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World of Warcraft: You Want Content? 6.2.0 Bringing Literal Boatloads

2

Comments

  • elockeelocke Member UncommonPosts: 4,335
    Originally posted by Elevenb4

    While I do think that WoW has been and is still the best MMO out there, it's just not for me anymore. No matter what content comes out, everything just feels the same with different colors to me. I miss wow, but everytime I go back I'm disappointed. This is a personal thing, and I htink it's that way for many people that started playing at release.

     

    I agree with this.  I enjoy the game but not like I used to.  Ever since they started to homogenize the classes and skill trees associated with them it's gone downhill.  I used to like playing different classes on a given day for a different play aspect/feeling but they've made it so that every class feels like I'm pushing the same buttons and doing the same type of rotation.  They don't even have class quests anymore like we had with pally, hunter, warlock, druid in vanilla.  Never understood why they went backwards with all of this.

    I agree with someone above who said boats for followers but not us?  what the hell?  this is again where WoW can add so many cool things but they take the cheap way out and make it extremely shallow.   Which is boggling when they make the most money in the whole world on subscription fees yet really never give the customer his/her value.  At least FFXIV earns the monthly sub being one of the last surving sub only MMOs.

  • PepeqPepeq Member UncommonPosts: 1,977
    Originally posted by SBFord
    Originally posted by rojoArcueid

    shiny!

    looking forward to getting a month of sub to go through that. Sounds good.

    You can buy a token! :D

    Only if you are already subbed!  If you haven't been playing (i.e. sub has lapsed), you would have to pay a sub fee just to be able to purchase one. 

  • HorusraHorusra Member EpicPosts: 4,411
    Value is in the eye of the beholder.
  • Dreamo84Dreamo84 Member UncommonPosts: 3,713
    Originally posted by f0dell54
    Originally posted by Radoo
    It's shocking to see how people have yet to mature past this game.

    My I ask what MMO you are playing that is so much more mature?

    He's an MMO hipster, you probably never heard of the game.

    image
  • TweFojuTweFoju Member UncommonPosts: 1,236

    i've been doing this for almost 9 years, every new patch / content, i will sub for 3 months before quitting the game again.

    So What Now?

  • orbitxoorbitxo Member RarePosts: 1,956

    sigh...

    nice load on new content- wish my wildstar was like this. as they had promised new content every month- that never took off.

     

    :/

     
  • WizardryWizardry Member LegendaryPosts: 19,332
    Originally posted by Robokapp
    Originally posted by baitzashul
    sending followers with boats......wtf ,why we dont go us with  boats ......like in Archeage.....its same shity content like always ......new map and new 3 mobs.....blizzard with wow go down hard for real...

    hearing the "it's the same thing" argument since BC.

     

    It's the same argument. You'll need to come up with something new to hate on a succesful MMO you're not playing.

    It's not about hating it's about facts.

    Vanguard had a nice ship building system,OPEN WORLD content.EVERYTHING Blizzard does is cheap mode,easy to make instance content ANY small developer can pull that off.

    Item levels?Absolutely one of the worst CHEAP ideas ever in rpg gaming.Of course Yoshi when he sent out his employees to other games such as Wow to get some ideas for FFXIV,he came back and copied that crap idea.I was all cool,i thought ok keep it away from me,but nope,they brought it into FFXI as well,just a super lame idea to make it EASIER to control new combat/content.If i owned a game and the producer came to me with that idea ,i would fire him.

    Yes the shipbuilding idea is at least  a good concept for a quest,done better if open world.As i mentioned VG did the whole ship idea MUCH better.

    They get 1/2 a star for the ship quest idea ,minus stars for the rest of the rehashed ideas.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • MuppetierMuppetier Member UncommonPosts: 279

    Thats more like it.

    The Adventure Guide could be interesting for the non raiding PVE endgame.

    And Five man dungeons will no longer be obsolete one week after hitting 100.

    A good step towards erasing 6.1 from the wow memory.

  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    This update makes me happy and sad at the same time. I was gonna reactivate so I could get some tokens but now I dont want to wait till this goes live cause it actually looks good. New PVP loom finally! after how many years? lol
  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Originally posted by Dreamo84
    Originally posted by f0dell54
    Originally posted by Radoo
    It's shocking to see how people have yet to mature past this game.

    My I ask what MMO you are playing that is so much more mature?

    He's an MMO hipster, you probably never heard of the game.

    Yup!! I only play text-based RPGs and ASCII-based dungeon crawlers cuz, you know, if I'm not being attacked by a lowercase "c" then I don't "c"are...... get it? 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • Elevenb4Elevenb4 Member UncommonPosts: 362
    Originally posted by elocke
    Originally posted by Elevenb4

    While I do think that WoW has been and is still the best MMO out there, it's just not for me anymore. No matter what content comes out, everything just feels the same with different colors to me. I miss wow, but everytime I go back I'm disappointed. This is a personal thing, and I htink it's that way for many people that started playing at release.

     

    I agree with this.  I enjoy the game but not like I used to.  Ever since they started to homogenize the classes and skill trees associated with them it's gone downhill.  I used to like playing different classes on a given day for a different play aspect/feeling but they've made it so that every class feels like I'm pushing the same buttons and doing the same type of rotation.  They don't even have class quests anymore like we had with pally, hunter, warlock, druid in vanilla.  Never understood why they went backwards with all of this.

    I agree with someone above who said boats for followers but not us?  what the hell?  this is again where WoW can add so many cool things but they take the cheap way out and make it extremely shallow.   Which is boggling when they make the most money in the whole world on subscription fees yet really never give the customer his/her value.  At least FFXIV earns the monthly sub being one of the last surving sub only MMOs.

    Totally agree. Even the part about FFXIV. I had never played that game before, then I read an article where the Devs said they were definitely keeping it a sub only game amidst all the F2P success around. That actually bought a great deal of loyalty with me and I went and got the game. I guess I'm old skool and while I do enjoy SWTOR from time to time, I dont' like F2P stuff at all. Never have. 

    -Unconstitutional laws aren't laws.-

  • HyanmenHyanmen Member UncommonPosts: 5,357
    Originally posted by elocke

    I agree with this.  I enjoy the game but not like I used to.  Ever since they started to homogenize the classes and skill trees associated with them it's gone downhill.  I used to like playing different classes on a given day for a different play aspect/feeling but they've made it so that every class feels like I'm pushing the same buttons and doing the same type of rotation.  They don't even have class quests anymore like we had with pally, hunter, warlock, druid in vanilla.  Never understood why they went backwards with all of this.

    Are you looking for answers I wonder? Maybe, maybe not.

    Class homogenization is a direct result of the pressure on Blizzard to provide a better class balance to the game. Simply said, the more varied the class mechanics are the harder it becomes to have them stand on an equal ground compared to each other (and the harder it is to balance a class with completely different mechanics and role with another class). MMO communities are without mercy in this regard - if the developers can't provide nigh-perfect balance the community will find out the current class hierarchies and start demanding them in contents. The social aspect of MMOs makes for much less breathing room in comparison to single player games where unbalanced classes are not the end of the world.

    I'm not sure if FFXIV is as bad in this regard, but the class balance changes in that game have mostly followed a similar trend as they have become more similar to each other. The upside is that the balance changes have had the expected effect, the downside is that classes are less original now.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • Elevenb4Elevenb4 Member UncommonPosts: 362
    Originally posted by Hyanmen
    Originally posted by elocke

    I agree with this.  I enjoy the game but not like I used to.  Ever since they started to homogenize the classes and skill trees associated with them it's gone downhill.  I used to like playing different classes on a given day for a different play aspect/feeling but they've made it so that every class feels like I'm pushing the same buttons and doing the same type of rotation.  They don't even have class quests anymore like we had with pally, hunter, warlock, druid in vanilla.  Never understood why they went backwards with all of this.

    Are you looking for answers I wonder? Maybe, maybe not.

    Class homogenization is a direct result of the pressure on Blizzard to provide a better class balance to the game. Simply said, the more varied the class mechanics are the harder it becomes to have them stand on an equal ground compared to each other (and the harder it is to balance a class with completely different mechanics and role with another class). MMO communities are without mercy in this regard - if the developers can't provide nigh-perfect balance the community will find out the current class hierarchies and start demanding them in contents. The social aspect of MMOs makes for much less breathing room in comparison to single player games where unbalanced classes are not the end of the world.

