Read the last sentence. They shifted to virtual reality.
3D tv is entirely different than VR, since VR is either 180 or 360 degree viewpoints, with motion tracking.
I am sorry where is the recording device that allows multiple VR viewpoints with motion tracking? How is this going to be transmitted from the host to my living room for say three different headsets? How much internet bandwidth will be consumed?
This thread title suddenly made me think of the following sentence:
"Cars are officially dead, Good Year stops making tires".
Ohh, are you back to make more claims that 3D in Cinema is the big money maker in today's market?
can't wait!
Do you really deny that 3D is making big money in cinema ?
But yeah, we believe you... I mean, people in the movie industry are morons who make 3D movies to lose money.
Let's see. Star Wars (and upcoming sequels and side stories), all Marvel movies, Avatar (and upcoming sequels), Jurassic World... all those highest grossing movies have been made in 3D because it doesn't make money.
I have not seen the latest Star Wars yet, but my kids went to the midnight screening opening night, in costume. They chose to see it in 2D and have been back to see it again also in 2d. Simply because a movie is available in 3d does not mean that most people watch it in 3d.
You realize that "your kids" are in now way representative of any majority, right ? Again, the producers would not go through the extra cost of shooting in 3D if it wasn't bringing much more money than just 2D.
Fact is, most of the highest grossing movies are in 3D, and 3D is a substantial part of their box office revenue.
3D is going nowhere, sadly for our OP who wants not only 3D, but also 4K and everything else she believes "useless" to die.
Okay, so I just read 9 pages looking for some numbers or something to back up a very vague claim of "large part of revenue from 3Dpricing" - I'm not sure what that even means, does that actually mean 3Dtickets sales? "3Dpricing" could mean that it's moved industry pricing in general to offset the costs of also producing in 3D
Also of note, I dunno if you read beyond that snippet, on Page 5/6 they discuss the relevance of waning consumer interest in 3D and what can be done to get people wanting to see 3D again. Again, they don't offer any numbers to explain what this diminishing audience looks like, just a vague mention that it's not very popular.
So which is it? Is 3D driving ticket sales for these multi-billion dollar movies, or are fewer and fewer people seeing them in 3D? What does "substantial part of box office revenue" mean? 70%? 10%?
Trying to find numbers is proving difficult and the way they count seems a bit weird. "Captain America initially grossed $65 million, 40% of which came from theaters equipped with 3D" Equipped with 3D simply means that a theater has the screens and projectors, it does not mean 100% of tickets sales from that theater were 3D sales. (http://www.ifc.com/2011/07/3d-movies-by-the-numbers)
Then we have stuff like Which shows a 15% decrease in 3D ticket sales. Obviously an old grap.
You see stuff like stagnating 3D sales relative to 2D sales. A massive drop in viewers choosing 3D over 2D from 75% in 2010 to less than 40% in 2013. Again, old charts, I have no clue why it's so difficult to find current numbers.
As for home 3D TV's have plateaued around 30% for US and Europe combined, of course this does not take into account whether or not people actually watch things in 3D or if it's a feature that goes unused. Anyway, I've done enough googling on a silly subject for now.
if you want to consider using a smart phone camera to look into for an informational overlay as 'augmented reality' then me engaging you in a conversation on the subject is only going to go badly.
Most of the augmented reality solutions that arent childs play and an excuse to call something augmented reality using horrible extendend logic or horribly expensive are done with glasses
Please do not respond to me, even if I ask you a question, its rhetorical.
3D's glory days are passed, but the cinemas have the tech in place and converting 2D to 3D is pretty cheap, so I can't see it going away as long as as a minority of folks will pay a premium for it. It will never dominate movies, even spectacle movies, like the industry wanted it to though.
Home 3D, right now, has a similar relationship to VR as Blu Ray once had to streaming... The tech is there that will eventually kill it for good, it just has to mature and get into enough hands.
This thread title suddenly made me think of the following sentence:
"Cars are officially dead, Good Year stops making tires".
Ohh, are you back to make more claims that 3D in Cinema is the big money maker in today's market?
can't wait!
In all fairness, they are still developing 3D tech for cinemas, so it's obviously far from being dead. Things like HDR, increasing brightness, increased frame rates, etc. are all aimed at increasing the effectiveness of 3D. All these things overcome common issues that 3D introduces. I don't know about ticket sales, in particular, but from the tech side, there's still a great deal of investment going into 3D technologies.
if you want to consider using a smart phone camera to look into for an informational overlay as 'augmented reality' then me engaging you in a conversation on the subject is only going to go badly.
Most of the augmented reality solutions that arent childs play and an excuse to call something augmented reality using horrible extendend logic or horribly expensive are done with glasses
I'd say strapping something to your head, connected by a bunch of wires, with no real input device available yet, and still horribly expensive is also "childs play".
if you want to consider using a smart phone camera to look into for an informational overlay as 'augmented reality' then me engaging you in a conversation on the subject is only going to go badly.
Most of the augmented reality solutions that arent childs play and an excuse to call something augmented reality using horrible extendend logic or horribly expensive are done with glasses
I'd say strapping something to your head, connected by a bunch of wires, with no real input device available yet, and still horribly expensive is also "childs play".
But nice attempt at deflection again.
good response I dont have a kickback worth anything.
We shall just what the future holds.
Please do not respond to me, even if I ask you a question, its rhetorical.
Avatar was made for 3D, most aren't actually shot in 3D, they are just "upconverted".
The list of "not really 3D" includes most of those top-grossing films, such as Avengers, Star Wars 7, Captain America, and Transformers.
Disney/Marvel is almost entirely "upconverted". The X-Men series was shot in native 3D though (they aren't Disney, they are Fox), and a lot of the cartoons are native 3D.
It's a mistake to assume that because a movie was released in 3D that it was a success because of that - at least without the sales data that segregates 3D sales from 2D sales.
3D was always a shiny gimmick, VR just took its place. After that, back to regular tv's again.
Doesn't mean it's done, either, though. Work has/is being done on glassesless 3D still. I believe that last I checked it was doable, but with extremely limited viewing angle. So I don't think that 3D is gone from home theatre forever, it's just done with this iteration. New technology will bring it back around once it's feasible to put into their electronics and isn't a significant investment for the user.
This thread title suddenly made me think of the following sentence:
"Cars are officially dead, Good Year stops making tires".
Ohh, are you back to make more claims that 3D in Cinema is the big money maker in today's market?
can't wait!
The biggest money making movies since Avatar have all been 3D movies. Theaters charge an extra 3 bucks to go see the same movie. If you dont see this simple fact you are putting blinders on. FACT. Most people are ready to move past 2D images. We are seeing more and more types of 3D tech make it into our media. What we have now is just the start and it will keep evolving till one day, 2D will be the dead tech. So what if this run of 3D TVs is not doing well. VR is just a another type of 3D tech. 3D will never be dead!
I've owned a 3d tv for about 5 years now.. I've used the 3d twice.... ever..... bought it for the picture and other features. 3d is just a pita. have to have glasses for everyone watching etc...
While it's not a must for me, my brother bought my mother a large 3d tv and I have to say, while I wouldn't want to watch all my movies that way, it was a lot of fun. He actually got enough glasses for everyone.
I could just as well compare it to the pet rock, or slap bracelets, or tamogotchi pets, or any number of other fads. That's what I see it as.
While I'd love to agree with you, something that's been around since the early 1900s is probably not a fad. 3D is an evolutionary technology, so it might go in and out, but it's not likely to just die and go away.
Comments
Never forget 3 mile Island and never trust a government official or company spokesman.
Also of note, I dunno if you read beyond that snippet, on Page 5/6 they discuss the relevance of waning consumer interest in 3D and what can be done to get people wanting to see 3D again. Again, they don't offer any numbers to explain what this diminishing audience looks like, just a vague mention that it's not very popular.
So which is it? Is 3D driving ticket sales for these multi-billion dollar movies, or are fewer and fewer people seeing them in 3D? What does "substantial part of box office revenue" mean? 70%? 10%?
Trying to find numbers is proving difficult and the way they count seems a bit weird. "Captain America initially grossed $65 million, 40% of which came from theaters equipped with 3D" Equipped with 3D simply means that a theater has the screens and projectors, it does not mean 100% of tickets sales from that theater were 3D sales. (http://www.ifc.com/2011/07/3d-movies-by-the-numbers)
Then we have stuff like
Which shows a 15% decrease in 3D ticket sales. Obviously an old grap.
See here for some numbers from the UK: http://www.telegraph.co.uk/finance/newsbysector/mediatechnologyandtelecoms/11076908/The-charts-that-show-why-Hollywood-needs-to-forget-about-3D-movies.html
You see stuff like stagnating 3D sales relative to 2D sales. A massive drop in viewers choosing 3D over 2D from 75% in 2010 to less than 40% in 2013. Again, old charts, I have no clue why it's so difficult to find current numbers.
As for home 3D TV's have plateaued around 30% for US and Europe combined, of course this does not take into account whether or not people actually watch things in 3D or if it's a feature that goes unused. Anyway, I've done enough googling on a silly subject for now.
its a waste of time comparing the two
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
if you want to consider using a smart phone camera to look into for an informational overlay as 'augmented reality' then me engaging you in a conversation on the subject is only going to go badly.
Most of the augmented reality solutions that arent childs play and an excuse to call something augmented reality using horrible extendend logic or horribly expensive are done with glasses
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Home 3D, right now, has a similar relationship to VR as Blu Ray once had to streaming... The tech is there that will eventually kill it for good, it just has to mature and get into enough hands.
In all fairness, they are still developing 3D tech for cinemas, so it's obviously far from being dead. Things like HDR, increasing brightness, increased frame rates, etc. are all aimed at increasing the effectiveness of 3D. All these things overcome common issues that 3D introduces. I don't know about ticket sales, in particular, but from the tech side, there's still a great deal of investment going into 3D technologies.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
But nice attempt at deflection again.
We shall just what the future holds.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
The list of "not really 3D" includes most of those top-grossing films, such as Avengers, Star Wars 7, Captain America, and Transformers.
Disney/Marvel is almost entirely "upconverted". The X-Men series was shot in native 3D though (they aren't Disney, they are Fox), and a lot of the cartoons are native 3D.
http://realorfake3d.com/
It's a mistake to assume that because a movie was released in 3D that it was a success because of that - at least without the sales data that segregates 3D sales from 2D sales.
Doesn't mean it's done, either, though. Work has/is being done on glassesless 3D still. I believe that last I checked it was doable, but with extremely limited viewing angle. So I don't think that 3D is gone from home theatre forever, it's just done with this iteration. New technology will bring it back around once it's feasible to put into their electronics and isn't a significant investment for the user.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
While I'd love to agree with you, something that's been around since the early 1900s is probably not a fad. 3D is an evolutionary technology, so it might go in and out, but it's not likely to just die and go away.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!