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Ever not like a game due to classes?

I think this is one of my main issues with Elder Scrolls Online. There just isn't a class/power set that I have played that I just liked. It is hard for me to getting into the game. I know WoW turned this way for me when Shaman were nerfed early on. It was a class enjoyed but it was of course over corrected. I tried rerolling but the other classes just didn't fit me as well. Has this ever happened to to you in game?
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  • waynejr2waynejr2 Member EpicPosts: 7,771
    I do notice some people seem to find the classes that get nerfed.  It is as if they come to a game and ask what the most OP class is then play it.  Later they get the fun of complaining about the nerf.

    As to me, no to your thread title question.
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  • JudgeUKJudgeUK Member RarePosts: 1,701
    edited October 2015
    I've definitely avoided games due to absence of classes, or one class to be precise - Healers.

    Love playing healing class, and games that have you running through glowy bits to regain health, or simply having potions instead - not for me. 
  • Vermillion_RaventhalVermillion_Raventhal Member EpicPosts: 4,198
    waynejr2 said:
    I do notice some people seem to find the classes that get nerfed.  It is as if they come to a game and ask what the most OP class is then play it.  Later they get the fun of complaining about the nerf.

    As to me, no to your thread title question.
    I could have switched classes but the shaman was just the type of class I liked.  
  • PhryPhry Member LegendaryPosts: 11,004
    Neverwinter online was one, the classes there were messed up, probably because the version of AD&D its based on, is nonsensical. ESO i can sort of agree with, i did try it, but, it has weird classes that don't really go together, and for me, that likes to play mage types in TES games, it just didn't work in ESO, even as an archer, having to choose nightblade for that just seemed wrong, i don't think ESO will ever belong in the TES series of games honestly, in much the same way that Neverwinter Online doesn't really belong in the AD&D franchise.
  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    LOTRO and to some degree Rift.

    I tried LOTRO many times and not a single time i enjoyed any of the classes.

    As for Rift, the focus on quantity instead of quality made most of the classes dull for me, but i did like a couple of souls on each calling.




  • MMOvisionMMOvision Member UncommonPosts: 112
    @OP:  Yes.    I can't stand GW2, and one of the major reasons is because I do not like how the classes feel, and especially the lack of trinity.  Every battle (esp PVP) is just a cluster fk of chaos and AOE and it feels like every class is bland because no one specifically does anything much better than anyone else.  No flavor to the classes.  

    This is pretty much a standing thing with me and MMORPGs.   I must find a class that feels good for my playstyle, otherwise the whole game just becomes blah really fast.   

    I happened to like Neverwinter Online's classes a lot, so I played that for a month or two before I was rubbed wrong by gambling boxes.     

    I also typically like games where there are no classes.  Building my class out of skills is as close to the 'perfect class' I can get to, all things considered.   If the combat/movement/animations are smooth, I will give multiple classes a shot until I find the one I like.  If there isn't one, I'm done with the game.
  • WarlyxWarlyx Member EpicPosts: 3,368
    yeah , wildstar is a perfect example , lacks an archer and a dual dagger/sword/axe class :S (yeah i know spellsinger is "the archer" , and stalker is the rogue that use claws) but none felt "fun" for me.




  • TamanousTamanous Member RarePosts: 3,030
    edited October 2015
    Yup. Most asian mmos.

    Close melee combat with a lance? /Groooooan ...goodbye! 

    You stay sassy!

  • rygard49rygard49 Member UncommonPosts: 973
    I somewhat agree on your problem getting in to ESO. The idea is that you customize your skills to build toward a preferred playstyle, with the different classes providing flavoring.

    The downside is that this is still a Role Playing Game, and people like to be called Monks or Rangers or Death Knights. You can look at your skills all you want and see that you have essentially pulled off the basic feel of a Ranger, but your character sheet says Nightblade, and you've got all these shadow powers that don't really mesh with your concept.

  • HatefullHatefull Member EpicPosts: 2,503
    Yes, I agree ESO was one for me as well.  There have been others, but to answer your question yes it has happened to me.

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  • Vermillion_RaventhalVermillion_Raventhal Member EpicPosts: 4,198
    rygard49 said:
    I somewhat agree on your problem getting in to ESO. The idea is that you customize your skills to build toward a preferred playstyle, with the different classes providing flavoring.

    The downside is that this is still a Role Playing Game, and people like to be called Monks or Rangers or Death Knights. You can look at your skills all you want and see that you have essentially pulled off the basic feel of a Ranger, but your character sheet says Nightblade, and you've got all these shadow powers that don't really mesh with your concept.

    Yeah. I wanted to make a mage but fire spells were on dragonknight and lightning on sorcerer and etc.  I found myself frustrated with half way customizable classes. I rather have picked my own 3 powers.  

    Elder Scrolls magic system generally allows you to pick fire, ice, lightning versions of destruction magic.   I would have rather had hard classes than a classes than half customization with limits on spells.  A real sorcerer,  dragonborn, nightblade, monk and etc. would have been cool.
  • AxehiltAxehilt Member RarePosts: 10,504
    Sure.  Class design is essentially combat design, and I've quit plenty of MMORPGs for failing to offer fun playstyles for their most common gameplay activity.

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  • LoktofeitLoktofeit Member RarePosts: 14,247
    Skuall said:
    yeah , wildstar is a perfect example , lacks an archer and a dual dagger/sword/axe class :S (yeah i know spellsinger is "the archer" , and stalker is the rogue that use claws) but none felt "fun" for me.


    Same game, same issues.

