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Why was Morrowind so good?

d_20d_20 Member RarePosts: 1,878
I know that each of the Elder Scrolls games has its fans. A lot of people that are new to the series started with Skyrim and can't go back to the old graphics of Morrowind or Daggerfall, and so discount those games. Oblivion has its fans as well. The Arena made that game a lot of fun. But there are a lot of people who say Morrowind was the best of the The Elder Scrolls games to date.

Why?


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Comments

  • HrimnirHrimnir Member RarePosts: 2,415
    Oblivion was a turd, Skyrim was a step forward for sure, but i think its mainly the graphics people like so much, and the modability i should say.

    Morrowwind was amazing, as was daggerfall.  Though you REALLY have to get over graphics if you wanna play daggerfall.  If you really wanna get old school go play Betrayal at Krondor.

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

  • DistopiaDistopia Member EpicPosts: 21,183
    edited September 2015
    I think part of it was the alien feel of the atmosphere as well as environments in game. The story was told in a more personal way, NPCs said your name as an example. It was also the first game in the series to be launched on a non PC platform. It was many folks first ES game, it was mine as an example.

    I personally don't think it's the best in the series, I'd say Skyrim was overall.. Combat, world design, quest variety, mechanics etc..., Morrowind had the best story and atmosphere, Oblivion had the best characters; all IMO of course...

     

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • lugallugal Member UncommonPosts: 671
    It was the personnal story. You as a player explored and lived in a world, you could follow the main story, or go create your own. Freedom. 

    Roses are red
    Violets are blue
    The reviewer has a mishapen head
    Which means his opinion is skewed
    ...Aldous.MF'n.Huxley

  • patlefortpatlefort Member UncommonPosts: 142
    edited September 2015
    Graphically Morrowind it was VERY good at the time. It still look good today. It has a very immersive world with alot of freedom.
  • rodingorodingo Member RarePosts: 2,870
    I think it was the sites, sounds, and story that drew me in.  Not to mention the ability to explore in a world that was designed to allow me to do just about anything I wanted.  I have thoroughly enjoyed each of the single player games from Morrowind to Skyrim and I think Todd Howard is a borderline genius for giving us such a great way to explore the IP.  I'm definitely looking forward to his next entry into the series. 

    "If I offended you, you needed it" -Corey Taylor

  • JacxolopeJacxolope Member UncommonPosts: 1,140
    Wow- Morrowind is still probably one of my favorite games.

    The reasons are just so immense. many have already been mentioned but i'm at a loss for words to explain my love for a game I have literally played for 15 years or so...Just started a new modded game about a month ago.

    There is just so much to love once you 'get it'.

    Oblivion sucked but Skyrim was pretty good- neither touches Morrowind and I doubt we'll ever get our Morrowind 2 =(
  • sludgebeardsludgebeard Member RarePosts: 788
    edited September 2015
    As someone who streams Morrowind on Twitch over 20+ hours a week, I can tell you why I personally find it to be my favorite game of all time.

    1. It is the most unique Fantasy Universe ever created:

    Morrowind has artistically the most meaty and robust collection of fantasy elements ever seen in a game to date. No modern game has been able to touch it still. There is elements of Greek Mythology, Japenese Culture, High Fantasy, Low Fantasy, Sci-fi, Steampunk, Occult-Fantasy, Feudalism, etc. 

    As a kid, I never told people it was a fantasy game, I would always tell them its "Kinda a weird mix of Sci-fi and Fantasy, but theres also Katana's and there's no Dwarves, well there was Dwarves but not anymore, ok look I dont know really what to call it."

    Morrowind from the standpoint of the Universe of it created was a giant eclectic mix of RPG/Fantasy elements that somehow formed a living, realistic universe. Which leads me to number two.

    2. There's Lore behind everything:

    Morrowind didnt just remove Dwarves from their universe to be different, they didnt have slaves or prostitutes to be edgy, there wasnt Dukes and Emporer's just to fit a fantasy trope, all of these ideas had a purpose, and they fully explained that purpose as long as you took the time to read and educate yourself on the lore. 

    3. Morrowind was the last of a generation of "Literary RPG's" and it did it the best:

    Morrowind rested in that time where the graphics were good enough to make it a fully-voiced game like say Half-Life, but there was so much to say in the Lore and game mechanics, that without text the game would have just not said nearly enough.

