Tell you what, when things start looking so bad you start saying. "What the hell is wrong with everyone" because riots are common and crazy is happening everywhere. Just remember my post =-) Happened to the Romans and we we are following the same social curve. A crash is coming.
Roman empire fell because the society became violent...?
Where did you get your lessons of history? :-)
Roman empire became more violent as time went on. By the end of its rule there was many reasons they fell but a part of that was its pure love for violence. Its permeated every part of their lives. I have done much reading on the subject. Again, go ahead and google it.
If you have done that much reading, it will be easy for you to provide sources...
Tell you what, when things start looking so bad you start saying. "What the hell is wrong with everyone" because riots are common and crazy is happening everywhere. Just remember my post =-) Happened to the Romans and we we are following the same social curve. A crash is coming.
Roman empire fell because the society became violent...?
Where did you get your lessons of history? :-)
Roman empire became more violent as time went on. By the end of its rule there was many reasons they fell but a part of that was its pure love for violence. Its permeated every part of their lives. I have done much reading on the subject. Again, go ahead and google it.
I google it. Not once is violence mentioned as a contributing factor in any of the top three results. In fact one of them cites being too civilized as part of the downfall.
"You CAN'T buy ships for RL money." - MaxBacon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
C'mon guys, cut him some slack. I have after all done "much reading" on aliens and dragons and i can personally attest to that resulting in aliens and dragons being real. Google it guys!!!
Tell you what, when things start looking so bad you start saying. "What the hell is wrong with everyone" because riots are common and crazy is happening everywhere. Just remember my post =-) Happened to the Romans and we we are following the same social curve. A crash is coming.
Roman empire fell because the society became violent...?
Where did you get your lessons of history? :-)
Roman empire became more violent as time went on. By the end of its rule there was many reasons they fell but a part of that was its pure love for violence. Its permeated every part of their lives. I have done much reading on the subject. Again, go ahead and google it.
Additionally, you still haven't shown that if I take a person who is not prone to violence and make him play call of duty (or pick your poison) for a year or so that they will suddenly want to take out an amusement park.
As I have said, its small effect on adults. Where it really impacts is our "formative years." If you dont know what that is pls google it. Shooting a gun in a game 20 years ago and what it showed is way different then today. The graphic nature of what we see has never been done before. Also our rating system on what is considered mature content keeps going down. Kids now are getting fed imagery we didnt feed to adult minds 20 years ago. The next few generations that grow up are where we are going to start to see the real effect of this. Before that happens...
We see now kids in school facing violence on levels we never did. Sure I used to get in fights. I have had stitches and even broke some noses when I was a kid. But guns and other weapons are so common now we have metal detectors as common settings for kids. My mothers day chewing gum in class was the big problem. Hearing real acts of violence was huge news, now its so common we cant keep up. Could our media be part of the problem? Looks like it could be. When will it be a fact all can point to? Time. IMO from what I have seen and read, kids and how we raise them is where this all stems from.
These ideas about video games being somehow responsible for violent/aggressive behavior always come with too many loaded assumptions built in. Such as the belief that humans have somehow evolved beyond violence or aggression. That it is always the result of outside stimuli. The truth is that aggression resides in all of us, and there are times when its existence is entirely necessary for us to survive. Video games are an outlet. If anything this outlet has contributed to the well documented fall in rates of violent crimes across the board which coincides nicely with the rise of video games as mainstream entertainment. So any findings of increased aggression during gameplay mean little in the context of causing violent crimes, aside from proof of an outlet for any such tendencies we may have. Video games can't cause what we already are.
My wife once said that my playing "violent video games" would cause my son to become violent. I told her, "I play a wizard. I don't use swords or spears or guns. But if he starts casting spells on people, then you can blame me."
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
We see now kids in school facing violence on levels we never did. Sure I used to get in fights. I have had stitches and even broke some noses when I was a kid. But guns and other weapons are so common now we have metal detectors as common settings for kids. My mothers day chewing gum in class was the big problem. Hearing real acts of violence was huge news, now its so common we cant keep up. Could our media be part of the problem? Looks like it could be. When will it be a fact all can point to? Time. IMO from what I have seen and read, kids and how we raise them is where this all stems from.
EDIT: Just google "violence in schools"
Well...must be the US teen brains that have trouble in there formative years then. Because here where I live, we really do not need to arm our teachers. Neither do I know of anyone who became more agressive from video games.
The fact you think it's normal that kids have had stiches and broken noses is rather strange in my opinion. I remember it happening once, but that is already extreamly rare here (and it was that type of school). You act like something like that was rather normal in your time and where you live...and you wonder where it all went wrong? Kids should be save at school, from a bully or a bullet. None of these should be accepted as normal as "kids being kids".
So you aggressively responded to his aggression, confessed on the
forums that you wanted to commit homicide, publicly insulted him. And than added that's it's normal and you know how to limit your aggression.
You sound like a ticking bomb.
Oh come on, you know what I meant. I assure you I'm one of the most non-threatening people you'd ever meet. Although I do stand up for my rights, as should anyone.
I stand by my statement that aggression is a normal feeling.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
We see now kids in school facing violence on levels we never did. Sure I used to get in fights. I have had stitches and even broke some noses when I was a kid. But guns and other weapons are so common now we have metal detectors as common settings for kids. My mothers day chewing gum in class was the big problem. Hearing real acts of violence was huge news, now its so common we cant keep up. Could our media be part of the problem? Looks like it could be. When will it be a fact all can point to? Time. IMO from what I have seen and read, kids and how we raise them is where this all stems from.
EDIT: Just google "violence in schools"
Well...must be the US teen brains that have trouble in there formative years then. Because here where I live, we really do not need to arm our teachers. Neither do I know of anyone who became more agressive from video games.
The fact you think it's normal that kids have had stiches and broken noses is rather strange in my opinion. I remember it happening once, but that is already extreamly rare here (and it was that type of school). You act like something like that was rather normal in your time and where you live...and you wonder where it all went wrong? Kids should be save at school, from a bully or a bullet. None of these should be accepted as normal as "kids being kids".
The military uses violent games in training because a soldier is more likely to take the shot because of playing these violent reenactment warfare games. If it can change an adult how can we be so naive to think it wont do so with kids?
I strongly suspect there is other training involved.
And is it that they take the shot because they "want to and have the desire to kill" or is it because it trains their reflexes to quickly recognize hostile from non-hostile targets?
I strongly suspect the latter.
I suspect its both. So with a kid who wants to be violent also reinforces this with M rated games that tell him its ok to be violent. Then parents wonder why he hit a kid at school.
But I suspect that is ONLY because that individual IS violent to begin with. As Iselin pointed out, these outlets just allow that individual to live out their little fantasies.
If not video games it will be movies, if not movies then books.
We have had violence as well as individuals with a predilection for violence long before video games or TV and even movies.
Yes, video games is just one form of media that effects us. If you think media does not shape our thinking, then why do companies spend millions and millions to get 30 seconds of ad time at the Super Bowl? If media didnt effect us we would not see ads. Now think of the impact thats made on us in 30 seconds, think of the impact games, shows and more has on a kid over many years. If the kid is already aggressive in nature, what have you done? Nothing? Really? Now ask how many people are aggressive by nature? Gut reaction would say not many but our history is filled with violence. In the past 100 years we have killed more people in war then we did in the 2000 years of history before it. Is things getting worse? If the answer is yes, why? You can say video games have no part in it but I would disagree.
Yep society shapes our society whats sad is so many people where still in denial of this 10 years ago and I knew then, its not hard to figure out at all, if parents can shape there children in certain mind sets of course someone else can if they see it and hear it enough.
The military uses violent games in training because a solder is more likely to take the shot because of playing these violent reenactment warfare games. If it can change an adult how can we be so naive to think it wont do so with kids?
Source...?
Lol source? This info has been out over what 30 years now?
Does playing in Football makes you violent, Does weight lifting pushing against your limits make you crush things in your path, does racing games make you want to drift while driving normally, does indoor cart racing make you want to make sharp turns while driving normally. Does watching horror films make you want to become murderers, does playing darts in a bar makes me want to shot darts into everyone around me. Does typing on a keyboard makes me want to type and spell everything I do.
Before anyone tries to connect violent games to violent behavior, please answer those above questions that I have listed.
Connecting violent games to violent behavior is like telling people that Rocket league will teach kids to use their cars to bounce balls around and hit each other while doing crazy stunts with their cars like flying in the air.
I don't think so but watching soccer seems to make you more prone to violence for some reason while actually playing seems to have the opposite effect.
But 20 years ago a lot of people thought that playing D&D made you worship satan, many older people tend to worry that whatever younger people like is a bad influence. People have said it about Elvis and Mozart as well, against playing keyed fiddle and I don't know what.
Breivik, who killed something like 70 teens in Norway played Wow but one can think that his Nazi ideology had more to do with him being violent that Wow.
For some reason is it mostly religious people who complain about stuff like this, but maybe we should go right back at them and make a study if religion makes you violent. *Evil smile*
Honestly it does seem like someone is trying to make it look evil, look at all the symbols in dnd, now they predate ancient history of course they can all be proven not to be evil but many religions use the stuff as evil.
And I have to give props for christians thinking outside of the box on this one, like how you become more powerful and practice spells and get more powerful in a material world, I think there is some truth to it but not like christains think.
Video games don't make me violent at all. I figure most people are rational and able to determine the huge difference between pixels and reality. Shooting someone in a video game and shooting someone in real life are so far apart there is a serious underlying mental health issue if your unable to separate the two.
I think you just give people to much credit, if feminists cannot separate reality from video games with trying to filter our video games then what makes you think people do as a whole?
I think it's more likely that violent video games serve as a "safe" outlet for people prone to violence inducing anger. Violent movies that are far more graphic than video games aren't being accused to causing people to be violent. People see violence on the news as well. This is just something that happens when mass communication hits the point it's at now. People are able to see anything and everything.
I'll just leave this here instead of starting a new topic about whether religion makes you violent:
The granddaughter of acclaimed actor Morgan Freeman was stabbed to death on a Manhattan sidewalk early Sunday during what law enforcement sources and witnesses described as an “exorcism” at the hands of her ranting boyfriend.
“Get out, devils! I cast you out, devils! In the name of Jesus Christ, I cast you out!” the killer yelled as he plunged a hunting knife into 33-year-old E’Dena Hines’ chest, according to George Hudacko, who witnessed the 3 a.m. attack from his apartment window in Washington Heights.
But then again the guy is also a rapper so maybe rap made him do it and he could also be a video game player for all I know.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I think it's more likely that violent video games serve as a "safe" outlet for people prone to violence inducing anger. Violent movies that are far more graphic than video games aren't being accused to causing people to be violent. People see violence on the news as well. This is just something that happens when mass communication hits the point it's at now. People are able to see anything and everything.
How can anyone assume this? This could be the very opposite your playing a dangerous game when you say things like this. And people do not see the full violence in the news as they would in entertainment.
I was violent far before I started playing video games. I made a career out of being a Marine and once I retired I became a Private Military Contractor (PMC), so I am very comfortable with violence and I am involved in it quite a lot.
Gaming helps relieve frustration and decompress at the end of the day (shooters like COD are my favorite types of games although I play one or two MMO's at a time as well) so I see them as being anti-violent. At least for me it is very easy to distinguish between video game mechanics and real world violence.
However, discussion boards have a very negative impact on my attitude most of the time.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
Junk science. Skip right past the hypothesis and testing phase and begin with the conclusion. Twist cherry picked data to support the conclusion and ignore the contradictions. Advance the narrative with appeals to emotion and skip the research. Politics and good science are mutually excusive.
Read through the article and it seems to be this.
The APA taskforce used meta-analysis - combining the results of lots of
studies in order to look for patterns and correlations, rather than
carrying out any new research itself.
However, this approach was criticised by the group of experts, which said such correlations sometimes had other explanations.
For example, boys were more likely to play video games than girls but they were also more likely to be aggressive in general.
Dr
Coulson also cautioned about work included in the study that may not
have been subject to peer review, where it is critiqued by the wider
academic community.
P.S. also not the first time this methodology has been used and then debunked.
One can look through history to see an endless stream of examples of humanity making sport of violence. The Roman Gladiator games come to mind. So now Humanity has the means to depict this entertainment in a slightly more civilized manor......if you can call it civilized, We no longer derive our entertainment from people's actual death. but in any event. Ancient entertainment cost players their lives. Even as recently as America in the Old West used to host public executions. When I was a kid, they used to say Dungeons and Dragons caused sociopathic behavior. This doesn't even say anything of how graphic and violent television and movies can be. But hey.....Video games!
Yeah, there is always some morally superior, self righteous, self serving group with studies in hand to try to make connections to things that have little to do with their cause.
Junk science. Skip right past the hypothesis and testing phase and begin with the conclusion. Twist cherry picked data to support the conclusion and ignore the contradictions. Advance the narrative with appeals to emotion and skip the research. Politics and good science are mutually excusive.
Read through the article and it seems to be this.
The APA taskforce used meta-analysis - combining the results of lots of
studies in order to look for patterns and correlations, rather than
carrying out any new research itself.
However, this approach was criticised by the group of experts, which said such correlations sometimes had other explanations.
For example, boys were more likely to play video games than girls but they were also more likely to be aggressive in general.
Dr
Coulson also cautioned about work included in the study that may not
have been subject to peer review, where it is critiqued by the wider
academic community.
P.S. also not the first time this methodology has been used and then debunked.
Women are just as aggressive they just are to afraid to show it and hide it better. Same can be said for lots of mainstream science.
Comments
http://www.utexas.edu/courses/rome/210reasons.html
http://www.roman-empire.net/diverse/faq.html#romefall
I google it. Not once is violence mentioned as a contributing factor in any of the top three results. In fact one of them cites being too civilized as part of the downfall.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/We see now kids in school facing violence on levels we never did. Sure I used to get in fights. I have had stitches and even broke some noses when I was a kid. But guns and other weapons are so common now we have metal detectors as common settings for kids. My mothers day chewing gum in class was the big problem. Hearing real acts of violence was huge news, now its so common we cant keep up. Could our media be part of the problem? Looks like it could be. When will it be a fact all can point to? Time. IMO from what I have seen and read, kids and how we raise them is where this all stems from.
EDIT: Just google "violence in schools"
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
The fact you think it's normal that kids have had stiches and broken noses is rather strange in my opinion. I remember it happening once, but that is already extreamly rare here (and it was that type of school). You act like something like that was rather normal in your time and where you live...and you wonder where it all went wrong? Kids should be save at school, from a bully or a bullet. None of these should be accepted as normal as "kids being kids".
I stand by my statement that aggression is a normal feeling.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
Honestly it does seem like someone is trying to make it look evil, look at all the symbols in dnd, now they predate ancient history of course they can all be proven not to be evil but many religions use the stuff as evil.
And I have to give props for christians thinking outside of the box on this one, like how you become more powerful and practice spells and get more powerful in a material world, I think there is some truth to it but not like christains think.
The granddaughter of acclaimed actor Morgan Freeman was stabbed to death on a Manhattan sidewalk early Sunday during what law enforcement sources and witnesses described as an “exorcism” at the hands of her ranting boyfriend.
“Get out, devils! I cast you out, devils! In the name of Jesus Christ, I cast you out!” the killer yelled as he plunged a hunting knife into 33-year-old E’Dena Hines’ chest, according to George Hudacko, who witnessed the 3 a.m. attack from his apartment window in Washington Heights.
But then again the guy is also a rapper so maybe rap made him do it and he could also be a video game player for all I know.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Gaming helps relieve frustration and decompress at the end of the day (shooters like COD are my favorite types of games although I play one or two MMO's at a time as well) so I see them as being anti-violent. At least for me it is very easy to distinguish between video game mechanics and real world violence.
However, discussion boards have a very negative impact on my attitude most of the time.
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
The APA taskforce used meta-analysis - combining the results of lots of studies in order to look for patterns and correlations, rather than carrying out any new research itself.
However, this approach was criticised by the group of experts, which said such correlations sometimes had other explanations.
For example, boys were more likely to play video games than girls but they were also more likely to be aggressive in general.
Dr Coulson also cautioned about work included in the study that may not have been subject to peer review, where it is critiqued by the wider academic community.
P.S. also not the first time this methodology has been used and then debunked.
Yeah, there is always some morally superior, self righteous, self serving group with studies in hand to try to make connections to things that have little to do with their cause.