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Space sims AFTER Star Citizen release.

CorvenDallasCorvenDallas Member UncommonPosts: 41

Let's assume that this game achieves most of his promise, we have a great space sim with great social interaction outside of the ship, a great living breathing universe to explore, battle, trade...

 

what about other space sim games? How any game is going to compete with his features? Would be the genre completely shadowed by SC? Something like WoW has been for the fantasy genre so every game try to get a piece of the space sim fever?

 

I mean, would games like SC become more popular? We will see SC clones to pop up all around?

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Comments

  • CorvenDallasCorvenDallas Member UncommonPosts: 41
    I mean games that would come after SC, the ones already on the market would not have SC influence shown on his development, but someone can debate about the effect on already released games after SC.
  • DeSadeWhirlfistDeSadeWhirlfist Member UncommonPosts: 28
    Didn't you hear SC has been canceled
  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    Originally posted by xkorpio

    I mean, would games like SC become more popular? We will see SC clones to pop up all around?

    Depends on the crowd SC is targeting. If it's the same PvP oriented game as EvE, then no. Otherwise EvE would've already had that effect.

    If it has a wider appeal, and the game is actually good, then probably, yes.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • PAL-18PAL-18 Member UncommonPosts: 844

    At the moment it looks like its going to do the legendary "Archeages"  nice game but horrible p2w product so who knows,maybe someone else will make it,maybe Elites expansion 20xx ?

     

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • ErillionErillion Member EpicPosts: 10,329

    I see four  things ahead:

    a) EVE Online changes into the direct of SC to keep competitive - which means adding walking in stations (introduction of EVE Legion and social interaction on Legion avatars) and VR gaming (introduction of EVE Valkyrie)

    b) Elite Dangerous enlarging its scope to walking in stations and planetary zones 

    c) Star Wars IP - based on the new series - with basically all the features SC offers

    d) in addition there will be various space games heavily using procedural generation  (with No Mans Sky being the archetype for these kinds of games)

     

    Have fun

  • sgelsgel Member EpicPosts: 2,197
    Originally posted by Erillion

    I see four  things ahead:

    a) EVE Online changes into the direct of SC to keep competitive - which means adding walking in stations (introduction of EVE Legion and social interaction on Legion avatars) and VR gaming (introduction of EVE Valkyrie)

    Only the vast majority of EvE players didn't and don't want Walking in Stations... hence why CCP abandoned it. They also don't seem to be bothered that much about competing with SC. 

    SC will be to EvE Online players what every other game has been, a simple distraction or second-screen game.

    b) Elite Dangerous enlarging its scope to walking in stations and planetary zones 

    Frontier Developments has been saying it will go this route since Kickstarter. They're already working on the next expansion.

     

    ..Cake..

  • Arathir86Arathir86 Member UncommonPosts: 442
    Originally posted by PAL-18

    At the moment it looks like its going to do the legendary "Archeages"  nice game but horrible p2w product so who knows,maybe someone else will make it,maybe Elites expansion 20xx ?

     

    I'd say you should do some more research into the game if youre the least bit interested, because it is far from being P2W, and im not exactly sure where you got that notion from.

    But if the media has already tainted your opinion of the game im not going to waste my time convincing you otherwise. I learned that stubborn lesson years ago.

    "The problem with quotes from the Internet is that it's almost impossible to validate their authenticity." - Abraham Lincoln

  • ErillionErillion Member EpicPosts: 10,329
    Originally posted by sgel

     hence why CCP abandoned it.

    "We did not want it anyway ... "  THAT is your explanation ?

    I must have interpreted those tenthousands of EVE players wrong that cried for avatars on the forums those last 11 years (i joined EVE in 2004).

    Their character engine based on their then-planned World of Darkness MMO crashing and burning did not have anything to do with it ?

    Non-high end grafic cards (especially AMD) overheating from rendering a single avatar (let alone several avatars interacting in the same room) with the planned engine also had no influence on the decision ?

    The majority of players demanding bug fixing and core game mechanic repair before avatars was NOT the major reason ? I helped smash that monument outside Jita 4-4 for exactly that reason.

     

    Have fun

  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    I'll be playing No Man's Sky some time this year, it's not an MMO but it has an online system similar to Dark Souls. Check out the video on YouTube.




  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502
    Originally posted by Arathir86

    I'd say you should do some more research into the game if youre the least bit interested, because it is far from being P2W, and im not exactly sure where you got that notion from.

    But if the media has already tainted your opinion of the game im not going to waste my time convincing you otherwise. I learned that stubborn lesson years ago.

     

    Technically it is pay to win, even with the REC system. There are leaderboards upon which there are 1st places, 2nd places and so on. These leaderboards are generally dominated by a ship that cannot be earned, it could only be bought. Prior to REC being a thing the weapons also had to be bought from the cash store.
    When the game goes live compare the earnings of someone that has bought a Banu Merchantman and someone that has an Aurora, if both play the same amount the Aurora will be extremely lucky to ever catch up.

    Hopefully there isn't too much disparity between wallet warriors and those that like to play to earn, only after release can we really tell the effects of this asset selling funding method.

  • Stone_FountainStone_Fountain Member UncommonPosts: 233
    Responding to the OPs question, you have Sims and you have RPGs. I'd play a space game that was actually an RPG over SC any day if it was good. I don't need all those fancy graphics to get my blood pumping. Just a good, thoughtful RPG. SC is what it is and it will be fun I'm sure, I enjoyed the WC games alot but I'm just not up on buying a new gaming rig and HOTAS for a single game that is likely to have a equally expensive cash shop. I'm sure SC can be played to some degree without spending a dime but we've come into this before and when PVP is involved, P2W (I know, I hate to repeat this phrase) is a real thing. A good RPG is not about racing to the end. This is why I'm digging back into my game libraries, EMUs and new spins on old games right now. 

    First PC Game: Pool of Radiance July 10th, 1990. First MMO: Everquest April 23, 1999

  • ErillionErillion Member EpicPosts: 10,329

    SC is offering both.  The RPG part is the Squadron 42 solo campaign. 40 missions of cinematic story. Playable offline.  Optionally there will be more story chapters coming in the future  (like the Wing Commander mission discs).

     

    Have fun

  • CrazKanukCrazKanuk Member EpicPosts: 6,130

    First, let's me completely clear. There's absolutely no evidence that SC is what people want. Oh, and I say this as a backer of the project. 

     

    You shouldn't forget that EVE tried Dust 514, which failed miserably. Did it fail because it was horrible (which it was) or because it just wasn't something that EVE fans wanted? Well, they're giving it another shot, so they must feel like this is something desired, but we really can't say for sure. 

     

    As far as games following SC, let me say this, I'm excited for a new Chris Roberts game. That being said, even at the pinnacle of space flight sims, I was playing Privateer and X-Wing vs Tie Fighter. There are definitely voids that can be filled beyond SC. I think that the worst thing that could happen, though, is SC is regarded as WoW and everyone tries to start creating SC clones. As many have found trying to mimic WoW, it's more than the sum of parts that make a game great. 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • sgelsgel Member EpicPosts: 2,197
    Originally posted by Erillion
    Originally posted by sgel

     hence why CCP abandoned it.

    "We did not want it anyway ... "  THAT is your explanation ?

    The vast majority of the people wanted resources that were spent on Walking in Stations to be spent on fixing and enhancing the existing game. They didn't want to walk on stations.

    I must have interpreted those tenthousands of EVE players wrong that cried for avatars on the forums those last 11 years (i joined EVE in 2004).

    You probably did interpret it wrong. Unless you don't understand what a majority is.

    Their character engine based on their then-planned World of Darkness MMO crashing and burning did not have anything to do with it ?

    They abandoned Walking In Stations a long time before they stopped developing WoD.

    Non-high end grafic cards (especially AMD) overheating from rendering a single avatar (let alone several avatars interacting in the same room) with the planned engine also had no influence on the decision ?

    Absolutely nothing to do with it. I'm surprised you think a company like CCP would abandon a whole concept due to an overheating bug or whatever. Carbon works fine for EvE character creation btw.

    The majority of players demanding bug fixing and core game mechanic repair before avatars was NOT the major reason ? I helped smash that monument outside Jita 4-4 for exactly that reason.

    That was the main reason. As I've already mentioned. You seem to be going around in circles saying different things :)

     

    ..Cake..

  • TswordZTswordZ Member UncommonPosts: 66

    I think already started with a flourish of the space genre. There're more games about space, offering different features.

    Star Citizen could be the "Space Wow" in the term that another games could see what work in there and try to use it in their games, but the nature of Star Citizen won't make it a game for the masses, so other simpler games could have more people playing. That's fine.

    Now, making something BETTER than Star Citizen... very, very difficult. It's the same with World of Warcraft. Some used licenses, other nice features but they couldn't be better than Wow. Maybe in a couple of features, but in the whole, still is the king. With Star Citizen would happen something similar. Ok, maybe his kingdom is not so big, but still will be the King.

  • udonudon Member UncommonPosts: 1,803
    Originally posted by xkorpio

    Let's assume that this game achieves most of his promise, we have a great space sim with great social interaction outside of the ship, a great living breathing universe to explore, battle, trade...

     

    what about other space sim games? How any game is going to compete with his features? Would be the genre completely shadowed by SC? Something like WoW has been for the fantasy genre so every game try to get a piece of the space sim fever?

     

    I mean, would games like SC become more popular? We will see SC clones to pop up all around?

    I'm sure we will see a kickstarter for SC2 at some point.  Maybe even before SC launches if the ship sales start to dry up.  If they can keep the hype going probably more like a 6-12 months afterwards.

  • sgelsgel Member EpicPosts: 2,197
    Originally posted by TswordZ

     

    Now, making something BETTER than Star Citizen... very, very difficult.

    But that's assuming they deliver.

    SC sounds fantastic on paper, but they've been developing for how many years now and what we currently have is really nothing like the BDSSGE we've been promised.

    ..Cake..

  • TswordZTswordZ Member UncommonPosts: 66
    Originally posted by sgel
    Originally posted by TswordZ

     

    Now, making something BETTER than Star Citizen... very, very difficult.

    But that's assuming they deliver.

    SC sounds fantastic on paper, but they've been developing for how many years now and what we currently have is really nothing like the BDSSGE we've been promised.

    Eh, the original post was "what will happen with space sim after Star Citizen if it deliver everything they say?"

    Come on, for a time let's think this will turn good :-)

  • barasawabarasawa Member UncommonPosts: 618
    Originally posted by DeSadeWhirlfist
    Didn't you hear SC has been canceled

    Trollin trollin trollin, keep those rumors trolling, B.S. 

    <sung to the refrain from Rawhide. If you don't know what that is, check youtube>

    it's all giggles

    Lost my mind, now trying to lose yours...

  • vadio123vadio123 Member UncommonPosts: 593

    Since scam citzen going pre alpha 2018 and only go finish in 2025 

    Dont clue!

  • aleosaleos Member UncommonPosts: 1,943
    You're going to see a lot less copying of games and more copying of the method used to sell you the game piece by piece.
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Let's not forget STO.  Walking in space stations, check.  PvP, PvE, check.  Heading out to distant galaxies, check.  Customize your ship, crew, and yourself, check.  Player created content, check.  Yes it does have it's problems but it has a lot of stuff others don't.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • ErillionErillion Member EpicPosts: 10,329
    Originally posted by Octagon7711
     but it has a lot of stuff others don't.

    Unfortunately success is not  amongst those. Despite the interesting and rich IP.

     

    Have fun

     

  • sgelsgel Member EpicPosts: 2,197
    Originally posted by Erillion
    Originally posted by Octagon7711
     but it has a lot of stuff others don't.

    Unfortunately success is not  amongst those. Despite the interesting and rich IP. 

    Depends what you consider a success. 

    I have a few friends who have been playing it for years non stop. They love it. The developers seem to be updating and expanding it quite frequently as well.

    Personally, other than the IP, I don't like it at all.

     

     

    ..Cake..

  • Superman0XSuperman0X Member RarePosts: 2,292
    Originally posted by xkorpio

    Let's assume that this game achieves most of his promise, we have a great space sim with great social interaction outside of the ship, a great living breathing universe to explore, battle, trade...

     

    what about other space sim games? How any game is going to compete with his features? Would be the genre completely shadowed by SC? Something like WoW has been for the fantasy genre so every game try to get a piece of the space sim fever?

     

    I mean, would games like SC become more popular? We will see SC clones to pop up all around?

    SC is not market changing like WoW. It is however, an extension of the MMO market into the space genre. I would think that after SC releases + 1 year we will have a couple of good games in the action space genre (SC and ED).  I am sure that this will drive more interest in the market, but I would not expect another quality game in this market for years. 

     

    You have to remember, WoW was not a big change to the Fantasy market, it was a big change to the MMO market.

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