On top of that it seems that the value of a person in the RSI forums is directly connected with amount of money spent.
Interesting opinion, but not a fact.
How did you come to that conclusion ? It is not an observation i would agree with. There are plenty of very active forum contributors with basic pledge packages.
On top of that it seems that the value of a person in the RSI forums is directly connected with amount of money spent.
Interesting opinion, but not a fact.
How did you come to that conclusion ? It is not an observation i would agree with. There are plenty of very active forum contributors with basic pledge packages.
<50 million almost everyone says : "No way not enough money, impossible to make a proper game" >50 million almost everyone says :"Wah, wah too much money, how can they get this much money, they don't need it, I wont allow it "
Pretty much sums 98% of all the naysayers
Can the other 2% of us now focus on proper discussions about our fears and expectations, and just let the jealous people argue with themselves and let them
Ah the beauty of "F2P" - $2500 = 11 years worth of subscription fees to P2P MMO.
The big con is convincing people that they're "helping support" the creation of this game being built for them. lol. What you're helping support is a financial cash cow for the creator, in return your consolation prize is a game that may or may not live up to your expectations and may or may not suck after some patch at some unknown point in the future.
This whole this is madness, and kind of insulting that their Christmas gift is the opportunity to buy really expensive ships. And frankly, Roberts and co are not wrong in doing this. If I had a pile of idiots slobbering away trying to throw their money at me, I'd happily just continue to fleece them. At the very least, Roberts is helping that money find its way into better hands.
meanwhile, CR spends 30 million making the game and pockets the rest.
Proof ?
Have fun
I wouldn't bother, at this point they seem more obsessed with this SC than fans. Seems they can't go a few days with out starting a thread.
Pretty much just proved my point :awesome:
Nah, they just want to get their propaganda in before the holiday announcements in tomorrows Star Citizen Holiday live stream.
We saw the same increase in negative comments shortly before the Manchester event, where a lot of new things have been announced and the positive press messages drowned out the Doomsday naysayers.
They have to squeeze in their "THE SKY IS FALLING ! DOOM ! DOOM !" messages in between the SC positive progress reports.
I smile as the tune is changing from :
a) It cannot be done !!! It is utterly impossible ! --> b) They did it, but its just a bad trick and it will never work ! --> c) Thats all a render trailer, thats no in game engine and what we see is running on supercomputers in the background --> d) OK, Alpha is out, to run on the computer of the fans but ... but ... but ... IT SUCKS !! Its a buggy mess .. --> e) ... etc.
I smile even more as their constant posting seems to bring always more new backers into the project, sending this crowdfunding project from record to new record. Very - VERY - much higher than i expected when i first saw the Kickstarter announcement.
The most devastating thing a computer game project may encounter is passivity - that no one is interested in the development and the project. This project is very much being talked about - it does not matter if its a positive or a negative comment. The very volume of discussion propels it ever forwards.
I have yet to find a game where I would have happily spent 2500$ beforehand. Out of the thousands of games I have played I'd be kicking myself if I ever did that. And so far I have not found one of them worth that much just to unlock certain features. Maybe a gaming system but not just a game itself.
meanwhile, CR spends 30 million making the game and pockets the rest.
Proof ?
Have fun
I wouldn't bother, at this point they seem more obsessed with this SC than fans. Seems they can't go a few days with out starting a thread.
Pretty much just proved my point :awesome:
Nah, they just want to get their propaganda in before the holiday announcements in tomorrows Star Citizen Holiday live stream.
We saw the same increase in negative comments shortly before the Manchester event, where a lot of new things have been announced and the positive press messages drowned out the Doomsday naysayers.
They have to squeeze in their "THE SKY IS FALLING ! DOOM ! DOOM !" messages in between the SC positive progress reports.
I smile as the tune is changing from :
a) It cannot be done !!! It is utterly impossible ! --> b) They did it, but its just a bad trick and it will never work ! --> c) Thats all a render trailer, thats no in game engine and what we see is running on supercomputers in the background --> d) OK, Alpha is out, to run on the computer of the fans but ... but ... but ... IT SUCKS !! Its a buggy mess .. --> e) ... etc.
I smile even more as their constant posting seems to bring always more new backers into the project, sending this crowdfunding project from record to new record. Very - VERY - much higher than i expected when i first saw the Kickstarter announcement.
The most devastating thing a computer game project may encounter is passivity - that no one is interested in the development and the project. This project is very much being talked about - it does not matter if its a positive or a negative comment. The very volume of discussion propels it ever forwards.
Have fun
You are basically repeating the usual speech of Roberts, Ben, and co. Fascinating.
I have yet to find a game where I would have happily spent 2500$ beforehand. Out of the thousands of games I have played I'd be kicking myself if I ever did that. And so far I have not found one of them worth that much just to unlock certain features. Maybe a gaming system but not just a game itself.
And that is truly the benefit of having a Choice.
You would choose not to, as you do not see a value in it.
Others do see value within it, and they opt to purchase.
SC raised 100 million in crowdfunding... meanwhile, CR spends 30 million making the game and pockets the rest. Nobody cares as long as SC launches!
Actually, the evidence suggests that he's spent much more than $30 million in salaries alone, nevermind the cost to run offices. That's cool though, I wouldn't expect anything different from you type of people.
meanwhile, CR spends 30 million making the game and pockets the rest.
Proof ?
Have fun
I wouldn't bother, at this point they seem more obsessed with this SC than fans. Seems they can't go a few days with out starting a thread.
Pretty much just proved my point :awesome:
Nah, they just want to get their propaganda in before the holiday announcements in tomorrows Star Citizen Holiday live stream.
We saw the same increase in negative comments shortly before the Manchester event, where a lot of new things have been announced and the positive press messages drowned out the Doomsday naysayers.
I smile as the tune is changing from :
a) It cannot be done !!! It is utterly impossible ! --> b) They did it, but its just a bad trick and it will never work ! --> c) Thats all a render trailer, thats no in game engine and what we see is running on supercomputers in the background --> d) OK, Alpha is out, to run on the computer of the fans but ... but ... but ... IT SUCKS !! Its a buggy mess .. --> e) ... etc.
You are basically repeating the usual speech of Roberts, Ben, and co. Fascinating.
Nope just common sense.
Or do u feel the slump in the anti-crowd rhetoric immediately after a big release of something related to the game is a coincidence ?
Don't forget to have fun with the pure semantic discussions and debates without defined scope and common ground. Even though they don't bring any intrinsic insight they are moderately fun, in moderation.
I'd probably just buy a new gaming rig for that price but, you know what they say about a fool and his money. I really hope this game isn't a disaster though...
meanwhile, CR spends 30 million making the game and pockets the rest.
Proof ?
Have fun
I wouldn't bother, at this point they seem more obsessed with this SC than fans. Seems they can't go a few days with out starting a thread.
Pretty much just proved my point :awesome:
Nah, they just want to get their propaganda in before the holiday announcements in tomorrows Star Citizen Holiday live stream.
We saw the same increase in negative comments shortly before the Manchester event, where a lot of new things have been announced and the positive press messages drowned out the Doomsday naysayers.
I smile as the tune is changing from :
a) It cannot be done !!! It is utterly impossible ! --> b) They did it, but its just a bad trick and it will never work ! --> c) Thats all a render trailer, thats no in game engine and what we see is running on supercomputers in the background --> d) OK, Alpha is out, to run on the computer of the fans but ... but ... but ... IT SUCKS !! Its a buggy mess .. --> e) ... etc.
You are basically repeating the usual speech of Roberts, Ben, and co. Fascinating.
Nope just common sense.
Or do u feel the slump in the anti-crowd rhetoric immediately after a big release of something related to the game is a coincidence ?
Don't forget to have fun with the pure semantic discussions and debates without defined scope and common ground. Even though they don't bring any intrinsic insight they are moderately fun, in moderation.
Again, defying logic seems to be common in the anti-SC crowd. I mean if 1 + 1 = 2 all the time, then the world might end.
"I'm totally jealous that people have disposable cash, but this website seems like a good a place as any to vent about it. But of course Ill mostly attack the evil company providing the digital products and claim the buyers have some sort of mental disorder.
When I'm not here, I'm at the mall scouring at the people walking around with the their Prada and Guchi bags."
This has got to be the most ridiculous monetization method I've ever seen. And yet.............
Lets just say, if I hadn't seen it with my own eyes, I'd have laughed at the idea of this. All I can say is I am out of touch with this kind of fantasy. For the life of me, I cannot fathom how this success has reached the heights that it has. Regardless if this is a game or scam, where this project is at this point in time makes me shake my head in disbelief. As was pointed out in an above post. No matter how good it is........is it really worth this? Obviously to some it is. Which is why I consider myself out of touch here.
"I'm totally jealous that people have disposable cash, but this website seems like a good a place as any to vent about it. But of course Ill mostly attack the evil company providing the digital products and claim the buyers have some sort of mental disorder.
When I'm not here, I'm at the mall scouring at the people walking around with the their Prada and Guchi bags."
Bad analogy, women's handbag prices are clearly a sign of mental disorder and worthy of derision.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
It's amazing that people want even to argue in favor of that. I am pretty sure that a lot of these people are engineers, doctors, smart people too, at least, in their area of business. Played fools by an actress and a Hollywood televangelist. What a hell is happening with the human brains?
I think that some answered the question: addiction. passion, and in some cases, the own moment of life of the person is leaving, leading to be more suggestible. I am pretty sure that we all were fooled one day for a guy or a girl, or in some business, because our thirsty/passion blinding our reason, or even been stubborn when our friends/family tried to made us wake up.
Seriously. It's a freaking joke. 2500 dollars in a virtual JPEG for a game that does not exist and there is no evidence, just hope, and also evidence of the contrary, of the capability of this team to deliver. Even if it was a fully released, ultimate game, that would be ridiculous. Even 100 dollars would be ridiculous in current circumstances. Selling capital ships while delivering a prototype that they call "foundation" and mask as something more advanced calling it "alpha 2.0", 1 year behind their initial estimate TO DELIVER THE FULL GAME, and a prototype/tech demo or something more near from that than an alpha, that simply does not support capital ships in any way or form in a MMO scenario at this point and won't be in any time soon. Barely support the empty shell that they released, full of instability, even not populated/played by a majority of the backers, with few mechanics and data going on in the network, comparatively with all that will be needed to deliver their promises.
I understand addiction/passion making people act like fools and there is no shame on that. It happens. But this is a whole new level, and with terrible impacts, no doubt, for the future of the game industry, in any case... Star Citizen been a success or been a fail.
No, what is a joke, is how much time you spend agonizing over what other people spend their money on. Move on with your life. Find a better outlet for your outrage. Your antics are getting old, and there is little new in anything you're putting out there.
This has got to be the most ridiculous monetization method I've ever seen. And yet.............
Lets just say, if I hadn't seen it with my own eyes, I'd have laughed at the idea of this. All I can say is I am out of touch with this kind of fantasy. For the life of me, I cannot fathom how this success has reached the heights that it has. Regardless if this is a game or scam, where this project is at this point in time makes me shake my head in disbelief. As was pointed out in an above post. No matter how good it is........is it really worth this? Obviously to some it is. Which is why I consider myself out of touch here.
I think that some might find it difficult to find value in their money for the game. I definitely won't. Hey, some people buy golden teeth. I have difficulty finding value in that, too.
As far as the model goes, I actually think it's brilliant. It's obviously proven to be successful AND it's scalable, and not only for ships, but for space stations, planets, anything else in space or on a planet you could possibly sell. I think that people will actually appreciate the level of transparency that they got to see right now, prior to release, once the game actually releases. Why? Because I see them going dark with any sort of revenue information. There's no reason they need to be open about it.
I'll be interested to see what the reception is like, though. In general, KS games have shown revenues in multiples of 10+ upon release. I really don't think that's a possibility for SC. The real question will be whether or not there's any room for growth or if what we're seeing right now is the pinnacle. I mean I remember Wing Commander selling close to a million copies was news back in the day. Don't know what that translates into today, though. I'm actually surprised there is as big an audience as there is. The number of people with skin in the game in more than the most popular WC game, I believe.
Comments
How did you come to that conclusion ? It is not an observation i would agree with. There are plenty of very active forum contributors with basic pledge packages.
Have fun
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
I self identify as a monkey.
