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As crazy as it sounds, I think this will eventually be bought out by Day Break Games as an additional offering through 'All-Access'. I see this game as Brad's old EQ feeling revival like he tried with Vanguard. And, after reading through the material on their site, I am liking this game more and more.
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If they sell the game to SOE, I mean DBG, DBG will probably cancel all further development of Pantheon, as they did with VSoH more or less, so subscribers comes back to SOEs old games EQ and EQ2. It will probably mean the end of Pantheon.
I assume this is just a guess and not based on rumor?
Something the piqued my interest was a recent interview where budget (after failed KS) was brushed off like it wasn't important any more. I'd really like some details on the subject as the game really does sound interesting and I'd love to toss out the thought of vaporware in my mind.
You stay sassy!
Theres no reason to believe this will ever happen. $OE is all about the money, and this sort of game isn't their style. They've completely sold out to the casual design philosophy, and Pantheon couldn't be further from that style of game. See EQ, see Vanguard. Both became something totally different than what was originally intended. Really any Daybreak title, not the least of which was SWG and even PS2 lost so much in the name of trying to "evolve", which really meant nothing less than rebranding their products to appeal to a larger, more casual audience.
Especially permitted they manage to finish the game on their own, there would be zero reason to involve DBG or any other company.
DBG has "awakened" Smed's interest in multi-platform game development. This to me DBG has zero interest in an old school mmorpg. Expect inherited product evolution and further focus on where the $$$ is in cheap to make portable formats and maximizing sales through multi-platform release of single products. This certainly does not include a PC old school mmorpg.
You stay sassy!
Don't let the company known as "They break Games" touch our beloved Pantheon!
MMOs finally replaced social interaction, forced grouping and standing in a line while talking to eachother.
Now we have forced soloing, forced questing and everyone is the hero, without ever having to talk to anyone else. The evolution of multiplayer is here! We won,... right?
I have thought this myself. I could easily see this being bought by DGC and renamed EQ:Pantheon. There shouldn't be too much work to change the lore into existing EQ lore.
I had thought this might be one of the options that DGC could consider for dealing with the EQ:N marketing debacle. They find themselves with a community primed for an EQ product, but EQ:N appears to be quite a way from market. Buying a nearly finished product that is built around similar lines as their original success would allow DGC a way to satisfy the customers by putting out a new product in a faster time frame than they are likely to be able to on their own. Additionally, Pantheon is poised to be direct competition for all EQ products, including EQ1, EQ2 and EQ:N. It might even offer a clean exit strategy for EQ:N, either a 'save-face' way to stop development, or used to buy time to actually build EQ:N to completion. Finally, Smedley and Brad have already danced this dance before. Don't stand in the way of history when it chooses to repeat itself, let a big company buy out a smaller company. It's not like Smedley and Brad haven't danced to this tune before.
It makes a lot of sense for a lot of reasons. Mostly, it gets a major new EQ-branded product into the marketplace quickly.
Logic, my dear, merely enables one to be wrong with great authority.
Who is DGC? and if you mean Daybreak Games, this will never happen. The core of the game is going against everything that they are trying to move forward to creating in the future.
I am so good, I backstabbed your face!
I doubt daybreak games will purchase a game that is not guaranteed to have a significant return on their investment.
After all they are an investment company. Would you want a company where you have put your money invest in a risky venture that wasn't even guaranteed to make you a decent profit? I know I wouldn't.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I think they bought SOE because they had a very well known established brand as well as years in the business. I believe they thought the company could be making more money based on these facts if only they could make the company more lean and more focused.
I believe they felt that SOE was an undervalued company that, with the right changes, could make much more money.
I absolutely don't believe for one second that an investment company purchased a video game company so that they could take chances!
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
"You may not be buyin but I'm always sellin!"
-Brad McQuaid
I think you might have this backwards. It's more likely that DBG wants nothing to do with Brad. Going off past projects they've done together. I really doubt they would want to get involved with him again. This of course doesn't mean another publisher wouldn't be interested. I just highly doubt it will be DBG.
I really hope not.
I am much more a fan of Brads than I am Smedley in terms of creating an MMO I might actually play.
I really hope the Pantheon team sticks with it despite the obvious financial hurdles.
Not too long ago no one took Pantheon seriously. Now that it's looking more and more like a real game with a real team and growing hype the risk has pivoted to a potential publisher coming in and ripping out its soul.
Nothing sucked the life out of me like Evercrack in its day. Lets for once see this new vision through and realize a game to serve the hundreds of thousands of under-served MMO players currently stuck in sissified rail games that while fun just don't inspire the same rate of divorce and pizza delivery like EQ.
Del Cabon
A US Army ('Just Cause') Vet and MMORPG Native formerly of Trinsic, Norath and Dereth. Currently playing LOTRO.
Yeah, no.
By their own admission, the Pantheon devs have said all this "effort" has been going into some kind of pre-alpha build to try to attract some kind of investor.
Lacking that mystery investor showing up, the chances of this game ever seeing the light of day are not much.
And throw in McQuaids name and history, and that chance goes down ever further, for anything like crowdfunding.
At best, you get an abortion like Mortal Online.
You seem to be forgetting what they did to Everquest.
Ya, I'm sure DBG wants absolutely nothing to do with a guy thats worked there at least 3 times who also was the creative director of the IP that put their company on the map.
The no-longer SOE is not driving the bus any more, don't you get that?
Do none of you people know what VC companies are?
You think they give a crap about anything like that?
They care about one thing: "Where is the revenue this quarter?"
VCs are not and will never be in the MMO business, over even the medium term, because that runs contrary to what they are and how they operate.
I agree, but my point was more about Pantheon's potential than how viable it would be to DBG in particular.
I dont think anything would be worse for a game like Pantheon than for it to fall into the hands of money grubbing compromisers.
You know brad just recently worked for SOE:
–He was hired as a consultant to oversee the conversion of VG to F2P. (And who knew what duties he had, and for "authority"? none - consultants advise people that make decisions, not make decisions themselves. So, no authority on a failed project.)
Such a conversion never happened.
SOE closed the game instead.
Then McQuaid got canned.
Why would anyone want to deal with such a person again?
After his work with Vanguard, on March 6, 2013 he was a senior game designer for EQ with SOE: https://forums.station.sony.com/eq/index.php?threads/12-years-i-feel-so-old.4319/
He was let go as along with others in a reduction of force. http://www.bradmcquaid.com/Brad_McQuaid/Welcome.html Those are the facts. So unless you have inside information (which I would love to hear ), these are the facts that have been reported.
DGC? Daybreak Games Company. The abbreviation of DBG is wrong, and started as a slander on these forums. Sorry, I don't care to partake in that. Let them earn my derision on their own before I start taking their name in vain.
More importantly, the direction of future games isn't really an issue. Pantheon could provide an income stream, reduce the competition for two of their current operational titles (EQ1 and EQ2), and appease their customers. Releasing a new EQ product, even if it is a purchased and renamed Pantheon, buys them time to finish EQ:N. Time is something I think they desperately need, and the goodwill generated by the release of could help buy that time, as well as providing an additional income stream. Whether it makes financial sense would depend on the financials -- cost to acquire and re-brand and finish versus the projected revenue.
It may be not be the direction that DGC wants to go in the future, but that only appears to apply to internal development strategies. I'm not certain that it applies to acquisitions. My feeling is that if there is an opportunity to make money, they are likely to consider it. They are owned by a venture capitalist, after all.
Logic, my dear, merely enables one to be wrong with great authority.