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I am so confused here. Can someone catch me up? Why is this soo popular?

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  • VucarVucar Member UncommonPosts: 311
    Vucar said:
    Vucar said:
    Pretty much everything I would say has been said.

    The most important point I can echo is - if you want the same old trash that's been rehashed more times than any of us can count, you can be blindly negative towards games with ambition.

    But if you're like us and want to see a game break all the molds and revitalize the mmo world, take a chance on CoE and read up. If even half of what CoE aims to be is actualized, it will shake the gaming world. 
    What molds are they breaking?

    The molds of tank, dps, healer.
    The molds of regional dungeons for class specific purple and blue items.
    The molds of pre-decided factional warfare.
    The molds of guaranteed safe zones
    The molds of cash shops and monthly subscriptions
    The mold of a character that never ages
    The mold of combat being the focus
    The mold of predetermined housing or cities
    The mold of unlimited respawns
    The mold of streamlined pre-written questing lines
    The mold of disappearing from the world when you log out

    to name a few.

    As Victoria said, a handful of games have attempted one or two of these at a time, but most are unheard of still. Salem was a crafting mmo with permadeath, vast open world city building and house building that I thought was great but its still relatively unknown ~4 years later. 

    CoE is shattering all of them all at once.


    This is a distorted view of MMOs.
    1. The molds of tank, dps, healer.
    2. The molds of regional dungeons for class specific purple and blue items.
    3. The molds of pre-decided factional warfare.
    4. The molds of guaranteed safe zones
    5. The molds of cash shops and monthly subscriptions
    6. The mold of a character that never ages
    7. The mold of combat being the focus
    8. The mold of predetermined housing or cities
    9. The mold of unlimited respawns
    10. The mold of streamlined pre-written questing lines
    11. The mold of disappearing from the world when you log out

    6 and 11 are the only ones this game is (in theory) going to break.  And 11 is more ish the difference is the logging out
    Those are all subjective anyway. Number one has been shattered for years now.
    Tell me, how does one subjectively have a character that dies from age in other games? 
  • GestankfaustGestankfaust Member UncommonPosts: 1,989
    Vucar said:
    Vucar said:
    Vucar said:
    Pretty much everything I would say has been said.

    The most important point I can echo is - if you want the same old trash that's been rehashed more times than any of us can count, you can be blindly negative towards games with ambition.

    But if you're like us and want to see a game break all the molds and revitalize the mmo world, take a chance on CoE and read up. If even half of what CoE aims to be is actualized, it will shake the gaming world. 
    What molds are they breaking?

    The molds of tank, dps, healer.
    The molds of regional dungeons for class specific purple and blue items.
    The molds of pre-decided factional warfare.
    The molds of guaranteed safe zones
    The molds of cash shops and monthly subscriptions
    The mold of a character that never ages
    The mold of combat being the focus
    The mold of predetermined housing or cities
    The mold of unlimited respawns
    The mold of streamlined pre-written questing lines
    The mold of disappearing from the world when you log out

    to name a few.

    As Victoria said, a handful of games have attempted one or two of these at a time, but most are unheard of still. Salem was a crafting mmo with permadeath, vast open world city building and house building that I thought was great but its still relatively unknown ~4 years later. 

    CoE is shattering all of them all at once.


    This is a distorted view of MMOs.
    1. The molds of tank, dps, healer.
    2. The molds of regional dungeons for class specific purple and blue items.
    3. The molds of pre-decided factional warfare.
    4. The molds of guaranteed safe zones
    5. The molds of cash shops and monthly subscriptions
    6. The mold of a character that never ages
    7. The mold of combat being the focus
    8. The mold of predetermined housing or cities
    9. The mold of unlimited respawns
    10. The mold of streamlined pre-written questing lines
    11. The mold of disappearing from the world when you log out

    6 and 11 are the only ones this game is (in theory) going to break.  And 11 is more ish the difference is the logging out
    Those are all subjective anyway. Number one has been shattered for years now.
    Tell me, how does one subjectively have a character that dies from age in other games? 
    Tell me..how does one ignore what is posted and completely make up a question based on nothing?

    "This may hurt a little, but it's something you'll get used to. Relax....."

  • GestankfaustGestankfaust Member UncommonPosts: 1,989
    Before you answer...no other game has done what you said.....and none has done it now...soooo

    "This may hurt a little, but it's something you'll get used to. Relax....."

  • liva98989liva98989 Member UncommonPosts: 252
    edited February 2016
    Before you answer...no other game has done what you said.....and none has done it now...soooo
    Can you rephrase? I don't think I understand what you are trying to say? >A<?

    image

    image
  • VucarVucar Member UncommonPosts: 311
    Vucar said:
    Those are all subjective anyway. Number one has been shattered for years now.
    Tell me, how does one subjectively have a character that dies from age in other games? 
    Tell me..how does one ignore what is posted and completely make up a question based on nothing?
    You claimed "those are all subjective" and I genuinely don't understand your use of the word subjective here. Either a game does or does not plan to follow common mmo tropes like those I suggested. I picked one that is particularly unique to CoE and asked how it can be "subjective" in any other game.

    What did you mean by "subjective"?
  • MaygusMaygus Member UncommonPosts: 374
    I too what like to know your definition on subjective.

    I agree with Vucar's post on the molds being broken and this is from the fact of what has been released AND discussed with Caspian and other dev's from time to time outside of DJs and QnAs.
    Visit the Chronicles of Elyria official site and the Official Wiki... an upcoming MMO from Soulbound Studios with real consequences to your actions.
    Finite Resources, WYSIWYG looting to player created and maintained maps and a deep modular crafting system. So much more that hasn't been said, ask questions! Post your thoughts! Spread the word of COE!

    If you haven't yet, register with my referrer code on the official website: B0E240
  • VucarVucar Member UncommonPosts: 311
    edited February 2016

    Those are all subjective anyway. Number one has been shattered for years now.
    Before you answer...no other game has done what you said.....and none has done it now...soooo
    So in one post you claim what i've said has been done already, and in another post you claim no other game has done what i said... 

    Are you aware of what the word "subjective" means? It describes an interpretation. Facts are objective, opinions are subjective. You cannot describe a fact as subjective. The fact is no game has tried to do all of what CoE is trying to do. There is no subjectivity to be had in the discussion.
  • TimberhickTimberhick Member UncommonPosts: 554
    And here we go.

    I don't think it takes any difficult mental leaps to understand what he is saying.


  • TimberhickTimberhick Member UncommonPosts: 554
    Vucar said:

    Those are all subjective anyway. Number one has been shattered for years now.
    Before you answer...no other game has done what you said.....and none has done it now...soooo
    So in one post you claim what i've said has been done already, and in another post you claim no other game has done what i said... 

    Are you aware of what the word "subjective" means? It describes an interpretation. Facts are objective, opinions are subjective. You cannot describe a fact as subjective. The fact is no game has tried to do all of what CoE is trying to do. There is no subjectivity to be had in the discussion.
    You do understand Vucar there is no facts yet for CoE?

    Linking to their facebook page showing screen shots and some concept art doesn't mean diddly. 

    Game Engine is.

    All of those supposed molds this game is breaking is Game Engine.

    What do we have zero factual knowledge of?

    Game Engine.
     
  • KyleranKyleran Member LegendaryPosts: 44,059
    Vucar said:
    Ikonis said:
    You missed his point liva. He isn't criticizing the game. He is criticizing the wash, rinse, repeat, pattern we see with game after game after game. Developers promising the moon, with no actual proof of working systems, and people on forums accepting them as 100% developed fact and will not accept anything less than unwavering support. And then after numerous flame wars of people questioning the narrative and being drawn and quartered by the fan base, they end up vindicated by an unfinished, buggy mess of a game. CoE may very well prove all the 'haters' wrong, but frankly I'd rather stay suspicious of yet another game checking all the boxes on the train wreck checklist.
    You not having actual proof of working systems =/= Us not having actual proof of working systems. It pays to spend time researching the game before you make claims like this.

    https://www.facebook.com/chroniclesofelyria/?fref=nf
    Bingo, exactly the same argument used by COS devs for years, they can't actually show off anything amazing,  but trust them its really there.

    They also constantly refer people to their website, just as above.  Tell you what, if you really have something to show, share it here, this is where I live.

    Meanwhile, keep checking off the boxes.  

    Oh yes, I'm not sarcastic, just extremely cynical.

    Comes from over 10 years of game development and promises that have not managed to deliver a single title I found worth playing over 3 months.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • Deffcon_1Deffcon_1 Member UncommonPosts: 164

    To address some of the issues in the OP.

    "Is there an option to just pay for the initial game and subscribe to a monthly service?" - As of right now, not that we have heard. There is no item shop though, so no worry about cash shop microtransactions. No items can be bought with real cash.

    "I am a fan of knowing at this point...what is the endgame like." - CoE doesnt have the traditional sprint to the end game and grind out the highest raids. Because your characters will permanently die throughout the game you will be starting 'fresh' every 8-12 months on average. Its not from scratch though, I would read up on the Dev Journals for info on this.

    To address some of the off topic posts in this thread.

    I still cannot understand the negative stance people take. I understand being skeptical about things. BUT, why come to the forums JUST to spread negativity? It makes no sense. If the game isnt something that interests you, then ignore it. Why try and bring it down? Why not take the devs at face value? They have not once given anyone any reason not to take them at their word.

    Those of us actually following the game and participating in the actual game community have seen a lot more than whats been released on here or on their social media pages. To claim we have zero factual knowledge is 100% incorrect. YOU have no factual knowledge because you have decided to not actually follow the game.


  • VucarVucar Member UncommonPosts: 311
    Kyleran said:
    Vucar said:
    Ikonis said:
    You missed his point liva. He isn't criticizing the game. He is criticizing the wash, rinse, repeat, pattern we see with game after game after game. Developers promising the moon, with no actual proof of working systems, and people on forums accepting them as 100% developed fact and will not accept anything less than unwavering support. And then after numerous flame wars of people questioning the narrative and being drawn and quartered by the fan base, they end up vindicated by an unfinished, buggy mess of a game. CoE may very well prove all the 'haters' wrong, but frankly I'd rather stay suspicious of yet another game checking all the boxes on the train wreck checklist.
    You not having actual proof of working systems =/= Us not having actual proof of working systems. It pays to spend time researching the game before you make claims like this.

    https://www.facebook.com/chroniclesofelyria/?fref=nf
    Bingo, exactly the same argument used by COS devs for years, they can't actually show off anything amazing,  but trust them its really there.

    They also constantly refer people to their website, just as above.  Tell you what, if you really have something to show, share it here, this is where I live.

    Meanwhile, keep checking off the boxes.  

    Oh yes, I'm not sarcastic, just extremely cynical.

    Comes from over 10 years of game development and promises that have not managed to deliver a single title I found worth playing over 3 months.
    Great. You're cynical. You don't believe they'll come through. We get it.

    Move on.
  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    There is a growing number of gamers sick of the status of MMOs. Twitch style combat with classes that are generic cookie cutter DPS that each have a different flavor of DPS. Bringing nothing to the team. Game content that does nothing to foster a real end game community. Solo has become to the focus to the point, not only do you have large % of MMOs have a large % of solo content but they even lock you out of doing the solo content teamed. Please scale things so I can join friends so its rewarding and fun.

    MMOs used to be largely about finding friends and forming communities and this often started around level 3-10. Modern MMOs have a large % of their population soloing till end game. Getting slammed into a different game where they are now being forced to team. Why is this game I have loved for 50 levels now telling me to team? I dont know anyone in the game? Think I may have seen that guy named Chuck Noriss69 make jokes in general chat. No thanks, I think I will hop to the next new MMO coming out next month for more solo content. 

    This game promises to go back to what MMOs great. People. The real resource of MMOs that is not being taken advantage of in new MMOs, other then to connect you to facebook in game so you can promote the game. Going back to the grass roots of MMOs is something many of us are looking for. Done with a modern twits. We are sick of playing MMOs from 10-16 years ago to get our fix. Our gaming style deserves the latest features and graphics. 

    This game is on my watch list. I may even back it depending on what I see in the coming months. 
  • TimberhickTimberhick Member UncommonPosts: 554
    Deffcon_1 said:
    To address some of the off topic posts in this thread.

    I still cannot understand the negative stance people take. I understand being skeptical about things. BUT, why come to the forums JUST to spread negativity? It makes no sense. If the game isnt something that interests you, then ignore it. Why try and bring it down? Why not take the devs at face value? They have not once given anyone any reason not to take them at their word.

    Those of us actually following the game and participating in the actual game community have seen a lot more than whats been released on here or on their social media pages. To claim we have zero factual knowledge is 100% incorrect. YOU have no factual knowledge because you have decided to not actually follow the game.
    YOU have ZERO factual KNOWLEDGE of this GAME ENGINE.

    To say otherwise is 100% NOT TRUE!

    See, I do follow the game
  • MaygusMaygus Member UncommonPosts: 374
    Deffcon_1 said:
    To address some of the off topic posts in this thread.

    I still cannot understand the negative stance people take. I understand being skeptical about things. BUT, why come to the forums JUST to spread negativity? It makes no sense. If the game isnt something that interests you, then ignore it. Why try and bring it down? Why not take the devs at face value? They have not once given anyone any reason not to take them at their word.

    Those of us actually following the game and participating in the actual game community have seen a lot more than whats been released on here or on their social media pages. To claim we have zero factual knowledge is 100% incorrect. YOU have no factual knowledge because you have decided to not actually follow the game.
    YOU have ZERO factual KNOWLEDGE of this GAME ENGINE.

    To say otherwise is 100% NOT TRUE!

    See, I do follow the game
    Thus far Vucar and other's have provided some sound replies and the most you come back with what we've been told as facts... isn't facts?

    Can you elaborate on what is not factual about this game?
    Out of information provided for the OP, what is not factual and why?

    Sure the feedback is based on Design Journal's and some yet to be fully implemented systems, but that is because they are a small team and get the base idea of it functioning and move on from there (Caspian has even stated this before)

    The current scenery screenshots are procedural generation they get more and more complex as they add more and more components to the generation system. Once they complete the mechanics for generation this biome, they can copy/paste and replace elements that are being generated with different ones with different sliders.


    Please, also structure your posts a little better, put some thought behind it and when your using all caps to try and emphasize a point does nothing for your side of the argument... all I can imagine is you spitting at people like a mad person as you randomly yell mid conversation.


    I think I have seen 1 constructive post from yourself, (positive or negative) that is beneficial in driving a discussion and you never go back and acknowledge your full posts where you misled people but cut out a specific line and focus on a few words of a sentence. Everything else is digging for something you can mis-quote or reply with a ham-fisted view.


    While you may have been around for years and seen various games and promises not fulfilled... just what is your personal level of understanding of game development? What is your personal level of interaction with game developers?

    Here's a specific factual question for you, do you feel a game can be updated without bringing the servers down for patching?
    That is one of the other features of this game, live updates with no downtime.
    Visit the Chronicles of Elyria official site and the Official Wiki... an upcoming MMO from Soulbound Studios with real consequences to your actions.
    Finite Resources, WYSIWYG looting to player created and maintained maps and a deep modular crafting system. So much more that hasn't been said, ask questions! Post your thoughts! Spread the word of COE!

    If you haven't yet, register with my referrer code on the official website: B0E240
  • ZultraZultra Member UncommonPosts: 385
    This thread has sure exploded.

    @Timberhick the game engine has been talked about by Caspian quite a few times on the various DM21 videos. 
    Sign up for Chronicles of Elyria here don't forget to use my friend code - B4ACB3

    Join the revolutionary MMO! 
  • VictoriaRachelVictoriaRachel Member UncommonPosts: 79

    That is very true Skadad, we do not know 100% what will be there. There might well be design decisions to come that really change the shape of the game. It might be that it doesn't work the way we envision it. It might be that if the financial backing isn’t there we do not see a lot of the features added. Just like everything else in the world there are risks. But, there is a big difference about being excited by a concept and jumping in blindly.

    Currently they are not asking for anything other than feedback. Telling them I do want to play the game they are talking about is important, they need to know there is a market for the ideas they are presenting. Discussing those concept, providing feedback at a stage where they can genuinely do something about it that is valuable to both parties. Feedback to them comes at no risk to me, only benefit.

    When we get to the point where they start for asking for funding, that is the point where I hope we have clearer information. Videos and even demos would make me feel a lot more comfortable. Along with financial plans and a transparency of what they intend to deliver at what cost. They do have to provide more for me to consider parting with money.

    Do I have blind faith in the company? Of course not. However, for now I see no advantage to either me, or the game, to sit here and be negative just because they do not have a completed product. It is much more beneficial to discuss the concepts they are presenting, rather than the fact they are concepts.

    Author of the Elyria Echo. Follow us here @ElyriaEcho.
  • ScotScot Member LegendaryPosts: 24,429
    I am really going out on a limb here, but how about waiting until it is launched and read the reviews? I know totally crazy right?
  • VucarVucar Member UncommonPosts: 311
    Scot said:
    I am really going out on a limb here, but how about waiting until it is launched and read the reviews? I know totally crazy right?
    Very much agreed.

    If you don't have anything of substance to discuss here (in the CoE subforum) besides how much of a cynic you are, then just leave the forum and wait to hear how it comes out. 
  • TimberhickTimberhick Member UncommonPosts: 554
    Vucar said:
    Scot said:
    I am really going out on a limb here, but how about waiting until it is launched and read the reviews? I know totally crazy right?
    Very much agreed.

    If you don't have anything of substance to discuss here (in the CoE subforum) besides how much of a cynic you are, then just leave the forum and wait to hear how it comes out. 
    As long as you are super supportive positive of this game you are welcome here?
    If not then you can GTFO?

    You super supportive positive types do realize the disservice you do to the game, correct?
  • Narendur1Narendur1 Member UncommonPosts: 32
    Vucar said:
    Scot said:
    I am really going out on a limb here, but how about waiting until it is launched and read the reviews? I know totally crazy right?
    Very much agreed.

    If you don't have anything of substance to discuss here (in the CoE subforum) besides how much of a cynic you are, then just leave the forum and wait to hear how it comes out. 
    As long as you are super supportive positive of this game you are welcome here?
    If not then you can GTFO?

    You super supportive positive types do realize the disservice you do to the game, correct?
    Just so you know, while I am extremely supportive of this game (have already spent hundreds and hundreds of hours into the community), if there is one thing I feel unsure about/think can be better/interesting, I tell them. This ranges from game mechanics to art details. I, of course, want the best possible game, so I give feedback. Sometimes they explain why we're wrong (until we're satisfied with their explanation), sometimes they understand the issue and change it/love the idea and implement it. Of course, the latter doesn't happen often, because Caspian has been thinking about this game much longer than us and knows exactly what he's doing. 

    All I'm trying to say is: We love the main concepts. But for other stuff, we're critical. If we hear something that doesn't feel right, we tell 'em. 

    How about you join us on this lovely journey? Your talent can be used in much better ways if you ask me:)
  • VucarVucar Member UncommonPosts: 311
    Vucar said:
    Scot said:
    I am really going out on a limb here, but how about waiting until it is launched and read the reviews? I know totally crazy right?
    Very much agreed.

    If you don't have anything of substance to discuss here (in the CoE subforum) besides how much of a cynic you are, then just leave the forum and wait to hear how it comes out. 
    As long as you are super supportive positive of this game you are welcome here?
    If not then you can GTFO?
    No where in my post do i say anything about being positive, or supportive. 

    If you have something to ask, ask it. If you have something you're confused about, discuss it.

    If you're here to troll, you'll be reported for trolling. 
  • RateroRatero Member UncommonPosts: 440
    For me, CoE has a very interesting concept for their MMORPG.  I am looking forward to seeing exactly how the player progresses in the world after their "true" in-game-death.  I'm also wondering how many people will actually stick to a game with a concept of this nature.  We've been promised roses before and for the most part we've always been giving last weeks daisies so I'm just going to keep an eye on this one without getting to over hyped.

  • TimberhickTimberhick Member UncommonPosts: 554
    Maygus said:
    Here's a specific factual question for you, do you feel a game can be updated without bringing the servers down for patching?
    That is one of the other features of this game, live updates with no downtime.
    May be a feature of this game.  Not that this is a new concept, been done already.

  • sgelsgel Member EpicPosts: 2,197
    Maygus said:

    Here's a specific factual question for you, do you feel a game can be updated without bringing the servers down for patching?
    That is one of the other features of this game, live updates with no downtime.
    Guild Wars 2 has been doing this for years. They even explained how they do it and it's pretty awesome.
    If CoE does the same then I'm all for it. Well done to them!
    It's brilliant tech.

    ..Cake..

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