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Great improvements IMO

ZenNatureZenNature Member CommonPosts: 354

I played this for a couple months upon release and just couldn't take it anymore with the lag, various irritating bugs or lack of development in some areas, crafting dependencies, online-selling only, etc.

The game has definitely turned around for me. With the implementation of offline crafting, no dependencies, improved UI, a ton of fixes, and more frequent content additions. SOE has been doing similar vast improvements upon SWG, so I went for an access pass and I'm loving both now. I even upgraded my computer to an xp 2800, 1536ram, and kept my old Geforce FX5200, and I've enjoyed both games on the default medium settings at a perfect framerate. (I need a new video card for Battlefield 2 though image)

So I would recommend that most of you excited about the game but driven away from the frustrating state at launch to give it another try. Just beware the masses of Frogloks running around now that they are open to the public lol

 

 

Comments

  • KaneKane Member Posts: 780

    Dont blame me, I've been wanting to play a Froglok since launch! ::::01::

  • ZenNatureZenNature Member CommonPosts: 354



    Originally posted by Kane

    Dont blame me, I've been wanting to play a Froglok since launch! ::::01::



    I'm just happy because roleplaying as an Erudian, I have another odd race in my group to grumble about hehe image A group of 4 frogloks invited me in a group on isle of refuge, and I started giving them directions to the nearest pond expecting that it was all they would be interested in.
  • ZenNatureZenNature Member CommonPosts: 354

    Grrrr. double post

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