Originally posted by AlBQuirky @nariusseldon: The ONE choice we do not have in life is who our parents are, so that little snippet about "choosing to be born in poverty"... Looks like you still do not get my point. I do not recall saying people can choose to play 24/7/365 or 6 (leap years). I think I may have gone as high as 20 hours a day in my example. However, name me ONE person on this planet that has less or more then 24 hours in 1 day. Just one, out of the 6 or 7 billion.
Ignoring the point about physiological limitations, uh? Ignoring the point about sociological limitations, uh?No one has less than 24 hours in a day. Many has less than 24 hours of GAME TIME in a day because of physical limitations (need of sleep), sociological limitation (cannot afford food if not working) and so on.See, you put up the smoke and mirrors again. No one says anything about people don't have 24 hours a day. But certainly they are not free to choose all that time for games.Hell .. if you have a baby, do you really think you have the same amount of time to play games as a college student? Realistically?Don't tell me letting the baby starve and go to jail to play games is a "choice".
Of course I ignore factors that have nothing to do with hours in a day. None of that crap adds or subtracts hours in a day.
However, what I underlined (and you capitalized) is the key. Nowhere, EVER, did I say anything about "GAME TIME." That is your attempt at smoke and mirrors. "Game Time" is a choice. Back to square one.
If your "choose" to spend your "game time" going to the movies, or reading a book, or watching TV, that is your "choice." When all is said and done, EVERYONE has 24 hours each and every day. No more. No less. How they "choose" to spend that time is what is variable, aka: "Game Time."
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
Originally posted by AlBQuirky @nariusseldon: The ONE choice we do not have in life is who our parents are, so that little snippet about "choosing to be born in poverty"... Looks like you still do not get my point. I do not recall saying people can choose to play 24/7/365 or 6 (leap years). I think I may have gone as high as 20 hours a day in my example. However, name me ONE person on this planet that has less or more then 24 hours in 1 day. Just one, out of the 6 or 7 billion.
Ignoring the point about physiological limitations, uh? Ignoring the point about sociological limitations, uh?
No one has less than 24 hours in a day. Many has less than 24 hours of GAME TIME in a day because of physical limitations (need of sleep), sociological limitation (cannot afford food if not working) and so on.
See, you put up the smoke and mirrors again. No one says anything about people don't have 24 hours a day. But certainly they are not free to choose all that time for games.
Hell .. if you have a baby, do you really think you have the same amount of time to play games as a college student? Realistically?
Don't tell me letting the baby starve and go to jail to play games is a "choice".
Of course I ignore factors that have nothing to do with hours in a day. None of that crap adds or subtracts hours in a day.
However, what I underlined (and you capitalized) is the key. Nowhere, EVER, did I say anything about "GAME TIME." That is your attempt at smoke and mirrors. "Game Time" is a choice. Back to square one.
If your "choose" to spend your "game time" going to the movies, or reading a book, or watching TV, that is your "choice." When all is said and done, EVERYONE has 24 hours each and every day. No more. No less. How they "choose" to spend that time is what is variable, aka: "Game Time."
and everyone has 24 hours is irrelevant to this discussion .. because that does not determine if just using time is a leveling playing field.
Originally posted by nariusseldon and everyone has 24 hours is irrelevant to this discussion .. because that does not determine if just using time is a leveling playing field.Game time does.
ok...
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
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However, what I underlined (and you capitalized) is the key. Nowhere, EVER, did I say anything about "GAME TIME." That is your attempt at smoke and mirrors. "Game Time" is a choice. Back to square one.
If your "choose" to spend your "game time" going to the movies, or reading a book, or watching TV, that is your "choice." When all is said and done, EVERYONE has 24 hours each and every day. No more. No less. How they "choose" to spend that time is what is variable, aka: "Game Time."
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
and everyone has 24 hours is irrelevant to this discussion .. because that does not determine if just using time is a leveling playing field.
Game time does.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR