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Sucks being low level in this game.

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  • Viper482Viper482 Member LegendaryPosts: 4,101
    Originally posted by deniter
    Those moments you truly don't know weather you should laugh or cry..

    Maybe you should learn how to spell if you are going to insult people on the internet. "Whether" would be the word you seek.

    I helped you out, maybe you should pass it on next time instead of being insulting.

    Make MMORPG's Great Again!
  • Viper482Viper482 Member LegendaryPosts: 4,101
    Originally posted by Darwa
    Originally posted by deniter
    Those moments you truly don't know weather you should laugh or cry..

    I chose to smile wryly and move on.

    Another cool kid. Thank God this community has people willing to help frustrated players who just wanted to enjoy the game. He just needed some direction.

    Make MMORPG's Great Again!
  • ZombaisZombais Member UncommonPosts: 14

    I think most of the others have some solid advice for you.

    When I started playing and got sent straight to the big city I just started questing from there. It led to a fair bit of frustration because I was constantly being out levelled by mobs. I didn't have enough skills to effectually deal with groups, etc. It wasn't until I discovered I kind of skipped the starting area and went back and cleared those areas and went back to where I left off that things were going better.

    But the beginning levels are definitely a bit tougher then other MMOs.. seems the lack of skills, one weapon, etc which is supposed to make it "simple" as you learn the basics make it harder because of your limited tool box of skills. I found it much easier at 15 one I got my second weapon slot and having more options with skills.

    But you can have some real awful builds too. My girl friend was running a DK and just had a real bad set of skills and stat point combo and wasn't doing very well. But we took a look and balanced out her skills and stats and now she's blowing stuff up faster then me.. >_< 

    And crafting is a good way to fill in the missing slots in your gear. Sometimes at the early levels its better to just craft a new piece then repair the old one..

     

    Good luck!

  • Stuka1000Stuka1000 Member UncommonPosts: 955
    Originally posted by Hariken
    I've been playing mmo's since Anarchy Online beta. And i have never died so much at the early levels like i do in this game. Even with dodging around. And it also sucks to be new to the game as you will see low level players decked out in amazing gear and on mounts at level 6 which says to me they are alts. I'm level 7 and still in crappy gear that i get as quest drops or reward.  I still have level 4 gear on and a level 2 cloth belt and i'm a DK.  I keep asking if i'm missing something and all i get is it will get better at level 20 and up. I spend all my gold repairing my crappy armor.  I have 26 days left of my free month but so far i don't know if i'll renew. Low level players shouldn't be frustrated getting threw quest because they are kissing the floor  every other quest.  It does not make for a good first impression. Now if i'm wrong and not getting something i will listen to advice from vet.players willing to help. I'm a big TES fan and want to like this game. The world is amazing.

    I haven't read the whole thread so this may have already been mentioned.  Have you been back to the newbie island?

    One of the first quest givers that you see gives you the option to go back there and really you should.  IMO ZoS made a huge mistake when they caved to the whining pre-release reviewers who condemned these areas after 30 minutes of play and you and others like you are the reason.  If you don't go back and play through those areas then you will struggle until about level 7 or so.  Backtrack a bit.

  • OriousOrious Member UncommonPosts: 548

    3 Things.

    1a/b/c) Don't forget to sneak when you need to (it uses stamina though). Don't forget to block and interrupt instead of dodging. Dodging costs a lot early on. Blocking is your friend.

    2) If you use a Heavy attack, you can regenerate your stamina with the 2H. Most lost fights are lost because of running out of your main stat resource pool.  So, using Cleave to pop a damage shield after you morph that skill, then doing a heavy attack, then cleave again, then heavy attack. You can keep a damage shield up and full resources.

    3) Since repairing costs a bit in comparison to how much gold a low level toon has... sometimes it's better to RUN then to fight a losing battle. You know how powerful you are by now. Fight 1 enemy at a time until you get comfortable. As long as you're blocking and interrupting 1 should always be easy for normal PvE fights.

     

    FYI on my main character back when he was a 1H+Bow Sorc in medium armor/stamina build I had level 20 gear passed level 30 and level 30 gear at level like 40ish. I never crafted my own gear until VR1 and never needed to. If you can handle fights underpowered like that once you do craft your own gear you can start pulling 6+ mobs ... like a boss.

