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Titan was a Near Future Sci-Fi MMO Leaked by EX Blizzard Employees

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Comments

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Xiaoki

    Blizzard probably "couldn't find the fun" with Titan because they have no experience with first person shooting.

     

    They had no experience of MMO before wow ... and WOW is a smash hit.

    They had no experience of ARPG before Diablo ... and Diablo is a smash hit.

    They had no experience of CCG before Hearthstone ... and Hearthstone is a smash hit.

    The issue is not experience.

  • AeliousAelious Member RarePosts: 3,521
    Age of Wushu comes to mind where your player becomes an NPC when you're logged off. Imagine having these cities full of player professions but when your logged out or out battling an AI representation of yourself continues the job. That way the city always seems full.

    Everything about Titan seemed great other than the TF inspired parts. Pairing a complicated open world cityscape with team death matches seems strange to me. If it was a typical MMO combat scenario I could see it working great. Hopefully they are continuing work on the DL so that all that hard work isn't wasted.
  • NevulusNevulus Member UncommonPosts: 1,288
    Hopefully they can see easily the many fronts where Destiny failed and take this new project, "Not Titan", and make the game Destiny tried to be. If anyone can do it, I'm sure it's Blizzard.
  • XiaokiXiaoki Member EpicPosts: 4,050
    @nariusseldon

    WoW - Blizzard hired a bunch of guys from other MMOs and then copied everything on the market.

    Diablo - wasn't made by Blizzard. They bought the company right before Diablo can't out and claimed it a their own.

    Hearthstone - yeah, so hard to make a CCG.

    Also, with a market saturated with long term FPS franchises like CoD and Battlefield it would far more difficult to distinguish the gameplay of a brand new franchise currently which Destiny is finding out.

  • GardavsshadeGardavsshade Member UncommonPosts: 907
    Originally posted by Tinybina

    After reading this article all I can say was, WOW....

     

    Thanks Bliztard for canceling what sounding like a freaking Amazing and different type of MMO!!!

     

    Great logic you have there, no no one would have wanted to play that type of game....What were you thinking trying to develop it... 

    /Sarcasm off

     

    The rumor about it might possible still be alive better be true or you just looked like a bunch of bumbling moronic idiots that wasted 10's of millions of dollars by canceling something that probably would have been a hit.

    Blizzard Execs said it wasn't "Fun" for them.

    So... how many MMORPG Players are left on the payrolls of Blizzard exactly? How many Blizzard Staffers are Console Gamers at heart?

    Time and again I see here and elsewhere a FACT... seldom do MMORPG Players and Console Gamers meet and agree on enough about their passions so that a Dev could make a game to please both. If the Blizzard Staffers aren't MMORPG Players anymore THAT ALONE would explain why they lost faith in Project Titan. If the Blizzard Staffers for the most part are nolonger MMOG Players than their hearts aren't IN the genre anymore and they can not make a good MMOG ever again (even if they hire MMO Devs because the Execs won't make the correct decisions). A Dev has to love the genre to make a game that does it justice, just like a Coach for American Football has to love the Game or he's wasting everyone's time even walking out of the LockerRoom.

    Even some of the Posters here think that what was reveled about Titan would not be fun, and as a long time MMORPG player I wonder why they don't see what this MMO could have been, how awesome it could have become. I question whether those Posters are MMOG fans or just Gaming "in general" fans. I believe it makes a difference what we are.

    and before you think I'm a Blizzard Fanboi.... I am NOT one. I've disliked and insulted and looked down on Blizzard for years... but it seems Project Titan would have won me over if it had been completed. I have to admit I think the Blizzard Execs years ago at least liked MMOGaming and that in part lead to WoW's success, but I don't think that's the case now and I honestly wish it was.

     

    What a shame. A good analogy.... "This is the most important Leaf in Human History". Not quite as important but same general meaning. What could have been.

  • HellidolHellidol Member UncommonPosts: 476
    Originally posted by Forgrimm
    Dude, how many threads are you going to create about Titan?

    well if people didnt troll the forums so hard they might not be bothered by someone making more then one post about the same thing. I would say to those that troll that hard to: go outside, get some air, take a walk, do some push-ups and turn the internet off for a day. 

    image
  • ForgrimmForgrimm Member EpicPosts: 3,069
    Originally posted by Hellidol
    Originally posted by Forgrimm
    Dude, how many threads are you going to create about Titan?

    well if people didnt troll the forums so hard they might not be bothered by someone making more then one post about the same thing. I would say to those that troll that hard to: go outside, get some air, take a walk, do some push-ups and turn the internet off for a day. 

    I agree, you should do that, since you're obviously bothered by someone who was bothered by someone else making more than one post about the same thing...See how that works? ;)

  • eldariseldaris Member UncommonPosts: 353


    Originally posted by Xiaoki
    nWoW - Blizzard hired a bunch of guys from other MMOs and then copied everything on the market.t.

    Good thing they forgot to copy the boring farming from eq1,too bad they still copied the raids. Can't say I care much about them canceling titan if it was a sci-fi - my interest in sci-fi went away as soon I discovered Lord of the Rings and fantasy.

  • ElRenmazuoElRenmazuo Member RarePosts: 5,361
    Originally posted by eldaris

     


    Originally posted by Xiaoki
    nWoW - Blizzard hired a bunch of guys from other MMOs and then copied everything on the market.t.

     

    Good thing they forgot to copy the boring farming from eq1,too bad they still copied the raids. Can't say I care much about them canceling titan if it was a sci-fi - my interest in sci-fi went away as soon I discovered Lord of the Rings and fantasy.

    I dont understand why you cant like both? Both genre have great movies and games

  • eldariseldaris Member UncommonPosts: 353


    Originally posted by ElRenmazuo
    Originally posted by eldaris   Originally posted by Xiaoki nWoW - Blizzard hired a bunch of guys from other MMOs and then copied everything on the market.t.
      Good thing they forgot to copy the boring farming from eq1,too bad they still copied the raids. Can't say I care much about them canceling titan if it was a sci-fi - my interest in sci-fi went away as soon I discovered Lord of the Rings and fantasy.
    I dont understand why you cant like both? Both genre have great movies and games

    I still like some fantasy movies or books like Blade Runner or Dune but for games I prefer fantasy. Not sure why but EVE was the only sci-fi mmo keeping me subscribed for more than a few months(I lost interest after 2 years because of developers bias towards pvp). Magic and swords are more fun to me than guns and science ;)
  • TamanousTamanous Member RarePosts: 3,030

    Interesting that Blizzard actually attempted to make something original. Good thing to stop that silliness and wait for another game to take off and then copy what works like they always do.

     

    If they want to make a game based on Earth maps then I wish they would just buy the Rifts license. That would attract both sci-fi and fantasy fans and still based on a not so far Earth future. Most of the concept art and content is already laid out for them ... which is something Blizzard obviously loves.

    You stay sassy!

  • ElRenmazuoElRenmazuo Member RarePosts: 5,361
    Originally posted by eldaris

     


    Originally posted by ElRenmazuo

    Originally posted by eldaris  

    Originally posted by Xiaoki nWoW - Blizzard hired a bunch of guys from other MMOs and then copied everything on the market.t.
      Good thing they forgot to copy the boring farming from eq1,too bad they still copied the raids. Can't say I care much about them canceling titan if it was a sci-fi - my interest in sci-fi went away as soon I discovered Lord of the Rings and fantasy.
    I dont understand why you cant like both? Both genre have great movies and games
    I still like some fantasy movies or books like Blade Runner or Dune but for games I prefer fantasy. Not sure why but EVE was the only sci-fi mmo keeping me subscribed for more than a few months(I lost interest after 2 years because of developers bias towards pvp). Magic and swords are more fun to me than guns and science ;)

     

    Most of the time I cant really tell the difference between science and magic in games or movies, the only real difference is the aesthetics.  In one you shoot fireballs with your hand in the other you shoot fireballs with a gun and even sometimes with your hands like if your a mutant or something kind of like the biotic powers in Mass Effect or someone from X-Men

  • AldersAlders Member RarePosts: 2,207
    Originally posted by eldaris

     


    Originally posted by ElRenmazuo

    Originally posted by eldaris  

    Originally posted by Xiaoki nWoW - Blizzard hired a bunch of guys from other MMOs and then copied everything on the market.t.
      Good thing they forgot to copy the boring farming from eq1,too bad they still copied the raids. Can't say I care much about them canceling titan if it was a sci-fi - my interest in sci-fi went away as soon I discovered Lord of the Rings and fantasy.
    I dont understand why you cant like both? Both genre have great movies and games
    I still like some fantasy movies or books like Blade Runner or Dune but for games I prefer fantasy. Not sure why but EVE was the only sci-fi mmo keeping me subscribed for more than a few months(I lost interest after 2 years because of developers bias towards pvp). Magic and swords are more fun to me than guns and science ;)

     

     

    Completely agree.  There's nothing romantic about whipping out a blaster as apposed to swords and sorcery.   Now if you're able to mix the two like say Star Wars and Master of the Universe, then you'd have gold.

  • TamanousTamanous Member RarePosts: 3,030
    Originally posted by Stizzled

    I guess I'm the only one that doesn't think this sounded fun at all? Seems to me like Blizzard made a good call scrapping it.

    Sounding fun had nothing to do with it. It obviously wasn't fun actually playing it. Large and complicated games often struggle trying to translate complexity into fun. They simply become more work than play. There is a certain "soul" a game requires as well. Blizzard appears to have noticed this was lacking.

     

    That is the hardest thing to capture in a game. You can throw a dozen game systems together that each work beautifully alone and perhaps even seem fun but as a whole it becomes lesser that the sum of it's parts. Many think ESO is one such game and I agree on some levels even though I am still playing it atm.

    You stay sassy!

  • tupodawg999tupodawg999 Member UncommonPosts: 724
    Originally posted by Stizzled

    I guess I'm the only one that doesn't think this sounded fun at all? Seems to me like Blizzard made a good call scrapping it.

     

    Sounds to me like they'd half got it but were missing a critical piece.

     

    A lot of players want 100% combat and a lot don't - they want a mixture of combat and non-combat - and it sounds like Blizzard got that part.

     

    But players that want 80% combat and 20% non-combat (or 70/30 or 60/40 or 40/60) want it when *they* are in the mood. When they're in a combat mood they want combat and when they're in a run around picking up collectible sparklies mood they want to run around picking up collectible sparklies so the decision can't be on the game's timer. The game can't say this is combat time and this is non-combat time - the individual player has to decide.

     

    (And also it has to be flexible enough to handle players who want 100% combat and players who want 80%, 60%, 40%, 20% etc.)

     

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