This is where things started to fall apart. Every part of me wanted to explore, but the game stubbornly insisted I stay on the rails through annoying, unskippable beginnings. We call this, Training Wheels 101 and it’s made for the gamer who has never held a controller. For the rest of us, the ability to skip past and get to the heart of the game is mighty appreciated.
I was also dismayed that Fallout 3 really didn’t seem to care if I knew what I was doing. It put a marker on my compass, sure, but coming from more linear RPGs, I found that freedom to be a little unnerving. I didn’t know which quests tied into the main story. Was I heading the wrong direction from actually making progress in the game? Oh my god, why is everyone in this town trying to kill me?!
These are incompatible paragraphs in the same review. In the first one you say you just want to explore nao!, and the game gives you restrictions, and in the second you say Where's the training wheels and the rails? I keep going places and getting killed (a.k.a exploring)
'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.
When your head is stuck in the sand, your ass becomes the only recognizable part of you.
No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.
How to become a millionaire: Start with a billion dollars and make an MMO.
Comments
This is where things started to fall apart. Every part of me wanted to explore, but the game stubbornly insisted I stay on the rails through annoying, unskippable beginnings. We call this, Training Wheels 101 and it’s made for the gamer who has never held a controller. For the rest of us, the ability to skip past and get to the heart of the game is mighty appreciated.
I was also dismayed that Fallout 3 really didn’t seem to care if I knew what I was doing. It put a marker on my compass, sure, but coming from more linear RPGs, I found that freedom to be a little unnerving. I didn’t know which quests tied into the main story. Was I heading the wrong direction from actually making progress in the game? Oh my god, why is everyone in this town trying to kill me?!
These are incompatible paragraphs in the same review. In the first one you say you just want to explore nao!, and the game gives you restrictions, and in the second you say Where's the training wheels and the rails? I keep going places and getting killed (a.k.a exploring)
'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.
When your head is stuck in the sand, your ass becomes the only recognizable part of you.
No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.
How to become a millionaire:
Start with a billion dollars and make an MMO.