If you are spending other people's money then it always seems justified,just look at governments.
To make ANY notion that there is no talent in every country ,every state is total bull shit.
I thought the UK was for his brother,the Hollywood well that is where Chris lives his dream in Hollywood,he thinks he is a producer and his wife a super model.All the studios are rather close,Germany may have been near where the ships modules are made,idk. I do know this and i am no expert,only going on what i have talked about with big shot millionaires is they need lots of corporations to move money and debt around,basically a legal way to rip government off of tax dollars.
LLC=Limited liability corporations only they are not corporations,they don't get taxed like normal businesses,hence why it really is likely a legal scam or i guess a way to protect each individual business. I am sure you have to be a lawyer to fully understand how many ways you can pull off scams using LLC's which is likely why Chris has that lawyer/accountant as a partner along with his brother.
Never forget 3 mile Island and never trust a government official or company spokesman.
If you are spending other people's money then it always seems justified,just look at governments.
To make ANY notion that there is no talent in every country ,every state is total bull shit.
I thought the UK was for his brother,the Hollywood well that is where Chris lives his dream in Hollywood,he thinks he is a producer and his wife a super model.All the studios are rather close,Germany may have been near where the ships modules are made,idk. I do know this and i am no expert,only going on what i have talked about with big shot millionaires is they need lots of corporations to move money and debt around,basically a legal way to rip government off of tax dollars.
LLC=Limited liability corporations only they are not corporations,they don't get taxed like normal businesses,hence why it really is likely a legal scam or i guess a way to protect each individual business. I am sure you have to be a lawyer to fully understand how many ways you can pull off scams using LLC's which is likely why Chris has that lawyer/accountant as a partner along with his brother.
This is beyond low.. really now.
Not liking a project or a game or something is understandable. Believing that it will suck is understandable. Siting behind a keyboard and throwing this amount of shit at people you don't know with paparazzi'like arguments is just beyond comprehension.
Since you don't know, Germany is the place where the CryEngine experst are ? Why? Because they are Germans.
Often overlooked is having a presence where the talent is located. It is much easier to hire persons to work without having them relocate.
If you want to hire someone and offer them to cover moving cost and finding a place to stay, which is pretty much standard practice for big companies then it is no problem to get talent to come to you.
Doing that is multiple times cheaper than opening a local office.
Also: You think that flying high class actors to the UK to do motion capture is cheap?
You're oversimplifying things in order to establish a weak argument.
Check my reply above regarding the Frankfurt office. Do you really believe that it is feasible, in every aspect, to move 22+ people half way across the globe ?
"find them homes and cover the movement costs.. is multiple times cheaper.." it looks easy enough on paper does it not ?
I worked for SONY and we hired talent from all over the world and moved them to the offices they were needed in. The top management was always pushing for them to move and even offered bonus payments to make it more attractive. Remember, this is SONY and back then we had offices in 43 countries worldwide so there was really no need to move them as offices were readily available.
It's not only the cost though, it is also the communication and efficiency of a team. When you split up development of core systems across different time zones you essentially slow down communications and add unnecessary management overhead which leads to very serious issues in your development cycle.
One such effect is clearly visible in Star Citizen. The constant leaving of high ranking officers especially producers which get frustrated trying to manage a fragmented team. Not to mention the immense technical requirements to manage one stable worldwide source code build. I don't want to be in the shoes of that build manager, it must be a nightmare.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling." - Michael Bitton Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about." - SEANMCAD
Often overlooked is having a presence where the talent is located. It is much easier to hire persons to work without having them relocate.
If you want to hire someone and offer them to cover moving cost and finding a place to stay, which is pretty much standard practice for big companies then it is no problem to get talent to come to you.
Doing that is multiple times cheaper than opening a local office.
Also: You think that flying high class actors to the UK to do motion capture is cheap?
You're oversimplifying things in order to establish a weak argument.
Check my reply above regarding the Frankfurt office. Do you really believe that it is feasible, in every aspect, to move 22+ people half way across the globe ?
"find them homes and cover the movement costs.. is multiple times cheaper.." it looks easy enough on paper does it not ?
I worked for SONY and we hired talent from all over the world and moved them to the offices they were needed in. The top management was always pushing for them to move and even offered bonus payments to make it more attractive. Remember, this is SONY and back then we had offices in 43 countries worldwide so there was really no need to move them as offices were readily available.
