Just a few days ago TSW's comic book artist let everyone know it would be his last day. It would appear Mr. Legros has been with TSW since launch. On Mr. Legros' twitter page it mentions he is a freelance illustrator. Does this mean he knows something we don't about the future of TSW? Did he leave TSW because he knows he will be out of a job soon? Is issue 12 the last issue ever to be produced? What do you guys think.
https://twitter.com/JBLegros/status/632186428328439808
Comments
Also the next expansion has already been announced.
We know Funcom is having financial difficulties. Why wouldn't they find ways to cut costs?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Just speculation.
I have seen cheap updates content many times over with even successful games,rehashing old content,statistical changes you know small stuff that takes no team or effort.
Never forget 3 mile Island and never trust a government official or company spokesman.
Wrong post.
Any graphical, audio, or gameplay restrictions not seen in other mmos but found in FFXIV can be blamed on one thing.
PS3
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
#IStandWithVic
EDIT: in before the lock
The Developers with that kind of competence are long gone. Either fired way back or left themselves.
They were planning some combat revamps/optimizations 2-3 years back or so, but then another lay off round happened and after that we never heard about it anymore.
That is pretty common.
This have been a good conversation
But seeing as I'm here, I think the TSW combat and animations will be redone right after the AO engine is completely rebuilt. Any day now...
Perfect for this game, the overly exaggarated critique of combat comes from people who played it for a few hours and refused to learn the system.
REALITY CHECK
So there goes that "few hours" theory.
¯\_(ツ)_/¯
Combat is solely fluidity and mechanics. The criticism above in this thread was aimed at the combat -- not animations -- which, by the way, I agree are the weakest element of the game, nevertheless, the combat itself ranks among the best -- in my opinion.
REALITY CHECK