MMORPG needs to start a pool on this one. Within how many weeks after launch will the new shiny begin to wear off?
Look at BnS. The MMORPG Review In Progress was just posted and it's full of people saying they are already done with the game.
And here we all are chomping at the bit for a game that has already shown to have a questionable retention in other markets.
LOL.......just.......LOL
Just because one MMO might be doing badly, that means the next one is going to fail? LOL?
Oh that's right, MMORPG.com forum poster logic: both are from Korea so of course they are the same game and what happens to one will happen in the other.
I always get a kick out of when people make something up and insert it into a conversation as though someone else said it only to try to ridicule that very thing they themselves said.
But even still, putting that aside, what are you trying to say here? That previously established and/or historical track records are not to be considered? I'd say there is enough of an established history in this area to say that that logic (That you stated, not me) isn't so off the wall where it is to be ridiculed.
Most Korean MMOs have done well in the west. TERA did well for a long time. Lineage 2 before that did well. Aion actually did well.
The only Korean import to seriously crash and burn is Archeage.
That's the real Korean track record.
If you're not saying that all Korean imports are the same and they all fail within weeks (which would be wrong), then you're saying simply what I said- because one game is doing badly the next will too.
Either way you're wrong.
Anyway, I'm glad you're getting so many chuckles out of your posts. Hopefully you'll find an MMO that surpasses your standards/prejudices, eventually.
If you want to hold out hope and believe this game will be different, that's your prerogative. However, this whole "If you are saying" and then making about 2 possible choices that have nothing to do with what I actually said in order to make so you are justified in saying my opinion is wrong, is well........wrong.
There's a fair amount of non-combat systems in place, such as the node system (which I have yet to grasp or do my homework on) and the NPC conversation system (same). Basically you can talk to any NPC in the game and many have skill meters that you can use points on to gain affinity with (or some such). Anyway, there's more depth in this game than any other MMO I've seen when it comes to NPC interaction, which is cool.
MMORPG.com has a guide on these things put up a week ago, or simply read the guides at
I just want ArcheAge without the P2W cash shop, which is what BDO basically is.
Not really.
Non-instanced housing vs instanced housing Tab-target combat vs action combat "choose base skills" classes vs fixed classes Player to player collision vs no player collision Dungeons, Raids, Group world bosses vs none (as it stands currently) Naval combat vs none etc....
There are pretty major differences between the 2 games IMO
Ive seen a video of naval combat in black desert was a little boat with like 1 cannon shooting somone on a fishing boat though so nothing big yet. Or atleast it looked like the ship was getting shot by a cannon.
Having OWPvP, regardless of a karma system, along with an RNG vertical power enchant system is enough for me not to play it. The power difference, as seen from videos, is insane. Hopefully they listen to the discussions and polls about a flag or separate servers from their official forums but we'll see.
Well, I agree open world PvP is pretty much a lost cause unless governed properly with game mechanics. Than again, this game is more group / guild oriented. This has never been marketed as solo friendly. Of course, I do believe the Karma system will help to curb the desire for players to kill needlessly. Especially level 50's killing lower level players which offer very little in compensation of putting their own higher tier items at risk.
The immaturity factor in the mass NA/EU MMO arena will not be able to resist the urge to "gank." They will either find a way around to doing it, or just do it regardless and live with the consequences. Sorry, but I have no hope for the PvP centric mentality in NA/EU. One thing is for certain, and you can bank on this, there will be non-stop crying and whining galore all over forums from the PvP centric players regarding this karma system. It will be loud and never ending. You can bet your house on it.
The irony is that "justice" systems only work for a small amount of the playerbase and to my knowledge, has not worked in practice, only in theory. Players on both ends of the PvP/PvE spectrum don't want/care about a system that kicks in post injustice. It either is too restrictive on the PvPer or gives the PvEer the false sense of assurance that the wasting of their time was worth it. It's a unicorn IMO.
In these OWPvP titles where there is a sharp vertical power difference regarding enchants the players with the most time/money (depending on CS status) will always be outrageously powerful. These players also have a higher chance to be the ones that exhibit a very undesirable attitude towards other players in general. Whatever restriction or punishment that is posed will either be too harsh for the average, decent, PvPer and be inconsequential to the hardcore one. The attention they seek will be gained in droves befire they come close to losing anything of value. I choose not to be an enabler.
As a side note this doesn't really have to do with wanting a solo friendly MMO. I love doing things as a group.