    I like to think of Morrowind as the last great "Literary RPG", and as someone who spends a majority of his spare time reading fantasy, Morrowind can pack as much action and excitement of a full-fledged novel into one quest line. On top of that, the addition of in game books always was a tipping point for me with my love for the game. Some books such as "Nightfalls on the Sentinel", "Chances Folly", and of course "The 36 Sermons of Vivec", have enough involvement for the reader that you arent even just in Morrowind anymore, your in an entirely different universe reading about people from that universe's history and even fiction. This is where Morrowind starts to break from being a typical game and becomes more "Meta". Which brings me to my biggest point.

    4. Morrowind breaches the boundaries of being a game and becomes a Metaphysical Philosophy of its own:

    If you have ever read the entire "36 Lessons of Vivec", within the game you know that there is alot more than meets the eye when it comes to the mainquest lines. Alot of people think of Morrowinds main quest as being a very simple "Underdog Hero must defeat Evil Tyrany God to reclaim the land."

    When in fact the storyline is much more deep and rich, and actually provides itself to break the "Fourth Wall", on several occasions just to make a stronger point. 

    Dagoth Ur, Vivec, Almalexia, Soltha Sil, this game has enough God's to fit into a Greek Mythos or even tragedy, yet ultimately what your doing in the main quest of Morrowind is stripping these Gods of their power. Your character by ascending into a Demi-God/God-like status is actually removing the one ability these Gods have to freely walk around on the Earth. 

    And Dagoth Ur, the Evil God your supposed to destroy is ironically planning to do many things that would help save Morrowind, and under the same principal as the Stormcloaks (which are considered the good guys in Skyrim), wants to drive the Imperials out of Morrowind, and actually unite its people.

    Through a very interesting end-game dialogue you learn even that you as the reincarnate of the Nervarine actually stabbed Dagoth Ur in the back, until the "Good" Gods you are working for in turn stabbed you in the back. 

    And the whole time Vivec in his sermons is saying things like, "You alone, though you come again and again, can unmake him." and " The temporal myth is man. Reach heaven by violence.", he is literally telling you that you will play the game and die over and over again, and to reach the end of the game, you are going to have to kill alot of people to get there. 


    To make a final point,

    5. Morrowind is a game that for fantasy/RPG fanatics the replay-ability is almost endless. 

    There are so many secrets, so many stories, so many interesting places, vista's, characters, and conflicts - That even after 2000+ hours in this game I still have not fully discovered everything. Morrowind is one of those games there isnt about completion, as much as its about experiances. 

    For example, I just finished the Main Quest on stream last weekend: For the SECOND TIME in my life. I finished it once in 2003, and just now actually took the time to do it again because of how involving and time consuming the quest-line is. 

    And I still find new secrets during every stream.


    TLDR: Worship Chim, Gaenor is Love, RIP Fargoth.
  • JacxolopeJacxolope Member UncommonPosts: 1,140
    *looks at Sludgebeard in awe*

    *picks up jaw from the floor*

    /applaud.

    No, fuck that-

    /standing ovation

    WELL SAID, DUDE~!!!!!
  • KenFisherKenFisher Member UncommonPosts: 5,035
    One word: Detail  (alternate word: depth)

    In the lore, in the world, in the NPCs, in character development, in everything.

    The only weakness in my eyes was the engine.  But given what they were doing with the engine and the hardware of the time, I consider that understandable.  The Morrowind FPS Optimizer handled it reasonably well.

    Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  When I don't understand, I ask.  Such is not intended as criticism.
  • d_20d_20 Member RarePosts: 1,878
    edited September 2015
    Jacxolope said:
    Wow- Morrowind is still probably one of my favorite games.

    The reasons are just so immense. many have already been mentioned but i'm at a loss for words to explain my love for a game I have literally played for 15 years or so...Just started a new modded game about a month ago.

    There is just so much to love once you 'get it'.

    Oblivion sucked but Skyrim was pretty good- neither touches Morrowind and I doubt we'll ever get our Morrowind 2 =(
    I know there are a lot of mods out there. Could you recommend any guides to some of the best mods? I've only ever played the vanilla version, and that lasted me almost 2 years. I was playing on the xbox. Now, I've got the goty from Steam.


  • d_20d_20 Member RarePosts: 1,878
    As someone who streams Morrowind on Twitch over 20+ hours a week,
    Awesome post!

    Can you link your Twitch and any recommendations on mods?


  • LobotomistLobotomist Member EpicPosts: 5,981
    I think its perhaps mostly because it was incredibly complex sandbox game where you could do nearly everything and anything you imagine. Something that new graphic engines , voiced quests ... etc will never be able to do.

    Its a shining example of RPG that way surpasses anything mechanic wise.

    That being said. I think that new fallouts are getting closer to this game mechanic freedom again



  • DistopiaDistopia Member EpicPosts: 21,183
    d_20 said:

    Aweso recommendations on mods?
    Morrowind overhaul http://www.nexusmods.com/morrowind/mods/36945/?

