Predictability is not hard to peg... it's just... predictable... try 'surprising different' you may surprise yourself.
What? not that i need to explain but this is how it is with me. I am a family man and i get limited time to play a game. There are plenty of F2P games swimming around but i don't play them just because they are free.
For me my play time is a luxury and game has to be worth my time. So yeah like i said even if they pay me to play their game i wouldn't because in its current state it is not worth my time.
If i am going to spend 2 hours in evening playing games after long day at work..it has to be worth it and something i can enjoy.
you don't, because it's no ones business. That said, that's not a special snowflake response, there are a ton of gamers just like this. So, it really doesn't matter.
Still call'n BS on the payment plan option... sorry.
Also, it detracts from the topic of this post... good job on that btw.
Predictability is not hard to peg... it's just... predictable... try 'surprising different' you may surprise yourself.
What? not that i need to explain but this is how it is with me. I am a family man and i get limited time to play a game. There are plenty of F2P games swimming around but i don't play them just because they are free.
For me my play time is a luxury and game has to be worth my time. So yeah like i said even if they pay me to play their game i wouldn't because in its current state it is not worth my time.
If i am going to spend 2 hours in evening playing games after long day at work..it has to be worth it and something i can enjoy.
you don't, because it's no ones business. That said, that's not a special snowflake response, there are a ton of gamers just like this. So, it really doesn't matter.
Still call'n BS on the payment plan option... sorry.
Also, it detracts from the topic of this post... good job on that btw.
Predictability is not hard to peg... it's just... predictable... try 'surprising different' you may surprise yourself.
What? not that i need to explain but this is how it is with me. I am a family man and i get limited time to play a game. There are plenty of F2P games swimming around but i don't play them just because they are free.
For me my play time is a luxury and game has to be worth my time. So yeah like i said even if they pay me to play their game i wouldn't because in its current state it is not worth my time.
If i am going to spend 2 hours in evening playing games after long day at work..it has to be worth it and something i can enjoy.
you don't, because it's no ones business. That said, that's not a special snowflake response, there are a ton of gamers just like this. So, it really doesn't matter.
Still call'n BS on the payment plan option... sorry.
Also, it detracts from the topic of this post... good job on that btw.
Looks like you argue for the sake of arguing and just like to have a last word, doesn't matter if what you say makes any sense or not. This is not supossed to be a snowflake response but you being so arrogant and thinking you know us all due to our predictable nature. Sorry but you do not.
Internet ego is a big deal i heard. And you calling it BS again even when i clearly explained my point just proves your arrogance. So go ahead reply again and have your last word. I am done getting baited.
As has been mentioned elsewhere and often in these forums, the focus on "hardcore" raiding for endgame will doom any mmorpg in today's market to a very small niche.
At WoW's height of popularity, what percentage of the player base was into "hardcore" raiding?
According to Blizzard's own admittance very few percentage of people participated in hardcore raiding in comparison to total population. But then again it has been 8 years now and that kind of raiding doesn't seem to be popular anymore.
Where's this "admittance" by Blizzard? Link please.
Still waiting for your proof Blizzard made that statement explicitly. I guess you're just making stuff up to instigate yet another troll post.
Predictability is not hard to peg... it's just... predictable... try 'surprising different' you may surprise yourself.
What? not that i need to explain but this is how it is with me. I am a family man and i get limited time to play a game. There are plenty of F2P games swimming around but i don't play them just because they are free.
For me my play time is a luxury and game has to be worth my time. So yeah like i said even if they pay me to play their game i wouldn't because in its current state it is not worth my time.
If i am going to spend 2 hours in evening playing games after long day at work..it has to be worth it and something i can enjoy.
you don't, because it's no ones business. That said, that's not a special snowflake response, there are a ton of gamers just like this. So, it really doesn't matter.
Still call'n BS on the payment plan option... sorry.
Also, it detracts from the topic of this post... good job on that btw.
Looks like you argue for the sake of arguing and just like to have a last word, doesn't matter if what you say makes any sense or not. This is not supossed to be a snowflake response but you being so arrogant and thinking you know us all due to our predictable nature. Sorry but you do not.
Internet ego is a big deal i heard. And you calling it BS again even when i clearly explained my point just proves your arrogance. So go ahead reply again and have your last word. I am done getting baited.
Sadly the poster your quoting enjoys to argue. Almost every threat he enters.
free 7 day sub and unlocks for swtor new accounts and 90+ day inactive subs click here to get it!
As has been mentioned elsewhere and often in these forums, the focus on "hardcore" raiding for endgame will doom any mmorpg in today's market to a very small niche.
At WoW's height of popularity, what percentage of the player base was into "hardcore" raiding?
