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[General Article] Cabal 2: Review in Progress

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Following up to the cult classic Cabal, Cabal 2 is a new free to play MMORPG jumping into open beta on July 2nd. While I've never played the original, I was definitely excited to jump in and see what all the buzz was about. What I've seen in my first handful of hours, however, is nothing but a depressingly boring game without a shred of originality. In fact, Cabal 2 seems so willing to embrace the concepts trampled to death by other MMORPGs, that I felt like I was playing the Frankenstein of games, with visuals, mechanics, and inspirations borrowed from elsewhere—often with worse results.

Read more of Steven Messner's Cabal 2 Review in Progress.

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¯\_(ツ)_/¯ 


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Comments

  • psiicpsiic Member RarePosts: 1,642
    BAD very bad is not CABAL in any way shape or form.  Played 2 hours last night another 2 this morning and even though I had bought the founders pack I am done installed and wrote this trash off.
  • BTrayaLBTrayaL Member UncommonPosts: 624
    Not a word about the copy/paste Aion interface, combat system and.. everything else? Nice!

    image
  • nhatnhat Member UncommonPosts: 166
    Originally posted by BTrayaL
    Not a word about the copy/paste Aion interface, combat system and.. everything else? Nice!

    The story at the beginning I actually enjoy since its more relatable then saving some random village or person.

     

    The combat isn't like Aion, Aion doesn't have a combo system and doesn't have timings to the attacks.

    I hope to see a review at least completing the first dungeon. 1st impression reviews aren't very informative especially in a mmo

  • StevenMessnerStevenMessner Staff WriterMember UncommonPosts: 31

    Hey nhat,

    I did complete the first dungeon, Frostrock Forest, and it was awful. Like I said in the article, it was basically one long corridor filled with small groups of monkey like creatures with barely any depth or strategy to them. We just ran in and slaughtered everything, not even working as a team.

    The final boss was just a larger monkey, and we killed it so fast I spent the next few minutes confused and thinking that we had missed something. I'm not sure if they're trying to make a dungeon that caters to people brand new to MMORPGs, but even if I had never played one in my life, I'd find it lacking in any ingenuity or creativity. 

  • BitripBitrip Member UncommonPosts: 279
    Originally posted by nhat
    Originally posted by BTrayaL
    Not a word about the copy/paste Aion interface, combat system and.. everything else? Nice!

     The combat isn't like Aion, Aion doesn't have a combo system and doesn't have timings to the attacks.

    Have you ever played Aion? They were actually one of the first MMOs to utilize skill chains/combos.

    image
    Now, which one of you will adorn me today?

  • GreatswordGreatsword Member RarePosts: 429
    • this game is from 2011 but it feels even older (both, technically and gameplay-wise)
    • HORRIBLE graphics that look like at least 10 years old (and I mean it literally; Everquest 2 and Guild Wars 1 from 2004/2005 have considerably better graphics than this game).
    • some massive server lag problems even in such a smal subset as a founders early access with a few hundred players (even worse for EU players, since they decided to put the server on the US west coast)
    • the most immature and hostile community of all time (although frankly, that's the part I almost like about this game)
    Strangely enough, I feel myself somewhat attracted by playing something that feels so old but is "new", i.e. everyone starting from zero, hardly anyone who doesn't speak Korean has solid knowledge about the game, crowded newbie zones etc.
    Good old boss camping for hours. Kills quests and chain-grinding mobs because there are not enough quests to just level up on those etc.
     
    Cash shop so far doesn't contain anything but a premium membership (boosts xp and drop rate), health potions and 2 mounts.
     
    All in all a nice filler game for a few hours, if for some perverted/nostalgic reason your body & mind crave for some old-fashioned, outdated MMO that plays like something released 10 years ago.
  • Panther2103Panther2103 Member EpicPosts: 5,779
    That is kind of weird that it looks exactly like the Aion UI when you changed it to the top view or whatever the option was called. Other than that I'm pretty sure I'm going to try this just because I dumped hundreds of hours into the first Cabal. But the first one wasn't necessarily all that unique anyways, so I'm not expecting too much other than just something fun to play.
  • nimander99nimander99 Member UncommonPosts: 288
    Still though, lets be honest, this game could offer one class called Force Diarrhea and your avatar could be a turd and it will still be better than Echo of Soul.
  • NevereverlandNevereverland Member UncommonPosts: 161
    i wrote a review about this months ago in cabal 2 forums and c2 fans laughed their ass off to me.
  • psiicpsiic Member RarePosts: 1,642
    Originally posted by nimander99
    Still though, lets be honest, this game could offer one class called Force Diarrhea and your avatar could be a turd and it will still be better than Echo of Soul.

