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Star Citizen - ARK Starmap online

ErillionErillion Member EpicPosts: 10,328
https://robertsspaceindustries.com/comm-link/spectrum-dispatch/15000-The-ARK-Starmap

If you want to explore the Star Citizen Universe.... the ARK Starmap is now online and you can play around with it.

Personally i am a fan of the Jump-Point animation.


Have fun
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Comments

  • azarhalazarhal Member RarePosts: 1,402
    I love the map, especially using jump points. So much information too.

    It's a bit slow for me though, probably because of all the data being downloaded.
  • ArillixArillix Member UncommonPosts: 88
    @Erillion, thanks for the link.

    Anyone,  getting a majorly upgraded Freelancer map vibe?
  • WizardryWizardry Member LegendaryPosts: 19,332
    You should have to travel the solar system and discover for yourself ,then map down on a grid map your discoveries.More important is how meaningful are these locations,are they just more space texture maps with a new name for a new zone or do you actually land on planets in each system and can interact with it?

    I am very skeptical,all i predict we see is EVE online 2.0.A game that could be,on paper has potential but never gets there.

    I said this years ago,that to make a really good quality SCi FI space game needs the effort of making 2-3 games,it is an incredible undertaking.IMO NOBODY can pull off what this genre needs to make a Triple A game,all you end up with is as i mentioned EVE 2.0.,which is not even 33% of where it needs to be after 8 years,i see the same thing with this game.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • WizardryWizardry Member LegendaryPosts: 19,332
    Arillix said:
    @Erillion, thanks for the link.

    Anyone,  getting a majorly upgraded Freelancer map vibe?
    Yes big time.I do not think Chris has much in the way of creativity,i think what he saw in this project from day 1 ,was an idea to make a NEWER type game using his old ideas.He saw it was possible to do this with other people's money,not having to invest himself or produce a working module to present to investors,he can simply sell a pipe dream.

    I truly believe that he saw it was easier to automate ideas and make maps and create better cinematics,basically take old games and give them a new face.He sees better technology to make these games but he is still lost in the past.

    IDK how much money it would cost for me to make this game the way i would want it but i know Chris does not have that kind of money and seems he doesn't have the team either.This game even at it's most highest possibility ,if Chris reaches his very best effort has no chance to better than a free to play game and 50% unfinished or where it needs to be.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • bartoni33bartoni33 Member RarePosts: 2,044
    Awesome map! But the spinning of the background is making me dizzy. Any way to stop it from moving?

    Bartoni's Law definition: As an Internet discussion grows volatile, the probability of a comparison involving Donald Trump approaches 1.


  • Xeno.phonXeno.phon Member UncommonPosts: 350
    Wizardry said:
    Arillix said:
    @Erillion, thanks for the link.

    Anyone,  getting a majorly upgraded Freelancer map vibe?
    Yes big time.I do not think Chris has much in the way of creativity.
    Yeah, the guy that basically invented the open space flight sim sure has no creativity alright.......

    whats the opposite of rose colored glasses again? either way you should take them off, life will be a lot less bitchy that way.
  • [Deleted User][Deleted User] CommonPosts: 0
    edited October 2015
    The user and all related content has been deleted.
    Post edited by [Deleted User] on
  • Psychos1sPsychos1s Member UncommonPosts: 196
    edited October 2015
    Xeno.phon said:
    Wizardry said:
    Arillix said:
    @Erillion, thanks for the link.

    Anyone,  getting a majorly upgraded Freelancer map vibe?
    Yes big time.I do not think Chris has much in the way of creativity.
    Yeah, the guy that basically invented the open space flight sim sure has no creativity alright.......

    whats the opposite of rose colored glasses again? either way you should take them off, life will be a lot less bitchy that way.
    Braben did the whole  invented bit in 1984 with the original Elite. Don't get me wrong I played every single wing commander game that released and SL n FL but saying he invented open space is stretching it too far.

    Saw some of the Citizencon stream yesterday never bothered before and after being rather pessimistic about the game it did give me a sliver of hope but no more than that.

    By the way anyone remember how bad it was when you had your steltek gun stolen upon loading righteous fire?

  • TheYear1500TheYear1500 Member UncommonPosts: 531
    I liked the map, it was very well done, good information, nice look.  My only gripe is that the Sensor overlays were horrible, no reason to do box'y crap.  But I am sure it will evolve as time goes on.    
  • HrimnirHrimnir Member RarePosts: 2,415
    This is CLEARLY just more evidence that this whole thing is a big con job and that Derek Smart was 100% absolutely correct...

    In all seriousness. i'm actually curious to see what kind of twisted spinning and just plain bullshit the anti star citizen "its all a sham" people are going to come up with to explain everything that was released at citizencon.

    Literally the only argument that holds any water (and its really only a drop of water at best) that they could make, is that the project is too ambitious and will take a lot longer and a lot more money than people think.

    As far as all the other garbage?  Well its just that, garbage.

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

  • azarhalazarhal Member RarePosts: 1,402
    Wizardry said:
    You should have to travel the solar system and discover for yourself ,then map down on a grid map your discoveries.More important is how meaningful are these locations,are they just more space texture maps with a new name for a new zone or do you actually land on planets in each system and can interact with it?

    I am very skeptical,all i predict we see is EVE online 2.0.A game that could be,on paper has potential but never gets there.

    I said this years ago,that to make a really good quality SCi FI space game needs the effort of making 2-3 games,it is an incredible undertaking.IMO NOBODY can pull off what this genre needs to make a Triple A game,all you end up with is as i mentioned EVE 2.0.,which is not even 33% of where it needs to be after 8 years,i see the same thing with this game.
    The map only shows the systems known to the UEE, it even censor the Vanduul's systems because that's military secrets.

