OP basically what's saying is any game that gives players the tools to impact the persistent world and the experience of others around them is truly social MMO. Everything else where it's single player setting, but in a multiplayer environment, where players actions have zero impact on the world will not be a truly social experience.
OP basically what's saying is any game that gives players the tools to impact the persistent world and the experience of others around them is truly social MMO. Everything else where it's single player setting, but in a multiplayer environment, where players actions have zero impact on the world will not be a truly social experience.
Exactly and not only that. There is no open world experience in the majority of the games. Lineage 2 had something unique, nothing is instanced, no phases no nothing. what you see is what you actualy get nothing more nothing less with the pros and cons of course but in the end of the day you get to learn the map, live in the locations, learn the people around you and try to be someone amongst them.
For example faction games like WoW, AION etc. They kill you and you cant interact nor even talk to them. In most cases you never learn their nicknames. In gereral i tend to believe that faction base mmos are antisocial. You only pve from a party matching screen with uknown people from your guild or your faction (and who knows what server) or you only pvp blindly red names in a predifined pvp area for some stupid reason in most cases and not because you know the other person and you want to kill him to loose experience or humiliate his guild etc etc. No real social interaction. On the other hand guild based mmos like l2 and the -in my oppinion- failed Archeage are more social in every aspect coz noone is friend or enemy in the beggining, you learn them and then you decide you is who.
Last but not list the final nail to the coffin is the cross server thing. This is the worst of all, not only you have phases instances and so on but you "live" in a faceless world of sprites with some who-cares-nickname above their heads. WoW with 150 servers in europe needs cross server thing and lineage 2 with 5 -i think- servers in europe dont? cmoooooooooooon
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OP basically what's saying is any game that gives players the tools to impact the persistent world and the experience of others around them is truly social MMO. Everything else where it's single player setting, but in a multiplayer environment, where players actions have zero impact on the world will not be a truly social experience.
Exactly and not only that. There is no open world experience in the majority of the games. Lineage 2 had something unique, nothing is instanced, no phases no nothing. what you see is what you actualy get nothing more nothing less with the pros and cons of course but in the end of the day you get to learn the map, live in the locations, learn the people around you and try to be someone amongst them.
For example faction games like WoW, AION etc. They kill you and you cant interact nor even talk to them. In most cases you never learn their nicknames. In gereral i tend to believe that faction base mmos are antisocial. You only pve from a party matching screen with uknown people from your guild or your faction (and who knows what server) or you only pvp blindly red names in a predifined pvp area for some stupid reason in most cases and not because you know the other person and you want to kill him to loose experience or humiliate his guild etc etc. No real social interaction. On the other hand guild based mmos like l2 and the -in my oppinion- failed Archeage are more social in every aspect coz noone is friend or enemy in the beggining, you learn them and then you decide you is who.
Last but not list the final nail to the coffin is the cross server thing. This is the worst of all, not only you have phases instances and so on but you "live" in a faceless world of sprites with some who-cares-nickname above their heads. WoW with 150 servers in europe needs cross server thing and lineage 2 with 5 -i think- servers in europe dont? cmoooooooooooon