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Package Split Explained in New FAQ

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited February 2016 in News & Features Discussion

imagePackage Split Explained in New FAQ

The Star Citizen site has been updated with a new FAQ to clear up some of the confusion that last week's announcement caused with regard to the separation between Star Citizen, the persistent world, and Squadron 42, the single-player campaign.

Read the full story here



¯\_(ツ)_/¯ 


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Comments

  • saurus123saurus123 Member UncommonPosts: 678
    so now they gonna charge you for different modules :D
  • tawesstawess Member EpicPosts: 4,227
    that was as noted always the plan... So it is more... Wow they offered the combined deal way longer than expected

    This have been a good conversation

  • DammamDammam Member UncommonPosts: 143
    Hmmm... So if you can buy these modules "a la carte", are they each mostly independent features? How do players with one mix of modules interact with others who have a different set? I'm curious how this will be implemented in a multiplayer game, and hope it doesn't devolve into yet another way of nickel and diming players.
  • IselinIselin Member LegendaryPosts: 18,719
    tawess said:
    that was as noted always the plan...
    Yeah? Funny how they described SQ42 as a "mode" in the KS page when they meant separate game all along...

    https://www.kickstarter.com/projects/cig/star-citizen/description

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • TalonsinTalonsin Member EpicPosts: 3,619
    My theory for the split is a bit different from this one. They have 4 main offices and we know that the smallest office has already spent over 20 million. Assuming the larger offices are spending the same amount, that’s 80 million spent. Then add in the cost of the outsourced companies like Illfonics for 2 years building the FPS and the AI company (who’s name I don’t remember offhand) THEN add in the cost of the MOCAP studio and the actors and BAM! You can see they need a new source of revenue so selling the single player version by the end of this year seems like a good way to bring in more money.
    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • rapatpamprapatpamp Member UncommonPosts: 144
    edited February 2016
    This seems wrong to me, a game mode that turns into a module sets off the alarms.

    There may even be more splits coming as long as people throw money at them and continue to accept it.

    I still, in my own opinion, smell one of the biggest frauds in history about to happen,
  • IselinIselin Member LegendaryPosts: 18,719
    Talonsin said:
    My theory for the split is a bit different from this one. They have 4 main offices and we know that the smallest office has already spent over 20 million. Assuming the larger offices are spending the same amount, that’s 80 million spent. Then add in the cost of the outsourced companies like Illfonics for 2 years building the FPS and the AI company (who’s name I don’t remember offhand) THEN add in the cost of the MOCAP studio and the actors and BAM! You can see they need a new source of revenue so selling the single player version by the end of this year seems like a good way to bring in more money.
    Yeah, that makes sense. And regardless of what anyone might think about the split into two or more games from the one, it can be argued that it's OK. 

    What isn't OK is spinning it into "this was the plan all along" when clearly it wasn't. It's that spin along with other red flags (such as CR spinning his video blogs as "TV series" over at IMDB, for example) that should make people leery. 
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    So lets say the full game costs $60 bucks, if they split the persistent world from the Single player game and sell them for $30 each, thats still $60 for the full game. That is fine.


    If that is not going to the case then.... yeah, they are digging that hole deeper so they can fit the backers and themselves.




  • ErillionErillion Member EpicPosts: 10,328
    Talonsin said:
    My theory for the split is a bit different from this one. They have 4 main offices and we know that the smallest office has already spent over 20 million. Assuming the larger offices are spending the same amount, that’s 80 million spent. Then add in the cost of the outsourced companies like Illfonics for 2 years building the FPS and the AI company (who’s name I don’t remember offhand) THEN add in the cost of the MOCAP studio and the actors and BAM! You can see they need a new source of revenue so selling the single player version by the end of this year seems like a good way to bring in more money.
    concerning  your Theory:
    Foundry 42 UK is their biggest Office, not their smallest. About 60% of CIG employees worldwide work there. You obviously refer to the article by the UK government that CIG spent 15 Million pound Sterling in the UK. 

    As you derive your other numbers from that, your theory and derived conclusions are fundamentally flawed.


    Have fun
  • TalonsinTalonsin Member EpicPosts: 3,619
    Erillion said:
    Talonsin said:
    My theory for the split is a bit different from this one. They have 4 main offices and we know that the smallest office has already spent over 20 million. Assuming the larger offices are spending the same amount, that’s 80 million spent. Then add in the cost of the outsourced companies like Illfonics for 2 years building the FPS and the AI company (who’s name I don’t remember offhand) THEN add in the cost of the MOCAP studio and the actors and BAM! You can see they need a new source of revenue so selling the single player version by the end of this year seems like a good way to bring in more money.
    concerning  your Theory:
    Foundry 42 UK is their biggest Office, not their smallest. About 60% of CIG employees worldwide work there. You obviously refer to the article by the UK government that CIG spent 15 Million pound Sterling in the UK. 

    As you derive your other numbers from that, your theory and derived conclusions are fundamentally flawed.

    Quote: "It is now the largest of Cloud Imperium’s 4 offices" 

    It has not always been the largest and only recently became the largest due to CR shifting everything to it in order to ship the stand alone SQ42 game so he can bring in more needed money.


    Quote: "The US based video game company is increasing its investment in Foundry 42"

    It specifically says Foundry 42 which is ONE office.  It does NOT say they spent 20 million across the UK.


    You can try and spin it any way you like but the facts are, CR is pushing everything into SQ42 to get it out for release as a stand alone product. 

    Star Marine, which was again and again the focus of most of their marketing push in 2015 has been indefinitely postponed.  Now why would a game developer who already showed footage of a working product and had said on numerous occasions it was almost done, suddenly abandon that project and take a hit for the bad press and focus on a totally different part of the project?

    Answer: SQ42 will bring in needed revenue while Star Marine was just a module people had already paid for.  That is my opinion and the facts seem to support it.


    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • HeraseHerase Member RarePosts: 993
    Even with the FAQ people still seem confused.

    smh
  • AnthurAnthur Member UncommonPosts: 961
    To me this just sounds like a politician who explains why everything is totally different after his election.
  • TalonsinTalonsin Member EpicPosts: 3,619
    Quote:

    "When we started Star Citizen’s crowdfunding campaign, the plan was that earlier backers would get a lower price on the Star Citizen starter package than those that backed later. The plan was to first gradually increase the price and then split up various modules for “a la carte options.”

    Seems odd that this was the plan and yet I can not find any mention of it over the almost 4 years this game has been in production.  I tend to agree with Anthur above.  It is just some made up story to cover the fact they are switching focus and putting everything into SQ42 to ship it as a stand alone product.
    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • MisatoTremorMisatoTremor Member UncommonPosts: 72

    Iselin said:

    Yeah? Funny how they described SQ42 as a "mode" in the KS page when they meant separate game all along...

    https://www.kickstarter.com/projects/cig/star-citizen/description




    It is still a game mode - it is the single player mode in the Star Citizen client. The PU is one of the the multiplayer modes in the same game client.


    Talonsin said:

    Star Marine, which was again and again the focus of most of their marketing push in 2015 has been indefinitely postponed.





    How is integrating something into another the same as postponing it?

    Misato - TankDoc for Life
  • TalonsinTalonsin Member EpicPosts: 3,619
    edited February 2016
    Talonsin said:

    Star Marine, which was again and again the focus of most of their marketing push in 2015 has been indefinitely postponed.

    How is integrating something into another the same as postponing it?
    From an article at TenTonHammer:

    "Hey guys! One big clarification from CitizenCon: the Baby PU is NOT replacing Star Marine, it's simply going to include a lot of the work we've done on the FPS. We still intend to release Star Marine proper (with Gold Horizon and the HQ game mode and all that.) In all likelihood, you'll see Star Citizen Alpha 2.0 first and then Star Marine proper shortly after that... and we'll continue to update with more details on both as they're locked down.

    So here's the thing that I'm reading right now. Chris Roberts is mad that people keep commenting that Star Marine is canceled, because it was never supposed to be its own thing and was only supposed to be FPS features in the persistent universe. However, everything I've read up until the YouTube video released recently was that Star Marine was going to be its own game element, much like Arena Commander, where you'd go through various levels and the such with friends and all of that. We were shown lots of demos of it in action, promised it, and now it's not only not being delivered, but we're also told that all of that was wrong and things are going as they're supposed to."

