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Maybe the lengthy beta will pay off...

MightyUncleanMightyUnclean Member EpicPosts: 3,531
I was skeptical at first as to whether Albion Online really needed an 8-month plus closed beta.  However, it looks like they really are planning to make a lot of changes and add content to the game.  I may have judged prematurely.  Here's what they plan:

Major Game Improvements
Note: the below does not list all the changes planned. Also, not everything listed below will make it into the final game.
  • New, Expanded and Immersive Game World
    • Significantly increase world size
    • Make cities and zones more unique
    • More and better dungeons
    • Different biomes (snow, swamp, etc

  • Zone Rework
    • Introduce Reputation and Crime System for yellow and red zones
    • Strongly increase the number of black zones
    • Remove fast travel to non-safe zones
    • Introduce “naked” teleport as an alternative to fast travel in PvP zones

  • PvP
    • Introduce an Ultima Online inspired Reputation and Crime System for yellow and red zones
    • Special perks and titles for virtuous and evil characters
    • Armor System Rework
    • Enchantment Rework
    • Tons of new items and abilities
    • Kill mails
    • Conquerable/Destructible open world structures
    • Improved ranking system
    • Scouting mechanics and items
    • GvG respawn timer
    • Larger variety of Hell Gates and better rewards

  • PvE
    • Allow lower tier mobs to provide fame towards combat progression
    • Increase the number of higher tier mobs
    • Fame bonus for group play
    • Make dungeons and gateway dungeons more rewarding
    • More and better dungeons and boss fights
    • Random spawning of special mobs
    • Armor System Rework
    • Enchantment Rework
    • Tons of new items and abilities
    • Rework faction and mission system*
    • Introduce Expeditions*
    • Introduce unique item blueprints and expedition maps as special drops/rewards*
    • *details to follow in seperate developer update

  • Gathering
    • Introduce special items and abilities supporting gatherers
    • Provide gatherers with better stealth and escape options

  • Economy
    • Remove excess supply of items from the market via training option at crafting buildings. Sneak Peak
    • Fast Travel Rework

  • Farming
    • Animal produced fertilizer to increase plant yield

  • Fishing
    • Details to follow in seperate developer update

  • Player Made Open World Structures
    • Details to follow in seperate developer update

  • User Interface and Quality of Life Improvements
    • PC optimized HUD
    • Friends List
    • Repair all button
    • Fast Salvage
    • Shift Click to move items
    • Smart Casting
    • Spell Range/Skillshot Indicator
    • Guild management improvements
    • Improved rights management system for guilds
    • Auto-sort/stack for banks
    • Allow items to be stackable
    • Better “mute” system to combat spammers
    • Outline characters/mobs that are hidden by objects
    • Bank asset overview
    • Transaction Log
    • Improved Mount/Dismount
    • … and many many more

Comments

  • Loke666Loke666 Member EpicPosts: 21,441
    Well, a short beta is bad so it certainly wont hurt... How well it pays off remains to be seen but 8 months+ beta surely won't hurt as long as people don't have to pay for it. :)
  • MightyUncleanMightyUnclean Member EpicPosts: 3,531
    Oh, you have to pay for it.  It's their paid closed beta.  Minimum buy-in is $30.  But that includes a copy of the final game, which is now buy-to-play.
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