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The industry needs Pantheon badly

delete5230delete5230 Member EpicPosts: 7,081

It's so clear with the new release of Black Desert Online how the mmo industry is lacking.  DESPERATION IS THE WORD !

I've been studying Black Desert for a few days.  It didn't take long before I've found this mmo is not for me, but I pressed on anyway to find the attraction and just why their is a hype.  I honestly can't find any reason other than simply being the next one.  It's has all the bad and none of the good, yet from what I'm reading the servers are packed.

It comes complete with a cash shop with vanity items, soon to be play to win, the potential is there and given the history of all mmos it's expected.  The game is made extremely easy.  Many zones are not in game yet, another undone mmo.  The game is released with NO GROUP CONTENT what so ever, with no real promise of having any in the future.  How can this be ?  Have mmos sunk to a new low ?  Yet, the servers are packed.

This shows mmo players will play anything.  Were starving !

It's not the players fault. Developers are doing another hit-and-run, knowing from past data the big money is up front like single player games.  Make the money now !.....Auto pilot or bankruptcy are both viable options after the big windfall.  It's like they don't care about the players !!!!



Pantheon, Brad McQuaid, and Visionary Realms seem to brake this bad ten year cycle. 

Maybe it's my imagination, but they seem to have closed themselves off from using historical data, and what works short term to quickly hit-and-run....I think this is the best move.  Data and facts had falsely screwed up many good industries.  And when this happens they contribute it to bad luck or competition.  They never blame the so called facts and data.  They have bankruptcy on their side, and wow, do they use it to their advantage........Brad if your lessoning, I know your saying Pantheon will not be for everyone, but I disagree.  Players are desperate for someone that's on their side.

I'll never play a hit-and-run game like Black Desert Online.      

«1

Comments

  • delete5230delete5230 Member EpicPosts: 7,081

    Visionary  definition :

     Thinking about or planning the future with imagination or wisdom.


    Sit back, relax, close your eyes, ignore facts and data.......ask your self, what is REALY good !

  • KyleranKyleran Member LegendaryPosts: 44,059
    Queue the music.....

    "We don't need another hero....."

    Don't take this wrong, but you are putting way too much "faith" into this game, and likely setting yourself up for disappointment.

    You mentioned BDO having unfinished zones, this title is likely to launch as little more than a shell, see the development of Elite Dangerous for a probable release model.

    Same is true for most Indie titles, they just don't have the funding to go full monty in the beginning, a phased approach will be the only option. 

    Which when you think about it, this is how all MMOs go, only question being is how much content do you get at launch and in each subsequent release.

    You slam those playing BDO as being desperate, because you can't fathom how they could be enjoying themselves. 

    Perhaps you are just a bit envious (or even bitter) they've managed to "find the fun" in this title despite its designs?

    Pantheon may be a great game, assuming it ever launches, I'm just not so sure you will enjoy it if it fails to meet your almost unrealistic expectations for it.



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  • AntiquatedAntiquated Member RarePosts: 1,415
    ::checks::

    Nope, no desperation.
  • Gaming.Rocks2Gaming.Rocks2 Member UncommonPosts: 531
    It's hard to take a pass on irony when you put the word need in your topic's title then go on and accuse the world of desperation. Putting faith into Pantheon, originally with a failed crowdfunding campaign as the messiah of this industry reeks of desperation itself. 
    Maybe I'll like Pantheon more than BDO, maybe less than it I don't know. But right now I like BDO more. I am supporting several, many, one might say way too many, crowdfunding campaigns. But being able to play a game goes a long way for me. 

    I'm certainly not playing any games because I am desperate. You know sometimes people might actually like something and enjoy it. It's not a mystery, it can happen. I don't have to believe that I have to invest a decade into a game to be able to enjoy it. 

    And overall it's hard to see any insight in your post, because you're attacking a game without the required knowledge to actually criticize it (more like a collage of one liners of complaints from other posts) to promote a game that doesn't even exist and you're selling this as industry's savior. 
    Gaming Rocks next gen. community for last gen. gamers launching soon. 
  • wandericawanderica Member UncommonPosts: 371
    edited March 2016
    Look, I'm excited about Pantheon's potential as well.  I think it's high time we had another crack at a "hardcore" MMO that throws back to MMO roots, so to speak.  I'm with one other poster though.  I think you're setting yourself up for disappointment.  I will give you this though; If there's one thing Brad does well, it is world building.  I don't remember anything in EQ or Vanguard feeling "tacked on."  Every system felt like a part of a living world, and that's what Pantheon is all about at its core, not necessarily trying to be harder.  It's about creating interdependency between players to drive crafting, the economy, and even content.  No quick travel, for example, can make a world feel bigger and more dangerous creating a need for players to band together to do simple things like go to the next city.  BDO failed miserably at economy.  No really, I think it's god awful.  It's 100% dev controlled from the cash shop to the AH.  Not very 'sandboxy" if you ask me, BUT many of the other systems it got right.  The world feels large, unforgiving, and alive, and I think that is what has been missing from MMOs recently.  It's not hard to see why people are enjoying it at the moment.


