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Star Citizen players will need to check out the latest patch notes and the news that previous versions of the game will need to be uninstalled prior to downloading the new client version.
The patch notes are huge but some items of significance include:
Comments
After all this ranting you end with, "I have no solid information on this game." Seriously?
I have been a backer since the beginning with only spending $80 (not $300 like you are crying about). I got a ship, Alpha/Beta access, some credits, and whatever fluff stuff they gave me as well. It's been awesome watching the development of the game from the beginning till now. No regrets here...
First PC Game: Pool of Radiance July 10th, 1990. First MMO: Everquest April 23, 1999
Why would anyone rent equipment for game that is still not out ?
What you pay the money to fly a ship in small flight demo ?
Another thing. I thought all these ships were supposed to be part of the game. Something you can buy in the game with in game money once the game is live ?
Is it still true ? If yes, why are people buying them for hundreds of dollars ??
Don't forget about the cash shop before the game is completed or released
His references were to the KNOWLEDGE base which is cost of ships.not on the actual game which NOBODY has information on because there is no game,just some simple flying around and EVERYTHING can be changed by launch.So the only real hardcore knowledge is they are charging TOO MUCH for a ship in a game.
I watched a streamer 3 days ago playing Elite Dangerous,guess what he has a ship and can play and did not have to buy his ship.
As to watching a game develop,we can do that without spending any money,and of course have no regrets about not spending any money.
To say you have no regrets before the game is even out,is just a blind statement,you don't say you have no regrets until .AFTER you see what you got for your money,not before lol.That is like saying,i have no regrets buying this pizza that has not yet been delivered,then after you open the box,find out it is burnt and freak out.
Never forget 3 mile Island and never trust a government official or company spokesman.
Seriously? I have never spent any amount of time to complain about something then just end I have no real information. How about just ask? God FORBID someone asks without complaining first about a game they know nothing about.
As to your comment about myself saying I don't regret the purchase. For someone who doesn't know me at all I could care less what you think I regret or don't regret. I spend money wisely, so if I don't like the game when it comes out, then oh well, I still won't regret it. I also won't come running to these forums and cry, complain and stomp my feet which seems to be commonplace now.
I think this general trend of paying hundreds of dollars for in game items months and years before a game releases is very bothersome, and even though I have no right to tell people what to spend their money on, I hate seeing this type of stuff get reinforced by people willing to throw away hundreds of dollars.
It just seems crazy that this game is just stacked with so many p2w options.
It's in game money to rent stuff, kind of a mini game for now, you have some sense pf progression.
Yes all those ships will be ingame for ingame money, once the game launch. For now, you buy ship to help make the game nothing more. Those donation comes with ships, but it could as well be fluff only, but then I suspect that they wouldn't get as much money... anyway I am an old backer and bought only 1 package which would be about the price of the usual CE I usually buy for games I am into.
How can you ask about a game that no one has any real information about? You have a module here and there but its all subject to change
I am also original backer.
So this is reasuring. I allready started to fear its " buy ships with real money game " now
Ugh.
Every damn time.
To begin with, enough of the game is playable at this point that we know whether we are going to like it or not. So not having regrets is easy achievable. The game is certainly not finished, but there are several multiplayer modes and single player modes to play. There is already as much content as your average online FPS.
I would write up a copy/paste list of common rebuttals against the same damn uninformed grievances that pop up here every damn time mmorpg.com posts an article about Star Citizen, but I should really just put up a link to the Star Citizen web site. It's not like we're in the dark.
There is so much information about the game available that the only people who can say they don't know anything about it are the people who have never looked past the logo on the website front page. They have released insane amount of details. The only way you could get more information would be to fly to Santa Monica and stand in their office looking over the devs shoulder. Which is something that, incidentally, they have totally let people do.
Right now Star Citizen is the stripper that's so hot people are flinging $100 bills at her and she's only taken off her hat. The only people bitching about it are the ones still standing outside who haven't paid the cover charge.
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. - Douglas Adams
The game is still in development. Projected timeline for launch : end of 2016, beginning of 2017 (for the multiplayer Persistent Universe) . With parts being available end of 2015 (Squadron 42 solo campaign early missions), and beginning of 2016 (Squadron 42 solo campaign mid story missions, PE Alpha). Currently available modules: dogfight module Arena Commander. Within weeks: FPS module (in two variants ... Battle Arena a la Enders Game (=sports arena) ... Fight for Space Station (battlefield sim)) and Social Interaction Module (starting with the ArcCorp landing zone). So ... for those asking "Why is the game not ready yet ?!??!" .. because we are currently at 50 % project timeline.
You DO NOT have to buy any of the expensive pledge packages. Ships DO NOT cost 300 $ unless you want to support the project. EVERYTHING will be available in game for in game cash. NOTHING will exclusively be available for real world money ... thats one of the SC design principles.
WHY do some people spend more than the basic 45 $ pledge package ? Because it is a crowdfunding project. Check out Kickstarter and its like. You will see various levels of pledge packages in almost all the game Kickstarter projects. SC is just the most successful (by far ... World Record of ALL crowdfunding projects worldwide, all genres).
For all who want to get more information on the project ... start at the CIG website or the player run Star Citizen Wiki. I think this is the gaming project with the most in depth information to the community EVER. If people care to read/watch it.
Have fun
Haha, whenever Star Citizen comes up I picture the ardent defenders reading the comments and reacting like Kalo from Crank 2 - https://www.youtube.com/watch?v=Iwxat571P5Y&t=0m28s
Do you really think Angry Joe is stupid? Pretty sure he has a grasp on the concept of crowdfunding where (hint) the *crowd* gives the budget to the developer team, not some Wall-Street suit, who's most interested in building a new swimming pool for his beach house.
Besides the only pathetic thing is your epic hyperbole and strawman arguments which are either planned disinformation or just total ignorance of reality.
This still kinda beats the hell out of me. I suppose that a lot of these ships will sooner or later also appear in the cash shop for more than what they cost now. This kind of 'Pay2Win' is not what I'm looking for (I did buy a small ship and waiting for more to be released of the game). I much rather work my ass off in the game and really EARN that big-ass ship I want and feel a real accomplishment (unlike the feeling I'd get when waving my creditcard...)
There will be incredible amounts of nerd rage no matter what happens. You can't please everybody. Especially when fans have built up a game in their minds that cannot ever be realistically lived up to.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
>>>>>Just wait until she takes off the rest of her clothes and you notice her penis. The ones outside aren't trying to get in, they would have already if they didn't think something was wrong. At this point we are waiting outside to point and laugh when you run outside screaming.>>>>>
Too bad that reality disagrees with you ;-)
Approx. 2000 new backers PER DAY join Star Citizen (a steady influx for the last months). Plus an extra 40.000 new players that joined when the "play for free for a week" code came out after PAX East (and i suspect a large number of those 40k also joined as backers).
At present: 848.604 Star Citizens (=registered user accounts), 653.949 of those having at least one ship (=users with a crowdfunding pledge package, which always include a ship)
Guess who is pointing and laughing .....
Have fun
I feel the same way. I could care less if people want to spend money on this game so far in advanced of release except that it's going to set a trend for how games are developed and funded in the future which I do care about. We are seeing the first of a whole new generation of development by community spending type of games with ongoing funding drives and cash shop's built into games from concept rather than launch. Some may call that progress I see it more like the relationship between a junkie and his supplier. Yea, nothing bad can come of that.
Well, on one hand, it's impressive that an unreleased game is more popular than EVE - I'm actually curious to see what happens to EVE if Star Citizen is anywhere near what it's building itself up to be. Right now, this would be like a fantasy MMO having 18 million backers vs WoW. Interesting just to think about, not at all realistic though.
But, no one is pointing and laughing yet, time will tell. And let's not kid ourselves in imaging a 100% retention rate. The bulk of Star Citizen backers are going to be displeased come launch. It's completely normal and not unique to Star Citizen. It's just going to be wild seeing that much rage. It's a very popularly backed game as of right now. I mean, look at the peanuts some of those other MMO's got funded with. 18k backers? Crowfall is more than funded but with only 14k backers.
When a game like that comes out and the clueless people who thought that the game was going to be everything they wished for in their head is fully realized and they're disappointed we always get a couple weeks of rumpled feathers and people crying. What a game with almost 900k backers will bring, with many of them dumping hundreds/thousands into their dream, it will be epic one way or another.
Can't blame devs as players are eager to throw money at them.
If they are smart they will keep the game in this state for years. :P
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"