It's not only the cost though, it is also the communication and efficiency of a team. When you split up development of core systems across different time zones you essentially slow down communications and add unnecessary management overhead which leads to very serious issues in your development cycle.
One such effect is clearly visible in Star Citizen. The constant leaving of high ranking officers especially producers which get frustrated trying to manage a fragmented team. Not to mention the immense technical requirements to manage one stable worldwide source code build. I don't want to be in the shoes of that build manager, it must be a nightmare.
Let's look at the German office.
You're a German CryEngine expert, actually you and your team made the thing, working and living in one of the most advanced, in every aspect, countries in the world. With living standards quite higher than the U.S. Why on Earth would you go and work there ?
If someone needs your teams skills he will come to you especially if this one is a newly founded game studio. CiG is not EA or Blizzard or Bethesda. And btw, Rockstar, Blizzard, EA and Eidos have studios in Europe.
With living standards quite higher than the U.S. Why on Earth would you go and work there ?
Um. No. Better than a handful of specific states, as Mississippi, Alabama and West Virginia, but then, I'm sure Germany has its less affluent areas. Not overall, and our elite are a significantly larger, more wealthy group.
Interesting you think so, though. Are you an employee at the Frankfurt office?
With living standards quite higher than the U.S. Why on Earth would you go and work there ?
Um. No. Better than a handful of specific states, as Mississippi, Alabama and West Virginia, but then, I'm sure Germany has its less affluent areas. Not overall, and our elite are a significantly larger, more wealthy group.
Interesting you think so, though. Are you an employee at the Frankfurt office?
Actually have you ever been there?
I've visited many occasions including behind the Iron Curtain back in the day. There medical and education system is definitely something we could learn from.
The wealth is spread around the general populace a lot more there. The standard of living is higher there than it is here in NA.
Do you honestly believe that to make the game you need four offices around the world some of which cost $20 million and 15 companies; Is that really necessary to make a game?
It helps. Some reasons:
Tax breaks (especially UK) --> More cash for development
Lower wages in Europe (gaming industry)
Going were the talent is (instead of paying a lot for the talent to come to you)
Less competition for talent
Going
were the experts are (for a game based on the CryEngine to get some of
the best and brightest engineers of CryTrek in Frankfurt was quite a
stroke of luck)
As someone said before .. CIG is not Blizzard. If Blizzard asks you nicely, you cross the pond swimming. If a small gaming company with one unreleased product asks you, some will have second thoughts before changing their whole life.
Do you honestly believe that to make the game you need four offices around the world some of which cost $20 million and 15 companies; Is that really necessary to make a game?
It helps. Some reasons:
Tax breaks (especially UK) --> More cash for development
Lower wages in Europe (gaming industry)
Going were the talent is (instead of paying a lot for the talent to come to you)
Less competition for talent
Going
were the experts are (for a game based on the CryEngine to get some of
the best and brightest engineers of CryTrek in Frankfurt was quite a
stroke of luck)
As someone said before .. CIG is not Blizzard. If Blizzard asks you nicely, you cross the pond swimming. If a small gaming company with one unreleased product asks you, some will have second thoughts before changing their whole life.
Have fun
Tax breaks do not offset the cost of new offices. (especially not if they cost $20 million). Tax breaks also only take effect if you have revenue which they do not have yet since they have no game to sell.
European employees are much more expensive than US for many reasons:
1. Employee cost in Europe are 20-25% of gross salary. US it's only 8% 2. European work 35-38 hours a week. US work week is 40 hours. 3. European average paid vacation and holidays are 35 per year. US has 16 paid vacation days and holidays.
Going were the talent is costs more than getting the talent to you.
CIG is the biggest crowdfunded game ever and it is about as famous as you can get. I doubt anyone would refuse to work with them on the basis of them being small and unknown.
The only thing that made sense is grabbing the Crytek Employees.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling." - Michael Bitton Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about." - SEANMCAD
Going
were the experts are (for a game based on the CryEngine to get some of
the best and brightest engineers of CryTrek in Frankfurt was quite a
stroke of luck)
If they are experts on the CryEngine then why didn't they tell CR it was impossible to do what he wanted? And why didn't he listen? Instead they had to see it wouldn't work and they were forced to go a completely different direction.
Often overlooked is having a presence where the talent is located. It is much easier to hire persons to work without having them relocate.