    Source: http://www.tentonhammer.com/columns/respawn/oh-well-star-marine-now-canceled 


    Star Marine is NOT integrated into Star Citizen and that was NEVER the plan until January 2016.  Star Citizen has about 10% of the features promised for Star Marine.  The entire year of 2015 Chris promoted Star Marine as a SEPARATE mode/module for Star Citizen.  Here is a quote from their official website:

    "Where Star Marine differs from Arena Commander is that we’re not launching it in its most basic game. Instead, we’re trying for something more. It includes animation fidelity and attention to detail that you wouldn’t normally expect in an “alpha” gameplay module. There’s even an entire sci-fi sports game with zero-G movement fully simulated and animated in there! (And don’t worry, there’s traditional FPS action too… with some new ideas that aim to set Star Citizen apart from the crowd.)"

    Source: https://robertsspaceindustries.com/comm-link/transmission/14697-Star-Marine-FPS-Update


    Does that sound like what we currently have in the PU?  Does this video look anything like what was mentioned on the official site?

    https://youtu.be/Go1oFvxUoeI 

    What about this one?

    https://youtu.be/oiEYkk_VWvg

    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • ArglebargleArglebargle Member EpicPosts: 3,481
    Erillion said:
    Talonsin said:
    My theory for the split is a bit different from this one. They have 4 main offices and we know that the smallest office has already spent over 20 million. Assuming the larger offices are spending the same amount, that’s 80 million spent. Then add in the cost of the outsourced companies like Illfonics for 2 years building the FPS and the AI company (who’s name I don’t remember offhand) THEN add in the cost of the MOCAP studio and the actors and BAM! You can see they need a new source of revenue so selling the single player version by the end of this year seems like a good way to bring in more money.
    concerning  your Theory:
    Foundry 42 UK is their biggest Office, not their smallest. About 60% of CIG employees worldwide work there. You obviously refer to the article by the UK government that CIG spent 15 Million pound Sterling in the UK. 

    As you derive your other numbers from that, your theory and derived conclusions are fundamentally flawed.


    Have fun


    As I understand it, the UK branch was originally much smaller, but has grown to its large size recently.  Some might think it is because they need to get out SQ42, others might point to Erin taking on more duties in the SC production world.


    I haven't seen any numbers on Illfonics or the other, now dumped, modular component builder companies, from back when this was touted as another brilliant project design.

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • IselinIselin Member LegendaryPosts: 18,719
    edited February 2016

    Iselin said:

    Yeah? Funny how they described SQ42 as a "mode" in the KS page when they meant separate game all along...

    https://www.kickstarter.com/projects/cig/star-citizen/description




    It is still a game mode - it is the single player mode in the Star Citizen client. The PU is one of the the multiplayer modes in the same game client.

    Sure. Just like how today is Tuesday part B, not Wednesday.

    It's pretty clear for anyone reading that initial KS page I linked that they were talking about one game... not two nor three nor four with an idea similar to what Elite Dangerous was also thinking of doing (and later scrapped): an offline mode of the one game. 

    And see... there is nothing wrong with plans changing and owning up to and explaining the changes. That happens all the time for a variety of reasons and is real and honest.

    But the obsession with revising history and calling black white? That's just messed up and disrespectful to an audience they are assuming is stupid and willing to play along.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • Adjuvant1Adjuvant1 Member RarePosts: 2,100
    Iselin said:
     That's just messed up and disrespectful to an audience they are assuming is stupid and willing to play along.









  • gervaise1gervaise1 Member EpicPosts: 6,919

    Iselin said:


    tawess said:

    *shrugs* Don´t know.. don´t care. 


    Yes, that's a healthy response to being wrong... it has always worked well for ostriches.



    What they

    Iselin said:


    Talonsin said:

    My theory for the split is a bit different from this one. They have 4 main offices and we know that the smallest office has already spent over 20 million. Assuming the larger offices are spending the same amount, that’s 80 million spent. Then add in the cost of the outsourced companies like Illfonics for 2 years building the FPS and the AI company (who’s name I don’t remember offhand) THEN add in the cost of the MOCAP studio and the actors and BAM! You can see they need a new source of revenue so selling the single player version by the end of this year seems like a good way to bring in more money.


    Yeah, that makes sense. And regardless of what anyone might think about the split into two or more games from the one, it can be argued that it's OK. 

    What isn't OK is spinning it into "this was the plan all along" when clearly it wasn't. It's that spin along with other red flags (such as CR spinning his video blogs as "TV series" over at IMDB, for example) that should make people leery. 



    Why is it spin?

