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[Column] WildStar: The Hour of the Megaserver

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  • V_i_OV_i_O Member UncommonPosts: 55
    Originally posted by gwei1984

    Its good to see, that a game like wildstar is doing not well. After all the paid reviews on the big sites, i actually really thought it can be a decent game. Two weeks later, I regreted it again to trust NCSoft.

    Megaservers are a good thing, but there is so much wrong with Wildstar (engine, warplots (!), pvp equipment, raid atunement grind, questing, bad sound effects, class balancing...) even the server merges cant help.  Good riddance imo.

     

    engine, pvp equipment and warplots ? have you been following wildstar's news lately ? they already have adressed these issues and they are going to be fixed in drop 3 + warplots and engine got no problems ACTUALLY + (why is it good to see a game not doing well ) ????!!! is it the hate ? aside fact go check metacritics you can see that one of the gaming websites called gaming nexus just made its review on wildstar and i'm saying in september and guess what the site gave it 9/10...your quotes are invalid, please check your source where you get info .. if you have one.. thnx

  • V_i_OV_i_O Member UncommonPosts: 55
    Originally posted by daltanious

    I'm sorry WS is not going well despite I have quit playing. On my computer (that have no problem running virtually any other game fast) game performance is from bad to very bad (Thayd, cities, ...). That problem was NOT present for my computer on beta. Then after some patch week before beta ended this lag appeared.

    But there is 1 real reason I would stop to play even then this lag problem would be fixed: that terrible 1 button mashing toolbar for active spells. For this sole reason i have left after 2 months.

    If not for that really loved game and would be still playing.

     

    man i can't blame you on leaving a game nor can i tell you to get back but i can say that(which is my opinion) your reasons are pretty weak (button smashing ??!! seriously ? ) that what made you leave the game ? it sounds like a little picky but anyways nvm..good luck elsewhere

  • V_i_OV_i_O Member UncommonPosts: 55
    Originally posted by grimal
    I'm giving this game another shot as soon as the megaservers roll in. 
     

    way to go man, a sane guy with a good spirit, got to respect you on that, so +1 for you sir

  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    Originally posted by V_i_O
    Originally posted by jeba28

    lol why didnt they listen when they were in beta ?? alot of players told Carbine wildstar fails as p2p because it wont make a chance against the 12.95 euro world of warcraft even new and refreshing.

    Rift , starwars , tera etc all tryed and failed hard as p2p and those looked 100% better.

    lol open your bag and look the little item icons , they look like if they made 20 years ago

    i can smell a wowfan boy....

    Originally posted by V_i_O
    Originally posted by grimal
    I'm giving this game another shot as soon as the megaservers roll in. 

     

    way to go man, a sane guy with a good spirit, got to respect you on that, so +1 for you sir

     

     

    Pot, meet Kettle. image

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • V_i_OV_i_O Member UncommonPosts: 55
    Originally posted by umcorian

    I was so fortunate to get a 7 day free trial from a kind soul here: it saved me from sinking any money in this game. I'm a patient guy - in WoW, I'll farm a single piece of transmog for hours and hours. I couldn't even make it to level 8 in this game: it was just that boring. 

     

    The questing is the same as Vanilla WoW, the combat system is like Tera, only everything comes in this immersion shattering telegraph that my 95-year-old Grandma could react to in time... or not and lose like 10% of your life.

     

    And to top it all off, they want a subscription fee for it. 

     

    Honestly, this game was doomed from the start. 

     

     
     

    you couldn't get to lvl 8 in 7 daaaaaays ???? !!!! e7m i can't stop laughing at this phrase, sound like not just fishy but a smelly fishy and combat is like tera ???!!!! ok you didn't play the game..thanks and please continue your tab targetting wow combat which it seems to you hard enough, i'm sure you can't take wildstar's combat because it way above your lvl.