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  • SalvadorbardSalvadorbard Member UncommonPosts: 100
    Classes and skills are pretty much the determining factor in whether I will even try a game. Typically anything without a powerful, interesting magic based class would be an automatic no. Bloodborn in Aetolia, Seer, Bard and Mage in Avalon, lifelong Mage in WoW, etc
  • KyleranKyleran Member LegendaryPosts: 44,063
    I prefer games with solid roles, healers, crowd controllers, tanks, DPS, buffers etc.  (Trinity Plus™) so I don't really care if classes are well defined, but I don't like they more recent approach where everyone is a bit of everything, and specializes in nothing.

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  • FomaldehydeJimFomaldehydeJim Member UncommonPosts: 673
    edited October 2015
    I don't like pve-centric games with homogeneous classes, or where classes have been  "balanced" (homogenized) for pvp. 
  • Flyte27Flyte27 Member RarePosts: 4,574
    I've always enjoyed the classes like Druid/Necromancer in EQ and Druid/Paladin in WoW.  The common theme being a lot of utility combined with healing.  You don't see those type of classes in MMOs much now.  I remember playing Shaman for a while, but I didn't like Horde.  It was interesting to see all the zones and dungeons you missed out on as alliance though.
  • SquishydewSquishydew Member UncommonPosts: 1,107
    edited October 2015
    I quit TERA after a hour or two because i couldn't stand that my archer stopped moving when i attacked.
    Not sure if that falls under classes though, might just be overall mechanics.

    Also Quit Guildwars 2 due to lack of healers.
  • KazuhiroKazuhiro Member UncommonPosts: 608
    Oh god yes, I'd say boring/poor/uninteresting classes would be the number one reason I've ignored many mmos.

    I hated Wildstar because I despised all the class choices, I hated ESO because the class choices were so awful, and countless others.

    On the other hand I've been willing to play TERRIBLE mmos far longer than I should have just because they had a class I loved. Champions Online was one such example. Amazing class options and customization, but a godawful piece of s**t of a game.

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  • AxehiltAxehilt Member RarePosts: 10,504
    Kazuhiro said:
    On the other hand I've been willing to play TERRIBLE mmos far longer than I should have just because they had a class I loved. Champions Online was one such example. Amazing class options and customization, but a godawful piece of s**t of a game.
    Heh it was just the opposite for me with that game. The system let me amp up one ability so that all my fights involved spamming 1 button. I tried a lot of builds (some more complicated) but nothing came close to that 1-button build.  Sure technically it was supported by a DPS cooldown or two, so it was 95% 1-button, and 5% two other buttons, but the fact that it was so effective and so mindnumbingly boring caused me to quit the game.

    It's the problem with a lot of customization systems which are too freeform.  At least ESO mostly avoided that situation by having very few direct damage attacks and a lot of DoTs which provide superior damage-per-attack. Because the DoTs didn't stack, you at least were forced to rotate between those efficient attacks in order to maximize DPS (certainly not the deepest rotations in the world, but completely avoided CO's problem.)

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  • rovshana75rovshana75 Member CommonPosts: 8
    edited October 2015
    Not so much classes, as combat style.

    After playing action combat (none- tab target) mmo's, like TERA and Wildstar, I cannot, just cannot play those horrible tab target games anymore. I tried Archage etc. but nono, just no. Looking forward to Blade and Soul though, let's see if I can stand it.

    Did you try playing to lvl 20/25ish in Wildstar @Kazuhiro? Classes really start getting awesome then. I actually found that Wildstar is one of the only games I've ever played, that I enjoyed most classes, and had a hellufa time picking a main in ;)
    Post edited by rovshana75 on
  • MMOvisionMMOvision Member UncommonPosts: 112
    Kazuhiro said:
    Oh god yes, I'd say boring/poor/uninteresting classes would be the number one reason I've ignored many mmos.

    I hated Wildstar because I despised all the class choices, I hated ESO because the class choices were so awful, and countless others.

    On the other hand I've been willing to play TERRIBLE mmos far longer than I should have just because they had a class I loved. Champions Online was one such example. Amazing class options and customization, but a godawful piece of s**t of a game.
    LOL so hard @this.   I am the exact same way and feel the exact same way about Champions Online.  I can't count how many times I've downloaded it, spent hours customizing / building my character, only to uninstall shortly after because of how crap the game actually is.   But oh man, the class customization is fantastic.    Kudos
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    WoW after they changed the classes in WoD....that made me not like the game a lot.
  • DztBlkDztBlk Member UncommonPosts: 127
    edited October 2015
    Kyleran said:
    I prefer games with solid roles, healers, crowd controllers, tanks, DPS, buffers etc.  (Trinity Plus™) so I don't really care if classes are well defined, but I don't like they more recent approach where everyone is a bit of everything, and specializes in nothing.

    Pretty much sums me up.  Not to beat a dead horse but....City of Heroes was my thing.  Granted, some would say they created classes who don't quite do it all with CoV, but I saw some awesome tanking brutes and powerful dominators.  Ugh GW2...whatever!  Totally don't get the appeal.  I have a buddy who plays, but he's a total loner and doesn't like being a part of anything much unless it's PvP.  So....he loves GW2.  Everybody can do sort of everything, but just not well.  The medic in WS is not bad, but ppl say it's over powered.  I don't think so.
  • JakeSimJakeSim Member RarePosts: 884
    Devilian looks to have meh classes to me. ESO looks like a lot of fun but the classes aren't exactly my "favorite". Games that use gender locked classes of classes that I like also irritate me a bit tbh. I just don't want to play as a female as it ruins my immersion as I like to try and recreate myself in games. No thanks.
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