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Dungeons have certainly changed a lot!
I am closing in on lvl 30, and so far every dungeon I've run is just a speed run. There is no strategy or difficulty, as long as you know where to go.
Is this the case for all of the dungeons, or just the lower level ones? I ask because I can see how much easier it is to level in the open game world at low levels, and wonder if the lower level dungeons got the same treatment.
Or is this just what dungeon running in WoW is now?
I really hope that *insert game name here* will be the first game to ever live up to all of its pre-release promises, maintain a manageable hype level and have a clean release. Just don't expect me to hold my breath.
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I won't lie, the shock is ongoing and continual lol.
Thanks for the replies all! At least I know what I'm in for now, I guess.
Sort of
I really hope that *insert game name here* will be the first game to ever live up to all of its pre-release promises, maintain a manageable hype level and have a clean release. Just don't expect me to hold my breath.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
Yeah I've banged out about 40 levels in 5-6 hours in dungeons. It's a damn shame. I can't help but ask myself what I'm leveling at this rate to get to...other than level cap lol.
Some of the most fulfilling PvE in my gaming experience was done in WoW dungeons, but those days are clearly long gone.
I really hope that *insert game name here* will be the first game to ever live up to all of its pre-release promises, maintain a manageable hype level and have a clean release. Just don't expect me to hold my breath.
Thats how i feel about all theme parks now.
As for wow in particular, if you dont want to raid at "endgame" then there is no point.
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
There was a point where these dungeons were easieri?!?!
I am having a hard time wrapping my head around that. Tonight I went into a dungeon (I'm a resto druid) and our tank dropped out right as we got inside. One of the DPSs said "fuck it lets see what happens." You know what happened?
We 4-manned that shit without a tank.
I really hope that *insert game name here* will be the first game to ever live up to all of its pre-release promises, maintain a manageable hype level and have a clean release. Just don't expect me to hold my breath.
I have gone back to my old leveling grounds as I roll up in level in dungeons. It is not quite as deserted as I expected, but considering I joined a "new player" server, I had small hopes there would be more activity.
I am honestly not even sure what Ashran is, but I'll tell you this, I was out when WOTLK came out lol. WoW never seemed like a game that was good for open world pvp other than lowbie ganking anyway. At least to me.
I really hope that *insert game name here* will be the first game to ever live up to all of its pre-release promises, maintain a manageable hype level and have a clean release. Just don't expect me to hold my breath.
lol its a travesty, a child could tell you games are boring without challenge. Looting is addictive though eh blizzard and bonus children can play it too. win win for the shareholders, lets ignore the average playing age, we want moneyyyy.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D