  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,652
    Oh, another savior game for us... have not heard that one in at least a day.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

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  • fodell54fodell54 Member RarePosts: 865
    edited March 2016
    I have the exact opposite opinion and think that Brad McQuaid should move on. [mod edit]

    However, good idea still need to translate into good games.  Good games need to have good management. Good management need to have proper funding. [mod edit]I for the life of me don't understand how people can still support projects that this man is part of. However, I could be wrong; I don't think I am but we'll have to wait and see. 
    Post edited by Amana on
  • AmatheAmathe Member LegendaryPosts: 7,630
    fodell54 said:

    This will without a doubt be another one of his failing. 
    EQ was a ground breaking game and a huge success. Vanguard had a rocky start, but it ended up having a respectable run. So what failings? If he produces anything as good as his past 2 games I will be pleased. 

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • Laughing-manLaughing-man Member RarePosts: 3,655
    OP is very confused, says play to win instead of what I assume he meant to say pay to win?
    Complains about unfinished zones in a game that intentionally has higher areas locked away until later (time gating) you know like EVERY MMO HAS.

    OP is very very confused.
  • fodell54fodell54 Member RarePosts: 865
    edited March 2016
    Amathe said:
    fodell54 said:

    This will without a doubt be another one of his failing. 
    EQ was a ground breaking game and a huge success. Vanguard had a rocky start, but it ended up having a respectable run. So what failings? If he produces anything as good as his past 2 games I will be pleased. 
    [mod edit]
     
    On to the next part. EQ was one of the first real MMO's launched. Oh course it had it's success and is regarded fondly. It was a lot of gamers first MMO's. There are also a lot people that view the game through rose tinted glasses. As for VG it didn't have a rocky launch. It had a horrible launch and lost almost all of it's population within the first few months. The only thing that saved it from closing was SOE and their commitment of pumping money into a failing game. It semi worked and the game lived on for several years. A few of those years it had no development at all. Which combined with a very low population ultimately lead to its closing.

    Sorry to tell you but you being please doesn't translate into a solid game. People have different tastes but just because your pleased doesn't make a game profitable. Without it being able to generate enough income it will fail. [mod edit]

    Post edited by Amana on
  • SinistSinist Member RarePosts: 1,369
    edited March 2016
    fodell54 said:

     
    On to the next part. EQ was one of the first real MMO's launched. Oh course it had it's success and regarded fondly. It was a lot of gamers first MMO's. As for VG it didn't have a rocky launch. It had a horrible launch and lost almost all of it's population within the first few months. The only thing that saved it from closing was SOE and their commitment of pumping money into a failing game. It semi worked and the game lived on for several years. A few of those years it had no development at all. Which combined with a very low population ultimately lead to its closing.

    Sorry to tell you but you being please doesn't translate into a solid game. People have different tastes but just because your pleased doesn't make a game profitable. Without it being able to generate enough income it will fail. Brad is a horrible business man with a proven track record of questionable money usage. Hence, why I made the statements that I did.


    EQ wasn't the first real MMO, there was UO before it, and Meridian 59 before it, and many other early MMOs.

    EQ was the first MMO to reach a wider market. Even so, most of its players were PC gamers, which in turn was a limited market because only the wealthy, techs, and academics had PCs commonly with internet connections.

    WoWs success was due to opening up that market again and reaching not just the PC gaming market, but the console player market, and the average laymen who previously had zero interest in gaming.

    Claiming Pantheon can't succeed in its modest focus and audience is like a Britney Spears fan claiming jazz is dead because it doesn't attract the teeny bopper fad crowd.

    Fact is, due to the budget of this game, its niche crowd focus, and its willingness to accept modest profits (not expecting to be a WoW), the game will likely do quite well.

