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Auroria: Land Gone?

ohioastroohioastro Member UncommonPosts: 534

http://forums.archeagegame.com/showthread.php?109908-Did-all-land-really-become-instantly-claimed-as-a-castle...

From the official forums.  Apparently also difficult for a lot of people to log in, and reports of all land claimed within seconds to minutes after the castles were taken.

Any other word from folks there?

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Comments

  • leinad312leinad312 Member UncommonPosts: 319

    Yes, all land was taken pretty much seconds after a castle was claimed. Hundreds of people were just standing around waiting in the housing zones, click spamming to place down their plots the moment a castle was claimed. There was also the people you couldn't see, that were stealthed and spamming their plot designs.

    It's not surprising that land was taken that quickly with the amount of people camping the housing areas. The little pvp that was happening was between the big guilds trying to claim a castle. Everyone else was waiting around to claim land. There was pretty much an unspoken ceasefire between reds and greens as they waited to get land.

    Playing - FFXIV,  ESO
    Played - FFXI, WoW, Lineage 2, Guild Wars, Aion, SWToR, LotRO, GW2, TERA, Rift, ArcheAge, TSW

  • tet666tet666 Member UncommonPosts: 295
    Well the sky opened and there where Bots raining from the Sky it was a sight to behold.
    And now the in-game chat and the forums are full with people like this: http://forums.archeagegame.com/showthread.php?111288-WTS-529-Auroria-LAND-PLOTS-CHEAP

    Ofc he got those 529 plots fair and square...
    Not that Trion cares since they get their share of the cut.
  • JabasJabas Member UncommonPosts: 1,249
    Originally posted by tet666
    Well the sky opened and there where Bots raining from the Sky it was a sight to behold. And now the in-game chat and the forums are full with people like this: http://forums.archeagegame.com/showthread.php?111288-WTS-529-Auroria-LAND-PLOTS-CHEAP Ofc he got those 529 plots fair and square... Not that Trion cares since they get their share of the cut.

    And you didnt get that is a troll post, the guy is joking around? image

  • tet666tet666 Member UncommonPosts: 295
    Sure maybe he is but what about the other people selling 20 and more plots of land everywhere?
  • alkarionlogalkarionlog Member EpicPosts: 3,584

    nope it was hacks, since the problem was with hack shield dcing people when logging the ones who use a altered .EXE plus the hackers can log in and play.

     

    one way to stop this would be to no buy land from then, but people are stupid and give then money, or pay RL money for it,  i'm seriously thinking on quitting this game, not anyone cares but well I can't stand the way trion is doing with the game

    FOR HONOR, FOR FREEDOM.... and for some money.
  • PepeqPepeq Member UncommonPosts: 1,977
    Originally posted by tet666
    Sure maybe he is but what about the other people selling 20 and more plots of land everywhere?

    No different than someone cornering the market on some crafted item or whatnot.  Capitalism at it's best.

  • alkarionlogalkarionlog Member EpicPosts: 3,584
    Originally posted by Pepeq
    Originally posted by tet666
    Sure maybe he is but what about the other people selling 20 and more plots of land everywhere?

    No different than someone cornering the market on some crafted item or whatnot.  Capitalism at it's best.

    so youa re telling me a sinle guys alone placed over 20 plots of land around in seconds, baing fair and square?

     

    looks legit

    FOR HONOR, FOR FREEDOM.... and for some money.
  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    Originally posted by Jean-Luc_Picard

    A simple solution would have been to limit the number of plots per account... but apparently neither Trion nor XLGames were intelligent enough to figure that out even if the issue was expressed many times during the testing months.

    That's how I originally thought it was going to work.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • chocolate-mousechocolate-mouse Member UncommonPosts: 73


    Originally posted by Jabas

    Originally posted by tet666 Well the sky opened and there where Bots raining from the Sky it was a sight to behold. And now the in-game chat and the forums are full with people like this: http://forums.archeagegame.com/showthread.php?111288-WTS-529-Auroria-LAND-PLOTS-CHEAP Ofc he got those 529 plots fair and square... Not that Trion cares since they get their share of the cut.
    And you didnt get that is a troll post, the guy is joking around? 
     

