Originally posted by ikcin There is no LP in BDO and nothing similar, the game has nothing common with AA.
You mean other than the lack of any meaningful PVE and a focus on unsustainable PVP?
Nailed it. Gonna be same problem with Crowfall.
You're right, the ever increasingly difficult computer monsters with predictable mechanics sure are fun...
The fact that PvE means monsters with predictable mechanics to you is a real shame. Sorry you haven't played any good mmos that involved numerous random factors and a proper risk vs reward system.
If all you guys want to do is PVP, why even bother with MMOs? Even if it takes only a day to max level, why bother? You can have instant PVP in nearly every shooter, RTS, MOBA, some RPGs that do feature multiplayer like good old Rune did away with character progression in MP too. Not sure about Mass Effect.
^ This.
It's mmoRPG, not mmoPVP. If you want PvP go play arena PvP games or shooters. Stop ruining the MMORPG genre, stay in your PvP games and leave the RPG genre alone. We don't take kindly to you folks around here
Originally posted by TheGoblinKing BD is based on labour points and F2P. Its going to be as fail as AA.
Are you serious!? BD also has Labor points? Unreal, screw that noise
To each their own - I am a fan of point based crafting systems - prevents a single player flooding the market with 1000 swords in 1 day.
Yes there are a billion other ways of limiting crafting without a point pool, but since the same point pool is tied into gathering as well - it as easy to keep track of and manage.
I love how AA did it - especially the crazy amount of XP crafting gives.
Unless it's monetized.
Just the idea that it's good to be kept at a disadvantage unless you spend real cash is utterly absurd.
Depending on how its monetized - it will be monetized as that is the easiest thing to do.
As long as all cash shop items including cash shop currency are tradable and sellable in AH for in game gold - I have no problems with it.
If they make it to where potions are account/character bound and the only way to get them is via spending real money - no thanks.
When you add a point system to stop the market being flooded by one crafter then let people buy points with RL money, IMO thats a very slippery slope. Very easy to turn that into P2W, market control or buying gold with RL cash. How you balance that is no small thing. Like GW2 you can buy gold with gems but that does not matter so much as gold means little in that game. So we really need to know how BD other system play into the point system and the cash shop. For me this is a caution flag.
Originally posted by ikcin There is no LP in BDO and nothing similar, the game has nothing common with AA.
Back Desert has a Stamina Point system almost identical to the Labor Point system in ArcheAge. Please research the system more before posting nonsense.
Comments
The fact that PvE means monsters with predictable mechanics to you is a real shame. Sorry you haven't played any good mmos that involved numerous random factors and a proper risk vs reward system.
This
The street fighter combat killed it for me as well.
^ This.
It's mmoRPG, not mmoPVP. If you want PvP go play arena PvP games or shooters. Stop ruining the MMORPG genre, stay in your PvP games and leave the RPG genre alone. We don't take kindly to you folks around here
oh so its another PFP game? (pay for potion)
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
Opps wrong post quoted.
Witty & Wicked
Well I was only able to hold out to lvl 30, so it was just the lvling.
Lots of people don't enjoy mindlessly grinding. I find it mind numbing tbh.
Witty & Wicked
Witty & Wicked