Have fun
>50 million almost everyone says :"Wah, wah too much money, how can they get this much money, they don't need it, I wont allow it "
Pretty much sums 98% of all the naysayers
Can the other 2% of us now focus on proper discussions about our fears and expectations, and just let the jealous people argue with themselves and let them
Have fun
The big con is convincing people that they're "helping support" the creation of this game being built for them. lol. What you're helping support is a financial cash cow for the creator, in return your consolation prize is a game that may or may not live up to your expectations and may or may not suck after some patch at some unknown point in the future.
This whole this is madness, and kind of insulting that their Christmas gift is the opportunity to buy really expensive ships. And frankly, Roberts and co are not wrong in doing this. If I had a pile of idiots slobbering away trying to throw their money at me, I'd happily just continue to fleece them. At the very least, Roberts is helping that money find its way into better hands.
Pretty much just proved my point :awesome:
We saw the same increase in negative comments shortly before the Manchester event, where a lot of new things have been announced and the positive press messages drowned out the Doomsday naysayers.
They have to squeeze in their "THE SKY IS FALLING ! DOOM ! DOOM !" messages in between the SC positive progress reports.
I smile as the tune is changing from :
a) It cannot be done !!! It is utterly impossible !
-->
b) They did it, but its just a bad trick and it will never work !
-->
c) Thats all a render trailer, thats no in game engine and what we see is running on supercomputers in the background
-->
d) OK, Alpha is out, to run on the computer of the fans but ... but ... but ... IT SUCKS !! Its a buggy mess ..
-->
e) ... etc.
I smile even more as their constant posting seems to bring always more new backers into the project,
sending this crowdfunding project from record to new record. Very - VERY - much higher than i expected when i first saw the Kickstarter announcement.
The most devastating thing a computer game project may encounter is passivity - that no one is interested in the development and the project. This project is very much being talked about - it does not matter if its a positive or a negative comment. The very volume of discussion propels it ever forwards.
Have fun
Fascinating.
You would choose not to, as you do not see a value in it.
Others do see value within it, and they opt to purchase.
-Izz
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
Or do u feel the slump in the anti-crowd rhetoric immediately after a big release of something related to the game is a coincidence ?
Don't forget to have fun with the pure semantic discussions and debates without defined scope and common ground. Even though they don't bring any intrinsic insight they are moderately fun, in moderation.
Again, defying logic seems to be common in the anti-SC crowd. I mean if 1 + 1 = 2 all the time, then the world might end.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
"I'm totally jealous that people have disposable cash, but this website seems like a good a place as any to vent about it. But of course Ill mostly attack the evil company providing the digital products and claim the buyers have some sort of mental disorder.
When I'm not here, I'm at the mall scouring at the people walking around with the their Prada and Guchi bags."
Lets just say, if I hadn't seen it with my own eyes, I'd have laughed at the idea of this. All I can say is I am out of touch with this kind of fantasy. For the life of me, I cannot fathom how this success has reached the heights that it has. Regardless if this is a game or scam, where this project is at this point in time makes me shake my head in disbelief. As was pointed out in an above post. No matter how good it is........is it really worth this? Obviously to some it is. Which is why I consider myself out of touch here.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
And I make that joke as someone who has bought a ship. It was only $60 though.
I think that some might find it difficult to find value in their money for the game. I definitely won't. Hey, some people buy golden teeth. I have difficulty finding value in that, too.
As far as the model goes, I actually think it's brilliant. It's obviously proven to be successful AND it's scalable, and not only for ships, but for space stations, planets, anything else in space or on a planet you could possibly sell. I think that people will actually appreciate the level of transparency that they got to see right now, prior to release, once the game actually releases. Why? Because I see them going dark with any sort of revenue information. There's no reason they need to be open about it.
I'll be interested to see what the reception is like, though. In general, KS games have shown revenues in multiples of 10+ upon release. I really don't think that's a possibility for SC. The real question will be whether or not there's any room for growth or if what we're seeing right now is the pinnacle. I mean I remember Wing Commander selling close to a million copies was news back in the day. Don't know what that translates into today, though. I'm actually surprised there is as big an audience as there is. The number of people with skin in the game in more than the most popular WC game, I believe.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------