    The idea of kickstarter backers getting a better deal is pretty obvious. If you accept that - and it seens perfectly reasonable to me - then there are only two real options: constantly increase the price of a single offering or split the package. So I certainly think it was an option.

    I don't discount that if their fiscal projections indicated they would get everything done for ($X + $Y profit) then there may have been no split.

    And depending how things go in the future may stay as two packages or become twenty or whatever!

    And whether prices for these - potential - games will be worthwhile that is a different question. I do not see this as spin though just an inevitable fallout of "rewarding" kickstarter backers.

  • IselinIselin Member LegendaryPosts: 18,719
    Iselin said:

    Iselin said:

    Yeah? Funny how they described SQ42 as a "mode" in the KS page when they meant separate game all along...

    https://www.kickstarter.com/projects/cig/star-citizen/description




    It is still a game mode - it is the single player mode in the Star Citizen client. The PU is one of the the multiplayer modes in the same game client.

    Sure. Just like how today is Tuesday part B, not Wednesday.

    It's pretty clear for anyone reading that initial KS page I linked that they were talking about one game... not two nor three nor four with an idea similar to what Elite Dangerous was also thinking of doing (and later scrapped): an offline mode of the one game. 

    And see... there is nothing wrong with plans changing and owning up to and explaining the changes. That happens all the time for a variety of reasons and is real and honest.

    But the obsession with revising history and calling black white? That's just messed up and disrespectful to an audience they are assuming is stupid and willing to play along.
    I agree but then its no less silly than the obsession others here have of jumping on every nitpicky little detail and declaring them the holy grail that proves why this game is doomed.
    Yeah well I have no comment about "doomed." DS and some his hardcore fans think it is, but I tend to think some kind of game... err... games will be released.

    Feeling like I need a shower every time CIG and CR put the latest spin on things? Yeah. 
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • IselinIselin Member LegendaryPosts: 18,719
    gervaise1 said:



    Why is it spin?



    Is just a more polite way to say distortion of the truth or lie if you prefer.

    SC started out as one single game project and was described that way for many, many months. I already said I have no problem with them changing their minds nor do I have a problem with early adopters getting a better deal.

    I have zero problems with them saying: "You know what? SQ42 has become much bigger than we originally envisioned and a separate game in its own right. We're splitting it off for any new packages bought but anyone pledging before Feb 14 will still get the original deal."

    But I do have problems with revisionist BS spin that claims that this was the plan all along when it clearly wasn't.

    As to more spin... You're OK with "Ten for the Chairman" and "Around the Verse" being listed as TV series in IMDB? Doesn't that strike you as a distortion of the truth about Youtube video blogs?

    http://www.imdb.com/name/nm0730932/

    IDK about you, but I'm seeing a pattern.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • TheOctagonTheOctagon Member UncommonPosts: 411
    Modules are just SC's way of saying DLC.
  • ErillionErillion Member EpicPosts: 10,328
    Concerning the comment on "Foundry 42 UK has only recently grown to be the largest studio":
     Incorrect. Has been the largest for over a year now. And is still hiring a lot more people (see CIG Jobs page). 


    Have fun
  • RexKushmanRexKushman Member RarePosts: 639
    Iselin said:
    gervaise1 said:



    Why is it spin?



    Is just a more polite way to say distortion of the truth or lie if you prefer.

    SC started out as one single game project and was described that way for many, many months. I already said I have no problem with them changing their minds nor do I have a problem with early adopters getting a better deal.

    I have zero problems with them saying: "You know what? SQ42 has become much bigger than we originally envisioned and a separate game in its own right. We're splitting it off for any new packages bought but anyone pledging before Feb 14 will still get the original deal."

    But I do have problems with revisionist BS spin that claims that this was the plan all along when it clearly wasn't.

    As to more spin... You're OK with "Ten for the Chairman" and "Around the Verse" being listed as TV series in IMDB? Doesn't that strike you as a distortion of the truth about Youtube video blogs?

    http://www.imdb.com/name/nm0730932/

    IDK about you, but I'm seeing a pattern.

    Does IMDB post info that the person submits themselves for their page or is it like wikipedia where it can be edited by just about anyone. I ask because I've seen this attack used a few times on these boards now and it made me curious as to how IMDB gets their page info. From the looks of it all you need is an IMDB account and you can edit whatever pages you want. 

  • Adjuvant1Adjuvant1 Member RarePosts: 2,100
    Why don't you ask him. He's viewing the page right now.
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