    I also find it ironic that you are making a continued case on past accusations of unethical behavior on Brads part when the entire industry is being run by mega corporations that have long lists of unethical and poor actions against the consumers.

    Maybe get out a little more and read up on these big companies you seem to think are models of integrity?
  • AmatheAmathe Member LegendaryPosts: 7,630
    fodell54 said:
    Amathe said:
    fodell54 said:

    This will without a doubt be another one of his failing. 
    EQ was a ground breaking game and a huge success. Vanguard had a rocky start, but it ended up having a respectable run. So what failings? If he produces anything as good as his past 2 games I will be pleased. 
    I enjoy how you ignore the fact that he stole money from donations to "pay his bills." When you have other developers leave your company because of the mismanagement of funds it should be noticed. I guess that was lost on you.
     
    On to the next part. EQ was one of the first real MMO's launched. Oh course it had it's success and is regarded fondly. It was a lot of gamers first MMO's. There are also a lot people that view the game through rose tinted glasses. As for VG it didn't have a rocky launch. It had a horrible launch and lost almost all of it's population within the first few months. The only thing that saved it from closing was SOE and their commitment of pumping money into a failing game. It semi worked and the game lived on for several years. A few of those years it had no development at all. Which combined with a very low population ultimately lead to its closing.

    Sorry to tell you but you being please doesn't translate into a solid game. People have different tastes but just because your pleased doesn't make a game profitable. Without it being able to generate enough income it will fail. Brad is a horrible business man with a proven track record of questionable money usage. Hence, why I made the statements that I did.


    I'm not "ignoring" anything. I'm not here as Brad's public relations manager, priest or legal adviser. I'm here as a game player. And as a game player, I find Brad's work to be excellent. 

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • azarhalazarhal Member RarePosts: 1,402
    The OP seems under the impression that the people playing BDO are interested in doing group contents or having slow level progression.

    My guess, they aren't. They just want to have fun and BDO is providing them that right now.
  • SovrathSovrath Member LegendaryPosts: 32,938

    It's so clear with the new release of Black Desert Online how the mmo industry is lacking.  DESPERATION IS THE WORD !

    I've been studying Black Desert for a few days.  It didn't take long before I've found this mmo is not for me, but I pressed on anyway to find the attraction and just why their is a hype.  I honestly can't find any reason other than simply being the next one.  It's has all the bad and none of the good, yet from what I'm reading the servers are packed.

    It comes complete with a cash shop with vanity items, soon to be play to win, the potential is there and given the history of all mmos it's expected.  The game is made extremely easy.  Many zones are not in game yet, another undone mmo.  The game is released with NO GROUP CONTENT what so ever, with no real promise of having any in the future.  How can this be ?  Have mmos sunk to a new low ?  Yet, the servers are packed.

    This shows mmo players will play anything.  Were starving !

    It's not the players fault. Developers are doing another hit-and-run, knowing from past data the big money is up front like single player games.  Make the money now !.....Auto pilot or bankruptcy are both viable options after the big windfall.  It's like they don't care about the players !!!!



    Pantheon, Brad McQuaid, and Visionary Realms seem to brake this bad ten year cycle. 

    Maybe it's my imagination, but they seem to have closed themselves off from using historical data, and what works short term to quickly hit-and-run....I think this is the best move.  Data and facts had falsely screwed up many good industries.  And when this happens they contribute it to bad luck or competition.  They never blame the so called facts and data.  They have bankruptcy on their side, and wow, do they use it to their advantage........Brad if your lessoning, I know your saying Pantheon will not be for everyone, but I disagree.  Players are desperate for someone that's on their side.

    I'll never play a hit-and-run game like Black Desert Online.      

    I feel you are posting with blinders on. You have no idea what Pantheon is going to turn out to be.

    And believe me, I'm very much looking forward to its launch because it is, at least from the features list, closer to what I want in an mmo.

    But I can't name one mmo that didn't launch with fewer features, issues, bugs, changing the design over time, etc.

    Also, BDO has group content. You just don't understand what that group content is. It's a grind game. You grab people and grind in areas, summoned bosses, etc.

    Pantheon is going to launch and it's going to be one of those games that "has so much potential". As any game. It's the players' choice as to how they are going to approach each new game, what they can put up with, what they can do without.

    Panthon is going to be an indy mmo and it's going to have indy mmo "problems". People are going to criticize things like animations, the magic system, all sorts of stuff.

