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Is EQNext Vaporware?

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  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Originally posted by Daffid011
    Originally posted by Nanfoodle 

    Talking out the side of your mouth again. You cant take two stands, EQN and Landmark are the same game and EQN doesn't exist. Sometimes I think you dont read your own posts, or forget them 15 min later.  

    I will try to be more clear so you can understand what I am trying to convey, but please stop being so nasty.  it doesn't make you right and only derails decent discussion.

     

    EQN is currently being developed from what exists in Landmark.  They are one project, not two as you seem to think.  Does that clear up your misunderstanding?

    No... by that stand the guy building a new car in a garage would be confused as the garage and the car would be the same entity and they are not. EQN and Landmark are very different games. EQN is still being built but Landmark is just a tool thats really fun to play with if you like to build (the garage), EQN is that car. 

  • mrneurosismrneurosis Member UncommonPosts: 316
    Originally posted by PascalC
    Originally posted by Nanfoodle
    Originally posted by Daffid011
    Originally posted by Nanfoodle

    You do get the difference between a building game and a mmoRPG, right? 2/3 of the content in Landmark is about building that is not even a part of EQN. You do get Landmark is SciFi/Fantasy and EQN is pure fantasy? Or do I need to break that down for you? Have you even played Landmark because the more you talk about it the more naive you sound on the subject.

    Everything you talk about in EQN is still just a concept, so how you speak so matter of dactyl is beyond me.

    The point you keep missing is that Landmark and EQN are not currently 2 different games.  EQN doesn't exist and it is being built by working on what exists in Landmark.   How much is removed or added is moot. 

     

    Landmark was just a phase of building EQN, one that fizzled out pretty hard.

     

    Talking out the side of your mouth again. You cant take two stands, EQN and Landmark are the same game and EQN doesn't exist. Sometimes I think you dont read your own posts, or forget them 15 min later.  

    We have the last ultimate fanboy. Nice.

     

    Blocked, I won't loose 1 min more with this cy and those guys. SOE is a dead company, an empty company, all leaders have been FIRED by DBG, nothing changed since MONTHS for H1Z1 and Landmark, EQN is an empty shell. It's OVER terminado FINISHED niente nada. hasta la vista baby

    As i'm a gamer and I think a nice guy I gave them a LAST CHANCE with Landmark and H1Z1 and paid for them. Both alpha are simply desastrous. Landmark has NOTHING to offer, servers are EMPTY and the "GAME"' if I call this a game needs an enormous computer to play.Even with my coreI5 Nvidia2 Go I have lag gliches etc. On H1Z1 maps are SO SMALL and zombies'IA so ridiculous everyone BUT LAST CHEATERS left the game for ARK.

    TERMINARES/ OVER/ USCITA/FINI/DOWN/

    Not everyone can handle difference of opinion. Blocking is easy way out.

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by Nanfoodle

    No... by that stand the guy building a new car in a garage would be confused as the garage and the car would be the same entity and they are not. EQN and Landmark are very different games. EQN is still being built but Landmark is just a tool thats really fun to play with if you like to build (the garage), EQN is that car. 

    Anyone can fabricate an analogy to suit their views, but that does not mean they accurately represent the topic being discussed.  It is pointless to talk about auto repair shops instead of the actual topic, unless you are trying to dismiss or obfuscate the specific issues that are distinct to the issue at hand.

    EQN/Landmark are one development process.  The "landmark" phase is over and now the team is working to take what they have and make that into EQN.  The EQN that the team talks about are still just concepts right now. 

    Though I think you are right and there is a lot of confusion going on behind the scenes. 

     

     

  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Originally posted by Daffid011
    Originally posted by Nanfoodle

    No... by that stand the guy building a new car in a garage would be confused as the garage and the car would be the same entity and they are not. EQN and Landmark are very different games. EQN is still being built but Landmark is just a tool thats really fun to play with if you like to build (the garage), EQN is that car. 

    Anyone can fabricate an analogy to suit their views, but that does not mean they accurately represent the topic being discussed.  It is pointless to talk about auto repair shops instead of the actual topic, unless you are trying to dismiss or obfuscate the specific issues that are distinct to the issue at hand.