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  • cochscochs Member UncommonPosts: 92

    This game has a higher difficulty then most mmo's by design.  If you play without doing some research on skills and builds, you will die a lot figuring stuff out on your own.

    Even then you will die a lot.  Get used to it.  You will be forced to solo some fairly tough bosses just to progress, where you might die multiple times on just one boss.  Many die ten or more times on bosses such as Molag Bal. 

    And you can't place the blame on twinks, because there is very little twinking in this game.  Those players are just using the crafting system to make gear as they progress, something you can and should be doing yourself.  The biggest advantage they can really get is having an abundance of mats and possibly a store of rare mats, but that's not really a huge advantage at lower levels.

    By far the biggest advantage in this game is understanding the combat system and learning to block and dodge at the right times.  If you can do that, gear doesn't matter all that much.   So just slow down, lose your fear of dying, and concentrate on learning the basics of combat.  I suggest going out and killing mobs using nothing but light/heavy attacks as practice.  Seriously, do this for a few hours until it starts to feel natural,and it will change your game.  

     

     

  • ROFLcopter13ROFLcopter13 Member UncommonPosts: 44
    Originally posted by Hariken
    I've been playing mmo's since Anarchy Online beta. And i have never died so much at the early levels like i do in this game. Even with dodging around. And it also sucks to be new to the game as you will see low level players decked out in amazing gear and on mounts at level 6 which says to me they are alts. I'm level 7 and still in crappy gear that i get as quest drops or reward.  I still have level 4 gear on and a level 2 cloth belt and i'm a DK.  I keep asking if i'm missing something and all i get is it will get better at level 20 and up. I spend all my gold repairing my crappy armor.  I have 26 days left of my free month but so far i don't know if i'll renew. Low level players shouldn't be frustrated getting threw quest because they are kissing the floor  every other quest.  It does not make for a good first impression. Now if i'm wrong and not getting something i will listen to advice from vet.players willing to help. I'm a big TES fan and want to like this game. The world is amazing.

    I dont often post here but when I see posts like these I am seriously inclined to do so. I am going to label this trollbait (which obviously I have taken.) as I simply cannot take this post seriously. Now, more than ever MMO's are so easy it isnt even funny. Sure there may be the obscure hard core MMO (maybe eve online? I dont even know now) but most (90% or more) MMO's are so easy and cater to the players wants and needs nowadays that it isnt even funny. Just because of the OP's post I am now inclined to try this game just to see if he's BSing us.

     

    Judging by the responses here outside of my own this seems to be the case. If you TRULY were around from AO Beta then you should not only be skilled enough to breeze through the easy MMO's of today - you should also understand how easy they are and not post nonsense like this. Back in the days of EQ1 when, if you were a SK starting off with a 2 hander, you swung ONCE every 3 seconds if that and missed 95% of the time while fighting a level 1 large rat and most of the time getting owned unless you burned your HT for an insta kill all while fighting wearing only rags. Then if you died and you were  a 30 minute jaunt from your bind spot and no one was around for a Gate or a SoW you had to waste 30 minutes trying just to GET back to your corpse, naked as a damn jaybird AND live until you got there AND live while you loot and re-equip your stuff AND live until you can get back to a safe place AND all the while you lost exp from dying.

     

    No sir, now, more than ever games are so easy nowadays that they just give players loot. There are no more death penalties and you are free to roam and grief or do whatever you want without consequence. If you are old school like me, and a lot of us and dying and having a hard time in games nowadays - it isnt a game problem, its a YOU problem. You just suck.

     

    Oh and Merry Christmas. :)

  • Raxxo82Raxxo82 Member UncommonPosts: 150
    Originally posted by deniter

    Those moments you truly don't know weather you should laugh or cry..

     

    Agreed! But to be fair though. Who does those devs think they are? Making a game into a challenge!! They ahould pay for their horrific crimes!!

