I just like to say theres nothing magic after lvl 30, some ppl love territorys after 30 because of the random pvp but others quit the game because of that, even befor they try diferent ways to avoid it.
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So, imo lvl 30 game dont change, just get better then 25 in terms of combat and is where normally pvp starts, thats it.
The open PvP is only one aspect which changes at 30. The other and more important thing is that around lvl 30 the story quest ends and with some dailies you have enough Gilda for the Clipper or the Farmhouse (provided you bought the normal house earlier already for 15). So typically around lvl 30 you start doing seabound trade runs or explore the sea for underwater riches, or you get deeply into the farmville and crafting aspect wih your farmhouse plot. Questing can be done very selectively in these circumstances and mostly be restricted to the ones with gear rewards.
It's not hardcoded to exactly lvl 30, but around that level where things fall together.
Asian grinder with 'kill 5 rats' type quests straight out of the year 2000. For the people that think the sandbox aspect of the game will keep people playing are fooling themselves. What will be the point to log in and fish and mine when you have all the gear you want? What is the point in owning a farm? I don't understand how people are so excited about crafting end game, when gear doesn't drop when you are killed. Once you have the items you want to equip, what would motivate you to keep playing?
After a couple months all these founder pack players will realise they spent 150$ on Farmville
You guys should try to at least make it a habit of understanding the games you bash before you bash them.
Having just a basic working knowledge of what the game is about and how it works goes a long way towards avoiding posts like this one.
There are plenty of reasons to not like any game. Learn those reasons. You don't have to make stuff up.
Played a month and a half of Alpha with one lvl 50. Pvped a ton, fished a ton, farmed a ton, quested entirely too much, and explored a lot. It's only enjoyable with a large and active guild and even at that I'll only put a month or two into this at launch.
6/10
Haxus Council Member 21 year MMO veteran PvP Raid Leader Lover of The Witcher & CD Projekt Red
Comments
The open PvP is only one aspect which changes at 30. The other and more important thing is that around lvl 30 the story quest ends and with some dailies you have enough Gilda for the Clipper or the Farmhouse (provided you bought the normal house earlier already for 15). So typically around lvl 30 you start doing seabound trade runs or explore the sea for underwater riches, or you get deeply into the farmville and crafting aspect wih your farmhouse plot. Questing can be done very selectively in these circumstances and mostly be restricted to the ones with gear rewards.
It's not hardcoded to exactly lvl 30, but around that level where things fall together.
You guys should try to at least make it a habit of understanding the games you bash before you bash them.
Having just a basic working knowledge of what the game is about and how it works goes a long way towards avoiding posts like this one.
There are plenty of reasons to not like any game. Learn those reasons. You don't have to make stuff up.
Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
Concept 10
Graphics 7 - not bad but if you advertise your graphics engine you better deliver, AA does not.
Gameplay - needs ability que, kinda dull overall nothing to grip you, just feels like a standard asian mmo until you really get into the later levels
Unfortunately I was very excited for this game. I cannot see this being a popular long term MMO.
Played a month and a half of Alpha with one lvl 50. Pvped a ton, fished a ton, farmed a ton, quested entirely too much, and explored a lot. It's only enjoyable with a large and active guild and even at that I'll only put a month or two into this at launch.
6/10
21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red