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Only ONE character slot ?!?

2

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  • SephirosoSephiroso Member RarePosts: 2,020
    Sinist said:
    I wish! That is something I always wanted to see. A game where characters were limited to a single one.
    Uhh games like that have existed in the past and now. FFXI/FFXIV/Eden Eternal and plenty others. While they didn't limit you to a single character, almost no one had more than one because there was no need and making more than one was more of a hassle anyway when you could just switch your class.

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  • SinistSinist Member RarePosts: 1,369
    Sephiroso said:
    Sinist said:
    I wish! That is something I always wanted to see. A game where characters were limited to a single one.
    Uhh games like that have existed in the past and now. FFXI/FFXIV/Eden Eternal and plenty others. While they didn't limit you to a single character, almost no one had more than one because there was no need and making more than one was more of a hassle anyway when you could just switch your class.
    That was my point though. Regardless, I didn't care for FF much, I could never get past the silly child like characters and themes, I didn't even care for the Nintendo games. I do respect that they had a very difficult system that required group effort and long term leveling though, but as I said, I just couldn't get past some things.
  • AdamantineAdamantine Member RarePosts: 5,094
    Vanguard didnt see cash shops before SOE introduced them with their freemium concept, approx half a decade after the game started.

    I would daresay that if PRotF will see cash shops, that would be a clear sign that the game has failed and Visionary Realms is reaching for straws to safe the remains.

  • VorthanionVorthanion Member RarePosts: 2,749
    I'm surprised Aradune hasn't swooped in to allay your fears.  Maybe that does mean they intend to limit slots and possibly sell them as well.

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  • KonfessKonfess Member RarePosts: 1,667
    Sinist said:
    I wish! That is something I always wanted to see. A game where characters were limited to a single one. I really disliked the "alt age" of MMOs, they ruined a lot of game play. I remember numerous complaints from people about leveling speed where people said it was too much work to level their alts. This led the way to more complaints about everything under the sun until developers started specifically designing content for the alt aloholics, making the game easier, spending less time on content progression to design for people to play alt after alt.

    Also, the numerous greed looters going on about how they want to roll on that item that dropped because they have an alt that could use it. Then, there was the issues with people who played alts and acted like they knew how to play their classes. It was amusing because EQ took a very long time to learn to get good at your class. In most cases, when someone played an alt it was noticeable.

    I liked early EQ where few if any people played an alt and if they did , it was just some "toy" of low level they messed around on. Playing the game on a single character was far too time consuming to take up alts. If they make the game play solid, there should be no need to play an alt.

    Though, that is why I said "I wish" as I seriously doubt that is the case. It would be so cool if it was though.

    OP, with a pledge you get +1 slot.  Not 1 slot +1 slot.  Take it or leave it.

    Sinist , Star Wars Galaxies (SWG) was a one slot per serve game.  With macros and AFK XP grinding you could max a character in 5 days or less.  There were 30+ professions so mastering them all would take about about 6 months.  There was actually a guide titled along those lines at the time.

    I'm an alt-aholoic, but I too long for a single slot per server game.  Though by the end of SWG I had three rigs, some runing two accounts at the same time to run my 5 accounts (alts) on one server at the time it was boosted to two slots and +1 for elder Jedi.  So I had 11 alts over five accounts on the Tarquinas server.  Yeah me!

    Pardon any spelling errors
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    As if it could exist, without being payed for.
    F2P means you get what you paid for. Pay nothing, get nothing.
    Even telemarketers wouldn't think that.
    It costs money to play.  Therefore P2W.

  • fodell54fodell54 Member RarePosts: 865
    Sinist said:
    Kyleran said:
    Kyleran said:
    Don't worry they'll probably sell extras in the cash shop.
    Err, wrong forum ? We already know there will be no cash shop.


    I am sure they ll add cash shop in game after release ! 

    Yeah ZeniMax said no cash shop in eso and look what happened. Long ago CCP said no cash shop once again. Never Say Never and don't believe what developers tell you
    Well, the difference here is that ESO was a mainstream game and cash shops are a bit more tolerated in mainstream. Pantheon is being made for a specific niche old school base and if they add a store, they will essentially kill off the only subs they can truly rely on. It would be suicide for them to do so.

    While I agree with being skeptical, and you never truly know, a move like this is highly unlikely.

    flizzer said:
    I'm sure they will eventually add a cash shop also. You need to make money and cash shop is a great way of doing it despite what they "promised" players. 
    That is what a subscription is for. If they can't survive on a subscription, the game is dead in the water anyway.

    All the more reason to have a cash shop as the company will be making a "niche" game that will bring in less income. Honestly, a developer will gladly throw up the middle finger to its player base if it means more income for them. I'm sure this will be the case with this game if it even releases in a playable state. I don't put much stock in Brad's abilities or visions.
  • SinistSinist Member RarePosts: 1,369
    fodell54 said:
    All the more reason to have a cash shop as the company will be making a "niche" game that will bring in less income. Honestly, a developer will gladly throw up the middle finger to its player base if it means more income for them. I'm sure this will be the case with this game if it even releases in a playable state. I don't put much stock in Brad's abilities or visions.
    So you don't share his vision, which means you don't like old EQ/Vanguard style of games and you think RMT stores are a good idea.

    Why are you here?
  • DullahanDullahan Member EpicPosts: 4,536
    Sinist said:
    fodell54 said:
    All the more reason to have a cash shop as the company will be making a "niche" game that will bring in less income. Honestly, a developer will gladly throw up the middle finger to its player base if it means more income for them. I'm sure this will be the case with this game if it even releases in a playable state. I don't put much stock in Brad's abilities or visions.
    So you don't share his vision, which means you don't like old EQ/Vanguard style of games and you think RMT stores are a good idea.

    Why are you here?
    Because the struggling mainstream games in this genre agree with him, so he must be right. He must go forth, therefore, and spread this plagu-- err, knowledge to everyone else.


  • DistopiaDistopia Member EpicPosts: 21,183
    edited October 2015
    Konfess said:


    OP, with a pledge you get +1 slot.  Not 1 slot +1 slot.  Take it or leave it.

    Sinist , Star Wars Galaxies (SWG) was a one slot per serve game.  With macros and AFK XP grinding you could max a character in 5 days or less.  There were 30+ professions so mastering them all would take about about 6 months.  There was actually a guide titled along those lines at the time.

    I'm an alt-aholoic, but I too long for a single slot per server game.  Though by the end of SWG I had three rigs, some runing two accounts at the same time to run my 5 accounts (alts) on one server at the time it was boosted to two slots and +1 for elder Jedi.  So I had 11 alts over five accounts on the Tarquinas server.  Yeah me!
    It worked for SWG due to it's skill based system (you could switch up your load out as well as profession at any time), later it allowed one to completely change their class post NGE. As long as you can change things up for an in game fee of some sort I wouldn't have a problem with it at all. On the other hand if you're forever stuck with a class like you are in many class based games, there are some problems I could see in that.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,716
    The lowest "pledge" for the game is $100 and you are most worried about character slots? 

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  • DistopiaDistopia Member EpicPosts: 21,183
    edited October 2015
    The lowest "pledge" for the game is $100 and you are most worried about character slots? 

    I doubt it will retail for that so no worries about it here.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • NiienNiien Member UncommonPosts: 99
    Dullahan said:
    Sinist said:
    fodell54 said:
    All the more reason to have a cash shop as the company will be making a "niche" game that will bring in less income. Honestly, a developer will gladly throw up the middle finger to its player base if it means more income for them. I'm sure this will be the case with this game if it even releases in a playable state. I don't put much stock in Brad's abilities or visions.
    So you don't share his vision, which means you don't like old EQ/Vanguard style of games and you think RMT stores are a good idea.

    Why are you here?
    Because the struggling mainstream games in this genre agree with him, so he must be right. He must go forth, therefore, and spread this plagu-- err, knowledge to everyone else.
    @fodell54 ;

    If they were planning on having a cash shop in game I and many other people I know would write this game off like the rest of the genre. Sorry you can't see the obvious failure of cash shops in most games or I'm sorry you have nothing better to do with your time besides troll.
  • AdamantineAdamantine Member RarePosts: 5,094
    The lowest "pledge" for the game is $100 and you are most worried about character slots? 

    To get rid of such constant personal attacks, $100 once starts sounding like a friggin BARGAIN.