    I don't believe the guy selling all these plots is joking/trolling. click his name and check out his other posts. This doesn't seem to be the first time he is selling massive amounts of housing plots.

  • ohioastroohioastro Member UncommonPosts: 534
    Originally posted by Jean-Luc_Picard

    Considering how poorly land was managed since release, that's not surprising at the least.

    It's the biggest failure of this game, which was way more fun in alpha/beta when number of players was controlled.

    A simple solution would have been to limit the number of plots per account... but apparently neither Trion nor XLGames were intelligent enough to figure that out even if the issue was expressed many times during the testing months.

    I still can't wrap my head around why they think it's a good long-term solution to allow monopoly land ownership combined with a land rush model, exploits, and severe access problems.

    Land only for subscribers and a very limited starting number of lots would seem to give you a much larger subscriber player base and much more positive press.  Maybe they'll try a dedicated server with a different rule set?

    The alternative is that this is all about the whales, and they are adopting a free-to-play grab and dash approach.  I never would have believed it before, but I also never would have believed that they'd have the equivalent of two consecutive launches with serious access problems.

  • brihtwulfbrihtwulf Member UncommonPosts: 975

    Not only can you have unlimited numbers of plots, but the taxes needed to maintain them doesn't increase after 10.  So, you don't have the increasing cost they said would be associated with someone trying to do this.  Combine that with the packet-spamming cheats that allow people to instantly claim plots via third-party software and you have a completely messed up system.

    Within a couple hours, all the castle spots on our server were claimed and all the land instantly grabbed up.  It's too bad, because the game has some really fun aspects.  But there are some broken components that limit that fun.

  • MardukkMardukk Member RarePosts: 2,222
    Originally posted by ohioastro
    Originally posted by Jean-Luc_Picard

    Considering how poorly land was managed since release, that's not surprising at the least.

    It's the biggest failure of this game, which was way more fun in alpha/beta when number of players was controlled.

    A simple solution would have been to limit the number of plots per account... but apparently neither Trion nor XLGames were intelligent enough to figure that out even if the issue was expressed many times during the testing months.

    I still can't wrap my head around why they think it's a good long-term solution to allow monopoly land ownership combined with a land rush model, exploits, and severe access problems.

    Land only for subscribers and a very limited starting number of lots would seem to give you a much larger subscriber player base and much more positive press.  Maybe they'll try a dedicated server with a different rule set?

    The alternative is that this is all about the whales, and they are adopting a free-to-play grab and dash approach.  I never would have believed it before, but I also never would have believed that they'd have the equivalent of two consecutive launches with serious access problems.

     

    I can't figure it out either.  I will keep doing trade packs for 4 - 5 gold a piece and I will be able to afford land in a couple years.

  • grimalgrimal Member UncommonPosts: 2,935
    Originally posted by ohioastro

    I still can't wrap my head around why they think it's a good long-term solution to allow monopoly land ownership combined with a land rush model, exploits, and severe access problems.

    Land only for subscribers and a very limited starting number of lots would seem to give you a much larger subscriber player base and much more positive press.  Maybe they'll try a dedicated server with a different rule set?

    The alternative is that this is all about the whales, and they are adopting a free-to-play grab and dash approach.  I never would have believed it before, but I also never would have believed that they'd have the equivalent of two consecutive launches with serious access problems.

    I can only think someone went mad or they are in serious need of fast cash.

  • TiamatRoarTiamatRoar Member RarePosts: 1,689
    Originally posted by grimal
    Originally posted by ohioastro

    I still can't wrap my head around why they think it's a good long-term solution to allow monopoly land ownership combined with a land rush model, exploits, and severe access problems.

    Land only for subscribers and a very limited starting number of lots would seem to give you a much larger subscriber player base and much more positive press.  Maybe they'll try a dedicated server with a different rule set?

    The alternative is that this is all about the whales, and they are adopting a free-to-play grab and dash approach.  I never would have believed it before, but I also never would have believed that they'd have the equivalent of two consecutive launches with serious access problems.

    I can only think someone went mad or they are in serious need of fast cash.

    I still can't see why it's a good decision even from a fast cash grab perspective.

     

    If they limited housing to 1 per account, tons of RMT companies would have brought patron for multiple accounts so they could get more houses.  That's more money for Trion.  I'm not really seeing what's so profitable about letting one account, that's only paying one patron status, hold a ton of houses.

  • PepeqPepeq Member UncommonPosts: 1,977
    Originally posted by TiamatRoar
    Originally posted by grimal
    Originally posted by ohioastro

    I still can't wrap my head around why they think it's a good long-term solution to allow monopoly land ownership combined with a land rush model, exploits, and severe access problems.

    Land only for subscribers and a very limited starting number of lots would seem to give you a much larger subscriber player base and much more positive press.  Maybe they'll try a dedicated server with a different rule set?

    The alternative is that this is all about the whales, and they are adopting a free-to-play grab and dash approach.  I never would have believed it before, but I also never would have believed that they'd have the equivalent of two consecutive launches with serious access problems.

    I can only think someone went mad or they are in serious need of fast cash.

    I still can't see why it's a good decision even from a fast cash grab perspective.

     

    If they limited housing to 1 per account, tons of RMT companies would have brought patron for multiple accounts so they could get more houses.  That's more money for Trion.  I'm not really seeing what's so profitable about letting one account, that's only paying one patron status, hold a ton of houses.

    It's really quite simple, it was never written by XLGames to behave that way.  People keep bashing Trion as if they have even one iota of a say in how the game plays.  

  • Gyva02Gyva02 Member RarePosts: 499

    Guildie standing in Auroria housing after a castle was claimed said the land was gone in like 5-10 seconds by hackers that snatched it up instantly. Fun game huh? Cheaters and Hacks own Archeage but Trion don't care as long as the taxes are paid...

     

    $$$ CHA-CHING $$$

  • LukoooneLukooone Member UncommonPosts: 153

    People claiming about bots and hacks taking all the Auroria land have not a clue of how that worked or even how the game works, stop all this crybaby nosense... You can see the names owner by clicking the house so, please, go back to your favorite 1-month duration console glorified game instanced wow-clone themepark "mmorpg" and let AA for us the players that are having most fun everyday since UO and EQ...

    But, but, but he attacked me when I was low life! 

    Yes, HE DID, why you cant do the same to him? 

    Uf that will take me a lot of time... 

    HERE IS YOUR QUEST!

  • LydarSynnLydarSynn Member UncommonPosts: 181
    To the people claiming there are no hacks being used, you are completely wrong. I don't know about Auroria because I quit before that debacle. I quit after this incident. A guildie was selling me a 16x16 plot near Marianople. There was no one else around us. He demolished his half built house and before I could even click to place my structure down, the land was taken. There are numerous problems with land in the game- bad design is one and the other is the ease of which the game is being hacked. If I hadn't been there and seen, I might think it was a joke but it isn't.
  • farbegefarbege Member UncommonPosts: 305
    Originally posted by LydarSynn
    To the people claiming there are no hacks being used, you are completely wrong. I don't know about Auroria because I quit before that debacle. I quit after this incident. A guildie was selling me a 16x16 plot near Marianople. There was no one else around us. He demolished his half built house and before I could even click to place my structure down, the land was taken. There are numerous problems with land in the game- bad design is one and the other is the ease of which the game is being hacked. If I hadn't been there and seen, I might think it was a joke but it isn't.

    Its no longer possible to claim land from distance. It has been fixed and that is in patch notes  few weeks ago.

  • JabasJabas Member UncommonPosts: 1,249

    Exagerations over exagerations.

    AA have bots?yes.

    Have hackers?yes.

    They have be banned?yes.

    Some are not banned? yes.

    Only bots and hacks claim land? NO.

    Its full of legimit players?yes.

     

    To many people scream to the 4 winds that AA is only bots and hacks, and others follow just because its cool saying that.

     

    Make me remember the old days in L2 playing with a dwarf, i couldnt grind 15min without players come to me to check if i were a bot... dam, not every dwarf was a bot in L2....

     

  • Tracho12Tracho12 Member UncommonPosts: 136
    Originally posted by ohioastro

    Originally posted by Jean-Luc_Picard
    Considering how poorly land was managed since release, that's not surprising at the least. It's the biggest failure of this game, which was way more fun in alpha/beta when number of players was controlled. A simple solution would have been to limit the number of plots per account... but apparently neither Trion nor XLGames were intelligent enough to figure that out even if the issue was expressed many times during the testing months.

    I still can't wrap my head around why they think it's a good long-term solution to allow monopoly land ownership combined with a land rush model, exploits, and severe access problems.

    Land only for subscribers and a very limited starting number of lots would seem to give you a much larger subscriber player base and much more positive press.  Maybe they'll try a dedicated server with a different rule set?

    The alternative is that this is all about the whales, and they are adopting a free-to-play grab and dash approach.  I never would have believed it before, but I also never would have believed that they'd have the equivalent of two consecutive launches with serious access problems.

     

    It's all about the whales.

    I sat here for the longest time asking myself why they would add Hasla. When over 85% (poll from site) were against it and it clearly demeans the value in crafting. After a while, it hit me. If regular Joes have Hasla T3 than a whale looking for an advantage has to push for Delphinad. Not adding Obsidian weapons makes sense in this regard.

    Ultimately, everything just comes back to money.
  • ReizlaReizla Member RarePosts: 4,092

    This problem was already there during alpha and pointed out to TRION more than once (by me as well). I even saw it happen that 2 dozen players (2 of which were in my guild) are standing around 4 plots and one player with 2 toons is able to grab all of them. Makes one wonder how players use bots/3rd party programs to grab land.

    THIS (amongst other things)  is the reason I haven't even touched AA after it was released...

  • TiamatRoarTiamatRoar Member RarePosts: 1,689
    Originally posted by DMKano
    Originally posted by Tracho12
     
    Ultimately, everything just comes back to money.

     

    Game companies are a business first and foremost - just like any other business their prime objective is to make money.

    It's no different than any other business, some players lose focus of this and somehow try to convince themselves and others that games are designed to cater to their own personal standards of "fair play"

    It's pure fantasy

    Actually, there is a concept of "ethical business practices" where, while one person's idea of what's an ethical business practice ("fair play") does indeed vary from another person's as you said, so too does a business model vary from another when it comes to how ethic it may be.  Certainly, to a person who doesn't care for the concept of ethical business practice, there is no difference, but to a person that does, there is a big difference between the business models of Rift, Archeage, GW2, Final Fantasy XIV, WoW, Marvel Heroes, most mobile games in general, and Path of Exile.

     

    For example, yes, opinions (IE, standards of fair play) may vary on whether or not Trion selling founders packs with head starts, then releasing two new servers very shortly AFTER launch, was shady.  However, whether or not you believe that was unethical, that doesn't change the fact that Trion sold founders packs with head starts then released two new servers shortly AFTER launch whereas most other companies/games did not.  Perhaps one person might not care or believe it was unethical, but certainly many others will, and in that case, Trion needs to accept the negative goodwill created by their action.

     

    In addition, every once in a while you get a game company that, at least for the time being, doesn't really care that much about profits as to put so much pay-to-win in their shop either.  Path of Exile is a game created by guys who just wanted to create a game, and this shows in their purely aesthetic cash shop.  Marvel Heroes seems like it's run more by Marvel Fans who sometimes or purposefully forget about profits.  They'll do things like give everyone who pre-brought a separate team-up the latest team up for free just because they realized it was ethically wrong to work on a different team up instead of the one people brought in advance.  Such companies are sadly pretty rare though.

  • bliss14bliss14 Member UncommonPosts: 595
    Meanwhile, a good amount of the players outraged by various things like bots and not enough land are still paying a sub or browsing the cash shop to play the game.   Vote with thy wallet.
  • laseritlaserit Member LegendaryPosts: 7,591
    Originally posted by DMKano
    Originally posted by Tracho12
     
    Ultimately, everything just comes back to money.

     

    Game companies are a business first and foremost - just like any other business their prime objective is to make money.

    It's no different than any other business, some players lose focus of this and somehow try to convince themselves and others that games are designed to cater to their own personal standards of "fair play"

    It's pure fantasy

    To add to that:

     

    There are plenty of ways for businesses to legally make money, many ethical ways and many unethical ways.

     

    To say there is no difference is complete utter bullshit.

    "Be water my friend" - Bruce Lee

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