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Trials of Ascension: Phase Two KickStarter Begins

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Forged Chaos has announced that the KickStarter campaign to fund the next stage of development has begun for Trials of Ascension. Last year, the team successfully completed its initial fund raising effort to bring a playable demo of ToA to the world. Having released the demo, Forged Chaos is ready to get working on the next phase.

Players and backers of the initial KickStarter are invited to try the closed demo that features several basic game systems: Melee, crafting, harvesting, construction to build a house, and spell casting.

If Forged Chaos manages to raise the $600,000 it seeks, the plan is for both Alpha and Beta to be completed in 2016 and for final release in 2017.

The KickStarter page contains several videos, some in-game screenshots and tons of concept art as well as detailed descriptions of the intentions of the developers, game systems and information about the sandbox environment that will be created.

Check out the Trials of Ascension KickStarter page for more information.

Watch a settlement constructed in this time lapse video.








¯\_(ツ)_/¯ 


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Comments

  • PAL-18PAL-18 Member UncommonPosts: 844
    Originally posted by SBFord

    Forged Chaos has announced that the KickStarter campaign to fund the next stage of development has begun for Trials of Ascension. Last year, the team successfully completed its initial fund raising effort to bring a playable demo of ToA to the world. Having released the demo, Forged Chaos is ready to get working on the next phase.

    Players and backers of the initial KickStarter are invited to try the closed demo that features several basic game systems: Melee, crafting, harvesting, construction to build a house, and spell casting.

    If Forged Chaos manages to raise the $600,000 it seeks, the plan is for both Alpha and Beta to be completed in 2016 and for final release in 2017.

    http://www.toa-wiki.com/wiki/ToA:Shadowpool_Studios

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • korkrmkorkrm Member Posts: 28
    I wish em to be funded since the projects sounds amazing. They do have many things already implemented. It should be interesting for both UO and HaH players.
  • Moridin82Moridin82 Member UncommonPosts: 103
    Wish them good luck
  • HarkynHarkyn Member Posts: 67

    >kickstarter

    >good game

    >f2p

     

    pick one

    I'm a gamer and I play games, not virtual vending machines.

  • SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
    Originally posted by PAL-18
    Originally posted by SBFord

    Forged Chaos has announced that the KickStarter campaign to fund the next stage of development has begun for Trials of Ascension. Last year, the team successfully completed its initial fund raising effort to bring a playable demo of ToA to the world. Having released the demo, Forged Chaos is ready to get working on the next phase.

    Players and backers of the initial KickStarter are invited to try the closed demo that features several basic game systems: Melee, crafting, harvesting, construction to build a house, and spell casting.

    If Forged Chaos manages to raise the $600,000 it seeks, the plan is for both Alpha and Beta to be completed in 2016 and for final release in 2017.

    http://www.toa-wiki.com/wiki/ToA:Shadowpool_Studios

    If you read the KS page, you would have found in the section "About Us" this:

    Trials of Ascension was first conceived in 2002, back when dinosaurs still roamed the earth. We formed Shadowpool Studios LLC and, with no external financing, we slowly and methodically built a prototype that received several funding offers, but in each case the prospective investors demanded radical changes to "mainstream" the design that we weren’t willing to make and so the project was indefinitely suspended. Fast forward to 2012. Crowdfunding was coming into its own and we knew right away it could be our best chance to bring Trials of Ascension to life by circumventing publishers and giving MMO players themselves the ultimate vote in whether our vision should be brought to life.

    There's more, but you get the idea.


    ¯\_(ツ)_/¯ 


  • korkrmkorkrm Member Posts: 28

    Cobat concept look fun...

     

    I try not to panice... not to panic

  • PAL-18PAL-18 Member UncommonPosts: 844
    Originally posted by SBFord

    There's more, but you get the idea.

    Now everybody gets the idea,like they should :)

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • CaldrinCaldrin Member UncommonPosts: 4,505
    I like what they have done so far so backed it.. hopefulyl they will make it.
  • PhelimReaghPhelimReagh Member UncommonPosts: 682
    Did that take them a real-time week to build that thing? Or is the day/night cycle 20 minutes each?
  • korkrmkorkrm Member Posts: 28
    Woah.. These MMOChampion guys are everywhere... If they hate the game it means this game gonna be awesome.
  • korkrmkorkrm Member Posts: 28
    Originally posted by Harkyn

    >kickstarter

    >good game

    >f2p

     

    pick one

    So you dont like Mount and Blade, SotA, Star Citizen, Camelot Unchained?

  • MensurMensur Member EpicPosts: 1,531
    good luck! I am backing to much now..for me next stop is Crowfall! 

    mmorpg junkie since 1999



  • RemyVorenderRemyVorender Member RarePosts: 4,006
    Originally posted by korkrm
    Originally posted by Harkyn

    >kickstarter

    >good game

    >f2p

     

    pick one

    So you dont like Mount and Blade, SotA, Star Citizen, Camelot Unchained?

    M&B = not terrible, but small.

    SotA = $500 for a virtual house? LOL!

    Star Citizen = Doesn't exist yet.

    Camelot Unchained = You mean "concept art online"?

     

    Please provide examples of actual games. Thank you.

    Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!

  • Adjuvant1Adjuvant1 Member RarePosts: 2,100
    Originally posted by SBFord
    Originally posted by PAL-18
    Originally posted by SBFord

    Forged Chaos has announced that the KickStarter campaign to fund the next stage of development has begun for Trials of Ascension. Last year, the team successfully completed its initial fund raising effort to bring a playable demo of ToA to the world. Having released the demo, Forged Chaos is ready to get working on the next phase.

    Players and backers of the initial KickStarter are invited to try the closed demo that features several basic game systems: Melee, crafting, harvesting, construction to build a house, and spell casting.

    If Forged Chaos manages to raise the $600,000 it seeks, the plan is for both Alpha and Beta to be completed in 2016 and for final release in 2017.

    http://www.toa-wiki.com/wiki/ToA:Shadowpool_Studios

    If you read the KS page, you would have found in the section "About Us" this:

    Trials of Ascension was first conceived in 2002, back when dinosaurs still roamed the earth. We formed Shadowpool Studios LLC and, with no external financing, we slowly and methodically built a prototype that received several funding offers, but in each case the prospective investors demanded radical changes to "mainstream" the design that we weren’t willing to make and so the project was indefinitely suspended. Fast forward to 2012. Crowdfunding was coming into its own and we knew right away it could be our best chance to bring Trials of Ascension to life by circumventing publishers and giving MMO players themselves the ultimate vote in whether our vision should be brought to life.

    There's more, but you get the idea.

    See, you know... I do have a heart in me. I understand the claim to have a great idea and "no one understands". Historically it's akin to Cassandra Complex http://en.wikipedia.org/wiki/Cassandra_%28metaphor%29 and I've even felt it at times myself. Please believe me when I say I'm not diabolically attempting to crush dreams out of hand. This particular project, however, has too much abject history.

    Just looking at the message in the second part of your post, I feel there's an unnecessary appeal to emotion. There's humor about timeframe, specifically dinosaurs, but I don't want humor when you're asking for funding, I want you to be serious. There's an appeal to the effect that, "we're just the good guys being kept down by the man". Further, there's an appeal that, "the reader may be our last chance". These are manipulative angles that likely would make me register an outright negative response for anything short of a sandwich for a starving man. What the hell is wrong with you and your idea that you need to make emotional appeals to ply money from complete strangers? Get some sense and dignity, put together something tangible, substantive, worth our time, demonstratable. You've had over a decade and you have nothing but, "this is what we want to do" and a roadmap.

    No. Just no. The more it's presented to me, no. The different ways it's worded, no. Anyplace I can put my opinion, the answer is no, and I'll say it again and again, no.

  • korkrmkorkrm Member Posts: 28
    Originally posted by remyburke
    Originally posted by korkrm
    Originally posted by Harkyn

    >kickstarter

    >good game

    >f2p

     

    pick one

    So you dont like Mount and Blade, SotA, Star Citizen, Camelot Unchained?

    M&B = not terrible, but small.

    SotA = $500 for a virtual house? LOL!

    Star Citizen = Doesn't exist yet.

    Camelot Unchained = You mean "concept art online"?

     

    Please provide examples of actual games. Thank you.

    Provide me examples of any decent game without a kickstarter?

     

    I would say Darkfall was amazing, MO i still alive and doing fine. Lets say CCP also got loan when they were making EvE cause there were no kickstarter. Crowfall is going to use it.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Originally posted by korkrm
    Originally posted by remyburke
    Originally posted by korkrm
    Originally posted by Harkyn

    >kickstarter

    >good game

    >f2p

     

    pick one

    So you dont like Mount and Blade, SotA, Star Citizen, Camelot Unchained?

    M&B = not terrible, but small.

    SotA = $500 for a virtual house? LOL!

    Star Citizen = Doesn't exist yet.

    Camelot Unchained = You mean "concept art online"?

     

    Please provide examples of actual games. Thank you.

    Provide me examples of any decent game without a kickstarter?

     

    I would say Darkfall was amazing, MO i still alive and doing fine. Lets say CCP also got loan when they were making EvE cause there were no kickstarter. Crowfall is going to use it.

    No kickstarter MMO has launched yet. Not one. I can point to dozens of really good solid MMOs that had no crowd funding. This company seems fishy. The word on the internet is they surface every now and then and ask for money and between that nothing. No word on how the money is being spent. Seems off.

