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Let's say our goodbyes and thank these people for their contribution to almost 20 years worth of entertainment!
Dave "Smokejumper" Georgeson (Director of Development for the EverQuest brand, @DaveGeorgeson)
Linda “Brasse” Carlson (Community Manager, @Brasse)
Akil “Lyndro” Hooper (Everquest II developer, @akilh)
Aaron “Gnobrin” Bisnett (Weapon and Armor designer for 12 years, @Gnobrin)
Douglas “Endymion” VanDerveer (Everquest II game designer, @douglastweets)
Aimee “Ashlanne” Rekoske (Community Relations Project Manager, @Ashlanne)
Eric "Felgon" Smith (Associate Producer for EverQuest Next and Landmark, @F4Felgon)
Steve "Moorgard" Danuser (Lead Content Designer and Head of Story, @Moorgard)
Tiffany "Amnerys" Spence (Social Media, @JustTiffy)
Kyle "Hats" Manchester (Community Manager, @Hats)
Racheal "Afista" McKenny ( Everquest II community Manager, @Afista)
Noah Watkins (Graphic designer, @noahwatkins)
Kelduum Revaan (Programmer for H1Z1, @Kelduum)
Katharine Anderson (Build master for PlanetSide 2, @katharinelilly)
Xander Clauss (Base designer for PlanetSide 2, @XanderClauss)
Taylor Dowell (Systems designer for PlanetSide 2, @Tayradactyl)
Possibly all contracted employees - Not confirmed
added a few more
Source:
http://eq2wire.com/2015/02/11/eq2-developer-layoffs-lyndro-endymion-gnobrin/
http://www.mmobomb.com/news/daybreak-releases-dave-georgeson-linda-carlson/
http://www.mmo-champion.com/threads/1241881-Megathread-Everquest-Next/page159
Unfortunately, this could mean that Columbus Nova doesn't have the funds to keep EQN in the direction that the team wanted.
Comments
HEAVEN OR HELL
Duel 1
Lets ROCK!
RIP. Sorry all.
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
We can only hope
This isn't surprising to me. After I heard it was an investment company buying the company I figured as much would happen. Investment companies care about a few things.... profit margins, sell-ability, and stability. I would lay bets that in about 1 year they sell of the company intact or in pieces.
I am sad for all those losing their jobs and look forward to see where many of them will end up.
Word on the streets of San Diego is, his time spent in Hillcrest has paid off.
Not necessary.
I think that's good.
Not for the people who got fired, that sucks.
But SoE was losing tons of money, and had too many people who didn't know what they were doing.
To be specific, a $60 million dollar loss was reported last year.
Hmm, I don't really see how the partners that bought out SoE, who CLEARLY state on their own website at cntp.com "The CNTP Partners have started, scaled and EXITED several technology companies" can actually be acting in the best interest of pouring MORE MONEY (because from all accounts EQ Next is nowhere near ready for an actual release) into a franchise MMO that may or may not make them money. They appear to make acquisitions and perhaps build them up to raise their value in a very short term, and proceed to SELL IT OFF for profit, or am I wrong here in assuming that based on their own verbage noted above?
If they indeed use that strategy EQ Next will in NO WAY see the light of day as a proper MMO, that would clearly cost too much money to continue funding for an actual end result product so I see any current game that is making money only as the sole survivors and nothing more.
A damn shame too as my first, and most beloved, MMO "Everquest" that I played for nearly 6 years had me so hyped for EQ Next to at least experience a new version of Norrath just one more time.....
No doubt he promised them he could get SOE churning out mobile games in no time.
Gamasutra have updated their story on the lay-offs with news (from a source claiming that):
Edit for typo: mass not madd!
No I think madd was right.
Losing QA and International operations may cut costs rapidly but is not a good sign for the future quality of output or the support being received by international players.
Mass layoff was expected when they made the announcement of the SOE/Daybreak sale.. The last video with Dave in it, you could tell he was "off".. He wasn't himself.. My first thought was that he still adjusting to the buyout, now we know it's because he knew his job was terminated.. It's hard to act natural and happy when you know your time is short..
Anyways, yeah the game teams are somewhat sacred.. You get rid of all the fat first, like redundant PR people.. If you are actually sitting behind a computer screen punching code, your job is at risk.. I always thought that SOE had too many cushy jobs of overlapping duties.. I guess CN felt the same way..
Well, just so you know Planetside 2 is seeing the same kind of layoffs. Lots of core people are let go (including creative director Higby apparently).
I think they are still keen on releasing the game for Playstation 4 though (would fit with their new "multiplatform" approach). I wouldn't expect much in terms of new projects for the game though.
If 45% is near the true amount, these are very significant losses and there will have to be some impact on the current slate of products in terms of which ones get carried forward, how much support each will have and on what timelines will things be delivered.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
LOL gamasutra making up numbers (more like 50-70 employee's were laid off). Buddy got paid a full years salary when he was let go and alas was REHIRED at a 12% pay cut.
These people were not "Layed Off"... they were Fired from their jobs.
In truth, the shake up is probably the best thing for SOE/Daybreak because the company was going no where. Now that a lot of the top talent has left and John Smedley is left holding the reigns... we will all see how incompetent Smedley really is.
There will be nobody for him to point to, when things don't get done now. Truly laughable situation.
Daybreak is not calling these people back... they are Fired. (A Lay Off is when you are let go because of no work available & if/when that work picks back up, you are called back)
Surprised you did not also dispute the anecdote "Buddy got paid ..." After all if that were true DBG's would have been better of leaving the "Buddy" on staff for another eight years rather than handing him a years salary in advance and giving him a 12% pay cut. Obvious BS.
Meanwhile the 45% cut referred to in the Gamasutra article has been independently confirmed by Feldon at EQ2wire (who does have inside sources) and elsewhere.
That is not what the terms mean. Fired is when you are terminated due to performance or other issues related to you. Laid off is when you are terminated due to issues related to the job. Neither term indicates an opportunity (or lack thereof) to return.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
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