  • V_i_OV_i_O Member UncommonPosts: 55
    Originally posted by excursion1
    I remember when people laughed at me , I guess I can laugh now. I called this back just before launch the game is terrible , and there is a reason why they couldn't cut it at blizzard .
    And it's the same reason why this game will not make it much longer . Devs listen only for the first weeks into launch they promise content and fail to deliver the "wow" factor

    The game is pretty sure but that's putting lipstick on a pig. I wish mmo hoppers would look past the hype so games being made are quality rather than cut and paste code with a different graphics engine
     

    hmmm have you even played the game ? don't tell me you are from the guys that says 'wildstar is a wow clone' ???!!! or ARE YOU ???!!!

  • GanksinatraGanksinatra Member UncommonPosts: 455
    Originally posted by V_i_O
    Originally posted by gwei1984

    Its good to see, that a game like wildstar is doing not well. After all the paid reviews on the big sites, i actually really thought it can be a decent game. Two weeks later, I regreted it again to trust NCSoft.

    Megaservers are a good thing, but there is so much wrong with Wildstar (engine, warplots (!), pvp equipment, raid atunement grind, questing, bad sound effects, class balancing...) even the server merges cant help.  Good riddance imo.

     

    engine, pvp equipment and warplots ? have you been following wildstar's news lately ? they already have adressed these issues and they are going to be fixed in drop 3 + warplots and engine got no problems ACTUALLY + (why is it good to see a game not doing well ) ????!!! is it the hate ? aside fact go check metacritics you can see that one of the gaming websites called gaming nexus just made its review on wildstar and i'm saying in september and guess what the site gave it 9/10...your quotes are invalid, please check your source where you get info .. if you have one.. thnx

    Scores are hardly indicative of a quality gane when they are hemorrhaging players like a pig with its throat slit. It could have a score of a zillion out of 10.....doesn't matter if no one is playing. As to your question of if we think it's a WoW clone, you haven't played it if you see anything but a clone, and a piss poor one at that. I played several characters to about 40 and couldn't stand it. Warplots and such take no skill, just spamming telegraphs in a zerg. And there are still very bad engine problems. You can deny it if you wish, but it doesn't make it untrue. Also, scores are A. Subjective and B. Can be paid for. This game doesn't deserve a 9 of 10. The proof is in the numbers of players left. Any game that has to close 25 servers within 6 months of launch isn't a 9 of 10. Period.

  • DemenshaDemensha Member UncommonPosts: 76
    Got a Stalker to 50 and unsubed. My seasons for leaving , mainly the telegraph system, just didn't enjoy it with my high ping. Target would be in my telegraph but I didn't hit it, this happened a lot to me.
  • ShodanasShodanas Member RarePosts: 1,933
    Originally posted by V_i_O
    Originally posted by gwei1984

    Its good to see, that a game like wildstar is doing not well. After all the paid reviews on the big sites, i actually really thought it can be a decent game. Two weeks later, I regreted it again to trust NCSoft.

    Megaservers are a good thing, but there is so much wrong with Wildstar (engine, warplots (!), pvp equipment, raid atunement grind, questing, bad sound effects, class balancing...) even the server merges cant help.  Good riddance imo.

     

    engine, pvp equipment and warplots ? have you been following wildstar's news lately ? they already have adressed these issues and they are going to be fixed in drop 3 + warplots and engine got no problems ACTUALLY + (why is it good to see a game not doing well ) ????!!! is it the hate ? aside fact go check metacritics you can see that one of the gaming websites called gaming nexus just made its review on wildstar and i'm saying in september and guess what the site gave it 9/10...your quotes are invalid, please check your source where you get info .. if you have one.. thnx

    High scores on gaming websites mean nothing. Call of Duty games receive top scores as well. 

     

    Bottom line is that if game is very good with enough staying power then people will pay a sub and will play said game. This is a cardinal rule.  Now, take a good look at Wildstar's realms and ask yourself if this is the case here. The game suffers the biggest loss of subscriptions i have ever witnessed in any mmo less than 3 months after release. And no matter how hard you fan boys try to pin this on the players you're wrong. 

     

    Wildstar failed for simple reasons. It's a generic gear grind mmo based on an completely unknown IP. Furthermore, Carbine decided to make this gear progression accessible only to a specific portion of the player base by gating it behind attunements and excessively time consuming dungeons. For some reason they thought that such a game has a place in today's over saturated market. 

     
  • V_i_OV_i_O Member UncommonPosts: 55
    Originally posted by Ganksinatra
    Originally posted by V_i_O
    Originally posted by gwei1984

    Its good to see, that a game like wildstar is doing not well. After all the paid reviews on the big sites, i actually really thought it can be a decent game. Two weeks later, I regreted it again to trust NCSoft.

    Megaservers are a good thing, but there is so much wrong with Wildstar (engine, warplots (!), pvp equipment, raid atunement grind, questing, bad sound effects, class balancing...) even the server merges cant help.  Good riddance imo.

     

    engine, pvp equipment and warplots ? have you been following wildstar's news lately ? they already have adressed these issues and they are going to be fixed in drop 3 + warplots and engine got no problems ACTUALLY + (why is it good to see a game not doing well ) ????!!! is it the hate ? aside fact go check metacritics you can see that one of the gaming websites called gaming nexus just made its review on wildstar and i'm saying in september and guess what the site gave it 9/10...your quotes are invalid, please check your source where you get info .. if you have one.. thnx

    Scores are hardly indicative of a quality gane when they are hemorrhaging players like a pig with its throat slit. It could have a score of a zillion out of 10.....doesn't matter if no one is playing. As to your question of if we think it's a WoW clone, you haven't played it if you see anything but a clone, and a piss poor one at that. I played several characters to about 40 and couldn't stand it. Warplots and such take no skill, just spamming telegraphs in a zerg. And there are still very bad engine problems. You can deny it if you wish, but it doesn't make it untrue. Also, scores are A. Subjective and B. Can be paid for. This game doesn't deserve a 9 of 10. The proof is in the numbers of players left. Any game that has to close 25 servers within 6 months of launch isn't a 9 of 10. Period.

    so you are saying it is a "wow clone" ? sorry you didn't play the game , the only thing that i can say this game is similar to wow is cartoonish and addons other than that isn't real or rather hilarious, in addition to that i will try to make things little clear since some people here seems to get or rather understand very hard, 1) they didn't want to make lots of servers at first, actually they  had to bec. of the numbers rushing at launch, 2)once casuals/noobs couldn't tolerate hardcore and the high skilled combat they left which was down back and which was predictable, 3) what ?so many subs lost ? what are you talking about ? !!! WoW lost subs more than wildstar , e7m actually wildstar had only 450k at launch where they said it is 4-5 folds of what we expected, so they expected 100k, if they surpass that they succeeded,4) it is a niche mmo, i don't really expect they would have lots of people playing neither carbine expects that ,for a new ip which has no franchise i'm saying this game is doing well , in the matter of fact eve online had rank number 6 in 2013 as the most profitable sub fee game with 500k subs only, which has the same business model as wildstar , sci-fi, niche, hardcore, new ip and a 12 years old game ( and i got a link just in case you couldn't understand that or started to attack facts like most of you do )... 5) the game is making 4 mega servers where eso/dc online made it before while dc online and eso should be doing better cuz obviously franchise and they are both on ps4 yet both their critics and subs going down ... so please when you try or rather start a negotiation with me get off some facts or go check valid sources or just stop whining on any wildstar thread as someone that knows everything while he knows nothing. Instead go try the game and start playing it after the mega servers.

