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Coming Back to ESO and doing a Newbie Let's Play Series. I have a lot of questions and going to star

kanechartkanechart Member UncommonPosts: 707

Hi guys. My name is Kane Hart and I run a small Youtube channel. Not going to advertise it not here for that just for answers. I really enjoy playing Elder Scroll games and similar games including many MMO's. I'm going to start back in ESO. I quit at launch not because I disliked the game but my friends all quit within days of buying the game and moved onto other games and pulled me away.

Now it's time for me to take control of my own gaming and play what I want and that is ESO.

I got to about level 20ish last time. I was wondering if there is anything I should save or keep? I plan on Nuking the character mainly because they have the name I want to use as my main character. I also assume I played something like a Nightblade before and I really want to do that again. I was pretty much always the medium armor archer type in Skyrim and loved the hell out of it and would like to do it in ESO.

So I guess the biggest question is what to keep or anything? My bank full just random junk and I doubt I be able to sell it in a dead guilds market in time. Not sure if I can mail myself or to say level 1 alt and just resend back or something later.

I'm also looking for advice on Nightblade archer. What skills what I should focus etc.

Any other advice I would also love as well including recommended addons etc.

I also not sure what faction to pick. Before I played TAD Maybe? The one with Stone something zone. Not sure if there is more pretty leveling side I should consider or even why maybe leveling another faction more important balance or other reasons.

PS: Any recommendation for Gold? Not sure how much and how many Bank / Character Inventory Slots I can have. I would like to get most them maxed out or get them quite high before I get to far. I enjoy hoarding a bit more and learn what I can do with a lot of the mats overtime etc.

Also Gold making tips :)

My character name is Kane Hart btw! NA Server.

Thanks!

SNIP

Comments

  • IselinIselin Member LegendaryPosts: 18,719

    As far as stuff in your bank and on the character(s) you're deleting, I'd recommend just deconstructing equipment and keeping the basic mats (leather, cloth and metals, and the "power-ups") and getting rid of jewels, provisioning mats (they really eat up space.)

     

    There's this guy on youtube that has a lengthy, awesome tutorial on which mods he uses and why... good place to start:

    https://www.youtube.com/watch?v=nm2ma1DH2UE

     

    Stamina based nightblades have never been better than they are now. If anything, the pendulum may have swung too far and many magicka builds are now wimpy compared to the stamina builds. This gets even better in 1.6 since many class abilities will have morphs that make the damage scale off Stamina as opposed to the way they work now where they all scale off Magicka.

     

    So yeah, NB with 7 pieces of medium armor (or 2 heavy and 5 medium for a while until you get the heavy armor active, Immovable), a bow and a melee weapon and you're set. I use 2-HD as my 2nd weapon instead of dual wielding because it has much better AOE, damage, damage shields and healing. 

     

    The bow abilities take a while to have good AOE. You need to level up Volley and morph it to Scorched Earth but that by itself won't help much. The key to AOE as an archer is morphing Arrow Spray > Bombard for the cone AOE damage AND root that keeps groups of mobs pinned in the Scorched Earth fire damage.

     

    And I'm emphasizing AOE because that's the biggest challenge in ESO: not so much individual tough mobs as packs of 3 or more regulars that will kill you.

     

    Hope that helps you get started. 

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  • AkhratosAkhratos Member Posts: 25

    Gold Recommendations:

    - Do not deconstruct white/green items (sell them), only blue&superior are worthy to deconstruct. Because traits and styles materials that you can get from all of them are worth nothing in the market, and the green refinning mats are worth nothing as well (mainly because most set items youll want to upgrade later are already green). Only blue/purple/yellow refinning mats drop chance from deconstruction are worth it. You wont also need the XP that much, equipment crafting skills (blacksmithing, clothing and woodworking) are easy to level up (enchanting & alchemy being the hardest, provisioning the easiest).

    - Do not buy the first tier horse (17k). You will waste money on it and the daily feed of it, but it will never match a tier2 (45k?) horse in the long run. Rather save all your money for the tier2 mount and bank/inventory upgrades.

    - Do not buy gear from vendors (those blue "blind" bags...).

    - Do not buy soulgems. Get the passive that has a % chance to fill an empty gem on monster kill, and youll be done (no need to lose a skill slot to fill them any more!) .

    - Daily Cyrodiil PVE quests give a nice ammount of daily gold income!. Use buff campaigns (low pop campaigns) as guest if you need to complete them without being constantly ganked by enemy factions.

     

    Char progression recommendations:

    - If you have a set of skills you want to level up but you feel you cant place them in the skillbar already without getting wiped, equip all of them in your second bar and just swap to it before turning in a quest. Every XP gain gives skill advancement to your current bar only, so even if you dont use them while fighting, you can get easy XP to level them up incredibly fast. All level1 skills will get the full quest XP to the skills themselves and the skill line.

    - Try to complete dolmens/delves/dungeons and get all skyshards. Dungeons give a nice XP for the first completion and award 1 skill point for the quest.

    - Try to wear at least 1 armor piece of a different type with Training trait. If you are a Nightblade using medium, wear 1 heavy and 1 light piece with the training trait and youll level those armor lines as well.

