Does this huge gap in content (2 months) give a sign to anyone else of a f2p transition?
I mean does anyone actually buy this 2 month holiday thing as reality, no company does this. That's why it comes across as a smokescreen.
Rift went f2p around the time frame that XIV is at now (right after a mostly failed expansion), most MMO titles have a long break in content just before they go f2p so they can put the development work into going f2p.
I hope it does go f2p, although I've given up my sub on the game I would come back if it was free to mess around.
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Tbh, if your not interested in playing the game unless its F2P, then FFXIV:ARR isn't the game for you.
This isn't a signature, you just think it is.
I do not like the direction Square Enix took with their games about 3 years ago but i will acknowledge that they are a class act.They don't try to manipulate or fool anyone,they tell it straight up[.
FFXIV is not going f2p and may never go f2p.
The only scenario i ever see this happening is if they have no other game in the works and need to keep the game alive financially,.I see no indications of this of a very long time.
BTW 2 months is a joke,any content taking less time is a joke.These guys were going full blast on both FFXI and FFXIV then finally had to give up on FFXI and focus entirely on FFXIV.I would say it has been a long last couple years and they most certainly deserve a break.
I have always been satisfied with Square's ability to deliver content and often times unique content ,so i would not worry about f2p in even the slightest.
Never forget 3 mile Island and never trust a government official or company spokesman.
Thanks for the giggle.
But overall, this was a pretty funny post of trying to reach for what is not there.
I am almost certain that is what is going on, no company would take a 2 month break like this. If the holiday rubbish was true they would do it ever year, it's nonsense.
Something they aren't telling us is going to happen with 3.1, something IS going on here. Nobody with sense buys this holiday story, no company trying to build a game into a success releases an expansion lacking in content and just takes a 2 month break.
A ) The game has fairly low subscriber numbers, 500k is not good for a game that costs as much as this game does to run. The only reason it's called profitable at all is because they wrote off the development budget a few years back.
B ) The expansion did not sell well, see Rift and their last chance at retaining p2p.
C ) The game has failed in China, this is a huge market and just life Rift this was one of the reasons it had to go f2p.
D ) The game is already in a poistion to move to f2p, unlike a game like FFXI this game already has a well stocked cash shop.
E ) If you look at how other titles went f2p and when this is the time / way it usually happens.
I might be wrong, but it's kinda suspicious and there is nobody that can say taking a 2 month break NOW is anything but incredibly stupid, so there has to be a reason.
We will see when 3.1 launches I guess, not that long to wait and see.
http://eu.finalfantasyxiv.com/lodestone/topics/detail/788496765a5919621f4ddbda5426486ec21cf6d9
perhaps taking a break for 2 months after working non-stop for long time isnt weird in Japan ?
it sucks because i wanted 3.1 already....
We get it, you want to play the game, but you don't want to pay for it. Best move on and play one of the many F2P games available.
I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.
Aloha Mr Hand !
2 months gap is nothing, Wow already had that and wont release anything more until the pre expansion patch. If it is a sign of anything it might be that they think releasing slightly fewer but somewhat larger patches are better.
For a theme park game, I like it better than WoW these days. I may have unsubscribed, but that is more based on available time than anything else.
To address your lettered comments, (A) is wrong, as I have already pointed out above. (B) isn't a very intelligent statement. The game sold amazingly well when it relaunched. The servers were crushed for weeks while the devs pushed to build up servers. (C) is well and good, but China is an entirely different market, typically based around charging an hourly rate than a monthly sub. A game doesn't have to succeed there to be successful. For (D), please refer to my comment above regarding a strong ROI. SE would be silly to give up a solid revenue stream. (E) is just conjecture on your part, and it really requires no comment....
They have never given any sub numbers other than 630k shortly after launch and 500k 6 months ago (that article, like many others I've seen are just an example of how poor games journalism is because they don't understand the difference between subs and registered accounts) and when they had 630k subs there were login queues and server instability. Since they have added no new servers since then they don't have more than 630k subs. That's common sense, more players = more server space required.
Also it's a fact that no MMO outside of Wow has increased sub numbers over time and certainly not a double or quadruple of them, it does not happen outside of warcraft. So use 500k as your subscriber base (even though I think it's a lot lower than 500k).
When you do your math keep in mind that what a company charges times the number of customers does not equal profits. Firstly many players pay a lot less than $15, secondly you work it out such: subscription fee - tax on your purchase before Square get it, then you take out monthly wages, the taxes they pay, insurance, benefits, server costs, massive bandwidth costs, running costs, rent etc etc. To say $15 x 500k = profits is silly.
What you said is akin to a builder saying he will build you a new garage for $50k, that does not mean he is going to make $50k from building it.
Biggest argument I see for f2p vs p2p is "Gotta pay the devs." Then again f2p makes hell of a lot more money then p2p IF the store is done right. Lockbox keys are what give huge income to these models. So, if you want to think p2p is the only way better relook at your math and figures and have fun living in that mindset... Time to move on. MMO genre is moving on without you.
http://www.mmobomb.com/f2p-twice-as-big-p2p
http://www.ign.com/blogs/-koole-/2014/04/10/p2p-subscriptions-vs-f2p-in-mmos-which-is-better
A man who fears nothing is a man who loves nothing; and if you love nothing, what joy is there in your life?
About the 2 month gap comment, its totally nothing to have a 2 month gap when content is front heavy when comparing it to say WoW. Their 3-4 raid content drop is usually 4-6 months rather than 1-2 like the first couple however by that time you have 25+ bosses on 4 difficulty tiers to complete so consider that. In a game where your patches are numerous but smaller in battle content even the smallest gap creates an issue. When you have that kind of update schedule for going on 2 years and then this happens issues tend to arise. 2+ months into expansion launch players are bored the the usual paltry battle content we are given, especially to find out 3.0 for the most part was rushed and less than 2.0...
The problem with all of this wasn't necessarily about them taking the vacation, it was about how this was all handled and the fact they weren't transparent with their plan. Many players aren't even upset about the gap, they are upset that they were notified far after it was all said and done. They were kind enough to let us know they took a 2 month break AFTER they were back and also let us know "Oh btw you know those 3 month patch cycles we are known for? Well we are going to be "delayed" by 2 months". This isn't about a sign or idea that they are going to release bigger patches with even more staggered dates. The live letter itself mentioned that they are removing a endgame token dungeon out of the usual 3 to create new "test" content and see how it fares with the players.
What I am say is there was no delay to issues/bugs/polishing code e.t.c. they literally just took a vacation, so there is very little reason to try to read between the lines to defend them. The fact you know that something is delayed 2 months and you could of been grinding newer more relevant and possibly less grindy methods to obtain better gear, but you get to grind it the slow method for two EXTRA months was just too much.
Very competent trolling.
But educated people know how to spot rhetoric and people making things up in their head. Especially if they've read someone's history and how they blatantly ignore actual sources, retractions and dates of posted articles that are absolutely in conflict with their fantasies.
Most of which resulted in the closure of said trolling threads and a mysterious long-term absence of said person who did such.
I know you think you're very smart and that if you call it trolling you can deflect but you aren't as smart as you think you are.
As for the holiday bit, far better to have time off when its warm than during the winter when it really isn't.