  • V_i_OV_i_O Member UncommonPosts: 55
    Originally posted by Shodanas
    Originally posted by V_i_O
    Originally posted by gwei1984

    Its good to see, that a game like wildstar is doing not well. After all the paid reviews on the big sites, i actually really thought it can be a decent game. Two weeks later, I regreted it again to trust NCSoft.

    Megaservers are a good thing, but there is so much wrong with Wildstar (engine, warplots (!), pvp equipment, raid atunement grind, questing, bad sound effects, class balancing...) even the server merges cant help.  Good riddance imo.

     

    engine, pvp equipment and warplots ? have you been following wildstar's news lately ? they already have adressed these issues and they are going to be fixed in drop 3 + warplots and engine got no problems ACTUALLY + (why is it good to see a game not doing well ) ????!!! is it the hate ? aside fact go check metacritics you can see that one of the gaming websites called gaming nexus just made its review on wildstar and i'm saying in september and guess what the site gave it 9/10...your quotes are invalid, please check your source where you get info .. if you have one.. thnx

    High scores on gaming websites mean nothing. Call of Duty games receive top scores as well. 

     

    Bottom line is that if game is very good with enough staying power then people will pay a sub and will play said game. This is a cardinal rule.  Now, take a good look at Wildstar's realms and ask yourself if this is the case here. The game suffers the biggest loss of subscriptions i have ever witnessed in any mmo less than 3 months after release. And no matter how hard you fan boys try to pin this on the players you're wrong. 

     

    Wildstar failed for simple reasons. It's a generic gear grind mmo based on an completely unknown IP. Furthermore, Carbine decided to make this gear progression accessible only to a specific portion of the player base by gating it behind attunements and excessively time consuming dungeons. For some reason they thought that such a game has a place in today's over saturated market. 

     
     

    1)wildstar failed ??!! got a vaild link ??!! if not then your negotiation is invalid, 2) biggst sub fee loss ?? got a link ??!!! from 450k -200k ish is 250k loss of a sub fee ??!! is that is the first time you've seen a game sub fee losing 250k in 3 months ???!! if so give me a valid link , if not then your negotiation is invalid and i got a link that can prove you wrong (just in case you started to go on a rampage and whine about it), there are some sub feed games who lost even more at launch but they had an even larger launch pool than wildstar's so ..nuff said

  • Charlie.CheswickCharlie.Cheswick Member UncommonPosts: 469
    Originally posted by SBFord

    ... servers are dead

    -Chuckles
  • V_i_OV_i_O Member UncommonPosts: 55
    Originally posted by Charlie.Cheswick
    Originally posted by SBFord

    ... servers are dead

     

    some yeah while some no but that is why they are making mega servers...see you on nexus ..cheers

  • Loke666Loke666 Member EpicPosts: 21,441

    It is funny, not long ago a whole bunch of people were whining because most MMOs (beside Eve) have too small servers. The same people complain as much when they increase the server size????

    Anyways, good article, Gareth. Tracking where most people quit a game is rather smart and maybe something all MMOs should consider, an easy way to see what areas you need to improve most.

  • greatskysgreatskys Member UncommonPosts: 451

    My only experience with a megaserver was in TESO that led to dozens of people on the same solo quests at all times . Quests that should have been challenging ended up being too easy because there were too many people doing them at the same time . 

     

  • spawn12345spawn12345 Member UncommonPosts: 172

    The failure with Wildstar was it had one of the most boring leveling experiances in an mmo.

    I would rate that part as boring as asian mmos.

    I thought everything else about the game was really good. But god damn I lost the will to live after hitting lvl 30, I just couldnt do another quest without sliting my wrists. No one I know got a max lvl character before quiting

  • jesteralwaysjesteralways Member RarePosts: 2,560
    I am actually a big fan of mega server tech and every time a company implements that for their games, i feel happy, mega server is the one and only way to go for online games. hope it works out for carbine.
     

    Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.

  • gervaise1gervaise1 Member EpicPosts: 6,919
    Originally posted by greatskys

    My only experience with a megaserver was in TESO that led to dozens of people on the same solo quests at all times . Quests that should have been challenging ended up being too easy because there were too many people doing them at the same time . 

     

    A mega-server is simply "a big server". How it operates come down to the software - Eve for example is totally different.

    The "average" server seems to have been getting larger over time - although the idea of having everyone on a "single server" isn't new. It was more challenging to do a decade or so ago - but Eve did it. And yes it was painful at times which is why it wasn't common. Today however the hardware side is pretty simple.

    How big however is a mega-server? I am reminded of the Monty Python sketch: we used to play on a tiny megaserver - you had it good we used to play on a megaserver which had thousands of instances, how big we used to play on ...

    How big?

    Carbine launched with statements about how the servers (and supporting software) could cope with huge numbers after all. 

    A clue may be how quickly this happens; the structure they seem to have described is different from what one would regard as "megaserver". If it happens quickly this may simply be an alternative name for "massive server merge". If it takes a while they may be doing more. 

    If I was looking to do this on the cheap however something more on the lines of "server merge" would be the way to go. 

  • umcorianumcorian Member UncommonPosts: 519
    Originally posted by V_i_O
    Originally posted by umcorian

    I was so fortunate to get a 7 day free trial from a kind soul here: it saved me from sinking any money in this game. I'm a patient guy - in WoW, I'll farm a single piece of transmog for hours and hours. I couldn't even make it to level 8 in this game: it was just that boring. 

     

    The questing is the same as Vanilla WoW, the combat system is like Tera, only everything comes in this immersion shattering telegraph that my 95-year-old Grandma could react to in time... or not and lose like 10% of your life.

     

    And to top it all off, they want a subscription fee for it. 

     

    Honestly, this game was doomed from the start. 

     

     
     

    you couldn't get to lvl 8 in 7 daaaaaays ???? !!!! e7m i can't stop laughing at this phrase, sound like not just fishy but a smelly fishy and combat is like tera ???!!!! ok you didn't play the game..thanks and please continue your tab targetting wow combat which it seems to you hard enough, i'm sure you can't take wildstar's combat because it way above your lvl.

    To clarify: I played until level 8, then was too bored to continue. And yes, the combat is like Tera's: free from tab targeting. Not a difficult concept to grasp if you try - Wildstar didn't break new ground here either. In all truth, Tera executed it better. 

    And yes, I'm sure the game "being above my level" is the reason why, after 3 months, it's merging down to a paltry 4 servers. Clearly, this game was ahead of its time.... *eye roll*.  

  • aslan132aslan132 Member UncommonPosts: 630
    Originally posted by Volgore

    I doubt there is anything "mega" about the new servers.

    They just merge the former 29(?) to 4 and the current population will fit in nicely. Carbine already claimed to have a server structure that can carry alot more players than other games's realms, so 4 of them might be able to handle the few players left.

    You can buy the other 25 servers on ebay soon.

    Best comment on here yet. Can you really call it a "Megaserver", when its really just merging all the low pop servers into one half pop server?

  • Instigator-JonesInstigator-Jones Member UncommonPosts: 530
    Originally posted by aslan132
    Originally posted by Volgore

    I doubt there is anything "mega" about the new servers.

    They just merge the former 29(?) to 4 and the current population will fit in nicely. Carbine already claimed to have a server structure that can carry alot more players than other games's realms, so 4 of them might be able to handle the few players left.

    You can buy the other 25 servers on ebay soon.

    Best comment on here yet. Can you really call it a "Megaserver", when its really just merging all the low pop servers into one half pop server?

    How about "Virtual-MegaServer"... There, here's your cookie, now go sit down.

  • BarCrowBarCrow Member UncommonPosts: 2,195

    I liked the game from my beta and free trial experiences and planned on playing eventually. I hope there will be an "eventually".