If you want to hire someone and offer them to cover moving cost and finding a place to stay, which is pretty much standard practice for big companies then it is no problem to get talent to come to you.
Doing that is multiple times cheaper than opening a local office.
Also: You think that flying high class actors to the UK to do motion capture is cheap?
You're oversimplifying things in order to establish a weak argument.
Check my reply above regarding the Frankfurt office. Do you really believe that it is feasible, in every aspect, to move 22+ people half way across the globe ?
"find them homes and cover the movement costs.. is multiple times cheaper.." it looks easy enough on paper does it not ?
Frankfurt Office made sense to get those 20 Crytek employees, spending $20 million for just the office made no sense.
It does not only look easy on paper it is easy. For $20 million you could have given every single one of those 20 employees a very nice $450,000 house and a $50,000 car in the US and you would still have $10 million left. I doubt many would refuse an offer like that. But hey, that is just crazy right?
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling." - Michael Bitton Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about." - SEANMCAD
Come on Erillion stop with the bullshitting. You know very well that they are. I know that because i know you are from europe.
1. Employee cost in Europe are 20-25% of gross salary. US it's only 8% 2. European work 35-38 hours a week. US work week is 40 hours. 3. European average paid vacation and holidays are 35 per year. US has 16 paid vacation days and holidays.
I don't even go into benefits but we all know how those work for EU employees compared to US.
European employees work more than one month less per year and cost 25% more in extra cost.
They are at least as expensive as US workers and you know it.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling." - Michael Bitton Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about." - SEANMCAD
If they are experts on the CryEngine then why didn't they tell CR it was impossible to do what he wanted?
>>>> “Impossible is Nothing,” it said. “Impossible is just a big word thrown
around by small men who find it easier to live in the world they’ve been
given than to explore the power they have to change it. Impossible is
not a fact. It’s an opinion. Impossible is not a declaration. It’s a
dare. Impossible is potential. Impossible is temporary. Impossible is
nothing.” >>>>
Come on Erillion stop with the bullshitting. You know very well that they are. I know that because i know you are from europe.
1. Employee cost in Europe are 20-25% of gross salary. US it's only 8% 2. European work 35-38 hours a week. US work week is 40 hours. 3. European average paid vacation and holidays are 35 per year. US has 16 paid vacation days and holidays.
I don't even go into benefits but we all know how those work for EU employees compared to US.
European employees work more than one month less per year and cost 25% more in extra cost.
They are at least as expensive as US workers and you know it.
He provides link to data backing his statement.
You reply that he is full of BS.
You provide no proof whatsoever regarding your claims. We just have to De facto accept them.
It does not only look easy on paper it is easy. For $20 million you could have given every single one of those 20 employees a very nice $450,000 house and a $50,000 car in the US and you would still have $10 million left. I doubt many would refuse an offer like that. But hey, that is just crazy right?
No, it's not that easy. People aren't numbers on a sheet of paper, they have friends and families and kids in school, etc.
Americans may find it difficult to believe, but many europeans aren't solely interested in the $450,000 house and $50,000 car. They prefer to work in their country of birth, surrounded by friends and family and the comfort of a high living standard in a society where crime is so rare that it still makes local news headlines.
Many europeans don't own a car, because they don't really need one. Public transport is safe, clean, affordable and punctual. In Netherlands, for example, many people cycle to work every day.
Come on Erillion stop with the bullshitting. You know very well that they are. I know that because i know you are from europe.
1. Employee cost in Europe are 20-25% of gross salary. US it's only 8% 2. European work 35-38 hours a week. US work week is 40 hours. 3. European average paid vacation and holidays are 35 per year. US has 16 paid vacation days and holidays.
I don't even go into benefits but we all know how those work for EU employees compared to US.
European employees work more than one month less per year and cost 25% more in extra cost.
They are at least as expensive as US workers and you know it.
He provides link to data backing his statement.
You reply that he is full of BS.
You provide no proof whatsoever regarding your claims. We just have to De facto accept them.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling." - Michael Bitton Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about." - SEANMCAD
Do you honestly believe that to make the game you need four offices around the world some of which cost $20 million and 15 companies; Is that really necessary to make a game?