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,716
    Huh?

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

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    Coined the phrase "Role-Playing a Development Team" January 2018

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  • TsaboHavocTsaboHavoc Member UncommonPosts: 435
    Konfess said:
    Sinist said:
    I wish! That is something I always wanted to see. A game where characters were limited to a single one. I really disliked the "alt age" of MMOs, they ruined a lot of game play. I remember numerous complaints from people about leveling speed where people said it was too much work to level their alts. This led the way to more complaints about everything under the sun until developers started specifically designing content for the alt aloholics, making the game easier, spending less time on content progression to design for people to play alt after alt.

    Also, the numerous greed looters going on about how they want to roll on that item that dropped because they have an alt that could use it. Then, there was the issues with people who played alts and acted like they knew how to play their classes. It was amusing because EQ took a very long time to learn to get good at your class. In most cases, when someone played an alt it was noticeable.

    I liked early EQ where few if any people played an alt and if they did , it was just some "toy" of low level they messed around on. Playing the game on a single character was far too time consuming to take up alts. If they make the game play solid, there should be no need to play an alt.

    Though, that is why I said "I wish" as I seriously doubt that is the case. It would be so cool if it was though.

    OP, with a pledge you get +1 slot.  Not 1 slot +1 slot.  Take it or leave it.

    Sinist , Star Wars Galaxies (SWG) was a one slot per serve game.  With macros and AFK XP grinding you could max a character in 5 days or less.  There were 30+ professions so mastering them all would take about about 6 months.  There was actually a guide titled along those lines at the time.

    I'm an alt-aholoic, but I too long for a single slot per server game.  Though by the end of SWG I had three rigs, some runing two accounts at the same time to run my 5 accounts (alts) on one server at the time it was boosted to two slots and +1 for elder Jedi.  So I had 11 alts over five accounts on the Tarquinas server.  Yeah me!
    thats why im a fan of time based progression a la eve, u level doing a miriad of things u enjoy/need without having to macro/bot whatever...
  • DullahanDullahan Member EpicPosts: 4,536
    The lowest "pledge" for the game is $100 and you are most worried about character slots? 

    There is an apprentice developer option for $15, but its not named pledge so I guess technically you're correct. I choose a different pledge earlier this year that is no longer available. They are changing things around right now and I imagine they will get it sorted soon.


  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,716
    Dullahan said:
    The lowest "pledge" for the game is $100 and you are most worried about character slots? 

    There is an apprentice developer option for $15, but its not named pledge so I guess technically you're correct. I choose a different pledge earlier this year that is no longer available. They are changing things around right now and I imagine they will get it sorted soon.
    Where is this apprentice developer option for $15?  I honestly cannot find anything other than the $100 and up... WAYYYY up pledges.  Link please?

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • DullahanDullahan Member EpicPosts: 4,536
    Dullahan said:
    The lowest "pledge" for the game is $100 and you are most worried about character slots? 

    There is an apprentice developer option for $15, but its not named pledge so I guess technically you're correct. I choose a different pledge earlier this year that is no longer available. They are changing things around right now and I imagine they will get it sorted soon.
    Where is this apprentice developer option for $15?  I honestly cannot find anything other than the $100 and up... WAYYYY up pledges.  Link please?

    If you log in and go to the sub page, the second option, right below Player (Free).


  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,716
    Dullahan said:
    Dullahan said:
    The lowest "pledge" for the game is $100 and you are most worried about character slots? 

    There is an apprentice developer option for $15, but its not named pledge so I guess technically you're correct. I choose a different pledge earlier this year that is no longer available. They are changing things around right now and I imagine they will get it sorted soon.
    Where is this apprentice developer option for $15?  I honestly cannot find anything other than the $100 and up... WAYYYY up pledges.  Link please?

    If you log in and go to the sub page, the second option, right below Player (Free).
    All I see is a $5 and $15 MONTHLY SUB that let's you respond to "General" forum or "Champion" forum respectively (are there REALLY two levels of pay to post forums?!?!?).  As far as I can tell none of those result in a copy of the game.  So after paying your monthly sub (of whatever level) for a few years you can also buy the game for $100.   That' was my point related to the OP.  I'm sure they will sell character slots for cash in their store.


    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • KatillaKatilla Member UncommonPosts: 829
    Albatroes said:
    I would really love to see their pledge tier numbers once the game is live.
    are there no pledges under $100??
  • SinistSinist Member RarePosts: 1,369
    edited October 2015
    Dullahan said:
    Dullahan said:
    The lowest "pledge" for the game is $100 and you are most worried about character slots? 

    There is an apprentice developer option for $15, but its not named pledge so I guess technically you're correct. I choose a different pledge earlier this year that is no longer available. They are changing things around right now and I imagine they will get it sorted soon.
    Where is this apprentice developer option for $15?  I honestly cannot find anything other than the $100 and up... WAYYYY up pledges.  Link please?

    If you log in and go to the sub page, the second option, right below Player (Free).
    All I see is a $5 and $15 MONTHLY SUB that let's you respond to "General" forum or "Champion" forum respectively (are there REALLY two levels of pay to post forums?!?!?).  As far as I can tell none of those result in a copy of the game.  So after paying your monthly sub (of whatever level) for a few years you can also buy the game for $100.   That' was my point related to the OP.  I'm sure they will sell character slots for cash in their store.


    Those pledges are for donating to the development of the game, not a way to "purchase" the game. From what I read/heard in the developer round tables as well as various discussions is that they are going to go with a free trial client and choose to sub option (though keep in mind this may have changed). That is, you will be able to download the client, play the game for a limited amount and then can go right into subbing the game per month. I don't think they were going to go with a buy to play copy, but that is not set in stone, so don't quote me on it.

    I doubt the game will be 100 bucks if they do decide to sell an initial copy. My guess is it would be the standard out there (40-70). Regardless, the point of the subbing is for those who really want to help the game and want the ability to speak their voice closer to the ear of the developers (obviously, if you spend the cash to get on the developers council, it is a bit more than that).

    In the end, if having a monthly fee to discuss the game in their forums keeps out all the trolls, then it has achieved its purpose. I know that eventually they will open the forums up, but at this stage I think it is important for only those who are serious about the game to be in making comments, it shows the level of interest the person has for the game and keep in mind, I post here a lot and I do not sub to the game. I think my discussions here if important enough in point will be heard.

    As for a cash store, no store is planned to sell game features as such that I have seen and the concept of a RMT store has already been tossed out.
  • WarlyxWarlyx Member EpicPosts: 3,370
    SWG=1 character slot
    FFXIV=1 character slot
    Pantheon= 1 character slot

    What's the big deal?
    swg = you could change your proffesion

    ffxiv u can change classes, from paladin to black mage with 1 button (outside combat/instances)

    pantheon = ???


  • DullahanDullahan Member EpicPosts: 4,536
    edited October 2015
    Skuall said:
    SWG=1 character slot
    FFXIV=1 character slot
    Pantheon= 1 character slot

    What's the big deal?
    swg = you could change your proffesion

    ffxiv u can change classes, from paladin to black mage with 1 button (outside combat/instances)

    pantheon = ???


    I seriously doubt you can change. If they do decide to allow you to change classes, you can bet that the character will lose all progress in the previous class and probably have to do some sort of quest that isn't easily accomplished.
    Post edited by Dullahan on


  • SomeHumanSomeHuman Member UncommonPosts: 560

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  • DistopiaDistopia Member EpicPosts: 21,183
    Dullahan said:
    Skuall said:
    SWG=1 character slot
    FFXIV=1 character slot
    Pantheon= 1 character slot

    What's the big deal?
    swg = you could change your proffesion

    ffxiv u can change classes, from paladin to black mage with 1 button (outside combat/instances)

    pantheon = ???


    I seriously doubt you can change. If they do decide to allow you to change classes, you can bet your ass that the character will lose all progress in the previous class as well as some sort of quest that isn't easily accomplished.
    Losing your previous progress is fine, that's essentially the way pre-cu SWG worked (unless of course you had already gained xp in another skill tree.). I'm all for punishing game-play mechanics, I personally just don't view punishing folks who want a change of pace as a sound business practice. Which is all locking folks into class selections with one character per server does. You shouldn't have to change servers (relocate) in order to change your character's focus.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


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