It looks like you're new here. If you want to get involved, click one of these buttons!
Next week we’ll cast a final score on Guild Wars 2’s first expansion, Heart of Thorns, and in many regards the experience of playing through this content has been a positive episode in our grander Tyrian adventure. But that doesn’t mean that Heart of Thorns is without fault. Today, we’re pulling up five issues we have with the expansion…
Comments
But there's another problem that you didn't mention. Loot restriction. Once again instead of fixing the issues they put a bandaid on it. John Smith made it so that certain types of loot is only available in special circumstances. Instead of removing DR they made it so that in order to get loot that matters in the game you have to have the expansion and you have to do basically the same things you've done in dry top's storm. It's really sad, this game had so much potential.
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey