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Ethical F2P Design (and why it matters)

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  • SiveriaSiveria Member UncommonPosts: 1,421
    Originally posted by laserit

    Hmm....

    Ethical F2P design....

     

    Now there's a conundrum.

    Warframe wants to talk to you. Other than extra colors to use on frames, everything in the cash shop is easly earnable in game. Nothing in the cash shop gives a real advantage, since anything in it can be obtained in game (save for aformented paint colors for frames). Its pretty much the best f2p setup i've seen, you can pay to get some stuff faster if you wish, or earn it via playing the game over time. Its honestly the best example of a cash shop i've seen, another good one is Path of Exile.

    I do have one word of advice, if you ever go to play a f2p game and it has BR (Battle rating) involved, stay far away, because any mmo with battle rating is generally 100% completly pay2win, a free player is never able to catch up to someone who pays. These games are also partically pvp based so you can see the issue here. Generally on each server there is 1 person in each class who spends a ton and just dominates everyone.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

  • ArazaleArazale Member Posts: 348
    Originally posted by Torvaldr
    Originally posted by Superman0X

    I have always been curious:

     

    If we don't have ethical marketing...

    If we don't have ethical sales (P2P)

    Why would we expect ethical services (F2P)?

     

    Why would there be a change? Why would the same industry that has been stealing children's money for years suddenly change, just because they have something new to sell. This is not about what is being offered, or even how it is being offered... but rather by whom it is being offered.

    Thank you for this post. This is the first thing I though when I read the thread title. The second was, why are we just asking this question now and expecting a different answer?

    The answer seems simple. Gamers are willing to throw money on the fire and devs/pubs are willing to see how much they can get before it stops. Yesterday someone told me spending $350 a year on a single game as entertainment was not only reasonable but a good deal. I guess our economy is doing better than I thought.

    I'd love to know who said that to you. At first i thought you were mocking p2p games 15 a month until i did the math and realized that only came to be $180 a month, and often times its even less than that if you buy 3month, 6 month, 1 year subscriptions. So 350 for 1 game sounds completely outrageous in comparison.

  • ArazaleArazale Member Posts: 348
    Originally posted by nariusseldon
    Originally posted by iridescence

    Sub is them making the best game they can and charging everyone the same for it F2P is breaking the game up into chunks and selling it to you a bit at a time (and giving you the option to play a really bad version which is actually free) . I know which model I generally prefer but I guess it just comes down to personal choice. Still the idea that F2P  is cheap or a bargain  is deceptive marketing. 

     

     

    Well, "bad" is subjective. I would consider the free version of Marvel Heroes and STO fun and worth playing.

    Other than that, i don't disagree. And yes, it is a personal choice, and i would MUCH prefer to get a big free chunk up front, and if they want to sell me small chunks at a time, they can try.

    I am opposed to charging a regular price so I have to pay for stuff that i want, and those that i don't want.

    The idea that F2P is cheap ... is absolute right on ... for me. If I can enjoy a game with paying nothing ... tell me ... isn't that the definition of "cheap"? Not everyone need to pay for the "whale" price to enjoy a game.

     

    2 things narius, your definition of cheap is completely wrong. Cheap when talking about using a product or service means low quality, it has nothing to do with how much it costs. When speaking about the definition of cheap you have to be sure you're using the right definition in the right context. When talking about prices, cheap means low price, not free. So a free to play game is not "cheap" to play, it is free to play. If a p2p game came out and it cost 2 dollars a month to play, it would be a cheap p2p game price wise, and it may or may not be cheap quality wise. Understand now?

     

    Secondly, you say you are opposed to being charged a regular price because you dont like paying for stuff you want, along with things you don't want. Why does this not transfer into the rest of your life? Why do you only adopt this hardline view with gaming? Because i can assure you there's plenty bills in life that you're paying for stuff you want, but also things you don't want.

  • iridescenceiridescence Member UncommonPosts: 1,552
    Originally posted by Arazale
     

    I'd love to know who said that to you. At first i thought you were mocking p2p games 15 a month until i did the math and realized that only came to be $180 a month, and often times its even less than that if you buy 3month, 6 month, 1 year subscriptions. So 350 for 1 game sounds completely outrageous in comparison.

    I told him that and it was replying to his post in which he pulled the $350 out of somewhere (I don't know where he got it) but I was saying for a great game that's not so expensive. What he left out is that obviously I would only spend that on a game that completely blew me away and I could enjoy playing every day without ever getting too bored of (because I'd probably pretty much have to give up buying other games that year). 

  • Atis-nobAtis-nob Member UncommonPosts: 98
    Originally posted by nariusseldon
    Originally posted by iridescence

    F2P on the other hand tries to make people feel "smart" like you're getting something for free but often if you really break it down to get the same experience in a F2P game you will often  pay more than the subscription player will. It's F2P that often uses "unethical marketing" not P2P.

    "often" implies most players pay .. but the truth is the majority of players do not.

    http://www.superdataresearch.com/blog/global-mmo-games-spending-exceeds-12bn/

    "Of all 50 million MMO gamers in the US, 23 million spend money on free-to-play or subscription MMOs."

    Now tell me, how is paying nothing "more than the subscription player will"?

    They pay a lot by labor. Non-payers willingly take on a job of being environment for payers, including being losers in competitions, punching bags in pvp etc. There are few uncompetitive people who don't mind being losers and they think that system welcomes non-payers. They are similar to people who live near some place where free drinks or food-tasting events happens, they attend every time and get free treats, but never buy advertised products. That doesn't mean system is good for all free-loaders, it just tolerates acceptable amount of parasites for better reach majority of clients who pay with money or labor. Parasites are minority and irrelevant in paying model discassions their example just dont represent anything meaningful.

  • jacker1991jacker1991 Member UncommonPosts: 191

    Toyota Camry vs McLaren P1

    F2P/P2W vs P2P

     

    Really unfair comparison in terms of quality. You get what you pay for(if you do pay). 

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Arazale

    Secondly, you say you are opposed to being charged a regular price because you dont like paying for stuff you want, along with things you don't want. Why does this not transfer into the rest of your life? Why do you only adopt this hardline view with gaming? Because i can assure you there's plenty bills in life that you're paying for stuff you want, but also things you don't want.

    How do you i don't transfer to the rest of my life?

    For bills i have no choice ... i have no choice (like electricity). But like cable tv, i don't buy "packages" with a lot of stuff i do not.

    And gaming .. since i have that choice (i can choose not to play sub games), why shouldn't I choose what i like?

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