    I'm not sure if FFXIV is as bad in this regard, but the class balance changes in that game have mostly followed a similar trend as they have become more similar to each other. The upside is that the balance changes have had the expected effect, the downside is that classes are less original now.

    I agree with this also. I remember the days before dps charts and all that where people played the class they wanted. Now there is more pressure to perform and it can have a big impact on people playing the class they want. Not in all cases but enough to where, like you said, Blizzard started to homogenize the classes. I've always been on of those that will bring the class that performs over the class I like to play. 

     

    In saying that, I understand both sides of the table, the need for homogenization and but also the need for people to play what they want. Homogenizing sacrifices class uniqueness for letting people play what they want. While I disagree with a lot Blizzard has done, and even though I dont' play WoW anymore, Blizzard has more of my loyalty as a gamer than any other company atm as far as MMO's are concerned. 

    -Unconstitutional laws aren't laws.-

  • BascolaBascola Member UncommonPosts: 425

    It's a sad day when writers that get paid to write articles don't know the difference between figuratively and literally. I guess it does not matter when it is used in a grammatical atrocity like: "6.2.0 Bringing Literal Boatloads."

    /smh

  • WarlyxWarlyx Member EpicPosts: 3,370

    after 6.1 fiasco they better put "boatloads" of content ....1 raid (13 bosses not bad) , and 1 timeless isle zone, and some changes to speed up the gearing , not bad, no flying yet and some harsh nerfs around D: (monks 30% across the board lol)

  • BossalinieBossalinie Member UncommonPosts: 724
    Originally posted by Franconstein
    Originally posted by Radoo
    It's shocking to see how people have yet to mature past this game.

    There's still a lot of teenagers out there (and young adults with issues). It's the way it's always been, and it will always be. When you grow up and stop being a child, there's a new generation of children, and they usually enjoy something different. That's what Blizzard has done with WoW, and that's why it's still strong. They've changed to adapt, even though that means "becoming sh!t" for the rest of us.

    Well 1, being that there are studies showing that the average MMO gamer age is 26, if there are a lot teens still playing wow, there needs to be a significant greater amount of adults at the mean or greater to balance the equation.

    2. While I don't have specifics, I'm willing to bet that WoW returns more veterans than bringing in new ones with patches /expansions. So with WoW being +10 years old, how many of those vets are still teenagers?

    Please put the 'kiddies' argument to rest, please...

  • HeraseHerase Member RarePosts: 993
    Don't think the problem was lack of content, the problem is content in this expansion is SO gated it feels there's nothing to do.  You log-in for 1 - 2 hours and your done for the day, jump around for 10 mins then log-out. In the past you would find yourself logging in at 9am, check the time and it's 5pm.
  • TamanousTamanous Member RarePosts: 3,030
    Originally posted by Bascola

    It's a sad day when writers that get paid to write articles don't know the difference between figuratively and literally. I guess it does not matter when it is used in a grammatical atrocity like: "6.2.0 Bringing Literal Boatloads."

    /smh

    It is literal boatloads ... because the patch offers shipyards and the ability to "literally" build a boat. It is the writer having a little fun with the title. How did you miss that?

     

     

    You stay sassy!

  • BascolaBascola Member UncommonPosts: 425
    Originally posted by Tamanous
    Originally posted by Bascola

    It's a sad day when writers that get paid to write articles don't know the difference between figuratively and literally. I guess it does not matter when it is used in a grammatical atrocity like: "6.2.0 Bringing Literal Boatloads."

    /smh

    It is literal boatloads ... because the patch offers shipyards and the ability to "literally" build a boat.

    It is literally correct.

    The patch does not literally bring boatloads of whatever he forgot to mention, i am assuming from context he means 6.2.0 brings literal boatloads of content.

    But that "sentence" is an atrocity in itself. Hard to make out what he means with garbage like that.