    EQN/Landmark are one development process.  The "landmark" phase is over and now the team is working to take what they have and make that into EQN.  The EQN that the team talks about are still just concepts right now. 

    Though I think you are right and there is a lot of confusion going on behind the scenes. 

     

     

    People dont like illustrations when it proves them wrong because it makes it so easy to see why they are wrong. There is no confusion but for a handful like yourself. My guess is you have not played Landmark and if you did it was no longer then a free week beta key. You know so little real info on the game and do nothing but spout common misconceptions, that anyone who has played the game, really played the game knows how far off the mark people like you are.  

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    I guess that is one way to look at the situation.

    Another would be that when someone resorts to hypothetical examples about topics that are completely unrelated to MMOs and then throwing around personal insults, that person really doesn't have much of a point about the actual topic.

     

     

    However, you bring up the issue of actually playing the game and it makes me wonder.  How much EQN have you played to make such claims about all those other things that you think make it such a different game that anyone can see the difference?

     

    I've seen what the developers say they want to do.  Where they say these things are still just concepts and they are now starting to work on them.  Where they say they are still in the research phase.  They say they want to make EQN a different game than Landmark, so I'm curious where you are getting these facts from about the game existing currently.

     

     

     

     

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Originally posted by Daffid011

    I guess that is one way to look at the situation.

    Another would be that when someone resorts to hypothetical examples about topics that are completely unrelated to MMOs and then throwing around personal insults, that person really doesn't have much of a point about the actual topic.

     

     

    However, you bring up the issue of actually playing the game and it makes me wonder.  How much EQN have you played to make such claims about all those other things that you think make it such a different game that anyone can see the difference?

     

    I've seen what the developers say they want to do.  Where they say these things are still just concepts and they are now starting to work on them.  Where they say they are still in the research phase.  They say they want to make EQN a different game than Landmark, so I'm curious where you are getting these facts from about the game existing currently.

     

    In all fairness, both of you are talking out your asses. You know as much about the current state of the product as he does, I'm sure. Regardless of what the final "product" is, the one thing that is certain is that there is enough of a game that a VC firm invested, possibly, hundreds of millions of dollars to acquire it. As a general rule of thumb, VC firms don't buy losers, they perform extensive (actually brutally painful) due diligence, and CN is absolutely no noob when it comes to technology, so I highly doubt that the wool was pulled over their eyes. They have a whole division dedicated to tech firms and they could have (probably did) brought in a laundry list of tech geeks who could rip apart the code and tell CN the exact state of the game and a ballpark number on what it'll cost to finish it. I'm not saying bad investments don't happen, but not generally on massive investments like SOE would have been. 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • MendelMendel Member LegendaryPosts: 5,609

    The EQ:N / Landmark division is one example of what I've been saying all along.  The developers specifically said that these were two distinct projects, but it is clear that these projects are (and have been) intermingled.  What they have stated and the reality are two different things, a clear sign that something significant has changed.  At best, the separation of these two projects only amounts to an online public server for Landmark (complete with cash shop) and an offline private server for EQ:N.

    The point I've tried to make over numerous posts is that we simply do not know what else has changed.  We've seen glimpses of drastic upheaval that points to significant change (SB evicted) but the dev-speak denies that change (In-house AI).  This appears to be a case where some members are following their ears over their eyes.  They are drawn towards the sound of a dinner bell in the distance, willingly blind to the dangers around them.

    Again, it is a matter of belief.

     

    Logic, my dear, merely enables one to be wrong with great authority.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Originally posted by Daffid011

    I guess that is one way to look at the situation.

    Throwing around personal insults, that person really doesn't have much of a point about the actual topic.

     

    Telling someone they are talking out the side of their mouth or out of both sides of their mouth is not an insult unless your skin is so thin your transparent. Just means your contradicting yourself or of two minds on a subject. lol

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by CrazKanuk

    In all fairness, both of you are talking out your asses. You know as much about the current state of the product as he does, I'm sure. Regardless of what the final "product" is, the one thing that is certain is that there is enough of a game that a VC firm invested, possibly, hundreds of millions of dollars to acquire it. As a general rule of thumb, VC firms don't buy losers, they perform extensive (actually brutally painful) due diligence, and CN is absolutely no noob when it comes to technology, so I highly doubt that the wool was pulled over their eyes. They have a whole division dedicated to tech firms and they could have (probably did) brought in a laundry list of tech geeks who could rip apart the code and tell CN the exact state of the game and a ballpark number on what it'll cost to finish it. I'm not saying bad investments don't happen, but not generally on massive investments like SOE would have been. 