    Why don't you wait and see what it actually becomes before you start claiming that it's the game everyone is waiting for. Because once it launches and it becomes "a real boy" it will then be put under close scrutiny and then another game will come along and we'll see another one of these posts.
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  • DullahanDullahan Member EpicPosts: 4,536
    Black Desert servers may be packed today, but in a months time they will start to plummet. Even if they don't go all out pay to win, there is less to enjoy about this game than even ArcheAge. As someone said, the world is a shell, and once people see past the pretty graphics, they will realize there is just a few sandbox gimmicks and nothing more to offer.


  • fodell54fodell54 Member RarePosts: 865
    edited March 2016
    Amathe said:
    fodell54 said:
    Amathe said:
    fodell54 said:

    This will without a doubt be another one of his failing. 
    EQ was a ground breaking game and a huge success. Vanguard had a rocky start, but it ended up having a respectable run. So what failings? If he produces anything as good as his past 2 games I will be pleased. 
    [mod edit]
     
    On to the next part. EQ was one of the first real MMO's launched. Oh course it had it's success and is regarded fondly. It was a lot of gamers first MMO's. There are also a lot people that view the game through rose tinted glasses. As for VG it didn't have a rocky launch. It had a horrible launch and lost almost all of it's population within the first few months. The only thing that saved it from closing was SOE and their commitment of pumping money into a failing game. It semi worked and the game lived on for several years. A few of those years it had no development at all. Which combined with a very low population ultimately lead to its closing.

    Sorry to tell you but you being please doesn't translate into a solid game. People have different tastes but just because your pleased doesn't make a game profitable. Without it being able to generate enough income it will fail. Brad is a horrible business man with a proven track record of questionable money usage. Hence, why I made the statements that I did.


    I'm not "ignoring" anything. I'm not here as Brad's public relations manager, priest or legal adviser. I'm here as a game player. And as a game player, I find Brad's work to be excellent. 
    Good for you. I hope you enjoy the game then. I really do hope that it does well. The more good games that come out the better the genre becomes. [mod edit]
    Post edited by Amana on
  • DullahanDullahan Member EpicPosts: 4,536
    edited March 2016
    fodell54 said:
    Amathe said:
    fodell54 said:

    This will without a doubt be another one of his failing. 
    EQ was a ground breaking game and a huge success. Vanguard had a rocky start, but it ended up having a respectable run. So what failings? If he produces anything as good as his past 2 games I will be pleased. 
    [mod edit]
    [mod edit]

    Brad was the boss and he used the money that he raised for a game he came up with for bills he needed to pay. Without Brad, there would be no Pantheon, and without his ability to continue paying his bills, he would have likely had to put development on hold while he got a job somewhere else. While he may regret that decision, in no place on planet earth does the boss paying himself more than someone else constitute "stealing."

    As of last year, Brad moved down to Chief Creative officer, passing the position of CEO to Chris Rowan and Chief Financial officer to Tim Sullivan.
    Post edited by Amana on


  • fodell54fodell54 Member RarePosts: 865
    edited March 2016

    Sinist said:
    fodell54 said:

     
    On to the next part. EQ was one of the first real MMO's launched. Oh course it had it's success and regarded fondly. It was a lot of gamers first MMO's. As for VG it didn't have a rocky launch. It had a horrible launch and lost almost all of it's population within the first few months. The only thing that saved it from closing was SOE and their commitment of pumping money into a failing game. It semi worked and the game lived on for several years. A few of those years it had no development at all. Which combined with a very low population ultimately lead to its closing.

    Sorry to tell you but you being please doesn't translate into a solid game. People have different tastes but just because your pleased doesn't make a game profitable. Without it being able to generate enough income it will fail. Brad is a horrible business man with a proven track record of questionable money usage. Hence, why I made the statements that I did.


    EQ wasn't the first real MMO, there was UO before it, and Meridian 59 before it, and many other early MMOs.

    EQ was the first MMO to reach a wider market. Even so, most of its players were PC gamers, which in turn was a limited market because only the wealthy, techs, and academics had PCs commonly with internet connections.

    WoWs success was due to opening up that market again and reaching not just the PC gaming market, but the console player market, and the average laymen who previously had zero interest in gaming.

    Claiming Pantheon can't succeed in its modest focus and audience is like a Britney Spears fan claiming jazz is dead because it doesn't attract the teeny bopper fad crowd.

    Fact is, due to the budget of this game, its niche crowd focus, and its willingness to accept modest profits (not expecting to be a WoW), the game will likely do quite well.