It helps. Some reasons:
Tax breaks (especially UK) --> More cash for development
Lower wages in Europe (gaming industry)
Going were the talent is (instead of paying a lot for the talent to come to you)
Less competition for talent
Going
were the experts are (for a game based on the CryEngine to get some of
the best and brightest engineers of CryTrek in Frankfurt was quite a
stroke of luck)
As someone said before .. CIG is not Blizzard. If Blizzard asks you nicely, you cross the pond swimming. If a small gaming company with one unreleased product asks you, some will have second thoughts before changing their whole life.
Have fun
Tax breaks do not offset the cost of new offices. (especially not if they cost $20 million). Tax breaks also only take effect if you have revenue which they do not have yet since they have no game to sell.
That's not entirely true. There are plenty of grants available for companies based on their work. It's one reason why many games remain perpetually in beta. You don't need to make a profit in order to claim grants for things like R&D, etc.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling." - Michael Bitton Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about." - SEANMCAD
Come on Erillion stop with the bullshitting. You know very well that they are. I know that because i know you are from europe.
1. Employee cost in Europe are 20-25% of gross salary. US it's only 8% 2. European work 35-38 hours a week. US work week is 40 hours. 3. European average paid vacation and holidays are 35 per year. US has 16 paid vacation days and holidays.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling." - Michael Bitton Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about." - SEANMCAD
Took me 3 minutes. Next time do it yourself or get an education. This is common knowledge.
[mod edit]
I'll give you a tip though: find the detailed numbers about labor costs in the game development industry. Especially the data concerning California, Texas and central Europe.
Then come again and elaborate with a straight face about how feasible it is to move 20+ experts from Frankfurt to LA or Austin.
Comments
To make ANY notion that there is no talent in every country ,every state is total bull shit.
I thought the UK was for his brother,the Hollywood well that is where Chris lives his dream in Hollywood,he thinks he is a producer and his wife a super model.All the studios are rather close,Germany may have been near where the ships modules are made,idk.
I do know this and i am no expert,only going on what i have talked about with big shot millionaires is they need lots of corporations to move money and debt around,basically a legal way to rip government off of tax dollars.
LLC=Limited liability corporations only they are not corporations,they don't get taxed like normal businesses,hence why it really is likely a legal scam or i guess a way to protect each individual business.
I am sure you have to be a lawyer to fully understand how many ways you can pull off scams using LLC's which is likely why Chris has that lawyer/accountant as a partner along with his brother.
Never forget 3 mile Island and never trust a government official or company spokesman.
Not liking a project or a game or something is understandable. Believing that it will suck is understandable. Siting behind a keyboard and throwing this amount of shit at people you don't know with paparazzi'like arguments is just beyond comprehension.
Since you don't know, Germany is the place where the CryEngine experst are ? Why? Because they are Germans.
It's not only the cost though, it is also the communication and efficiency of a team. When you split up development of core systems across different time zones you essentially slow down communications and add unnecessary management overhead which leads to very serious issues in your development cycle.
One such effect is clearly visible in Star Citizen. The constant leaving of high ranking officers especially producers which get frustrated trying to manage a fragmented team. Not to mention the immense technical requirements to manage one stable worldwide source code build. I don't want to be in the shoes of that build manager, it must be a nightmare.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
- Michael Bitton
Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about."
- SEANMCAD
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
You're a German CryEngine expert, actually you and your team made the thing, working and living in one of the most advanced, in every aspect, countries in the world. With living standards quite higher than the U.S. Why on Earth would you go and work there ?
If someone needs your teams skills he will come to you especially if this one is a newly founded game studio. CiG is not EA or Blizzard or Bethesda. And btw, Rockstar, Blizzard, EA and Eidos have studios in Europe.
Interesting you think so, though. Are you an employee at the Frankfurt office?
I've visited many occasions including behind the Iron Curtain back in the day. There medical and education system is definitely something we could learn from.
The wealth is spread around the general populace a lot more there. The standard of living is higher there than it is here in NA.
"Be water my friend" - Bruce Lee
Have fun
Tax breaks (especially UK) --> More cash for development
Lower wages in Europe (gaming industry)
Going were the talent is (instead of paying a lot for the talent to come to you)
Less competition for talent
Going were the experts are (for a game based on the CryEngine to get some of the best and brightest engineers of CryTrek in Frankfurt was quite a stroke of luck)
As someone said before .. CIG is not Blizzard. If Blizzard asks you nicely, you cross the pond swimming. If a small gaming company with one unreleased product asks you, some will have second thoughts before changing their whole life.