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • d_20d_20 Member RarePosts: 1,878
    Thanks, Distopia


  • PsYcHoGBRPsYcHoGBR Member UncommonPosts: 482
    Distopia said:
    d_20 said:

    Aweso recommendations on mods?
    Morrowind overhaul http://www.nexusmods.com/morrowind/mods/36945/?

    This mod makes the game look so much better. If that doesn't do it for you then wait for Skywind which is Morrowind in the Skyrim engine.

    http://https//tesrenewal.com/skywind-faq

  • DaezAsterDaezAster Member UncommonPosts: 788
    morrowind was very organic feeling and at the time the scope was crazy, shoot still is.
  • ste2000ste2000 Member EpicPosts: 6,194
    The alien settings and the complete freedom to do what you like is the reason why Morrowind is still the best RGP ever made together with Baldurs Gate and the Ultima series, all for different reasons of course.


  • CleffyCleffy Member RarePosts: 6,414
    Its good because of age. Quite simply we will look back at the games we played when we were young as better. For instance I thought FF7 and SaGa Frontier were fantastic games that I played when I was a pre-teen. I don't think a game today could give me the same feeling I had playing those games when I was 14, even the FF7 remake.
  • IselinIselin Member LegendaryPosts: 18,719
    Hrimnir said:
    Oblivion was a turd, Skyrim was a step forward for sure, but i think its mainly the graphics people like so much, and the modability i should say.

    Morrowwind was amazing, as was daggerfall.  Though you REALLY have to get over graphics if you wanna play daggerfall.  If you really wanna get old school go play Betrayal at Krondor.
    Lol. Now we're really getting old school.

    I remember chatting to Feist on Compuserve (remember that?) in the Kondor forum. I was trying to talk him into making a game based on Faerie Tale :)
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • jesteralwaysjesteralways Member RarePosts: 2,560
    I did not like Oblivion and it's forced level cap. I hated that i got a powerful spell but i could not use it due to 10000 MP restriction it had. It was ridiculous!!! Tried to play marrowwind but it was incompatible with my windows xp for some reason but what i read from online forums everybody seems to think it is far superior to oblivion, say is there a digital remaster of marrowwind?

    Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.

  • Loke666Loke666 Member EpicPosts: 21,441
    Personally I think that Daggerfall stiil ie the best TES game but Morrowind did handle npc AI better than any other computer game. If you were away a time people had married and had kids when you came back. They worked, ate, had fun and slept.

    MMOs that always have cardboard npcs stuck in the same spot could learn from it.
  • IselinIselin Member LegendaryPosts: 18,719
    I did not like Oblivion and it's forced level cap. I hated that i got a powerful spell but i could not use it due to 10000 MP restriction it had. It was ridiculous!!! Tried to play marrowwind but it was incompatible with my windows xp for some reason but what i read from online forums everybody seems to think it is far superior to oblivion, say is there a digital remaster of marrowwind?
    All of the games from Arena to Skyrim with all DLCs have been re-issued recently in a collection and they all apparently run just fine in Win 8.1. It sells for ~ $50 @ Amazon.

    Arena and Daggerfall can both be downloaded free from Bethesda.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • jesteralwaysjesteralways Member RarePosts: 2,560
    Iselin said:
    I did not like Oblivion and it's forced level cap. I hated that i got a powerful spell but i could not use it due to 10000 MP restriction it had. It was ridiculous!!! Tried to play marrowwind but it was incompatible with my windows xp for some reason but what i read from online forums everybody seems to think it is far superior to oblivion, say is there a digital remaster of marrowwind?
    All of the games from Arena to Skyrim with all DLCs have been re-issued recently in a collection and they all apparently run just fine in Win 8.1. It sells for ~ $50 @ Amazon.

    Arena and Daggerfall can both be downloaded free from Bethesda.
    Ohhh really?? thanks so much man. Much appreciated :awesome: 

    Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.

  • SteelhelmSteelhelm Member UncommonPosts: 332
    My favorite tes game is Morrowind. It was also my first tes game.

    Here's a video from 2012.

    I think it has pretty spot-on points conversing the differrences of morrowind, oblivion and skyrim.
    Talking about games where thousands of players exist simultaneously in a single instance and mechanics related to such games.
  • ThaneThane Member EpicPosts: 3,534
    it's the same reason they highly praise other games.
    because it's the first of it's kind they played.

    most likely they never heard of RP before in that case ^^

    "I'll never grow up, never grow up, never grow up! Not me!"

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