    I also find it ironic that you are making a continued case on past accusations of unethical behavior on Brads part when the entire industry is being run by mega corporations that have long lists of unethical and poor actions against the consumers.

    Maybe get out a little more and read up on these big companies you seem to think are models of integrity?
    As a former UO player who started in 1998 I understand what your saying. Hence why I said one of the first MMO's, not the first. Reading comprehension above a third grade level is a helpful skill that you should probably work on developing. Again, if you read what I put instead of jumping into accusation mode you would see that it's just an opinion. I clearly say that I could be wrong about it being successful. I may very well be as it will appeal to a niche audience. 
    [mod edit]

    Again, you have an opinion and I have mine. Nothing to argue about. I won't be playing the game and stated that in my opinion. You're just pissed because what I said about Brad is true. It doesn't mean that it won't be successful with it's little niche crowd. It just means won't be successful in gain my money.

    Now do you feel better about yourself?
    Post edited by Amana on
  • fodell54fodell54 Member RarePosts: 865
    edited March 2016
    Dullahan said:
    fodell54 said:
    Amathe said:
    fodell54 said:

    This will without a doubt be another one of his failing. 
    EQ was a ground breaking game and a huge success. Vanguard had a rocky start, but it ended up having a respectable run. So what failings? If he produces anything as good as his past 2 games I will be pleased. [mod edit]

    Nah. I think I'm good but thank you. Maybe you should take your fan boyism elsewhere. Offical forums maybe a good place for you. If you don't like people criticizing this game or its developers maybe this site isn't for you.

    [mod edit]
    Post edited by Amana on
  • fodell54fodell54 Member RarePosts: 865
    edited March 2016
    Dullahan said:
    fodell54 said:
    Amathe said:
    fodell54 said:

    This will without a doubt be another one of his failing. 
    EQ was a ground breaking game and a huge success. Vanguard had a rocky start, but it ended up having a respectable run. So what failings? If he produces anything as good as his past 2 games I will be pleased. 
    [mod edit]
    [mod edit]

    Brad was the boss and he used the money that he raised for a game he came up with for bills he needed to pay. Without Brad, there would be no Pantheon, and without his ability to continue paying his bills, he would have likely had to put development on hold while he got a job somewhere else. While he may regret that decision, in no place on planet earth does the boss paying himself more than someone else constitute "stealing."

    As of last year, Brad moved down to Chief Creative officer, passing the position of CEO to Chris Rowan and Chief Financial officer to Tim Sullivan.
    http://forums.mmorpg.com/discussion/412151/brad-mcquaid-looted-45k-of-the-crowdfunding/p5

    Your post is about a quarter of the way down the page. Please read all the comments directed at you.

    Cheers!
  • BurntvetBurntvet Member RarePosts: 3,465
    edited March 2016
    While the genre could use a deep sandboxish type game, this is not the company to make it, especially on "donated" money.

    Based on the previously demonstrated and admitted financial shenanigans committed by a current officer(s) of this company, I will not (nor should anyone else) donate any money nor pay for "forum access" for the development of this game. If the game ever releases in decent shape, then it might be time to buy. But until then, I wouldn't fork over 10 cents.

    It is nothing personal, I would not do any different with any other company or type of company.

    That is the most reasonable viewpoint at this time.



  • SinistSinist Member RarePosts: 1,369
    edited March 2016
    fodell54 said:

    Sinist said:
    EQ wasn't the first real MMO,
    As a former UO player who started in 1998 I understand what your saying. Hence why I said one of the first MMO's, not the first. Reading comprehension above a third grade level is a helpful skill that you should probably work on developing. Again, if you read what I put instead of jumping into accusation mode you would see that it's just an opinion. I clearly say that I could be wrong about it being successful. I may very well be as it will appeal to a niche audience.
    Interesting thing about reading...

    You said and I quote:
    fodell54 said:
     EQ was one of the first real MMO's launched.

    EQ wasn't the first real MMO, there was UO before it, and Meridian 59 before it, and many other early MMOs.

    So, EQ was "real" but UO, Meridian 59, and those before it were not "real" apparently?

    By the way, I beta tested UO in 1997, so excuse me if I am not impressed by your claim to fame.

    Maybe you should spend more time "reading" you know... at the level you claimed I should have been so you could have clearly understood the point I made.

    Are you feeling better about yourself now?


  • RoinRoin Member RarePosts: 3,444
    Sinist said:
    fodell54 said:

    Sinist said:
    EQ wasn't the first real MMO,
    As a former UO player who started in 1998 I understand what your saying. Hence why I said one of the first MMO's, not the first. Reading comprehension above a third grade level is a helpful skill that you should probably work on developing. Again, if you read what I put instead of jumping into accusation mode you would see that it's just an opinion. I clearly say that I could be wrong about it being successful. I may very well be as it will appeal to a niche audience.
    Interesting thing about reading...

    You said and I quote:
    fodell54 said:
     EQ was one of the first real MMO's launched.

    EQ wasn't the first real MMO, there was UO before it, and Meridian 59 before it, and many other early MMOs.

    So, EQ was "real" but UO, Meridian 59, and those before it were not "real" apparently?

    By the way, I beta tested UO in 1997, so excuse me if I am not impressed by your claim to fame.

    Maybe you should spend more time "reading" you know... at the level you claimed I should have been so you could have clearly understood the point I made.

    Are you feeling better about yourself now?


    He said as you quoted "EQ was one of the first real MMO's launched". He did not say "EQ was the first real MMO launched." Do you not see the difference between the two statements? You did quote it yourself.

    In War - Victory.
    In Peace - Vigilance.
    In Death - Sacrifice.

  • SinistSinist Member RarePosts: 1,369
    Roin said:
    Sinist said:
    fodell54 said:

    Sinist said:
    EQ wasn't the first real MMO,
    As a former UO player who started in 1998 I understand what your saying. Hence why I said one of the first MMO's, not the first. Reading comprehension above a third grade level is a helpful skill that you should probably work on developing. Again, if you read what I put instead of jumping into accusation mode you would see that it's just an opinion. I clearly say that I could be wrong about it being successful. I may very well be as it will appeal to a niche audience.
    Interesting thing about reading...

    You said and I quote:
    fodell54 said:
     EQ was one of the first real MMO's launched.

    EQ wasn't the first real MMO, there was UO before it, and Meridian 59 before it, and many other early MMOs.

    So, EQ was "real" but UO, Meridian 59, and those before it were not "real" apparently?

    By the way, I beta tested UO in 1997, so excuse me if I am not impressed by your claim to fame.

    Maybe you should spend more time "reading" you know... at the level you claimed I should have been so you could have clearly understood the point I made.

    Are you feeling better about yourself now?


    He said as you quoted "EQ was one of the first real MMO's launched". He did not say "EQ was the first real MMO launched." Do you not see the difference between the two statements? You did quote it yourself.
    "real", this is the entire context of the comment. It implies all other MMOs before it were not real. You did see where I underlined it right? Do I need to put a bouncing ball or flashing arrow? /boggle
  • fodell54fodell54 Member RarePosts: 865
    edited March 2016
    Sinist said:
    fodell54 said:

    Sinist said:
    EQ wasn't the first real MMO,
    As a former UO player who started in 1998 I understand what your saying. Hence why I said one of the first MMO's, not the first. Reading comprehension above a third grade level is a helpful skill that you should probably work on developing. Again, if you read what I put instead of jumping into accusation mode you would see that it's just an opinion. I clearly say that I could be wrong about it being successful. I may very well be as it will appeal to a niche audience.
    Interesting thing about reading...

    You said and I quote:
    fodell54 said:
     EQ was one of the first real MMO's launched.

    EQ wasn't the first real MMO, there was UO before it, and Meridian 59 before it, and many other early MMOs.

    So, EQ was "real" but UO, Meridian 59, and those before it were not "real" apparently?

    By the way, I beta tested UO in 1997, so excuse me if I am not impressed by your claim to fame.

    Maybe you should spend more time "reading" you know... at the level you claimed I should have been so you could have clearly understood the point I made.

    Are you feeling better about yourself now?


    Interesting thing about reading..... You missed keyword in that sentence was the word: ONE.
     
    I would feel much better if I wouldn't have been mod edited. However, that's the way it goes on this site. I never made any claim to fame. Calm down Mr. Accusation! I was just stating a fact. I did start playing UO in 1998 and understood your frustration that it wasn't mentioned. With that said I never said Meridian 59 and UO weren't real MMOs. However, before M59 everything was basically a MUDs. M59, UO, and EQ were the first real mmos. I mean shit Richard Garriet coined the term MMO. 

    Would that not make EQ one of the first real graphical MMOs. So, please stop trying to infer things. My original comment before mod editing still stand.

    Have a good one and I hope after this explanation you can feel a little better. You seem to be an angry little guy.
    Post edited by fodell54 on
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