According to Blizzard's own admittance very few percentage of people participated in hardcore raiding in comparison to total population. But then again it has been 8 years now and that kind of raiding doesn't seem to be popular anymore.
Where's this "admittance" by Blizzard? Link please.
Still waiting for your proof Blizzard made that statement explicitly. I guess you're just making stuff up to instigate yet another troll post.
Here in an interview he says it (Jeff Kaplan does) . Check both links the first one the quote is highlighted in the middle and the other link is the interview.
... i don't even know where to re roll anymore. I have stopped my sub for now but still got two weeks of play time left. Where do i go now? my server where i have my main is completely dead. I saw total of 5 people in Thayd in last 6 days.
EU servers same deal. And there are 17 servers... the french seem to like the game though. Their 2 servers were medium three weeks ago. But on weekends Ascendancy PvE and Hazak PvP reach medium now and then.
Lot's of people, mainly them in guild, are still plugging having a great time in WS. Things don't look so good now, but give it a few more months. People will knock out a year's expansion in WOW in a week, quit come back. People will flock to AA, figure out what that game really is (no comment). Come back. It's all good in the Nexus hood my Chua's !
Just look how much fun pvp is again in ONE patch ! Carbine is busting their booties to get things back on track. It may take till Dec , but they'll pull through !
I like the pvp system ok, not sure if I can get into the rest of the game. I think the fact that the animations look like Clone War adventures didn't do it any favors. Probably too raid centric, and too linear. They need to soften that the hell up.
As has been mentioned elsewhere and often in these forums, the focus on "hardcore" raiding for endgame will doom any mmorpg in today's market to a very small niche.
At WoW's height of popularity, what percentage of the player base was into "hardcore" raiding?
According to Blizzard's own admittance very few percentage of people participated in hardcore raiding in comparison to total population. But then again it has been 8 years now and that kind of raiding doesn't seem to be popular anymore.
Where's this "admittance" by Blizzard? Link please.
Still waiting for your proof Blizzard made that statement explicitly. I guess you're just making stuff up to instigate yet another troll post.
I takes a minute of googling to find out what he was saying. I know you were trying to act all smartass to make OP look bad but sorry it didn't work.
Someone already has posted the links so all you have to do is click and read.
The fact is that Carbine marketed their game as 'hardcore'. But apparently they failed to even please those hardcore players and now don't even have casuals to fall back upon to get out of low population rut they are stuck in.
Don't all new games suffer from too many servers at about the 2 month after release mark? You have all those players who just play their free month and then quit.
Long as Wildstar stays at 200,000 subs it's a success, IMO.
Don't all new games suffer from too many servers at about the 2 month after release mark? You have all those players who just play their free month and then quit.
Long as Wildstar stays at 200,000 subs it's a success, IMO.
Don't all new games suffer from too many servers at about the 2 month after release mark? You have all those players who just play their free month and then quit.
Long as Wildstar stays at 200,000 subs it's a success, IMO.
Nope not all of them.
Any example other than Wow?
Free to play = content updates for the cash shop. Buy to play = content updates for the cash shop. Subscription = Actual content updates!
Don't all new games suffer from too many servers at about the 2 month after release mark? You have all those players who just play their free month and then quit.
Long as Wildstar stays at 200,000 subs it's a success, IMO.
Nope not all of them.
Any example other than Wow?
FFXIV relaunch for one, EVE for another, ESO is a third i can think of, it is not inevitable that all MMO's follow the same pattern.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Don't all new games suffer from too many servers at about the 2 month after release mark? You have all those players who just play their free month and then quit.
Long as Wildstar stays at 200,000 subs it's a success, IMO.
Nope not all of them.
Any example other than Wow?
FFXIV relaunch for one, EVE for another, ESO is a third i can think of, it is not inevitable that all MMO's follow the same pattern.
RIFT also managed to do well when it first came out.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
As has been mentioned elsewhere and often in these forums, the focus on "hardcore" raiding for endgame will doom any mmorpg in today's market to a very small niche.
At WoW's height of popularity, what percentage of the player base was into "hardcore" raiding?
According to Blizzard's own admittance very few percentage of people participated in hardcore raiding in comparison to total population. But then again it has been 8 years now and that kind of raiding doesn't seem to be popular anymore.
Where's this "admittance" by Blizzard? Link please.
Still waiting for your proof Blizzard made that statement explicitly. I guess you're just making stuff up to instigate yet another troll post.
Oh boy. You know you could have googled it and got the links in few seconds? i usually go asking people to back up their info when i can't find it myself.
I thought this was common knowledge by now so i didn't bother to post links. But i see that someone else did so..did you bother reading? or you still believe i am just making stuff up?
I am still playing WS by the way but i am not living in denial regarding current state of the game.
