Final Fantasy has lost a lot of its recognition and good will over the years. When the movie came out in 2000 and was a disaster, Sakaguchi left, and the FF IP was never the same again.
Final Fantasy X and XI are both considered success games, but X-2 was not. Final Fantasy 12 was helmed by the legendary designer Matsuno, but was removed halfway through production due to internal disputes. It is in this era we begin seeing a lot of cracks in Square-Enixs identity.
When Final Fantasy 12 is finally released the game is forward thinking and very different. It unique takes MMO elements like its combat systems and branches it out. But the game also suffers from an identity crisis which is felt in the final game. It ended being a game with a mature political storyline, but featured weak characters that never really came into its own. Impressive art direction, a different direction with the music and splendid voice acting, just wasn't enough to make it a landmark like earlier entries.
Final Fantasy 13 and its two sequels is the low bro Final Fantasy. Final Fantasy 13 Versus is the Kingdom Hearts esque action RPG, and the one, almost 10 years later is now coming out as Final Fantasy 15.
13 itself was visually splended, featured a great turn based combat system, but lacked soul, was incredible linear, constrictive and barely felt like an RPG. The 13 games also has the worst story of the entire series. It is a series of games that completely lost their way. Final Fantasy used to be known for its story. It was know to be games that were worth playing just for the plot. These games are disasterous.
Final Fantasy XIV as we all know, was terrible and was fated to die before it came out. By itself it was the biggest MMO screwup to date. If there is any MMO success stories that are worth telling it has to be about XIVs revival by Yoshidas hand. They did the ultimate thing, and somehow managed to turn XIV into a good game.
During all these years 15 has been in production, and here is a interview of Tabata talking about taking over the role from Nomura. Tabata talks about the Japanese game studios having failed in the HD era, and the sorry state of Final Fantasy and how they have to reboot their entire corporate structure.
I sincerely hope that Final Fantasy 15 will be a success, and that it is not over for Japanese Game makers and high quality AAA production games;
http://www.siliconera.com/2016/03/31/hajime-tabata-making-team-challenging-hd-era-final-fantasy-xv/#rRxR10KHdtKduVRb.99
Comments
12 had a good overall story and great english voice acting especially the sky pirate guy Balthier and his partner. And I loved the fact that it stopped with the whole blurry screen thing every few seconds to transition into battle.
And it was great to be in a world designed after final fantasy tactics.
Everything in the PS3 generation has felt like they went generic, with little variance between the different games in how they draw up the models and characters. They just kept moving towards a more realistic look instead of stylizing or doing anything invigorating. I've seen the same thing happen in a lot of anime and other media over there, including the manga industry.
Cid FFXV
FF12 was shit.
FF13 was more shit.
FF15 is and will be another helping of shit.
FF11, FF14, and FF:BE will be the only Square games that see money from me. That other shit they can keep, until they pull their collective heads out of their asses and make real a FF game again.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
I will however, buy a PS4 just to play the 7 remake. Chances are that it will make or break whether I ever buy another final fantasy again.
In that sense Final Fantasys own community is sometimes its own worst enemy. FF13 was them trying to bring it back to the roots, and you know what? It was an utter disaster. It was the mark of someone who tried to design games in 1995 with graphics from 2013.
거북이는 목을 내밀 때 안 움직입니다
Some of the SNES games aged rather well.
I guess good style has never been a matter of console capacity.
Anyway, FF6 is epic; ranked by IGN as the #1 RPG of all time. I also enjoyed what I played of FF8. Following the development of FF15 with interest.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
Otherwise, yes, FF6 is epic, and at least FF8's story was decent, even though I didn't much care for the battle system in the game.
Albeit the combat is not as detailed as in Vagrant Story (You can attack each specific limb and give them status effects), it's still quite similar.
I finished FF 8 last month and it was indeed bad (Fuck their card game too!! So many stupid rules) but I wanted to finish it. FF9 is still my favorite one from them all.
13 though.... ew.
Anyways, do you still only control one person ever in Final Fantasy XV or has that changed? I haven't been keeping up with it very much. But controlling only one character in what looked like an action RPG last I checked kinda makes me wonder why they didn't make the game a spin-off series instead, what with every other Final Fantasy game in existance always consisting of party play (besides the MMOs, which are a different genre for obvious reasons) and always being a non-action RPG.
As a final fantasy lover, it's hard for me to even see FFXV as a Final Fantasy main-series game rather than a Final Fantasy spin-off. Unless something's changed about it (hard for me to pay attention to it when I don't care about it for reasons stated above)
In the past? sure. Now more people prefer the action combat and that is why final fantasy is adapting.