Yeah, they should have at least left the pvp level restriction at 50 so there would be at least some sense of balance. Another thing I notice is that a lot of the changes from the Korean version are driven by a small community of hardcore gamers, which doesn't necessarily reflect what would actually be popular in the West.
Just a note, but things have not yet been finalized for the EUNA version. There currently seems to be a strong preference for PvP at 50 on the official forums, and Daum EU has raised the level for PvP from Alpha to Beta 1.
Remember that they wanted players to be able to PvP a bit in both phases, as they were only a few days long - Requiring everyone to get to 50 with the slightly higher xp curve would mean that no one could PvP in them.
I believe that it's more than likely they will keep the PvP limit at 50, not in the least because of balancing issues.
Just a note, but things have not yet been finalized for the EUNA version. There currently seems to be a strong preference for PvP at 50 on the official forums, and Daum EU has raised the level for PvP from Alpha to Beta 1.
Remember that they wanted players to be able to PvP a bit in both phases, as they were only a few days long - Requiring everyone to get to 50 with the slightly higher xp curve would mean that no one could PvP in them.
I believe that it's more than likely they will keep the PvP limit at 50, not in the least because of balancing issues.
Can you pvp with friends (duel) in a non lethal way before the pvp limit?
MMORPG needs to start a pool on this one. Within how many weeks after launch will the new shiny begin to wear off?
Look at BnS. The MMORPG Review In Progress was just posted and it's full of people saying they are already done with the game.
And here we all are chomping at the bit for a game that has already shown to have a questionable retention in other markets.
LOL.......just.......LOL
Just because one MMO might be doing badly, that means the next one is going to fail? LOL?
Oh that's right, MMORPG.com forum poster logic: both are from Korea so of course they are the same game and what happens to one will happen in the other.
Don't be fooled. This is a poster who has been noticeably critical of BnS. His intent was not so much to comment on BDO but to sneak a cheap shot against BnS. He would like to lead you to believe that the MMORPG Review In Progress thread is full of people saying they are done with BnS but there is no such evidence of that. As a matter of fact, the reason the thread is so populated is because of the many who are peeved over the lackluster review of BnS in the review even though the writer himself admits to be playing the game and enjoying himself.
While there are some in the thred who are critical of BnS for being light on MMORPG features, the majority admit that it has some of the best action combat mechanics in an MMORPG and outstanding PvP. A handful of people saying they don't like the game in an MMORPG.com thread does not overule the hundreds of thousands who are enjoying playing the game and too busy to comment on an outside forum. If you went to the game's official forums, however, you will find that most players are very excited and enjoying the game with the only complaints being problems normally associated with a recently launched game. Sometime you just have to read between the lines and understand the underlying motives of some of these posters.
Having OWPvP, regardless of a karma system, along with an RNG vertical power enchant system is enough for me not to play it. The power difference, as seen from videos, is insane. Hopefully they listen to the discussions and polls about a flag or separate servers from their official forums but we'll see.
Well, I agree open world PvP is pretty much a lost cause unless governed properly with game mechanics. Than again, this game is more group / guild oriented. This has never been marketed as solo friendly. Of course, I do believe the Karma system will help to curb the desire for players to kill needlessly. Especially level 50's killing lower level players which offer very little in compensation of putting their own higher tier items at risk.
The immaturity factor in the mass NA/EU MMO arena will not be able to resist the urge to "gank." They will either find a way around to doing it, or just do it regardless and live with the consequences. Sorry, but I have no hope for the PvP centric mentality in NA/EU. One thing is for certain, and you can bank on this, there will be non-stop crying and whining galore all over forums from the PvP centric players regarding this karma system. It will be loud and never ending. You can bet your house on it.
Man you say some of the darnedest things. We are talking about games. A game that specifically has Wpvp and systems build around it. From the bounty system to dropping silver to braking items to karma, it's all built around Wpvp.
What do you want someone to come across you, ask if you are busy, then declare they would like to fight?
You are one of these PvP centric people who plays MMORPGs as if they were PvP lobby FPS games. Of course you don't get it, and I wouldn't expect you to get it.
MMORPG needs to start a pool on this one. Within how many weeks after launch will the new shiny begin to wear off?
Look at BnS. The MMORPG Review In Progress was just posted and it's full of people saying they are already done with the game.
And here we all are chomping at the bit for a game that has already shown to have a questionable retention in other markets.