  • LoktofeitLoktofeit Member RarePosts: 14,247

    Alpha, Beta, and day-before-life rewards are all listed with an estimated date of February 2017. Do they have a timeline on their site or forums that gives a better idea of what their actual road map is?

     

    And, to make sure it's clear, because whether they meant to do so or not this is an actual marketing trick, that is two years from now. I can guarantee there are many who looked at that and thought one year.

     

     

     

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • AlomarAlomar Member RarePosts: 1,299
    Wow, never heard of this game before but I'm glad I gave it a look. I'm excited to see what comes from it and will give the KS page a look.
    Haxus Council Member
    21  year MMO veteran 
    PvP Raid Leader 
    Lover of The Witcher & CD Projekt Red
  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Originally posted by Nanfoodle
    Originally posted by korkrm
    Originally posted by remyburke
    Originally posted by korkrm
    Originally posted by Harkyn

    >kickstarter

    >good game

    >f2p

     

    pick one

    So you dont like Mount and Blade, SotA, Star Citizen, Camelot Unchained?

    M&B = not terrible, but small.

    SotA = $500 for a virtual house? LOL!

    Star Citizen = Doesn't exist yet.

    Camelot Unchained = You mean "concept art online"?

     

    Please provide examples of actual games. Thank you.

    Provide me examples of any decent game without a kickstarter?

     

    I would say Darkfall was amazing, MO i still alive and doing fine. Lets say CCP also got loan when they were making EvE cause there were no kickstarter. Crowfall is going to use it.

    No kickstarter MMO has launched yet. Not one. I can point to dozens of really good solid MMOs that had no crowd funding. This company seems fishy. The word on the internet is they surface every now and then and ask for money and between that nothing. No word on how the money is being spent. Seems off.

    Ummmmmmmmmm, ok, tell me about an MMORPG that went into development last year, or even 2 years ago, that's released today. 

     

    Fact: MMORPGs take TIME. That being said, there ARE games in Early Access which were initially funded with Kickstarter. SotA, The Repopulation, PFO, Star Citizen. There are others (Shards Online) which will probably have a quicker turnaround than most games funded through KS (including mobile games). 

     

    I do agree, though, that people should be cautious with their money and not invest in games that seem too good to be true. 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • ShaighShaigh Member EpicPosts: 2,150

    There is zero chance this game will enter alpha in bit over one year, hit beta in 1.5 years and full release in two years. Its not going to happen.

     

    MMORPG's with 100s of employees can't do it with a themepark, how exactly do you expect three guys being capable of doing it with a sandbox.

    Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
  • AmarantharAmaranthar Member EpicPosts: 5,852
    Originally posted by Shaigh

    There is zero chance this game will enter alpha in bit over one year, hit beta in 1.5 years and full release in two years. Its not going to happen.

     

    MMORPG's with 100s of employees can't do it with a themepark, how exactly do you expect three guys being capable of doing it with a sandbox.

    As they stated, they will use the KS money to hire people. It's not just 3 guys.

    Once upon a time....

  • ShaighShaigh Member EpicPosts: 2,150
    Originally posted by Amaranthar
    Originally posted by Shaigh

    There is zero chance this game will enter alpha in bit over one year, hit beta in 1.5 years and full release in two years. Its not going to happen.

     

    MMORPG's with 100s of employees can't do it with a themepark, how exactly do you expect three guys being capable of doing it with a sandbox.

    As they stated, they will use the KS money to hire people. It's not just 3 guys.

    $30k a year, 10 employees for 2 years, still not going to happen.

    Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
  • AmarantharAmaranthar Member EpicPosts: 5,852
    Originally posted by Shaigh
    Originally posted by Amaranthar
    Originally posted by Shaigh

    There is zero chance this game will enter alpha in bit over one year, hit beta in 1.5 years and full release in two years. Its not going to happen.

     

    MMORPG's with 100s of employees can't do it with a themepark, how exactly do you expect three guys being capable of doing it with a sandbox.

    As they stated, they will use the KS money to hire people. It's not just 3 guys.

    $30k a year, 10 employees for 2 years, still not going to happen.

    Sure can. Remember, they aren't building a bunch of quests with special stuff in them.
    They aren't going to have a bunch of races at release, just 3 and 2 of them won't wear gear and such.

    Once upon a time....

  • BrenicsBrenics Member RarePosts: 1,939
    Yeah sure go on if you want to just throw money away go ahead and give it to them.
    I'm not perfect but I'm always myself!

    Star Citizen – The Extinction Level Event


    4/13/15 > ELE has been updated look for 16-04-13.

    http://www.dereksmart.org/2016/04/star-citizen-the-ele/

    Enjoy and know the truth always comes to light!

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