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[Column] General: Is P2P Doomed?

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  • ClassicstarClassicstar Member UncommonPosts: 2,697


    Originally posted by DMKano
    Since when is a payment model a foundation for good community? Nonsense.
    Game design and guilds are the foundation of a good community.


    So when your not in guild your bad for community?

    Guild's many times are even worse for game community's then those who are not in a guild.

    Many payment based multiplayer games have terible communitys btw.

    Hope to build full AMD system RYZEN/VEGA/AM4!!!

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  • Loke666Loke666 Member EpicPosts: 21,441

    P2P is the best model for a great game, people tend to stay long term in a great game and that will bring in cash constantly.

    For a good game B2P is better, you can cover your initial cost by selling boxes and anything after that is profit.

    Anything below good is better to have F2P, people might not stay longer than a month but they tend to buy crap for that period.F2P have far more players trying the game than any other model but the average time spent in the game is shorter.

    WoW and Eve are very different games but they still earn lots of money on being P2P, I sincerely doubt they would earn more if they were F2P because the player stick to it but you makes the most purchases in F2P games early while here you constantly get a flow of cash from each player. 

  • Nightbringe1Nightbringe1 Member UncommonPosts: 1,335
    Originally posted by greenreen

    "P2P is the foundation for a fantastic community"

    Yesssssssssss, that needed to be said. 

    For the right game, with the right community, I would gladly sub for $20 - $25 a month.

    Any fool can criticize, condemn and complain and most fools do.
    Benjamin Franklin

  • MalaboogaMalabooga Member UncommonPosts: 2,977
    Originally posted by Loke666

    P2P is the best model for a great game, people tend to stay long term in a great game and that will bring in cash constantly.

    For a good game B2P is better, you can cover your initial cost by selling boxes and anything after that is profit.

    Anything below good is better to have F2P, people might not stay longer than a month but they tend to buy crap for that period.F2P have far more players trying the game than any other model but the average time spent in the game is shorter.

    WoW and Eve are very different games but they still earn lots of money on being P2P, I sincerely doubt they would earn more if they were F2P because the player stick to it but you makes the most purchases in F2P games early while here you constantly get a flow of cash from each player. 

    Dont know what youre aiming at but WoW has:

    1. box price

    2. mandatory sub

    3. cash shop

    4. paid expansions

    It has every possible monetization out there, so why exactly would they let go of additional mandatory 15/month?

    EvE has PLEX so its also kinda moot point, i only ever paid 2 months for sub, rest were free.

  • PepeqPepeq Member UncommonPosts: 1,977
    Originally posted by Nightbringe1
    Originally posted by greenreen

    "P2P is the foundation for a fantastic community"

    Yesssssssssss, that needed to be said. 

    For the right game, with the right community, I would gladly sub for $20 - $25 a month.

    People are the foundation for a fantastic community, they are also the foundation for a disastrous one... P2P or F2P has nothing to do with it.

     

    You want your wholesome loving community of like-minded individuals, I suggest a closed server where only those who know the secret handshake can get in.  Money alone won't deter the pests.

  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    Originally posted by Classicstar

     


    Originally posted by DMKano
    Since when is a payment model a foundation for good community? Nonsense.
    Game design and guilds are the foundation of a good community.


     


    So when your not in guild your bad for community?

    Guild's many times are even worse for game community's then those who are not in a guild.

    Many payment based multiplayer games have terible communitys btw.

    Is not guild make it worse is the game base the game it's to much like you must be in a guild to do anything end game , then being join a guild to have good people to get to know then a ego trip that some games love to use to keep people around going for the top tier endgame then caring about the game or the people in it. That I been seeing so make it harder to join a guild this days in any games.

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