So much potential but spoiled by one basic game play flaw (IMO)...you can gank people of your own faction . I'm sure some people will love this but its not for me even though I like world pvp I want to know who my friends and enemies are . Very difficult to create a sociable community in such a game which is important to me in any mmo . Ahhh well Next ...
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Maybe your friends will be those guilds who treat you and yours "friendly" and your enemies are those who treat you and yours "poorly".
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You are wrong. It is because of same faction killing that this game has potential to be one of the most sociable MMORPGs out there. See Lineage II for example. Yes, there is pointless killing...but players are also gathering and bonding together to avoid being ganked.
I don't see it as a flaw. You can do something illegal and kill your own. It's one of many choices the game offers. If I piece together all of the threads about you shouldn't be able to do that, or this, when this..., you basically have any run of the mill game.
Don't want to kill same faction
Shouldn't be able to uproot
Shouldn't be able to PvP unless you flag yourself
More areas should be non PvP zones
Crafting should have random variables in quality
and the list goes on. I don't recommend this game for those who want more of a WoWish style play. and no, WoW isn't bad, it's just a different mentality when playing.
I self identify as a monkey.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
For real? Almost as bad as the stealing a node argument.
Im inclined to agree, remember Daoc, when you had pride in your faction?
Yep, one of the better examples to use, SWG had it as well to a lesser degree.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Agree. This game seems to have several identity issues....
Your friends are those that you have formed bonds with, and those in your guild and alliances (this is where your sociable community will happen).
Your enemies are those that have crossed you or your guild and alliance.
There, now you know.
I am really not seeing how this is a deal breaker.
Honesty you need to step back and realize when the OP describes his issue, it's not your opinion they're... (as you do this with many topics..) considering..
Great you are behind this aspect as well. WHat aspect aren't you in full support of though?
As Grimal pointed out this game really does suffer on the identity front, it's trying to offer every trope known to MMOs. It's FFA but it's faction based, it's a themepark but no it's a sandbox, it's player run but it has heavy developer enforced constraints. Etc..etc.. etc..
Spakster77 summed it up nicely in his thread title. Jack of all trades...
Yet we wonder why there are so many negative posts in relation to AA. It attracts a bunch of different player types yet seemingly pushes them all into one game type, FFA PVP. The design itself is a proverbial snake oil salesman.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I've never really enjoyed FFA PVP but I have to agree. At least it gives you the ability to deal with the "passive aggressive PVP" that those people dish out. Man, I'd rather get ganked repeatedly at a spawn point than be unable to retaliate against those people.
Sounds like this isn't your type of game, OP.
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Yes, I am behind it because I understand it. Mainly because I have played higher than L20 and have actually seen how the PvP social dynamic works first hand. You admit that you haven't.
TBH, your 'insight' into this is irrelevant. You haven't any first hand experience of how this works in game and because of that seem to just be parroting negativity and trying to make it personal and about me. You just seem to jump with glee to support any criticism that's posted. I have to wonder why.... You admit that TESO is your main game, but here you are here always, stirring the pot.
Why not go and post positive things about what you love and enjoy that instead of stinking up this place talking down things that you only know through second hand knowledge? Come back when you actually have played this part of the game and maybe I will take your perspectives on it seriously.
LOL, so now I'm hating simply because I shared an opinion about the game attracting players not suited to it? The only person stinking this place up is you with this type of nonsense.
And I'm sorry playing enough sandbox as well as PVP games tells me all I need to know about said soical dynamics. That's what will drive everything once things truly settle.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
So you're essentially saying your opinion is better than his?
I did not use the word 'hate', and nothing I said was incorrect.
'LOL' all you want, but please follow it with a less weak response.
Exactly! This is how iron strong communities grow. Not from a system where you CANT attack people in your dev. defined factions but where you CHOSE NOT TO.
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Just out of curiousity. How can you tell if an ingame character, which cannot express how it looks, that they are looking at you wrong?
Kind of sounds that is some sort of fantasy on your part though. I.e. be able to kill someone for looking at you wrong.
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Say something worthy of a response rather than your typical lingo and I will type quite a bit, I'm not interested in some pissing contest about what anyone who's familiar with FFA PVP already knows. I'm not making anything personal I was referring strictly to what I quoted in red. It's obviously a big issue to the OP, how you feel about it is irrelevant. You bring every convo down to this level yourself.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Have you played the game yet Grimal? Or if not, have you ever, and what lvl did you reach if so?
Yep. I played to mid teens.
This is a pipe dream... More often than not people will have chose to attack. This idea of a good community growing in such a game is ripe with problems.
The idea is sound sure, but it didn't work in UO nor what followed and it's not going to work here (I"d bet on that). The wolves always out number the prey in these games when all is said and done, hence why opt in systems work better when it comes to community building..SWG vs UO or EVE being a good example..SWG's community wasn't without wolves, plenty were in the PVP guilds, I was one as well. However our impact was only on those who wanted to PVP, breeding a better competitive nature IMO, your competition could more often than not, properly defend itself.
FFA PVP is a wolves game, prey will have a tough go at it without significant help. SO yes that pushes you into groups, out of necessity, a much different motivator, with much different results ( only those you know are seen as friendly) everyone else is a target, or you are theirs.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
ok, noted.
And to answer your question, yeah... I do believe that a knowledgeable opinion, one that has experienced the matter first hand and has seen the situation from being part of it, is more valuable than one that is just parroting what it has heard others (equally uninfomed usually) say.
I do believe that while everyone has the right to an opinion, I have the equal right to dismiss it as insipid derivative negative noise that is just parroting negativity to look cool on a forum.
Would I take his, or your for that matter, opinions on anything post teens as valid? Nah. I would say stick to talking about what you both know if you want to be taken seriously and heard.