Have fun
European employees are much more expensive than US for many reasons:
1. Employee cost in Europe are 20-25% of gross salary. US it's only 8%
2. European work 35-38 hours a week. US work week is 40 hours.
3. European average paid vacation and holidays are 35 per year. US has 16 paid vacation days and holidays.
Going were the talent is costs more than getting the talent to you.
CIG is the biggest crowdfunded game ever and it is about as famous as you can get. I doubt anyone would refuse to work with them on the basis of them being small and unknown.
The only thing that made sense is grabbing the Crytek Employees.
Have faith
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
- Michael Bitton
Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about."
- SEANMCAD
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
http://www.worldsalaries.org/computerprogrammer.shtml
Have fun
Frankfurt Office made sense to get those 20 Crytek employees, spending $20 million for just the office made no sense.
It does not only look easy on paper it is easy. For $20 million you could have given every single one of those 20 employees a very nice $450,000 house and a $50,000 car in the US and you would still have $10 million left. I doubt many would refuse an offer like that. But hey, that is just crazy right?
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
- Michael Bitton
Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about."
- SEANMCAD
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
1. Employee cost in Europe are 20-25% of gross salary. US it's only 8%
2. European work 35-38 hours a week. US work week is 40 hours.
3. European average paid vacation and holidays are 35 per year. US has 16 paid vacation days and holidays.
I don't even go into benefits but we all know how those work for EU employees compared to US.
European employees work more than one month less per year and cost 25% more in extra cost.
They are at least as expensive as US workers and you know it.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
- Michael Bitton
Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about."
- SEANMCAD
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
>>>> “Impossible is Nothing,” it said. “Impossible is just a big word thrown around by small men who find it easier to live in the world they’ve been given than to explore the power they have to change it. Impossible is not a fact. It’s an opinion. Impossible is not a declaration. It’s a dare. Impossible is potential. Impossible is temporary. Impossible is nothing.” >>>>
http://www.goodreads.com/quotes/tag/impossible
Have fun
You reply that he is full of BS.
You provide no proof whatsoever regarding your claims. We just have to De facto accept them.
Americans may find it difficult to believe, but many europeans aren't solely interested in the $450,000 house and $50,000 car. They prefer to work in their country of birth, surrounded by friends and family and the comfort of a high living standard in a society where crime is so rare that it still makes local news headlines.
Many europeans don't own a car, because they don't really need one. Public transport is safe, clean, affordable and punctual. In Netherlands, for example, many people cycle to work every day.
Detailed Labor Cost: http://ec.europa.eu/eurostat/statistics-explained/index.php/Wages_and_labour_costs
General Info about cost of employees: http://www.touchsupport.com/understanding-the-true-cost-of-an-employee/
Europe leads the world with most paid leave/vacation days: http://www.huffingtonpost.com/2013/08/01/worlds-most-paid-vacation-days_n_3697394.html
[mod edit]
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
- Michael Bitton
Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about."
- SEANMCAD
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Hmm, should I believe Mr.Snuffles ?
Or the official numbers of the US Department of Labor ?
Hmmm....
Have fun
That's not entirely true. There are plenty of grants available for companies based on their work. It's one reason why many games remain perpetually in beta. You don't need to make a profit in order to claim grants for things like R&D, etc.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
What if CR is overpaying/buying unecessary stuff to later share the profit with the sellers?
* hides
The cost of an employee is NOT ONLY HIS SALARY. Now stop trying to win an argument you already lost, it's really pathetic at this point.
It's common knowledge but since you are unable to find the information yourself:
Detailed Labor Cost: http://ec.europa.eu/eurostat/statistics-explained/index.php/Wages_and_labour_costs
General Info about cost of employees: http://www.touchsupport.com/understanding-the-true-cost-of-an-employee/
Europe leads the world with most paid leave/vacation days: http://www.huffingtonpost.com/2013/08/01/worlds-most-paid-vacation-days_n_3697394.html
Took me 3 minutes. Next time do it yourself or get an education. This is common knowledge.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
- Michael Bitton
Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about."
- SEANMCAD
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Have faith
PS: I can play the "quote only what you want game" too.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
- Michael Bitton
Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about."
- SEANMCAD
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I'll give you a tip though: find the detailed numbers about labor costs in the game development industry. Especially the data concerning California, Texas and central Europe.
Then come again and elaborate with a straight face about how feasible it is to move 20+ experts from Frankfurt to LA or Austin.
Have fun