    We are all speculating and sharing theories.   Some have information to support them, others don't.

     

    Though I do disagree with your assessment of the VC firms.  They do their homework, but by their very nature they invest in risks.  VC investments don't always pay out. 

    I'm not sure what would possibly make anyone think SOE had a value of 100 million dollars, let alone double or triple that.  Just looking at the assets speaks to the contrary.  That SOE was dumped to eliminate a financial drain to Sony and avoid another public downsizing. 

    The assumption being made is that Columbus Nova bought SOE and that EQN is somehow a great investment with huge potential.  Not huge enough for Sony to keep it, but somehow worth huge sums of money to Columbus Nova... even though the game is still just concepts and research at this point?

    The problem is everything speaks to the contrary of that theory.  That CN bought the division, fired staff, cut contracts and stripped it down to a point where it maybe makes enough to support itself and even generate a little money.  Possibly they push out some existing titles to other platforms like Xbox, PS4, mobile and maybe they make a real effort at EQN.  Then again, maybe they don't.  There is nothing that says EQN was the gem that CN purchased.  why do you think no other gaming company bought SOE?

     

    Just for perspective, the guys at Storybricks were able to secure funding to purchase SOE.  Do you think banks were willing to give those guys hundreds of millions to buy SOE?   Keep in mind their service was cut from EQN and the company went belly up. 

     

    What I do know is that EQN doesn't exist beyond what has been developed for Landmark. 

     

     

  • PascalCPascalC Member UncommonPosts: 38

    EQN fanboys reminds me something strange I saw on TV maybe 2 years ago. A man and a woman desperately looking for ... Excalibur, yeah the sword. Of course they haven't found it ! But the woman said to journalist (i try to remember the words) " We haven't found it yet (lol) but doesn't mean excalibur is only a myth"  EQN fanboys  are desperately waiting for their Excalibur.

     
  • MendelMendel Member LegendaryPosts: 5,609
    Originally posted by Daffid011
    Originally posted by CrazKanuk

    In all fairness, both of you are talking out your asses. You know as much about the current state of the product as he does, I'm sure. Regardless of what the final "product" is, the one thing that is certain is that there is enough of a game that a VC firm invested, possibly, hundreds of millions of dollars to acquire it. As a general rule of thumb, VC firms don't buy losers, they perform extensive (actually brutally painful) due diligence, and CN is absolutely no noob when it comes to technology, so I highly doubt that the wool was pulled over their eyes. They have a whole division dedicated to tech firms and they could have (probably did) brought in a laundry list of tech geeks who could rip apart the code and tell CN the exact state of the game and a ballpark number on what it'll cost to finish it. I'm not saying bad investments don't happen, but not generally on massive investments like SOE would have been. 

    We are all speculating and sharing theories.   Some have information to support them, others don't.

     

    Though I do disagree with your assessment of the VC firms.  They do their homework, but by their very nature they invest in risks.  VC investments don't always pay out. 

    I'm not sure what would possibly make anyone think SOE had a value of 100 million dollars, let alone double or triple that.  Just looking at the assets speaks to the contrary.  That SOE was dumped to eliminate a financial drain to Sony and avoid another public downsizing. 

    The assumption being made is that Columbus Nova bought SOE and that EQN is somehow a great investment with huge potential.  Not huge enough for Sony to keep it, but somehow worth huge sums of money to Columbus Nova... even though the game is still just concepts and research at this point?

    The problem is everything speaks to the contrary of that theory.  That CN bought the division, fired staff, cut contracts and stripped it down to a point where it maybe makes enough to support itself and even generate a little money.  Possibly they push out some existing titles to other platforms like Xbox, PS4, mobile and maybe they make a real effort at EQN.  Then again, maybe they don't.  There is nothing that says EQN was the gem that CN purchased.  why do you think no other gaming company bought SOE?

     

    Just for perspective, the guys at Storybricks were able to secure funding to purchase SOE.  Do you think banks were willing to give those guys hundreds of millions to buy SOE?   Keep in mind their service was cut from EQN and the company went belly up. 

     

    What I do know is that EQN doesn't exist beyond what has been developed for Landmark. 

     

     

    I pretty much agree with Daffid's point here.  The common speculation is that SOE was worth X amount, and CN paid at least that and that EQ:N was the major purchase decision.   The SOEmote technology is probably a bigger selling point than an unfinished game.  The Everquest IP also has value and SOE's existing operational portfolio has some degree of revenue.   But it could be that CN simply needed a source of losses for tax write-offs.  SOE may have simply fit their (unknown) business needs.

    And sorry, Kanuk, I'd have to disagree with your assertion that CN had its technical people look at EQ:N beforehand.  In my career, I was involved with 2 takeovers, once by a venture capitalist firm and once by a competitor.  In neither case were people from the other company allowed to access code for existing products.  It was all done at a financial level and comparing target markets, assets and liabilities.  Maybe CN did actually assess the code for several products prior to making their decisions, but it seems irregular in my experience.

    Logic, my dear, merely enables one to be wrong with great authority.

  • MukeMuke Member RarePosts: 2,614

    Well, SOE is bought by a investment company.

     

    What such companies do is buy a company in trouble, that might be losing money, so acquire it, strip it of everything that is draining money and sell the shell again, thus making a profit. It is all they do.

    SOE was bought out, what you could expect is staff being let go, projects scrapped and inventory being sold.

    Could take a year, or maybe two, and SOE or whatever it's new name is, Daybreak or something, is -very- probably for sale again.

    This is not good for EQN though.

     

    With this knowledge and ofc Smedley the MMO Destroyer still on board I would expect a shell release of EQN, but not the game the original devs intended it to be.

     

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • gervaise1gervaise1 Member EpicPosts: 6,919

    As has been said we don't know what CN "bought" or what they "paid upfront"

    • The performance of existing games could be looked at financially, valued and a price agreed.
    • SoE's costs would be available and assessments made on how these could be reduced etc. Subsequent lay-off payments could also be factored in
    • Building, software licences, contracting arrangements with e.g. StoryBricks - the values and costs of all of those could be assessed and a deal agreed upon.
    • H1Z1 had launched by the time the deal was announced but - assuming they had been talking for a period of time - a variable price could have been agreed based on how many copies it sold, what the initial revenue was etc. Better it did more they paid etc.
    So a lot of stuff could be financially evaluated. Minimal risk. CN would simply be betting on how well the games market performed. Essentially what CN have done with whichever Guitar Hero they own. 
     
    The known unknowns:
    • Future riches stemming from EQN. This is a "gamble" that I think CN could bet on: they could work out the odds - no different to what poker players do. Spend no more than X hope to get at least Y back. 
    • Any other ideas for generating money - same deal basically
    The unknown unknowns
    • IP costs. The value of the EQ. (DCU being a joint venture between Warner Bros / DC Comics / SoE or Sony.)
    The EQN riches is the risk bit. Sony could discuss what was spent what previous games cost etc. 
     
    The IP cost is the big one - and brands are very hard to value. Not only that no one in Sony would want to sell the IOP for peanuts and see CN sell 100M EQ figures in the next few years making a fortune. (A George Lucas situation basically.) What could be done however are things like a) an EA / Disney style deal b) some sort of profit sharing agreement c) a agreement to re-visit the IP value in x years. Some arrangement that took this part off the table.
  • VorthanionVorthanion Member RarePosts: 2,749
    Originally posted by CrazKanuk
    Originally posted by baphamet

     


    Originally posted by CrazKanuk

    Originally posted by fs23otm I hope EQ Next is vaporware at this point with everything I have seen and experienced. I hope they kill it, before it kills the EQ name. They need to scrap the whole project, and just do an EQ Reboot of EQ1.
    Ooooo, do tell! What have you experienced with EQN? I wasn't aware there was anything playable out there. 

     

     

    As far as EQ1 goes, I think it's a mistake to reboot it. It's already seen a rise and decline, birth and death, to the point where they're welcoming projects to reboot it, openly. They aren't even defending the IP. The well is dry. 

     

    There are definitely features and aspects of the game I'd like to see return in EQN but I think it's still difficult to say what EQN is going to be right now. It will definitely have mass appeal though, that goes without saying. 


     

    there are still a lot of people playing EQ1 and 2, there is a huge fan following and the well is not dry as we seen with the rush of players wanting to play the progression servers.

    I understand that there is a market for the game. It's just not one which would justify throwing 50-100 million at. We can disagree, but the facts say that steam sees fewer than a couple hundred people online, concurrently, in either game. P99 servers show maybe a couple thousand at peak? I'm not saying there aren't thousands of people who enjoy that style of game, I'm just saying that you can't spend tens of millions of dollars developing a game in hopes that you can capture a market that may or may not be there. Additionally, if these players haven't moved on, it's entirely possible that they are cemented into EQ1 or EQ2 anyway and wouldn't move even if you did give them everything they wanted. 

    Does your 8 ball predict that a quality release of an EQ reboot wouldn't garner money making numbers?  FFXIV would say you are likely wrong about that.  It's a fairly old school style game in a new skin and doing quite well and they invested money into it at twice the cost.

    image
  • ElRenmazuoElRenmazuo Member RarePosts: 5,361
    For the first time to me it doesnt seem like vaporware since they dropped landmark and stop talking so much to focus on making the game now.
  • gervaise1gervaise1 Member EpicPosts: 6,919
    Originally posted by Vorthanion

     

    Does your 8 ball predict that a quality release of an EQ reboot wouldn't garner money making numbers?  FFXIV would say you are likely wrong about that.  It's a fairly old school style game in a new skin and doing quite well and they invested money into it at twice the cost.

    I suggest that SE didn't "invest" money in FF XIV though. I know it sounds mad and - for sure - since they "spent" money on the game..

    I suggest that what they invested in was the Final Fantasy brand - and to some extent their own reputation as a games company. Both had been tarnished as a result of the FF XIV release.

    They may never recover the extra money they spent from FF XIV - but I suspect they will get it back from FFXV, the next FF film, comic etc.

    And whilst you could compare a rebooted EQ with FFXIV the EQ brand is a pale shadow of what the FF brand is. 

     

     

  • DelCabonDelCabon Member UncommonPosts: 258
    Originally posted by Muke

    Well, SOE is bought by a investment company.

     

    What such companies do is buy a company in trouble, that might be losing money, so acquire it, strip it of everything that is draining money and sell the shell again, thus making a profit. It is all they do.

    SOE was bought out, what you could expect is staff being let go, projects scrapped and inventory being sold.

    Could take a year, or maybe two, and SOE or whatever it's new name is, Daybreak or something, is -very- probably for sale again.

    This is not good for EQN though.

     

    With this knowledge and ofc Smedley the MMO Destroyer still on board I would expect a shell release of EQN, but not the game the original devs intended it to be.

     

    I try to stay optimistic but I agree with you completely especially your comment about Smedley.

    Del Cabon
    A US Army ('Just Cause') Vet and MMORPG Native formerly of Trinsic, Norath and Dereth. Currently playing LOTRO. 

  • AlleinAllein Member RarePosts: 2,139
    Originally posted by PascalC

    EQN fanboys reminds me something strange I saw on TV maybe 2 years ago. A man and a woman desperately looking for ... Excalibur, yeah the sword. Of course they haven't found it ! But the woman said to journalist (i try to remember the words) " We haven't found it yet (lol) but doesn't mean excalibur is only a myth"  EQN fanboys  are desperately waiting for their Excalibur.

    I have no emotional or fanboy devotion to EQN, but I would like to see it become what was presented, why anyone wouldn't is beyond me. I'm a gamer and hope games do well, especially when they potentially could provide an experience not found anywhere else and even more so could move the genre in a different direction by using relatively untapped tech and features.

    I also like to ramble my views on matters when people try to use their opinion as fact and spread misinformation to others that might not know better. Rather pointless all around, but it's the internet.

    EQN haters remind me of folks that like to stand around holding signs and shouting nasty things to make people feel bad for no real reason beyond being nasty.

    Don't really see the point of going into a forum about a product you don't like and trying to trash talk or make others feel poorly for liking it. Regardless if they are blind fanboys or not.

    Unfortunately this site is full of people with way too much opinion that like to tell everyone else what is or isn't okay to play, like, believe, etc.

  • AlleinAllein Member RarePosts: 2,139
    Originally posted by Daffid011

    Another would be that when someone resorts to hypothetical examples about topics that are completely unrelated to MMOs and then throwing around personal insults, that person really doesn't have much of a point about the actual topic.

    Please tell me what your point is in as few words as possible. The topic being EQN being Vaporware that is.

    Then if you would be so kind, what your point is spreading your negative views on this forum about the company, it's history, past development problems and never speaking about the actual "game" itself.

    All I seem to see is SOE/Daybreak suck, they've failed in the past so likely to do the same with EQN. The end.

    Is that the basic idea you are trying to get across? Do you have some other point, agenda, view that I'm missing?

    If we all accept what is already common knowledge, will you move on to another topic?

    Basically all of this is coming down to "my lack of proof is better than your lack of proof." It is very silly.

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by Allein

    I'm a gamer and hope games do well, especially when they potentially could provide an experience not found anywhere else and even more so could move the genre in a different direction by using relatively untapped tech and features.

    Not everyone that believes this game will fail wants it to fail. They really are two different views that some keep trying to lump together. 

    Likewise, the possibility that a game might move the genre forward is awesome.  Even the grumpiest of grumps would love that even if they don't admit it. 

    Though that doesn't mean everything should be viewed through rose colored glasses as the opposite is not only true, but there is many great examples of projects so poorly managed and rushed to market it has set the genre back and chased away developers from trying anything new.

    Star wars galaxies?

    Warhammer?

    Star Wars The Old Republic?

    Sims online

     

    That is just a few of the many. 

     

     

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by Allein

    Please tell me what your point is in as few words as possible. The topic being EQN being Vaporware that is.

    Then if you would be so kind, what your point is spreading your negative views on this forum about the company, it's history, past development problems and never speaking about the actual "game" itself.

    All I seem to see is SOE/Daybreak suck, they've failed in the past so likely to do the same with EQN. The end.

    Is that the basic idea you are trying to get across? Do you have some other point, agenda, view that I'm missing?

    If we all accept what is already common knowledge, will you move on to another topic?

    Basically all of this is coming down to "my lack of proof is better than your lack of proof." It is very silly.

    I've said it several times.  I don't think EQN is vaporware.  I do think it is closer to being cancelled than it is to being released in a decent condition.  As for speaking about the game, where are those threads at?  Yeah, back to the whole "Daybreak please communicate with us". Hard for players to talk about something when the developer wont even talk about it and keeps jerking players around. 

    Sorry you don't like the negative information being shared here, but you can't expect everyone else to ignore everything just so you don't have to see it.  It sounds like you want a fansite where people only discuss happy ideas.  Is there a fansite? 

    As for proof.  There is plenty of credible information and supporting history in this thread about the issues going on and why almost everyone has a negative outlook on the game.  The counter points seem to be that if against all odds the game is somehow good it will be good and look at the new concept art the developers released. 

     

     

     

  • AlleinAllein Member RarePosts: 2,139
    Originally posted by Daffid011

    Not everyone that believes this game will fail wants it to fail. They really are two different views that some keep trying to lump together. 

    Likewise, the possibility that a game might move the genre forward is awesome.  Even the grumpiest of grumps would love that even if they don't admit it. 

    Though that doesn't mean everything should be viewed through rose colored glasses as the opposite is not only true, but there is many great examples of projects so poorly managed and rushed to market it has set the genre back and chased away developers from trying anything new.

    Star wars galaxies?

    Warhammer?

    Star Wars The Old Republic?

    Sims online

    That is just a few of the many. 

    True, the critics and negative folks do get lumped together, but then so do blind fanboys and optimists.

    Also agree that we should avoid wearing glasses that limit our views.

    Guess I just miss the point of repeatedly pointing out the obvious. Such as EQN could not turn out well. I really don't see anyone disagreeing with this belief. I'm not seeing anyone go "EQN will be a WoW killer, the best game ever, life changing no matter what!" I see a few that want it to do well that still have common sense that anything could happen and currently there isn't much proof of them actually creating what they hyped.

