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I was on my server yesterday.... I think the party is over. The population even cross-server is dwindling and the cheaters and trolls are far more obvious with the vacuum of players.
I guess it is time for blizzard to get off of their butts and finally make a quality game sometime this decade!
Elite poster by 82
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Originally posted by laokoko
"if you want to be a game designer, you should sell your house and fund your game. Since if you won't even fund your own game, no one will".
Elite poster by 82
Life support? No.
They make 105 million dollars from subs alone, per month. (Asians pay differently, but if you think they make any less in that market than $15 a month per person, you're not smart).
Tag on store purchases, the new game time, etc....WoW is not in any trouble, nor will it be in trouble any time soon.
I think there is a misunderstanding. I'm not saying it is dead, nor will it die. It is just a shadow of its former glory, and it will never improve... a long, gradual decline.
It has earned enough money to run a server until the end of time. It will just be like EQ, which is also on life support... not dead, just mostly brain dead.
Elite poster by 82
They don't. And I am smart
Key point: WoW is operated under license in various countries - e.g. Asiasoft in Singapore, Thailand, Malaysia; TenCent in China etc.
Now would you operate WoW under license, paying all the expenses that that entails, collect $15 or whatever a month from the players and then pass 100% of that money to A$15 ..... if you answer yes well lets just say that wouldn't be smart.
The license holder pays AB something depending on the deal done; so much a player; so much upfront for so long and so much a player; whatever.
Blizzard make money for sure. How much - no idea beyond what they AB report in their results.
On life support? No. In decline - maybe yes, maybe no. I think we need to wait for the next results. If they may announce they are holding 7M - stable; but what if they announce 6M or 5M or 4M ..... it will still be making lots of money, it will still be bigger than other sub based mmos but?
So that's why SoE went from c. 840 staff at the start of 2010 to c. 200 now!
OK we can't blame EQ for Sony's $60M write down but it obviously wasn't making enough to stop them selling SoE.
By the numbers of people playing still haves it's glory there, but on new and exciting way not much, but is not only wow it's most mmo are like that.
All Time Favorites: EQ1, WoW, EvE, GW1
Playing Now: WoW, ESO, GW2
Not everything after wow that is a copy and have a differnet skin, games that copy more what wow took from other games become funded and looked out more then games that don't copy just people are use to stream line games.
Last time I checked FF14 was on the rise and ESO has spiked considerably due to console support. Meanwhile WoW claimed 7m back when servers were still crowded. If I was to guess, they are under 5M and falling atm, and for those who don't know, half of WoWs "subs" are on pay per play which makes up a small fraction of their total revenue. You can say 5M is a lot still all day, but its 65% less than 5 years ago and still declining.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
I know some people's lives depend on hating wow but this is just dumb. We don't need yet another one of these threads.
Should I go and make 500 topics about how ponies are awesome? And 1 month later make another 500 topics about how truly awesome ponies are?!
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
Life support?... hardly.
Does it still have 10+ million, no but it is so far above any other MMOs on subs that even a 50% reduction would still leave it #1.
Plus, not sure what server you are on but the one I play on is doing fine.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
That is rather unlikely. With current trends we are talking about a few years until Wow reaches a million subs. A moon colony with 100K people are at least 50 years in the future...
And that is assuming that no one else can make a MMO that can get 3-5 million players in the next few years (which is a bet I wont take but still not impossible).
Wow is still on top but wont be so 5 years from now unless something very unexpected happens.
It's still a bit early to be making claims like this, but WoW is indeed a far cry from what it once was.
If you're looking for the Detroit MMO there's a few other ones that are much better contenders.
I logged in for the first time in about 8 months to check out the new char model for my BE priest and my server was empty. There was hardly anything listed in the AH and not a word was being spoken in any of the chat channels.
From what I experienced I feel that Detroit comparison is accurate.
Free publicity every time someone puts on the Captain Obvious hat.
Should be good enough, even on cruise control, to keep buying new cars for decades yet.
Better thread: Should any MMO be expected to survive a decade?
Vanguard was on life support.
WoW not even close.