    OMG I dont know man they are both horrible real hard to call which is worse.

  • MikehaMikeha Member EpicPosts: 9,196
    I was expecting so much more with Cabal 2. The original game was much better. Its like they did not even try with Cabal 2.
  • itsoveritsover Member UncommonPosts: 353
    Great game, I am enjoy it so far. server now is flood with founder player, imagine july 2th, alot more player are coming, game is going strong.

    image
  • f0dell54f0dell54 Member CommonPosts: 329
    Originally posted by Bitrip
    Originally posted by nhat
    Originally posted by BTrayaL
    Not a word about the copy/paste Aion interface, combat system and.. everything else? Nice!

     The combat isn't like Aion, Aion doesn't have a combo system and doesn't have timings to the attacks.

    Have you ever played Aion? They were actually one of the first MMOs to utilize skill chains/combos.

    Not even close to the first but I agree they do have a combo system.

  • RoinRoin Member RarePosts: 3,444
    Originally posted by Bitrip
    Originally posted by nhat
    Originally posted by BTrayaL
    Not a word about the copy/paste Aion interface, combat system and.. everything else? Nice!

     The combat isn't like Aion, Aion doesn't have a combo system and doesn't have timings to the attacks.

    Have you ever played Aion? They were actually one of the first MMOs to utilize skill chains/combos.

    Honestly I think that DAOC would be considered the first. If not DAOC then it would definitely be Cabal 1 which was out before Aion.

     

     

    The best way to describe Cabal 2 is to say it's like Cabal 1's slightly better looking half sister. That's an air head with nothing to really make her stand out, other then her slightly better looks.

     

     

    Broken auto-pathing

    Boring repeatable quest

    Horrible crafting system

    Lack of classes

    Lack of customization

    Broken Mob-tagging system

    Few dungeons to break up the boring grind

    Horrible Voice overs

    and a host of technical bugs for something that is going into OBT tomorrow.

     

     

    In War - Victory.
    In Peace - Vigilance.
    In Death - Sacrifice.

  • psiicpsiic Member RarePosts: 1,642
    Originally posted by itsover
    Great game, I am enjoy it so far. server now is flood with founder player, imagine july 2th, alot more player are coming, game is going strong.

    Show me a screenshot of the flooded server.. I played last night and again today and saw only 1 other player all the way to level 15.  4 people talking in world chat that were rude and dismissive of me.   

  • muppetpilotmuppetpilot Member UncommonPosts: 171
    Originally posted by Bitrip

    Have you ever played Aion? They were actually one of the first MMOs to utilize skill chains/combos.

     

    Aion wasn't the first to do this, not even close.  And honestly, Aion's "chain/combo" system only made combat become a repetitive crawl in which you used the same skills, in the same order, every single fight, unless you wanted to do awful dps.

     

    That being said, most of the "chain/combo" systems I have run across in my 30 years of gaming have been rather poorly done.  Instead of lighting up some "suggested" skill, why not let players have complete freedom of when to use which skill, regardless of whether that choice is "optimal" or not?

    "Why would I want to loose a religion upon my people? Religions wreck from within - Empires and individuals alike! It's all the same." - God Emperor of Dune

  • DeserttFoxxDeserttFoxx Member UncommonPosts: 2,402

    Cabal 2 is a 4 year old game with hundreds of videos on youtube if anyone took a minute to research it.

     

    Honestly if you come into this game and are hugely outraged over the lack of innovation you havent been paying attention to how this all works.

     

    This formula hasnt changed:

     

    Game is released in Korea.

    Game does fine in korea.

    No NA triple publishers take up game and translate it into english during its prime.

    After the game dies in korea, it is purchased by B grade publishers (aeria games, perfect world, etc) and translated into a cashgrab english game.

     

    Rinse and fucking repeat.

     

    Everyone tries to act like estsoft made this game last year with 5 year old mechanics. The only korean game to EVER come out in sync with NA was Aion, and there hasnt been a single mmo since then. Look at blade and soul, 4 years late, already crushed by black desert, its now slining over here with its tail between its legs to follow the same trend.

    This game is what it is, if you liked Aion, you will like this, if you didnt like Aion, you wont like this. that is all there is too it.

    Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy

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  • breadm1xbreadm1x Member UncommonPosts: 374
    Originally posted by Bitrip
    Originally posted by nhat
    Originally posted by BTrayaL
    Not a word about the copy/paste Aion interface, combat system and.. everything else? Nice!

     The combat isn't like Aion, Aion doesn't have a combo system and doesn't have timings to the attacks.

    Have you ever played Aion? They were actually one of the first MMOs to utilize skill chains/combos.

    Have you ever played Cabal 1, you know 3 years before Aions release, complete with combo's :P


  • Viper482Viper482 Member LegendaryPosts: 4,101
    I can't believe anyone is surprised by this. Just more asian mmo f2p trash.
    Make MMORPG's Great Again!
  • nhatnhat Member UncommonPosts: 166
    Originally posted by StevenMessner

    Hey nhat,

    I did complete the first dungeon, Frostrock Forest, and it was awful. Like I said in the article, it was basically one long corridor filled with small groups of monkey like creatures with barely any depth or strategy to them. We just ran in and slaughtered everything, not even working as a team.

    The final boss was just a larger monkey, and we killed it so fast I spent the next few minutes confused and thinking that we had missed something. I'm not sure if they're trying to make a dungeon that caters to people brand new to MMORPGs, but even if I had never played one in my life, I'd find it lacking in any ingenuity or creativity. 

    Ah OK, thanks for correcting me, a bit disappointing.

     

    I'm going to try it, the development seem to listen a lot more then EoS from Aeria. At least cabal2 didn't gender lock on this release and tried to improve the graphic a little.

     

    Thanks for your reply Steve

     
  • VGBeVGBe Member UncommonPosts: 14
     
  • VGBeVGBe Member UncommonPosts: 14
    Originally posted by DeserttFoxx                                                                                                       there hasnt been a single mmo since then. Look at blade and soul, 4 years late, already crushed by black desert, its now slining over here with its tail between its legs to follow the same trend.
     

    You must be on some serious drugs if you think Black Desert is crushing anything, much less Blade and Soul.

    Blade and Soul is one of the most played MMOs in asia currently while Black Desert is pretty much an irredeemable ghost town of a flop.

  • movros99movros99 Member UncommonPosts: 125
    Like Echo of Souls, Cabal 2 would be great...if it was 2008. Developers have got to understand that traditional leveling and quest hub theme park MMO's are antiquated.  The next wave of Kickstarter MMO's can't come soon enough.  I am hoping Albion Online and Skyforge can hold me over.
  • daltaniousdaltanious Member UncommonPosts: 2,381

    "Cabal 2 seems so willing to embrace the concepts trampled to death by other MMORPGs" ... ah, already like it. :-) To OP, get some real job in gaming industry and start programming yourselff MMO and then start to speak about something "innovative", extraterrestrial .... with every game that comes out. Wheel have been already invented and will stay more or less for eternity the same. Like it or not. And I personally could not care LESS for innovations of yours with every game. Once formula is right, it is just silly to change it for sake of change.

    After this article I will definitively try myself Cabal 2. Thanks. 

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Originally posted by Bitrip
    Originally posted by nhat
    Originally posted by BTrayaL
    Not a word about the copy/paste Aion interface, combat system and.. everything else? Nice!

     The combat isn't like Aion, Aion doesn't have a combo system and doesn't have timings to the attacks.

    Have you ever played Aion? They were actually one of the first MMOs to utilize skill chains/combos.

    Correct me if im wrong but Cabal 1 had a combo system (cabal 2 is expanding it beyond C1 did), and Cabal 1 is way older than Aion.





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