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  • lindhskylindhsky Member UncommonPosts: 162


    I have also played most games since AO and I have to agree that this was a lil bit harder early on than others. I didn't die, but I had to Think about what I attacked. And thank god for that. I truly hate games that are too easy like almost every other game out there. It all depended on what class you were and what level and skills you had. After that the game turned into the other games as well - easy mode except for a boss or two in a dungeon when you actually had to have a strategy to beat him. Not used to that at that level so it was fun.

     

    I actually had a lot of fun in this game but couldn't get my friends to join and i wanted to play with them. And then I saw some overpowered PvP-Movies when one guy took out like 10-15 guys with some broken skills/spells and after that I lost interest to play. And yeah I know it will be fixed - probably is already, but that together with my friends not joining was a dealbreaker at the time I decided to quit the game.

     

    And maybe it is answered already but if I remember correctly you could buy a mount already at level 1 if I am not mistaken. Not a good mount of course but still.

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by Rhoklaw

    While I agree games today are no where even close to as difficult to games of old, especially EQ. I however can say that ESO doesn't really instruct a new player the importance of group pulls. Most MMO's don't make group pulls available till later on in levels, but ESO has you pulling groups of mobs before you are level 5. I'm going to assume this is why you are dying as single pulls shouldn't be killing anyone regardless of class or gear setup.

    I just started playing ESO about 4-5 days ago myself and it took a bit for me to figure out that groups can be deadly, so I didn't pull them unless they were much lower level or someone else was around to help. I'm currently playing a Curse / Summoner Sorcerer and I just reached level 14 today. Now that I have the Stormline Ultimate, I'm able to take on 2 mini bosses with minimal difficulty. Also, I highly suggest steering away from spreading your STAT points around in a Jack of all STAT type setup. If you are a Sorcerer, I focus strictly on increasing my Magika every level. I don't invest in Health or Stamina. This way I can pretty much straight up kill anything without running out of mana. Also, make sure to use potions in this game as they ARE helpful. Gear isn't that big of a deal except for your weapon because that's your damage output. Only class that needs to worry about gear early on is someone playing a tank spec.

    Aside from that, I think as long as you maintain a decent DPS weapon you should be ok. Because I'm new, I still haven't figured out yet whether class ability damage is based of Magika or Stamina stats. As far as I know, since class abilities use Magika, then that's the stat you need to increase damage output. Whereas your melee weapon skills damage output is increased with your Stamina stat. So for early on, focus on either Stamina and Melee weapon skills or Magika and Class skills. Don't try to do both till later on in the game.

    This is why you favor (as in train and morph) AOE skills and crowd control abilities for solo questing just as soon as you can. But some classes / weapons have their AOE skills more accessible at the early levels.

     

    There is no class easier to level early than a Templar for that very reason. Not only is Puncturing Strikes, the very first ability you get, an AOE that does very good damage, you can morph it into Puncturing Sweep by level 5 and now it also heals you off damage done. You can probably spam that ability and nothing else for everything but bosses all the way to level 50 :)

     

    Nightblades, OTOH, are at the opposite end of the scale and don't have any AOE abilities until much, much later and the ones they get are pretty weak.

     

    Sorcerers are also lacking in AOE until the higher levels but they do have one Ultimate (that you can get by level 6 or 7) Overload, that turns your basic heavy attacks into AOEs and, unlike most Ultimates in the game, it's not something that makes a big splash for 15 seconds and then is gone. This one can be kept active for just as long as you have Ultimate resource remaining...minutes, not seconds. You can often run a whole mini solo dungeons with it active from beginning to end.

     

    Some weapons also give you AOE early and others don't. 2HD & destruction staff give you AOEs very early, dual wield a bit later (think level 10 or so) and 1HD + shield and Restoration staff not at all.

     

    Bow is a special case because it seems to give you some AOE early with Volley but its damage is weak and mobs just run out of it's radius. It really isn't until you can morph Arrow Spray into Bombard in your late teens or early 20's that it truly has AOE because now you can pin the group down and get the full advantage of Volley or one of its morphs (typically Scorched Earth.)

     

    So yeah, the trick to ESO solo PVE is being able to handle groups - which can come in packs of 8 or more in public dungeons later on. Single normal mobs are trivial, groups of them are not.

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