    On a side note ...maybe NCSOFT should have kept COH/V..in light of their anticipated new golden child losing a lot of its luster. COH was still making a nice little chunk o' change after all.

  • VolgoreVolgore Member EpicPosts: 3,872
    Megaservers alone won't help the game. They have to drop the price to 20 or something, even better they offer a sub at around 9,99 with say 4 character slots only or other limitations that don't affect the ingame experience.

    image
  • shadow9d9shadow9d9 Member UncommonPosts: 374
    Originally posted by V_i_O
    Originally posted by Ganksinatra
    Originally posted by V_i_O
    Originally posted by gwei1984

    Its good to see, that a game like wildstar is doing not well. After all the paid reviews on the big sites, i actually really thought it can be a decent game. Two weeks later, I regreted it again to trust NCSoft.

    Megaservers are a good thing, but there is so much wrong with Wildstar (engine, warplots (!), pvp equipment, raid atunement grind, questing, bad sound effects, class balancing...) even the server merges cant help.  Good riddance imo.

     

    engine, pvp equipment and warplots ? have you been following wildstar's news lately ? they already have adressed these issues and they are going to be fixed in drop 3 + warplots and engine got no problems ACTUALLY + (why is it good to see a game not doing well ) ????!!! is it the hate ? aside fact go check metacritics you can see that one of the gaming websites called gaming nexus just made its review on wildstar and i'm saying in september and guess what the site gave it 9/10...your quotes are invalid, please check your source where you get info .. if you have one.. thnx

    Scores are hardly indicative of a quality gane when they are hemorrhaging players like a pig with its throat slit. It could have a score of a zillion out of 10.....doesn't matter if no one is playing. As to your question of if we think it's a WoW clone, you haven't played it if you see anything but a clone, and a piss poor one at that. I played several characters to about 40 and couldn't stand it. Warplots and such take no skill, just spamming telegraphs in a zerg. And there are still very bad engine problems. You can deny it if you wish, but it doesn't make it untrue. Also, scores are A. Subjective and B. Can be paid for. This game doesn't deserve a 9 of 10. The proof is in the numbers of players left. Any game that has to close 25 servers within 6 months of launch isn't a 9 of 10. Period.

    so you are saying it is a "wow clone" ? sorry you didn't play the game , the only thing that i can say this game is similar to wow is cartoonish and addons other than that isn't real or rather hilarious, in addition to that i will try to make things little clear since some people here seems to get or rather understand very hard, 1) they didn't want to make lots of servers at first, actually they  had to bec. of the numbers rushing at launch, 2)once casuals/noobs couldn't tolerate hardcore and the high skilled combat they left which was down back and which was predictable, 3) what ?so many subs lost ? what are you talking about ? !!! WoW lost subs more than wildstar , e7m actually wildstar had only 450k at launch where they said it is 4-5 folds of what we expected, so they expected 100k, if they surpass that they succeeded,4) it is a niche mmo, i don't really expect they would have lots of people playing neither carbine expects that ,for a new ip which has no franchise i'm saying this game is doing well , in the matter of fact eve online had rank number 6 in 2013 as the most profitable sub fee game with 500k subs only, which has the same business model as wildstar , sci-fi, niche, hardcore, new ip and a 12 years old game ( and i got a link just in case you couldn't understand that or started to attack facts like most of you do )... 5) the game is making 4 mega servers where eso/dc online made it before while dc online and eso should be doing better cuz obviously franchise and they are both on ps4 yet both their critics and subs going down ... so please when you try or rather start a negotiation with me get off some facts or go check valid sources or just stop whining on any wildstar thread as someone that knows everything while he knows nothing. Instead go try the game and start playing it after the mega servers.

    It absolutely is a wow clone.

     

    Wow clone= Tiny zones with artificial boundaries everywhere, quest hubs, 5 minutes to a max level to be followed by repeating a handful of dungeons over and over again.  Also, gear is more important than skill.

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