  • AlleinAllein Member RarePosts: 2,139
    Originally posted by Daffid011
    Originally posted by Allein

    All I seem to see is SOE/Daybreak suck, they've failed in the past so likely to do the same with EQN. The end.

    I've said it several times.  I don't think EQN is vaporware.  I do think it is closer to being cancelled than it is to being released in a decent condition.  As for speaking about the game, where are those threads at?  Yeah, back to the whole "Daybreak please communicate with us". Hard for players to talk about something when the developer wont even talk about it and keeps jerking players around. 

    Sorry you don't like the negative information being shared here, but you can't expect everyone else to ignore everything just so you don't have to see it.  It sounds like you want a fansite where people only discuss happy ideas.  Is there a fansite? 

    As for proof.  There is plenty of credible information and supporting history in this thread about the issues going on and why almost everyone has a negative outlook on the game.  The counter points seem to be that if against all odds the game is somehow good it will be good and look at the new concept art the developers released. 

    I'm just trying to figure out what you are trying to get out of this or where you are trying to take the conversation moving forward. I find posters more interesting than the game currently as there clearly isn't one to talk about.

    Company bad, history poor, EQN not doing great. And then?

    There was over a year of discussions about the game's concept, design, vision, hyped features etc and you seem to have came in relatively recently to simply point out the very obvious history of the company and that thinks aren't sunshine and rainbows. Anyone still reading this forum should know these things and if not, you and a some others have made it very clear.

    Just doesn't seem to have an end goal or point. Is the goal to drive everyone away so there are no new posts? If the few positive folks leave will the negative folks just pat each other on the back?

    You don't suggest things they could do to improve, discuss anything you've seen that you actually like or dislike about the concept itself, or have anything to say beyond the simplification I stated above.

    I'm not looking for a fansite or blind fanboys, just move the conversation forward or in a different direction would be great.

    Where do we go from here after knowing what we do?

    Should I just accept that this is a SOE/Daybreak complaint and trash talk forum and move on? EQN itself isn't worth talking about?

    I'm sure someone with an opinion on everything can let me know what I should do.

  • DullahanDullahan Member EpicPosts: 4,536
    Originally posted by gervaise1
    Originally posted by Vorthanion

     

    Does your 8 ball predict that a quality release of an EQ reboot wouldn't garner money making numbers?  FFXIV would say you are likely wrong about that.  It's a fairly old school style game in a new skin and doing quite well and they invested money into it at twice the cost.

    I suggest that SE didn't "invest" money in FF XIV though. I know it sounds mad and - for sure - since they "spent" money on the game..

    I suggest that what they invested in was the Final Fantasy brand - and to some extent their own reputation as a games company. Both had been tarnished as a result of the FF XIV release.

    They may never recover the extra money they spent from FF XIV - but I suspect they will get it back from FFXV, the next FF film, comic etc.

    And whilst you could compare a rebooted EQ with FFXIV the EQ brand is a pale shadow of what the FF brand is. 

     

     

    Not really that applicable to the MMO space considering FF14 is struggling to keep more players than EQ had 15 years ago... you know, when there was a fraction of the people on the internet that there are today.


  • craftseekercraftseeker Member RarePosts: 1,740
    Originally posted by Daffid011
    Originally posted by Allein

    Please tell me what your point is in as few words as possible. The topic being EQN being Vaporware that is.

    I've said it several times.  I don't think EQN is vaporware.  I do think it is closer to being cancelled than it is to being released in a decent condition.  As for speaking about the game, where are those threads at?  Yeah, back to the whole "Daybreak please communicate with us". Hard for players to talk about something when the developer wont even talk about it and keeps jerking players around. 

    I am sorry but I think the two sections highlighted in red are tantamount to saying it is varporware, and yet you persist in saying you do not think it is vaporware.  The only way you can maintain both is if you are certain there will be an official announcement either of release or cancellation some time soon-ish.

    Personally I think we are more likely to learn of some new DBG project involving Terry Michaels and others like Emily Taylor (Domino) and/or their leaving DBG.   While we get small snippets of information about EQN less and less frequently as it quietly fades away.

This discussion has been closed.