As has been mentioned elsewhere and often in these forums, the focus on "hardcore" raiding for endgame will doom any mmorpg in today's market to a very small niche.
At WoW's height of popularity, what percentage of the player base was into "hardcore" raiding?
According to Blizzard's own admittance very few percentage of people participated in hardcore raiding in comparison to total population. But then again it has been 8 years now and that kind of raiding doesn't seem to be popular anymore.
Where's this "admittance" by Blizzard? Link please.
Still waiting for your proof Blizzard made that statement explicitly. I guess you're just making stuff up to instigate yet another troll post.
The "Proof" that you're waiting for is common knowledge among those that have been around long enough to remember the initial releases of that information. It's your choice to place your fingers in your ears and recite, "nyah nyah nyah I can't hear you".
As for the topic, this is normal for new MMOs due to retention rate. Games that still use the individual server/shard based systems have to have more servers than necessary during the demand of release and inevitably do not need that amount of servers after the games retention rate / gen-pop has normalized.
THAT said, it remains to be seen whether they will merge servers or do what Blizz is doing and simply combine open-world zones with several servers to make it appear populated without the inevitable press about server merges.
I know, I know.. I can take my logic / common sense and shove it.
As has been mentioned elsewhere and often in these forums, the focus on "hardcore" raiding for endgame will doom any mmorpg in today's market to a very small niche.
At WoW's height of popularity, what percentage of the player base was into "hardcore" raiding?
According to Blizzard's own admittance very few percentage of people participated in hardcore raiding in comparison to total population. But then again it has been 8 years now and that kind of raiding doesn't seem to be popular anymore.
Where's this "admittance" by Blizzard? Link please.
Still waiting for your proof Blizzard made that statement explicitly. I guess you're just making stuff up to instigate yet another troll post.
Oh boy. You know you could have googled it and got the links in few seconds? i usually go asking people to back up their info when i can't find it myself.
I thought this was common knowledge by now so i didn't bother to post links. But i see that someone else did so..did you bother reading? or you still believe i am just making stuff up?
I am still playing WS by the way but i am not living in denial regarding current state of the game.
It's been a while but I've seen the statements by Blizzard as well. Very few people participate in the end-game, hard core raiding. A lot of people raid, and a lot of people do heroics and stuff like that, but not the cutting edge stuff. Before LFD and LFR, not too many people participated in the lower level stuff either. Blizzard has put a lot of effort into making those aspects of the game accessible to the rank and file regular players.
I can not remember winning or losing a single debate on the internet.
As has been mentioned elsewhere and often in these forums, the focus on "hardcore" raiding for endgame will doom any mmorpg in today's market to a very small niche.
At WoW's height of popularity, what percentage of the player base was into "hardcore" raiding?
According to Blizzard's own admittance very few percentage of people participated in hardcore raiding in comparison to total population. But then again it has been 8 years now and that kind of raiding doesn't seem to be popular anymore.
Where's this "admittance" by Blizzard? Link please.
Still waiting for your proof Blizzard made that statement explicitly. I guess you're just making stuff up to instigate yet another troll post.
Oh boy. You know you could have googled it and got the links in few seconds? i usually go asking people to back up their info when i can't find it myself.
I thought this was common knowledge by now so i didn't bother to post links. But i see that someone else did so..did you bother reading? or you still believe i am just making stuff up?
I am still playing WS by the way but i am not living in denial regarding current state of the game.
It's been a while but I've seen the statements by Blizzard as well. Very few people participate in the end-game, hard core raiding. A lot of people raid, and a lot of people do heroics and stuff like that, but not the cutting edge stuff. Before LFD and LFR, not too many people participated in the lower level stuff either. Blizzard has put a lot of effort into making those aspects of the game accessible to the rank and file regular players.
Off topic:
IMO hardcore or casual is completely irrelevant. It's that the themepark formula is exhausted by so many years of WoW.I dont think many will pay for more than month or two for effectively a multiplayer combat game. Its partially Blizzard's doing to dumb down the themepark to merely instanced PVP/PVE combat matches. I dont mean difficulty but gameplay depth and variety (especially outside of combat - non-combat is non-existent - heck even the standard for gear progression is now for it to be linear
Not to say that MMORPG is supposed to be associated with freedom. But lately they feel like racing game. You just hurry in some quest-chain tunnel to reach the borring combat maps.
At least I wont pay for such a game(moddern themepark) no matter its name or how difficult it is.
Comments
you don't, because it's no ones business. That said, that's not a special snowflake response, there are a ton of gamers just like this. So, it really doesn't matter.
Still call'n BS on the payment plan option... sorry.
Also, it detracts from the topic of this post... good job on that btw.
Doesn't matter. Game's still dead as hell.
Looks like you argue for the sake of arguing and just like to have a last word, doesn't matter if what you say makes any sense or not. This is not supossed to be a snowflake response but you being so arrogant and thinking you know us all due to our predictable nature. Sorry but you do not.
Internet ego is a big deal i heard. And you calling it BS again even when i clearly explained my point just proves your arrogance. So go ahead reply again and have your last word. I am done getting baited.
Still waiting for your proof Blizzard made that statement explicitly. I guess you're just making stuff up to instigate yet another troll post.
Sadly the poster your quoting enjoys to argue. Almost every threat he enters.
free 7 day sub and unlocks for swtor new accounts and 90+ day inactive subs click here to get it!
Click here for trove referral, bonuses to both!
Here in an interview he says it (Jeff Kaplan does) . Check both links the first one the quote is highlighted in the middle and the other link is the interview.
http://www.gamefront.com/dont-worry-blizzard-isnt-dumbing-down-world-of-warcraft/
http://www.mmo-gamer.com/?p=218
If you notice the 2 % figure was the in question the interviewer asked.
EU servers same deal. And there are 17 servers... the french seem to like the game though. Their 2 servers were medium three weeks ago. But on weekends Ascendancy PvE and Hazak PvP reach medium now and then.
I like the pvp system ok, not sure if I can get into the rest of the game. I think the fact that the animations look like Clone War adventures didn't do it any favors. Probably too raid centric, and too linear. They need to soften that the hell up.
I takes a minute of googling to find out what he was saying. I know you were trying to act all smartass to make OP look bad but sorry it didn't work.
Someone already has posted the links so all you have to do is click and read.
The fact is that Carbine marketed their game as 'hardcore'. But apparently they failed to even please those hardcore players and now don't even have casuals to fall back upon to get out of low population rut they are stuck in.
Don't all new games suffer from too many servers at about the 2 month after release mark? You have all those players who just play their free month and then quit.
Long as Wildstar stays at 200,000 subs it's a success, IMO.
http://gnomophobia.com
Nope not all of them.
Any example other than Wow?
Free to play = content updates for the cash shop. Buy to play = content updates for the cash shop.
Subscription = Actual content updates!
FFXIV relaunch for one, EVE for another, ESO is a third i can think of, it is not inevitable that all MMO's follow the same pattern.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
RIFT also managed to do well when it first came out.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
Oh boy. You know you could have googled it and got the links in few seconds? i usually go asking people to back up their info when i can't find it myself.
I thought this was common knowledge by now so i didn't bother to post links. But i see that someone else did so..did you bother reading? or you still believe i am just making stuff up?
I am still playing WS by the way but i am not living in denial regarding current state of the game.
The "Proof" that you're waiting for is common knowledge among those that have been around long enough to remember the initial releases of that information. It's your choice to place your fingers in your ears and recite, "nyah nyah nyah I can't hear you".
As for the topic, this is normal for new MMOs due to retention rate. Games that still use the individual server/shard based systems have to have more servers than necessary during the demand of release and inevitably do not need that amount of servers after the games retention rate / gen-pop has normalized.
THAT said, it remains to be seen whether they will merge servers or do what Blizz is doing and simply combine open-world zones with several servers to make it appear populated without the inevitable press about server merges.
I know, I know.. I can take my logic / common sense and shove it.
well they could lie like another game I'm playing. They simply have all server listed as high eventhough they are actually low.
at least they are not lieing.
Wanted to thank you, Acidon, for the morning laugh.
Yes, that signature did make me chuckle.
Really?
It's been a while but I've seen the statements by Blizzard as well. Very few people participate in the end-game, hard core raiding. A lot of people raid, and a lot of people do heroics and stuff like that, but not the cutting edge stuff. Before LFD and LFR, not too many people participated in the lower level stuff either. Blizzard has put a lot of effort into making those aspects of the game accessible to the rank and file regular players.
I can not remember winning or losing a single debate on the internet.
I took your advice about widow and there were maybe total of 10 people in thyad on friday night.
Off topic:
IMO hardcore or casual is completely irrelevant. It's that the themepark formula is exhausted by so many years of WoW.I dont think many will pay for more than month or two for effectively a multiplayer combat game. Its partially Blizzard's doing to dumb down the themepark to merely instanced PVP/PVE combat matches. I dont mean difficulty but gameplay depth and variety (especially outside of combat - non-combat is non-existent - heck even the standard for gear progression is now for it to be linear
Not to say that MMORPG is supposed to be associated with freedom. But lately they feel like racing game. You just hurry in some quest-chain tunnel to reach the borring combat maps.
At least I wont pay for such a game(moddern themepark) no matter its name or how difficult it is.