    When it comes to star systems, they unlocked 100 over stretch goals (although I've seen people talk about 120), these are all supposed to be hand-made systems (they are huge once you realize that the Alpha 2.0 is not even 1/4 of the Stanton star system). They talked of investigating procedural generation after release, along with none-automated planetary landing (it will be a cutscene that hide a loading bar for release).

    Systems have different amount of spaceports depending on what is in it. For example, the Stanton system has 3 planetary spaceports on 3 different planets and a couple of space stations. The social module is one of these spaceports and shows the level of details they are going for (shops to buy stuff, trading center, medical center, bar, etc. You need to go everywhere physically).

    Finally, Star Citizen is not EVE 2.0, people really need to get that out of their heads. More people should go play Freelancer, Privateer and the Independence War series to see what kind of game Star Citizen is based on.
  • HeretiqueHeretique Member RarePosts: 1,536
    Super cool.
  • DeathengerDeathenger Member UncommonPosts: 880
    edited October 2015
    Seems an awful lot like EvE's beta star map, less the planetary details. Looks cool, but looks to have drawn inspiration by what EvE did with their beta map.

    https://www.youtube.com/watch?v=7_skJduX_ms
     
  • azarhalazarhal Member RarePosts: 1,402
    Seems an awful lot like EvE's beta star map, less the planetary details. Looks cool, but looks to have drawn inspiration by what EvE did with their beta map.

    https://www.youtube.com/watch?v=7_skJduX_ms
    Or, you know, from Google Map because it currently has Google Map features...
  • GdemamiGdemami Member EpicPosts: 12,342
    edited October 2015
    Seems like Roberts love to task the team with everything but work on actual game. I wonder how this marketing driven development turns out but from all we could see so far, I remain skeptical....
  • azarhalazarhal Member RarePosts: 1,402
    Gdemami said:
    Seems like Roberts love to task the team with everything but work on actual game. I wonder how this marketing driven development turns out but from all we could see so far, I remain skeptical....
    The Ark Starmap isn't made by anyone working on the game. It was made by Turbulent who are the contracted webmasters for CIG's websites. It was also the $51 million stretch goal...
  • GdemamiGdemami Member EpicPosts: 12,342
    azarhal said:
    The Ark Starmap isn't made by anyone working on the game. It was made by Turbulent who are the contracted webmasters for CIG's websites. It was also the $51 million stretch goal...
    Same thing - resources spent anywhere but the game...
  • azarhalazarhal Member RarePosts: 1,402
    Gdemami said:
    azarhal said:
    The Ark Starmap isn't made by anyone working on the game. It was made by Turbulent who are the contracted webmasters for CIG's websites. It was also the $51 million stretch goal...
    Same thing - resources spent anywhere but the game...
    Going by your answer, seems like you should read about what stretch goals are and what webmasters are paid to do. Also, you seems totally clueless about the starmap being a feature of the game, it's not just a webapp.
  • spankybusspankybus Member UncommonPosts: 1,367
    I am a hardcore Astronomy nerd, so there are a few things in Sol that bother me.

    Mar's isn't mars. Don't know where they took that graphic from, but its missing many of its key features that would not have been removed via terraforming. Mariner Valley (solar systems biggest canyon) is missing. Don't see Olympus Mons (Largest Shield volcano in the solar system). Nit-picking to be sure, but there are soooo many large, clear, free image maps of mars..how can this get screwed up? Is that what its going to look like in the actual game?

    Earths moon is spinning in place next to Earth. I get hat this isn't a fully accurate simulation of Sol system...but the moon always faces the same side of itself to earth. Again, a really small thing...but for a team that loves space, seems like an obvious oversight?

    again, this crap probably won't bother most people...but i noticed it pretty quickly. Again, i'm a nerd.

    Frank 'Spankybus' Mignone
    www.spankybus.com
    -3d Artist & Compositor
    -Writer
    -Professional Amature

  • BrenicsBrenics Member RarePosts: 1,939
    @spankybus  actually am shocked it has mistakes in it. The hardcore guys that say they love space sims you would think would want this stuff to be accurate. 

    It is nice to have someone that knows this type of stuff. Always amazed the different type people on MMORPG.com.  =)
    I'm not perfect but I'm always myself!

    Star Citizen – The Extinction Level Event


    4/13/15 > ELE has been updated look for 16-04-13.

    http://www.dereksmart.org/2016/04/star-citizen-the-ele/

    Enjoy and know the truth always comes to light!

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Xeno.phon said:
    whats the opposite of rose colored glasses again? 

    Optirectalitis?

    :) 

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • GdemamiGdemami Member EpicPosts: 12,342
    edited October 2015
    azarhal said:
    Going by your answer, seems like you should read about what stretch goals are and what webmasters are paid to do. Also, you seems totally clueless about the starmap being a feature of the game, it's not just a webapp.
    I am aware about stretch goals and game "parts", neither invalidates my point tho, especially not your blind folders...
    Post edited by Gdemami on
  • azarhalazarhal Member RarePosts: 1,402
    edited October 2015
    Gdemami said:
    azarhal said:
    Going by your answer, seems like you should read about what stretch goals are and what webmasters are paid to do. Also, you seems totally clueless about the starmap being a feature of the game, it's not just a webapp.
    I am aware about stretch goals and game "parts", neither invalidates my point tho, especially not your blind folders...
    I get the feeling that your reading comprehension is nonexistent at this point.
  • ErillionErillion Member EpicPosts: 10,328
  • GdemamiGdemami Member EpicPosts: 12,342
    azarhal said:
    I get the feeling that your reading comprehension is nonexistent at this point.
    You do not think SC is best game ever made and development goes super smooth? You clearly lack reading comprehension or there is some other malfunction going on on your end.

    We got it...
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