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With three layers of armor, WYSIWYG looting, equipment that effects your survival, and an innovative new inventory system, find out how Chronicles of Elyria continues to defy the status quo, to create the most immersive and challenging MMO to date.
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Once upon a time....
Once upon a time....
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So you could have plate armor on one hand and leather with a wrist mounted crossbow on the other.
I wonder if that's the case, or if both hands are actually one slot?
I'd much prefer to have it open for the player's choice, but I could understand if that's not in the cards.
Once upon a time....
Join the revolutionary MMO!
Once upon a time....
Join the revolutionary MMO!
Join the revolutionary MMO!
Example i was hoping to hear more on the types of weapons and types of gear and how they impact each otehr.Exmple a dagger wouldn't be much good versus plate armor.Also a dagger in theory wouldn't be much good versus anything,however it could be used to cause a dot bleed effect where as a sword would be better suited to cause limg or dexterity changes if struck.
That is another area that i always wonder about and if any developer will take it to the depths needed.Example if you take repeated damage to your right arm,that accuracy and or defense should start to falter.There really should be factors affecting all aspects of agility,mobility/running/avoidance/dexterity etc etc.
Also not mentioned were stats based on the weather,all they really touched on was movement ideas.What if it is sunny how,a fire spell should be more effective and vise versa if it is cold or raining out.Thunder and lightning weather could really influence Thunder spells.
Also i would expect Blunt weapons to cause more damage in the cold than sharp pointy weapons.
Another area not mentioned is the loot that is not seen.Example we likely won't see rings or currency so how does currency drop?Also if fighting say a npc that is decked out,he likely also is quite rich when compared to some peasant looking npc.
One more idea and it is one i WISH was in the game based on their subject of gathering.In Silkroad they had an amazing mechanic where by when transporting your wares there was a rng % to be attacked by a group of NPC thieves and the amount could vary.SO you might be traveling alone with your pack pony only to be attacked by 3 thieves and how well they are armed is variable of course.
Never forget 3 mile Island and never trust a government official or company spokesman.
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mmorpg junkie since 1999
Finite Resources, WYSIWYG looting to player created and maintained maps and a deep modular crafting system. So much more that hasn't been said, ask questions! Post your thoughts! Spread the word of COE!
If you haven't yet, register with my referrer code on the official website: B0E240