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거북이는 목을 내밀 때 안 움직입니다
=/= Better be defeated for a triumph than not to triumph by fear of failure! =\=
AMD Ryzen 5 1600X @ 3.9Ghz 1.33v
CoolerMaster MasterLiquid Lite 120 - Temps: ~28-32 idle ~45-60 load
G.Skill Ripjaws 16Gb DDR4 @ 3200Mhz
MSI GamingX GTX 1070
CoolerMaster 850Watts PowerSupply
Enjoy giving money to other things while companies figure out that money is what really counts, and the stuck up people that believe they have some kind of godlike integrity get shoved to the side.
There is a layer of dead games, like dinosaurs, that never went free to play, or had an income for that matter, like Infantry Zone, Redmoon, Korean Taewool Slayersnet, Silent Death Online, to name a few. The devs either failed to make money, ruining their customer's joy and experience, or they thought they had some kind of false integrity socialist ideal that by keeping the games free, the games would survive. But no. Only subspace still lives, and it is because they live off donated moneys. Dear God, let people realize the truth already. It is about making money!
RIP my old frand.
One MMO can get millions of $ just on promises. Istaria does have lots of cool stuff.
The only thing is an investor or big group of paying members (not another company or alike)
http://www.mmoblogg.wordpress.com
I can't think of anything that sticks in my head as being something the game was good at,it was really just a generic game.
Would it be good with a big budget,hard to say,depends who runs it,i do not think this team would make a great game of it but never know either.Also big budget doesn't mean anything,it is still all about the developer deciding how much time and money they actually want to spend.Give them 200 million doesn't mean they would risk 200 million developing it.
Never forget 3 mile Island and never trust a government official or company spokesman.