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SV finally fixes blueblocking

YoungCaesarYoungCaesar Member UncommonPosts: 326
Too little too late? They should have released this with steam and maybe it wouldnt have been the disaster it was, it was pretty much the number one complaint about griefing.

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  • Panther2103Panther2103 Member EpicPosts: 5,779
    What exactly is blueboxing?
  • KyleranKyleran Member LegendaryPosts: 44,057
    I thought maybe the OP meant "blue balling"  :p

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  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,651
    Too little too late? They should have released this with steam and maybe it wouldnt have been the disaster it was, it was pretty much the number one complaint about griefing.
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  • filmoretfilmoret Member EpicPosts: 4,906
    Yea they couldn't figure out the difference between hardcore and psychopathic behavior.
    Are you onto something or just on something?
  • revann1revann1 Member CommonPosts: 2
    cl
  • revann1revann1 Member CommonPosts: 2
  • AethaerynAethaeryn Member RarePosts: 3,150
    Yeah you'll have to fill me in on what this is.  I am surprised the game is still able to finance itself.

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  • YoungCaesarYoungCaesar Member UncommonPosts: 326
    Aethaeryn said:
    Yeah you'll have to fill me in on what this is.  I am surprised the game is still able to finance itself.
    It was the number 1 griefing tool used in Mortal Online. Since the game is aim based instead of tab target, and it has a flagging system where if you hit an innocent (blue) player you go grey (criminal), griefers would often jump into your attacks while you were fighting mobs and then be able to kill you without any penalty. They added a switch so you dont do damage to blue players and fixed this.

    Im surprised as well, I heard the main dev Henrik is rich so he can keep it going even if it gives no profits. The game has a small die hard playerbase tho, and it has actually slowly increased in players the last 2 months. 


  • LynxJSALynxJSA Member RarePosts: 3,334
    Aethaeryn said:
    Yeah you'll have to fill me in on what this is.  I am surprised the game is still able to finance itself.
    It was the number 1 griefing tool used in Mortal Online. Since the game is aim based instead of tab target, and it has a flagging system where if you hit an innocent (blue) player you go grey (criminal), griefers would often jump into your attacks while you were fighting mobs and then be able to kill you without any penalty. They added a switch so you dont do damage to blue players and fixed this.

    Im surprised as well, I heard the main dev Henrik is rich so he can keep it going even if it gives no profits. The game has a small die hard playerbase tho, and it has actually slowly increased in players the last 2 months. 


    I might give it a try again, then. The blue blocking was one of my main issues with the game. Partially because it was frustrating to deal with and partially because it's a problem from 1999 - there's no reason it should be in a modern MMO.  
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