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This guy describes my feelings and many others on the current state of mmorpgs very well.

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Comments

  • VestigeGamerVestigeGamer Member UncommonPosts: 518
    Originally posted by Gestankfaust
    Originally posted by RedAlert539
    Well, the video started nicely with highlighting the points he would discuss(which were nice points) and  then it took the downhill from that point on. He sounded like your average troll with too much cursing and too much of the usual "this sucks, that sucks" bullshit. Left after 3 mins since i couldn't stand him anymore.

    Yep....me too

     

    I don't understand why everyone has to talk about "the current state of" anything involving entertainment. It is what it is....like it, play/watch/listen. If not....don't.

    In agreement with Gestankfaust.  I could not watch it once he wanted to dictate to everyone else what is good/bad/mediocre.  Maybe I like bending paperclips online.  Who is he to dictate what sells and what does not?

     

    For the second part, gaming is a little different than other entertainment industries. Don't like a specific movie?  There are millions of others to watch.  Don't like a TV show?  There are millions of others to watch.  Gaming today is pretty much the same across the board: Kill as quickly and as often as possible. Game genres are losing their identities.  Yes, there are some other gaming genres, too, but MMORPGs specifically have morphed into online FPS shooters vs AI.  There are too few other choices for online gaming.  Even the old MMOs still functioning morphed into this new trend.

     

    The guy in the video sounded like he wanted to be the one to tell others what is popular and should be offered. How does that differ from what we have now? We need variety, not sameness.  I may agree with his tastes, but what about the gamers that do not?  We need MMOs like we have today.  Players play and enjoy them.  We also need a like number of MMORPGs for players that want that experience online.  And there are so many other massively mulitplayer online genres that could be explored, not even thought of yet. Is there an MMORPG coming out that even knows what RNGs are?

     

    Variety, not sameness.

    (Now for the few (handful?) of "other non-combat online games" to be listed as equal representation.)

    VG

  • mrneurosismrneurosis Member UncommonPosts: 316
    Originally posted by RedAlert539
    Well, the video started nicely with highlighting the points he would focus on(which are legit points) and  then it took the downhill from that point on. He sounded like your average troll with too much cursing and too much of the usual "this sucks, that sucks" bullshit. Left after 3 mins since i couldn't stand him anymore.

    +1

  • bentrimbentrim Member UncommonPosts: 299
    Listened about 1 minute. I would say from that everything he bitches about is probably true......welcome to capitalism.
  • IsilithTehrothIsilithTehroth Member RarePosts: 616
    Originally posted by moonbound
    Originally posted by Axehilt

    Reality is one thing. Feelings are another thing. Often the two aren't in sync.

    1. Early access is a product. A product with high demand. Thus, a price is charged. Don't feel it's worth the price?  Don't pay.  Just don't expect to stop others who do feel it's worth the price.
    2. Players aren't lying when they say they like a game. (At least not 99.9% of the time.)  I may agree with the video's creator that DayZ, H1Z1, and similar games suck, but that doesn't mean others are lying when they say they like those games.
    3. Steam shouldn't choose which games are allowed on its platform. It doesn't have to promote all games equally, but it's not healthy for them to completely deny games that some person arbitrarily decides are 'bad games'.
    4. Hype is advertising.  If you're new to advertising, it works like this: it's trying to get you to buy the product.  This means it's not going to mention if the quality is mediocre or has problems.  No, it's going to tell you "I'm lovin it" and try to get you excited about purchasing the product.  Rarely does advertising actually lie.  Anything marked "preview" in a gaming mag or website is advertising.
    5. Community management is the one thing he mostly gets right, though the solution has to be the shape of the forums themselves.  Standard thread-based forums where replies bump threads to the top and posters are anonymous will always be very negative without tons of moderation.  This is because things people disagree about generate a lot of posts (staying near the top constantly) while praise generates few posts (rapidly fading into obscurity), in addition to players being more likely to want to go vent someplace after a bad experience than they want to go hype something after a good experience.  I'm not necessarily suggesting that real-name forums are a better option (though I'm sure it would cut down on flaming/trolling), but I do feel like a different thread structure would strongly influence things (on this forum I've occasionally requested the ability to post without bumping; this lets you disagree with someone and provide evidence why they're wrong, without bumping their wrong ideas back to the top of the thread.)
    But yeah, a video rant is still just a rant and just because he's ranting about things doesn't mean all of them are true or are good ideas.  As covered above, most of them weren't.

    Those points dont change the facts about the problems in the industry in general, or his points, it is a rant now among many but it does not make them any less factual, it isnt just a rant so what are you really trying to do here? Discredit his points? And for what purpose?

    No point argueing with them man. The people that like the way mmorpgs are these days are those that like P2W, Easymode, no consequences, handholding, cashshops, linear games that last only a couple months so they can hop on the next hype train, and casualness.

    Mmo cater to a demograph(casuals) that should never be included in a game with progression and immersion; all for the almighty dollar, so the rest of us have to suffer.

    MurderHerd

  • AxehiltAxehilt Member RarePosts: 10,504
    Originally posted by IsilithTehroth

    No point argueing with them man. The people that like the way mmorpgs are these days are those that like P2W, Easymode, no consequences, handholding, cashshops, linear games that last only a couple months so they can hop on the next hype train, and casualness.

    Mmo cater to a demograph(casuals) that should never be included in a game with progression and immersion; all for the almighty dollar, so the rest of us have to suffer.

    If you want to be part of the conversation, read and respond to what was actually said.

    Creating some imaginary version of me (complete with imaginary gaming preferences) doesn't accomplish anything (and is a common fallacy called a strawman.)

    So as inconvenient as it sounds to discuss a topic with someone real (instead of someone imaginary), I highly recommend it.

     

    "What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver

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