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The number one term applied to the development of Crowfall so far seems to be the H-word. Yes, folks, the hype train has left the station and it has a long journey ahead of it, but that's part of the fun of being an MMO fan, right? Many of us enjoy the excitement that comes from seeing a new MMO peek its head up over the horizon, as we hope and pray that it will fill the hole in our heart that was left after the last dozen games promised us the world.
Read more of Shawn Schuster's Crowfall: 5 Things that Crowfall's Countdown Could Reveal.
Comments
It's amazing that we all want something new and different that we hype things up that are mostly just a few sketches and ideas.
This will be another in a long list of niche games. Nothing really new imho. It's always good to wish though!
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
I'm guessing 5 but....
It could be number 1 when I saw this from beginning of hunger week "We can allow the players to fundamentally change the world, without fear of the long term problems this might create." It seems like this could mean it will be voxel.
I am so tired of Massive triple A corporations churning out mediocre ,appeal to the lowest common denominator, mmos.
I welcome any small company that wants to do a game for the niche gamer.
Even if it sucks, I am glad smaller studios and companies are just trying to do something creative and fresh. (or old school =p )
The way mmo's were: Community, Exploration, Character Development, Conquest.
The way mmo's are now : Cut-Scenes,Cut-Scenes, solo Questing, Cut-Scenes...
www.CeaselessGuild.com
Yea I am choosing number 6, close beta or something like that.
I think when its finished counting down the game will be magically finished and we wont have to wait years for all this hype to explode into nothing hehe
Could Also Be:
A platform announcement >console>mobile or such.
A major talent, like #4 but not from the game industry, rather a well-known author/artist collaboration. Like R.A. Salvatore did for Kingdoms of Amalur: Reckoning
I think #'s 5, 3, and 2 are so likely and would probably be one event - most of the time to kick off a crowd funding campaign you announce a tentative schedule for release and so conceptual or perhaps gameplay footage.
The only #1 type mechanic I could think of that would fit with a MOBA meets MMO style game would be the addition of RL tournaments with RL prizes. It's not a ground breaking mechanic and one that would be expected of a MOBA but maybe not an MMO.
- Nellus
Crazkanuk
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What are your other Hobbies?
Gaming is Dirt Cheap compared to this...
The thing that disappoints me is the server/world system as well as the various rulesets that go with them. I'm one that really needs a persistent world in my MMO (and one that doesn't involve harsh death penalties). Too bad.
I do wish we could see less of these niche PvP MMO's and more quality games for larger audiences. I love PvP in both the open world and BGs, but not this harsh niche stuff. I also like PvE and everything about MMO's. But so many games lately have been trying to go with one very specific idea or another and I'm just not loving any of them. Even the supposed "big releases" like ESO - I'm not into the ES franchise and everything that goes with it - the dark, gloomy world, lack of nameplates, only WvW PvP and not standard OwPvP or BGs (although the PvE seems fine), etc. So that game was a no for me. Wildstar was so much no for me even in beta in so many ways. I don't need a game to revolutionize the genre, I just need something to be well done without trying so hard to be freaking special.
Hmm....
My guess is that Artcraft has quietly acquired the assets from Project Copernicus and that Beta and Release is closer than we think.
edit: I definitely see some similarities in the art style.
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