i am interested because i believe that this is where all mmo should go. A mix between survival and rpg elements.Since this is medieval its even better!
i am interested because i believe that this is where all mmo should go. A mix between survival and rpg elements.Since this is medieval its even better!
I've been following this game for over a year and a half now keeping an eye on it's progression. While I look forward to the mmo version next year, my guild of 50 hardcore mmo players could use something like this to pass the time.
Haxus Council Member 21 year MMO veteran PvP Raid Leader Lover of The Witcher & CD Projekt Red
I've tried a lot of the newer sandbox-y games in the past 2 years since they have started to blow up. Most of which thus far have been zombie related, but I am interested in trying something that isn't a zombie sandbox MMO for once and this game looks like it has come a long way since it's original iteration. I would love to give it a shot as I am a person who enjoys immersive games that you can sink hundreds, if not thousands of hours into over time. Life is Feudal seems like it could be one of those types of games.
There are several reasons that I am interested in Life is Feudal which I will outline here:
I think the first and most important reason for me at least is the real life feel it provides. Life is harsh and LiF seems to bring that same feeling to the game with several mechanics working together to bring it life (pun intended).
Survival mechanics is something I really liking to see in games. Requiring the need to have food, tying that to the crafting system adds to the choices you make. Do I have the food to travel to that mountain I see? Something that I also relate to Survival mechanics is the realistic body damage, you are not just a hit point bar. You can take damage to different body parts that affect your character.
Having a Skill progression is important to me, let me pick the skills and how much I want to learn them. I want to make the character that best suits me and my play style and not be forced down a path that has a couple skills or abilities I like.
The last piece that makes me very interested in playing LiF, is the Open World. I mean Open World, go anywhere, dig tunnels, make roads, etc.. Freely build your house or even town/city anywhere on the map. I am looking forward to seeing what players create in the game.
Thank you for the consideration, looking forward to playing :)
Delak
This game is trying to make an mmorpg with the combat of mount and blade warband.
It still has quite a few quirks to be great, but I'm still hoping they succeed! I long wait for another game with directional combat just like warband.
Comments
"My Fantasy is having two men at once...
One Cooking and One Cleaning!"
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"A good man can make you feel sexy,
strong and able to take on the whole world...
oh sorry...that's wine...wine does that..."
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Holy Flamin' Frost-Brand Gronk-Slayin' Vorpal Hammer o' Woundin' an' Returnin' an' Shootin'-Lightnin'-Out-Yer-Bum!! ~Planescape: Torment~
Welcome Back My Friends
I supposed to be in Feudal times, the life nowadays is too plenty of lazy works and I am tired of seen people living too much.
I just want to build my house, my village, my castle. And if I must Bring down my hammer in the face of my agressors.
To me, LIFE IS FEUDAL!
21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red
I think the first and most important reason for me at least is the real life feel it provides. Life is harsh and LiF seems to bring that same feeling to the game with several mechanics working together to bring it life (pun intended).
Survival mechanics is something I really liking to see in games. Requiring the need to have food, tying that to the crafting system adds to the choices you make. Do I have the food to travel to that mountain I see? Something that I also relate to Survival mechanics is the realistic body damage, you are not just a hit point bar. You can take damage to different body parts that affect your character.
Having a Skill progression is important to me, let me pick the skills and how much I want to learn them. I want to make the character that best suits me and my play style and not be forced down a path that has a couple skills or abilities I like.
The last piece that makes me very interested in playing LiF, is the Open World. I mean Open World, go anywhere, dig tunnels, make roads, etc.. Freely build your house or even town/city anywhere on the map. I am looking forward to seeing what players create in the game.
Thank you for the consideration, looking forward to playing :)
Delak
It still has quite a few quirks to be great, but I'm still hoping they succeed! I long wait for another game with directional combat just like warband.