LOL.......just.......LOL
Just because one MMO might be doing badly, that means the next one is going to fail? LOL?
Oh that's right, MMORPG.com forum poster logic: both are from Korea so of course they are the same game and what happens to one will happen in the other.
I have to agree.
I'm playing blade and soul off an on but in truth It's not holding my attention. When I played Black Desert I played it a LOT. And didn't want to stop.
They are different games. Black Desert is a lot closer to the type of game I want to be playing (at least as far as an mmo).
It's between Black Desert and Bless (if that ever comes here).
I want a world that looks good, I want to create my type of "hero" and I want siege pvp.
If there were more and larger dungeons to explore then that would be the crowning achievement for me. I realize Black Desert is adding this slowly but it is a detractor.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I just want ArcheAge without the P2W cash shop, which is what BDO basically is.
Not really.
Player to player collision vs no player collision
There are pretty major differences between the 2 games IMO
You have said a couple of times on these forums that there is no collision detection in BDO, but when I read the posts of other people who have played the game they say that there is body blocking and player collision. So which is it?
They are full of shit when they say there is no collision detection at all in BDO. In fact if you bump into people you collide and animate (at least town people and the like, i don't know 100% if player as i don't walk into people or grief)
Comments
MMORPG.com has a guide on these things put up a week ago, or simply read the guides at
http://blackdesertfoundry.com/2015/10/10/story-exchange-guide/
http://blackdesertfoundry.com/2015/05/15/nodes-guide/
twitch.tv/itpaladin
@ITPalg
YouTube: ITPalGame
Also, Aion and Tera are ancient now compared to Archeage.
Did you know that Archeage is currently doing better than Everquest 1?
Things aren't so bad!
Honestly at this point your loyalty to that game is either heartwarming or incredibly suspicious.
Or atleast it looked like the ship was getting shot by a cannon.
Remember that they wanted players to be able to PvP a bit in both phases, as they were only a few days long - Requiring everyone to get to 50 with the slightly higher xp curve would mean that no one could PvP in them.
I believe that it's more than likely they will keep the PvP limit at 50, not in the least because of balancing issues.
Playing: WF
Played: WoW, GW2, L2, WAR, AoC, DnL (2005), GW, LotRO, EQ2, TOR, CoH (RIP), STO, TSW, TERA, EVE, ESO, BDO
Tried: EQ, UO, AO, EnB, TCoS, Fury, Ryzom, EU, DDO, TR, RF, CO, Aion, VG, DN, Vindictus, AA
Can you pvp with friends (duel) in a non lethal way before the pvp limit?
So I guess you dont watch movie trailers, you just buy a movie ticket purely how the movie poster looks like?
Who the heck wants information on products they are considering buying?
Appreciate the link. That youtube channel has some informative BDO videos I've not come across before.
Don't be fooled. This is a poster who has been noticeably critical of BnS. His intent was not so much to comment on BDO but to sneak a cheap shot against BnS. He would like to lead you to believe that the MMORPG Review In Progress thread is full of people saying they are done with BnS but there is no such evidence of that. As a matter of fact, the reason the thread is so populated is because of the many who are peeved over the lackluster review of BnS in the review even though the writer himself admits to be playing the game and enjoying himself.
While there are some in the thred who are critical of BnS for being light on MMORPG features, the majority admit that it has some of the best action combat mechanics in an MMORPG and outstanding PvP. A handful of people saying they don't like the game in an MMORPG.com thread does not overule the hundreds of thousands who are enjoying playing the game and too busy to comment on an outside forum. If you went to the game's official forums, however, you will find that most players are very excited and enjoying the game with the only complaints being problems normally associated with a recently launched game. Sometime you just have to read between the lines and understand the underlying motives of some of these posters.
You are one of these PvP centric people who plays MMORPGs as if they were PvP lobby FPS games. Of course you don't get it, and I wouldn't expect you to get it.
You know that youtube personalities are often paid to shill for video game companies?
I'm playing blade and soul off an on but in truth It's not holding my attention. When I played Black Desert I played it a LOT. And didn't want to stop.
They are different games. Black Desert is a lot closer to the type of game I want to be playing (at least as far as an mmo).
It's between Black Desert and Bless (if that ever comes here).
I want a world that looks good, I want to create my type of "hero" and I want siege pvp.
If there were more and larger dungeons to explore then that would be the crowning achievement for me. I realize Black Desert is adding this slowly but it is a detractor.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo