Players are 100% to blame for games being very bad. This is why Developers should not have suggestion forums anymore and should make a game and let the game find its audience. For example there are people who want PVE servers in AA which will defeat the purpose of the game. So there is NO risk to move good from point A to point B and there is no player interaction. But these people want it that way to suit their personal desire not what is good for the game.
nah .. may be "bad" for you... good for others.
"suiting personal desire" for their core audience (which is chosen by the devs, not you) is by definition "good" for the game.
If dev put pve in AA .. then pve becomes a purpose of the game. May not be what you want as a purpose, but the devs have no obligation to cater to you only.
Well there's a point wherein we could also blame the game holder/developer wherein such MMO's becomes Pay2Win and not to Play2Win anymore. In a point also wherein game companies become greedy with terms of monetary values and not on the quality of the game, they also left out small issues which became a conflict as time passes by. Just like Rohan, 3-4 years ago it was a great game wherein servers are almost full of players, balance contents, balance classes, No OP weapons and etc. But time passes by, it seems like its management forgot the word "quality" and server slowly dieing because of the said negative factors.
Since then, many had left the game, other classes were imbalance, OP weapons were released, Strong items that are OP were purchasable by Item Mall (well how about those who cannot afford that amount of RP's?). But then as of this 2014, game management is trying to bring back what had been lost on them by creating new server and balancing items out once again.
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nah .. may be "bad" for you... good for others.
"suiting personal desire" for their core audience (which is chosen by the devs, not you) is by definition "good" for the game.
If dev put pve in AA .. then pve becomes a purpose of the game. May not be what you want as a purpose, but the devs have no obligation to cater to you only.
Well there's a point wherein we could also blame the game holder/developer wherein such MMO's becomes Pay2Win and not to Play2Win anymore. In a point also wherein game companies become greedy with terms of monetary values and not on the quality of the game, they also left out small issues which became a conflict as time passes by. Just like Rohan, 3-4 years ago it was a great game wherein servers are almost full of players, balance contents, balance classes, No OP weapons and etc. But time passes by, it seems like its management forgot the word "quality" and server slowly dieing because of the said negative factors.
Since then, many had left the game, other classes were imbalance, OP weapons were released, Strong items that are OP were purchasable by Item Mall (well how about those who cannot afford that amount of RP's?). But then as of this 2014, game management is trying to bring back what had been lost on them by creating new server and balancing items out once again.