  • TamanousTamanous Member RarePosts: 3,030
    Originally posted by Bascola
    Originally posted by Tamanous
    Originally posted by Bascola

    It's a sad day when writers that get paid to write articles don't know the difference between figuratively and literally. I guess it does not matter when it is used in a grammatical atrocity like: "6.2.0 Bringing Literal Boatloads."

    /smh

    It is literal boatloads ... because the patch offers shipyards and the ability to "literally" build a boat.

    It is literally correct.

    The patch does not literally bring boatloads of whatever he forgot to mention, i am assuming from context he means 6.2.0 brings literal boatloads of changes.

    But that "sentence" is an atrocity in itself. Hard to make out what he means with garbage like that.

    ya-huh

    You stay sassy!

  • SinfulChrisSinfulChris Member UncommonPosts: 73

    Was planning to re-sub, until I got down to the monk changes.

     

    Not worth going back to the only class I enjoy when it is getting nerfed by 30% across the board.

  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    Originally posted by Bascola
    Originally posted by Tamanous
    Originally posted by Bascola

    It's a sad day when writers that get paid to write articles don't know the difference between figuratively and literally. I guess it does not matter when it is used in a grammatical atrocity like: "6.2.0 Bringing Literal Boatloads."

    /smh

    It is literal boatloads ... because the patch offers shipyards and the ability to "literally" build a boat.

    It is literally correct.

    The patch does not literally bring boatloads of whatever he forgot to mention, i am assuming from context he means 6.2.0 brings literal boatloads of changes.

    But that "sentence" is an atrocity in itself. Hard to make out what he means with garbage like that.

    Seriously, who cares?                

    I don't suffer from insanity, I enjoy every minute of it.
  • BascolaBascola Member UncommonPosts: 425
    Originally posted by Vannor
    Originally posted by Bascola
    Originally posted by Tamanous
    Originally posted by Bascola

    It's a sad day when writers that get paid to write articles don't know the difference between figuratively and literally. I guess it does not matter when it is used in a grammatical atrocity like: "6.2.0 Bringing Literal Boatloads."

    /smh

    It is literal boatloads ... because the patch offers shipyards and the ability to "literally" build a boat.

    It is literally correct.

    The patch does not literally bring boatloads of whatever he forgot to mention, i am assuming from context he means 6.2.0 brings literal boatloads of changes.

    But that "sentence" is an atrocity in itself. Hard to make out what he means with garbage like that.

    Seriously, who cares?                

    If you don't, you have the freedom to ignore it. You cared enough to reply though.

    /smh

  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    Originally posted by Bascola
    Originally posted by Vannor
    Originally posted by Bascola
    Originally posted by Tamanous
    Originally posted by Bascola

    It's a sad day when writers that get paid to write articles don't know the difference between figuratively and literally. I guess it does not matter when it is used in a grammatical atrocity like: "6.2.0 Bringing Literal Boatloads."

    /smh

    It is literal boatloads ... because the patch offers shipyards and the ability to "literally" build a boat.

    It is literally correct.

    The patch does not literally bring boatloads of whatever he forgot to mention, i am assuming from context he means 6.2.0 brings literal boatloads of changes.

    But that "sentence" is an atrocity in itself. Hard to make out what he means with garbage like that.

    Seriously, who cares?                

    If you don't, you have the freedom to ignore it. You cared enough to reply though.

    /smh

    I cared enough to let you know you're being anally retentive you mean?

    /knickknackpaddywhackgiveadogabone

    I don't suffer from insanity, I enjoy every minute of it.
  • SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
    Originally posted by Bascola

    It's a sad day when writers that get paid to write articles don't know the difference between figuratively and literally. I guess it does not matter when it is used in a grammatical atrocity like: "6.2.0 Bringing Literal Boatloads."

    /smh

    *shrugs* To insinuate that I do not understand the correct definition of either and their proper use is to miss the play on words as it was intended.  Players will "literally" construct a shipyard. Shipyards will "literally" construct ships. Companions will "literally" be sent out on ship board missions. There is "literally" a lot of new content being added in the form of a raid, in a new zone, with new quests. "Literally" speaking, there will "literally" be lots to do on any given day for players.

    Figuratively speaking, this is a games web site, not high school English.


    ¯\_(ツ)_/¯ 


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