    - Ask and get feedback before morphing skills. You cant make skill respeccs alone. The more spent skill points you have, the more expensive it will be to pay for a respecc. We will have a free full respecc when 1.6 goes live, so you can still make some mistakes up to that point and experience by yourself.

    - All points to Health is still a solid ground for all character/classes builds. You wont go over health cap with it only, so dont worry. You can later enchant for stamina/magicka only and use food to get those stats as high as you need them. This will allow you to change from a medium set (sta build) to a light set (magicka caster) or a heavy set (tank spec) and have the max stamina/magicka you need in everycase thanks to the enchants with the general ground of 2k+ Max Health (a must for any build).

    - Get all passives from class and your weapon line. New active skills are always charming (you will also get them all), but you only have 5 slots and passives work all the time.

    - Level up provisioning. Easiest crafting skill to max and purple recipes are really cheap now (max level purple recipes I got most of them for like 2-3k each average on EU). Use blue food while you level (dont waste money on purple medium-level recipes for now, they can be even more expensive than max-level purples) so you can raise 2 of your stats with it (purples give boost to all 3). Its a great help and mats are everywhere (harbors are a great place to farm prov mats). Oh, dont forget to get the passive that makes more services from a craft!

  • kanechartkanechart Member UncommonPosts: 707

    Thanks for your tips guys and girls. I'm finally getting to a part of the game where I'm being eaten alive. That is the whole guild store / value of items. In WoW it was beyond basic. We just hand scanner addon and it always told you aprox value of items. Overtime the more you run the scanner the more accurate it becomes. 

     

    But with ESO I'm going crazy because I have no clue what to vendor and what to sell on the guild store and it's also really annoying to look up items as it's just not as fluid as a lot of MMO's. No price comparison unless you look up each one by one. 

    I also found that most the Guild's I'm in hardly had most the items I have in my inventory so I'm really stuck.

     

    I been vendoring my whites and greens, and I was going to break down all my blues and better for selling the parts. What about crafting materials. What ones should I keep and dump? I gather everything don't forget. 

     

    Here is a screenshot of my bank: http://i.imgur.com/pJecHzk.png 

    I do understand like base materials like wood ore and proccessed versions you clearly keep. But what about things like Trait items like Diamonds and Turquoise and them provisionings I assume I can just get rid of? I have 61 diamonds not sure about those types. 

    Thank you!

    SNIP

  • AkhratosAkhratos Member Posts: 25

    Try PriceTracker Updated addon. It runs searches on all your guildstores and maintain a database (up to 90days I think) of average prices for all items. Once you do a few complete searches on all your guildstores (you can also track prices in the other guilds trade npcs) you will have a nice basis to know avg prices, mins, max... give it a try. AwesomeGuildStore is also a very good addon to ease you the use of the horrible vanilla guildstore UI.

     

    For things you want to keep/vendor/auction:

    Raw materials, you must refine them for the drop chance of upgrade mats. The resulting processed mats (like sanded maple) you are not gonna use inmediately to level a crafting skill, you should vendor (400g/stack) or auction (700-900g/stack on EU). No need to have stacks of low-level refined mats sitting in your bank.

     

    Traits, youll end up being level 40 and having like 260 reinforced trait stones, they are everywhere and you cant vendor them (0g). Most of them you wont use so better keep some infused, training maybe, focused, impenetrable, divines.. and get rid of the rest.

     

    Same goes for style mats. If you like crafting many styles to see what you like (aka you are a mmo fashion victim) I guess its ok, but most of the time youll craft your own racial style (or I do so) until you can craft later non-basic styles like daedric or barbaric, so you can destroy them or try to auction the basic ones (you wont get rich with it).

     

    Provisioning. Get SousCheff Provisioning Helper addon. It lets you "mark" recipes in the provisioning crafting station and then youll see the mats that you need to craft those marked recipes highlighted in your inventory. Keep only the ones that you are gonna use for your current max-level usable blue recipe (it also adds a "mat level" in the inventory so you know which of them can be a new mat for a higher level recipe you dont have). Some spices are worthy of keeping (onion), but aside a few highlvl mats like tomatoes or peepers there is not much of a current market. Vendor the rest, they are unworthy of bank space.

  • First thing ya do is create 7 more characters before ya delete the one you have.

    3 of them should be a DK/Templar/Sorc in Race/Name setup you want..these are for when ya want to roll that toon later on.

    the other 4 should be what I call bank mules. Your bank is account bound in this game, so whenever your bank is full of stuff you can log in your bank mule and take stuff out of the bank and park the character there. Everyone of your characters needs to pickup the alchemy daily crafting writ certification.

    Every day, sign and do that on every character....By the time you hit VR14 on your nightblade you'll have a stupid amount of alchemy materials for potions.

     

    Also on your 4 bank mules, they'll first appear at level 3, save you skill points from them, and send them some items to break down for Clothing/Blacksmithing/Woodworking..enough so they can put 1 point into the hirelings for each of those lines, Most of the time you'll get some random ore or whatever, but every now and again you'll get the yellow crafting materials. You'll get it once a day with 1 point, so usually when ya log in to do the crafting writ.

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