It always puzzles me that so many games have a run animation with the character bent forward as if they are about to fall on their nose. Sometimes this is accompanied with arms stuck out, so the overall effect is like a small boy pretending to be an aeroplane.
Originally posted by Abaxial It always puzzles me that so many games have a run animation with the character bent forward as if they are about to fall on their nose. Sometimes this is accompanied with arms stuck out, so the overall effect is like a small boy pretending to be an aeroplane.
Mind linking an example, so I can get a clear picture of what you are talking about here?
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Either LOTRO or TSW I think.
The Secret World melee combat - swatting midges while blindfolded comes to mind.
Mind linking an example, so I can get a clear picture of what you are talking about here?
Philosophy of MMO Game Design
Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.
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